<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a troll brewer's fez of clarity [86%]
<worn on eyes> a flaming obsidian eyepatch [85%]
<worn in ear> a sapphire earring [68%]
<worn in ear> an earring of angels
<worn on face> mask of battles past [poor]
<worn around neck> some kharma mind beads
<worn around neck> a charm made of dwarf bone
<worn on body> a sloppy shirt made from dragonscales
<worn about body> a blood red robe of linked bones [superior] (humming)
<worn as quiver> a silken backsheath of flight of endurance with a strange dark bloodstone
<worn about waist> a belt of fresh blood
<worn on belt buckle>a dreamcasters scepter of stars [84%]
<attached to belt> the lost book of 'Magic'
<worn on arms> some stretched drow-skin sleeves (glowing)
<held as shield> a crystalline tower shield (glowing) [87%]
<worn around wrist> a bracelet of woven willow leaves [superior] with a strange sharp rubin
<worn around wrist> a bracelet of influence [poor]
<worn on hands> a living matrix [80%]
<worn on finger> a ring of twisted gray mist
<worn on finger> a sun ring (glowing)
<held> the writhing soul of a demon lord [superior] (humming)
<worn on legs> some shin-guards of subterfuge of intelligence [65%]
<worn on feet> some boots of the black winged dragon (glowing) [80%]
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A retired sailor who is in the distance to your south.
< 701h/701H 189v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
Ok.
< 701h/701H 190v/190V Pos: standing >
The door is open.
A small wooden door lies east.
You extend your sights eastward.
Thurdorf's Antiques
Obvious exits: -W
An elven woman shops around town here.
(Q)Dimples showing, Thurdorf grins happily here.
< 701h/701H 190v/190V Pos: standing >
Ok.
< 701h/701H 190v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An elven woman shops around town here.
< 701h/701H 189v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S -W#
A snowman has come to life before your eyes.
< 701h/701H 188v/190V Pos: standing >
Ok.
< 701h/701H 189v/190V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -W -U
A young city guard takes a short break here.
A young city guard takes a short break here.
< 701h/701H 189v/190V Pos: standing >
You quickly scan the area.
The Incarnate of Frost who is close by to your west.
A Githzerai who is not far off above you.
A Grey Elf who is not far off above you.
A Grey Elf who is not far off above you.
< 701h/701H 189v/190V Pos: standing >
< 701h/701H 189v/190V Pos: standing >
< 701h/701H 189v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S -W#
A snowman has come to life before your eyes.
< 701h/701H 188v/190V Pos: standing >
< 701h/701H 189v/190V Pos: standing >
Ok.
< 701h/701H 190v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An elven woman shops around town here.
< 701h/701H 189v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S
An old sailor looks uneasy on land here.
< 701h/701H 188v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -S
< 701h/701H 189v/190V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
< 701h/701H 188v/190V Pos: standing >
< 701h/701H 189v/190V Pos: standing >
Chipane Street
Obvious exits: -E -W
< 701h/701H 189v/190V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S# -W
< 701h/701H 188v/190V Pos: standing >
You start chanting...
< 701h/701H 190v/190V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
A Large Room
Obvious exits: -S#
(Q)A figure hidden behind dark robes sits here.
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
A Large Room
Obvious exits: -S#
(Q)A figure hidden behind dark robes sits here.
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
A Large Room
Obvious exits: -S#
(Q)A figure hidden behind dark robes sits here.
< 701h/701H 190v/190V Pos: standing >
Your group consists of ( 7/30):
( Head) Zloin
(Front) Mis
(Front) Beltorin
(Front) Peet
(Front) Col
(Front) a winged hellhound
(Front) 701/701 hit, 190/190 move Nyx
< 701h/701H 190v/190V Pos: standing >
A Large Room
Obvious exits: -S#
(Q)A figure hidden behind dark robes sits here.
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
You sit down and relax.
< 701h/701H 190v/190V Pos: sitting >
You clamber to your feet.
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
You sit down and relax.
< 701h/701H 190v/190V Pos: sitting >
You have memorized the following spells:
( 8th circle) 2 - immolate
( 7th circle) 3 - bigbys clenched fist
( 6th circle) 2 - fireball
1 - fireshield
2 - blink
( 5th circle) 1 - minor globe of invulnerability
2 - dimension door
( 4th circle) 1 - lightning bolt
1 - farsee
1 - levitate
3 - dispel magic
1 - infravision
( 3rd circle) 6 - concealment
1 - agility
( 2nd circle) 8 - sleep
1 - strength
( 1st circle) 3 - minor creation
6 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
4 seconds: ( 5th) dimension door
9 seconds: ( 8th) shadow shield
14 seconds: ( 6th) blink
17 seconds: ( 3rd) concealment
22 seconds: ( 7th) improved invisibility
27 seconds: ( 5th) dimension door
31 seconds: ( 5th) dimension door
35 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 701h/701H 190v/190V Pos: sitting >
< 701h/701H 190v/190V Pos: sitting >
You start meditating...
< 701h/701H 190v/190V Pos: sitting >
You have finished memorizing dimension door.
< 701h/701H 190v/190V Pos: sitting >
You have finished memorizing shadow shield.
< 701h/701H 190v/190V Pos: sitting >
You have finished memorizing blink.
< 701h/701H 190v/190V Pos: sitting >
You have finished memorizing concealment.
< 701h/701H 190v/190V Pos: sitting >
< 701h/701H 190v/190V Pos: sitting >
You have finished memorizing improved invisibility.
< 701h/701H 190v/190V Pos: sitting >
< 701h/701H 190v/190V Pos: sitting >
You have finished memorizing dimension door.
< 701h/701H 190v/190V Pos: sitting >
You have finished memorizing dimension door.
Beltorin appears in a bright flash of light.
< 701h/701H 190v/190V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
A Large Room
Obvious exits: -S#
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
(Q)A figure hidden behind dark robes sits here.
< 701h/701H 190v/190V Pos: sitting >
You clamber to your feet.
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
Marthona starts casting a spell called 'coldshield'.
< 701h/701H 190v/190V Pos: standing >
Marthona completes her spell...
Marthona utters the word 'qaregpuzre'
Marthona is surrounded by an aura of deadly cold!
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
A Large Room
Obvious exits: -S#
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
(Q)A figure hidden behind dark robes sits here.
< 701h/701H 190v/190V Pos: standing >
Beltorin sits down in a comfortable spot.
< 701h/701H 190v/190V Pos: standing >
Beltorin stares off into space, entering a meditative trance.
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
Marthona starts casting a spell.
< 701h/701H 190v/190V Pos: standing >
Your group consists of ( 7/30):
( Head) Zloin
(Front) Mis
(Front) 546/546 hit, 55/194 move Beltorin
(Front) Peet
(Front) Col
(Front) a winged hellhound
(Front) 701/701 hit, 190/190 move Nyx
< 701h/701H 190v/190V Pos: standing >
Beltorin snaps out of his meditative trance, grinning widely.
< 701h/701H 190v/190V Pos: standing >
Beltorin clambers to his feet.
< 701h/701H 190v/190V Pos: standing >
Marthona completes her spell...
Marthona utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Marthona's skin.
< 701h/701H 190v/190V Pos: standing >
Beltorin stops following Zloin.
Beltorin starts following you.
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
Your group consists of ( 7/30):
( Head) Zloin
(Front) Mis
(Front) 546/546 hit, 93/194 move Beltorin
(Front) Peet
(Front) Col
(Front) a winged hellhound
(Front) 701/701 hit, 190/190 move Nyx
< 701h/701H 190v/190V Pos: standing >
Beltorin sighs loudly.
< 701h/701H 190v/190V Pos: standing >
A Large Room
Obvious exits: -S#
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
(Q)A figure hidden behind dark robes sits here.
< 701h/701H 190v/190V Pos: standing >
Beltorin gets a dark misty potion from his bottomless bag of the illithids.
< 701h/701H 190v/190V Pos: standing >
You say 'can jsut hit :P'
< 701h/701H 190v/190V Pos: standing >
Beltorin puts some stuff into a bottomless bag of the illithids.
< 701h/701H 190v/190V Pos: standing >
Score information for Nyx
Level: 38 Race: Shade Class: Sorcerer / Shadowmage Sex: Female
Hit points: 701(701) Moves: 190(190)
Coins carried: 7 platinum 66 gold 0 silver 0 copper
Compression ratio: 82%
Status: Standing.
Fireshielded
Frags: +6.61 Deaths: 18
Detecting: Invisible Evil Life
Enchantments: Hawkvision Ultravision Farsee Fly Haste Invisibility Levitation Waterbreathing Sparkling
Combat Pulse: 19 Spell Pulse: 0.70
Leaderboard Points: 1268
Active Spells:
--------------
improved invisibility (17 minutes)
shadow shield (2 minutes)
fireshield (1 minute)
detect invisibility (36 minutes)
water breathing (3 minutes)
vitality (9 minutes)
elephantstrength (29 minutes)
hawkvision (8 minutes)
lionrage (9 minutes)
< 701h/701H 190v/190V Pos: standing >
A Large Room
Obvious exits: -S#
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
(Q)A figure hidden behind dark robes sits here.
< 701h/701H 190v/190V Pos: standing >
Beltorin says 'prob should'
< 701h/701H 190v/190V Pos: standing >
Ok.
< 701h/701H 190v/190V Pos: standing >
A Dimly Lit Hallway
Obvious exits: -N -W
Beltorin enters from the north.
< 701h/701H 189v/190V Pos: standing >
Ok.
< 701h/701H 189v/190V Pos: standing >
You say 'grey ?'
< 701h/701H 189v/190V Pos: standing >
A Dimly Lit Hallway
Obvious exits: -E -W#
Beltorin enters from the east.
< 701h/701H 188v/190V Pos: standing >
You quickly scan the area.
You see nothing.
< 701h/701H 188v/190V Pos: standing >
Autosaving...
Ok.
< 701h/701H 190v/190V Pos: standing >
Dead End In An Alley
Obvious exits: -E -S
Beltorin enters from the east.
< 701h/701H 189v/190V Pos: standing >
Ok.
< 701h/701H 189v/190V Pos: standing >
You quickly scan the area.
A retired sailor who is a brief walk away to your south.
Beltorin nods.
< 701h/701H 189v/190V Pos: standing >
An Alley
Obvious exits: -N -S
Beltorin enters from the north.
< 701h/701H 188v/190V Pos: standing >
An Alley
Obvious exits: -N -S
Beltorin enters from the north.
< 701h/701H 187v/190V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your south.
< 701h/701H 188v/190V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
An old sailor looks uneasy on land here.
Beltorin enters from the north.
< 701h/701H 189v/190V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A raccoon who is rather far off to your east.
A retired sailor who is close by to your west.
A young girl who is in the distance to your west.
< 701h/701H 189v/190V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W
An old sailor looks uneasy on land here.
Beltorin enters from the east.
< 701h/701H 188v/190V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S# -W
Beltorin enters from the east.
< 701h/701H 187v/190V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A retired sailor who is not far off to your east.
A raccoon who is in the distance to your east.
A young girl who is a brief walk away to your west.
A young guard who is rather far off to your west.
< 701h/701H 188v/190V Pos: standing >
Chipane Street
Obvious exits: -E -W
Beltorin enters from the east.
< 701h/701H 189v/190V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your east.
A retired sailor who is a brief walk away to your east.
A young girl who is not far off to your west.
A young guard who is a brief walk away to your west.
< 701h/701H 189v/190V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
Beltorin enters from the east.
< 701h/701H 188v/190V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
An elven woman who is a brief walk away to your north.
The Incarnate of Frost who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A retired sailor who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is not far off to your south.
An elven woman who is rather far off to your south.
A young girl who is close by to your west.
A young guard who is not far off to your west.
< 701h/701H 188v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An old sailor looks uneasy on land here.
Beltorin enters from the south.
< 701h/701H 189v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S
Beltorin enters from the south.
< 701h/701H 188v/190V Pos: standing >
Ok.
< 701h/701H 189v/190V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
Thurdorf's Antiques
Obvious exits: -W
An elven woman shops around town here.
(Q)Dimples showing, Thurdorf grins happily here.
Beltorin enters from the west.
< 701h/701H 189v/190V Pos: standing >
Ok.
< 701h/701H 189v/190V Pos: standing >
Ok.
< 701h/701H 189v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
Beltorin enters from the east.
< 701h/701H 188v/190V Pos: standing >
Ok.
< 701h/701H 189v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An elven woman shops around town here.
Beltorin enters from the south.
< 701h/701H 189v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S -W#
Beltorin enters from the south.
< 701h/701H 188v/190V Pos: standing >
Ok.
< 701h/701H 188v/190V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -W -U
A young city guard takes a short break here.
A young city guard takes a short break here.
Beltorin enters from the west.
< 701h/701H 188v/190V Pos: standing >
Ok.
< 701h/701H 189v/190V Pos: standing >
The Guard Watchtower
Obvious exits: -U -D
Beltorin enters from below.
< 701h/701H 189v/190V Pos: standing >
The Eastern Guard Watchtower
Obvious exits: -D
The corpse of a burly guard is lying here.
Beltorin enters from below.
< 701h/701H 188v/190V Pos: standing >
You failed.
< 701h/701H 188v/190V Pos: standing >
The Guard Watchtower
Obvious exits: -U -D
Beltorin enters from above.
< 701h/701H 189v/190V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -W# -U
A young city guard takes a short break here.
A young city guard takes a short break here.
Beltorin enters from above.
< 701h/701H 188v/190V Pos: standing >
Ok.
< 701h/701H 188v/190V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S -W#
Beltorin enters from the east.
< 701h/701H 188v/190V Pos: standing >
Ok.
< 701h/701H 190v/190V Pos: standing >
Ok.
< 701h/701H 190v/190V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -E -U
A young city guard takes a short break here.
A young city guard takes a short break here.
Beltorin enters from the east.
< 701h/701H 189v/190V Pos: standing >
Ok.
< 701h/701H 189v/190V Pos: standing >
You quickly scan the area.
A Githzerai who is not far off above you.
A Grey Elf who is not far off above you.
A burly guard who is not far off above you.
< 701h/701H 189v/190V Pos: standing >
The Guard Watchtower
Obvious exits: -U -D
Beltorin enters from below.
< 701h/701H 188v/190V Pos: standing >
< 701h/701H 188v/190V Pos: standing >
The Western Guard Watchtower
Obvious exits: -D
A Githzerai (medium) < The Commonwealth > stands in mid-air here. (Casting)
A Grey Elf (medium) < The Commonwealth > stands in mid-air here. (Casting)
A Grey Elf (medium) < The Commonwealth > stands in mid-air here, fighting a burly guard.
A burly guard stands here, fighting a Grey Elf.
Beltorin enters from below.
< 701h/701H 188v/190V Pos: standing >
Tiny explosions wrack a burly guard's body with pain!
You start chanting...
You snap into visibility.
Beltorin starts casting an offensive spell called 'greater soul disturbance'.
Beltorin snaps into visibility.
< 701h/701H 189v/190V Pos: standing >
The flaming conflagration burning a burly guard subsides!
< 701h/701H 190v/190V Pos: standing >
A Grey Elf attacks a burly guard. [0 Hits]
< 701h/701H 190v/190V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'ofzahzf gajr eughjfbaiqz'
Beltorin points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as his soul is viciously attacked by Beltorin.
< 701h/701H 190v/190V Pos: standing >
You complete your spell...
[Damage: 99 ] Your giant fist of force causes a Grey Elf to stagger in agony!
A Grey Elf's tempered mithril breastplate was damaged from the massive blow!
A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf wunsoeuio'
A Grey Elf points at a Grey Elf.
A Grey Elf shudders as an immense rush of life flows into her body!
A Grey Elf attempts to flee.
A Grey Elf leaves down.
< 701h/701H 190v/190V Pos: standing >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 701h/701H 190v/190V Pos: standing >
Tiny explosions wrack a burly guard's body with pain!
You start chanting...
< 701h/701H 190v/190V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'ofzahzf gajr eughjfbaiqz'
Beltorin points at a Grey Elf.
Beltorin snaps into visibility.
A Grey Elf's entire body spasms uncontrollably as his soul is viciously attacked by Beltorin.
< 701h/701H 190v/190V Pos: standing >
You complete your spell...
[Damage: 105 ] Your giant fist of force causes a Grey Elf to stagger in agony!
A Grey Elf's steel earring [poor] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.50 frags!
The Gods of Duris are very pleased with this blood.
You can now progress further in your quest for epic power!
Your guild gained prestige!
You have gained 2000 epic points.
The Gods of Duris have sent you to seek out the magical stone of Bahamut's Palace!
The last gasps of a Grey Elf cause a sickening chill to run up your spine.
A Grey Elf stops following a Grey Elf.
< 701h/701H 190v/190V Pos: standing >
Beltorin leaves down.
< 701h/701H 190v/190V Pos: standing >
Tiny explosions wrack a burly guard's body with pain!
You failed.
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
A burly guard attacks a Githzerai. [2 Hits]
< 701h/701H 190v/190V Pos: standing >
A Githzerai attacks a burly guard. [0 Hits]
< 701h/701H 190v/190V Pos: standing >
You start chanting...
< 701h/701H 190v/190V Pos: standing >
Tiny explosions wrack a burly guard's body with pain!
< 701h/701H 190v/190V Pos: standing >
You complete your spell...
[Damage: 194 ] Your giant fist of force causes a Githzerai to stagger in agony!
< 701h/701H 190v/190V Pos: standing >
< 701h/701H 190v/190V Pos: standing >
You don't have that spell memorized.
< 701h/701H 190v/190V Pos: standing >
You don't have that spell memorized.
< 701h/701H 190v/190V Pos: standing >
Tiny explosions wrack a burly guard's body with pain!
< 701h/701H 190v/190V Pos: standing >
You start chanting...
< 701h/701H 190v/190V Pos: standing >
A burly guard whacks a Githzerai in the side with a sound kick.
A burly guard attacks a Githzerai. [2 Hits]
< 701h/701H 190v/190V Pos: standing >
Casting: immolate
< 701h/701H 190v/190V Pos: standing >
You complete your spell...
Your fiery blast strikes a Githzerai full on!
[Damage: 28 ]
< 701h/701H 190v/190V Pos: standing >
< T: burly TP: sta TC:pretty hurt E: A Githzerai sta EP: awful >
Tiny explosions wrack a burly guard's body with pain!
< 701h/701H 190v/190V Pos: standing >
< T: burly TP: sta TC:pretty hurt E: A Githzerai sta EP: awful >
Beltorin enters from below.
< 701h/701H 190v/190V Pos: standing >
< T: burly TP: sta TC:pretty hurt E: A Githzerai sta EP: awful >
Beltorin starts casting an offensive spell called 'greater soul disturbance'.
Beltorin snaps into visibility.
< 701h/701H 190v/190V Pos: standing >
< T: burly TP: sta TC:pretty hurt E: A Githzerai sta EP: awful >
You start chanting...
< 701h/701H 190v/190V Pos: standing >
< T: burly TP: sta TC:pretty hurt E: A Githzerai sta EP: awful >
Beltorin completes his spell...
Beltorin utters the words 'ofzahzf gajr eughjfbaiqz'
Beltorin points at a Githzerai.
Beltorin snaps into visibility.
A Githzerai's entire body spasms uncontrollably as his soul is viciously attacked by Beltorin.
A Githzerai's small round wooden shield was destroyed by the blast!
A Githzerai's sapphire and amethyst necklace [poor] was destroyed by the blast!
A Githzerai's human-made diamond charm was destroyed by the blast!
A Githzerai's gloomwing feather was destroyed by the blast!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!