The death of [39 Elaphidist] Xemo < The Commonwealth > (Githzerai)

in A Landslide Road

from the perspective of [38 Earth Magus] Zloin Brewed in Blood (Drow Elf)

<worn as a badge>    a glowing blue crystal
<worn on head>       the turban of power [poor]
<worn on eyes>       a diamond eyepiece [poor]
<worn in ear>        a troglodyte earring [superior]
<worn in ear>        a pair of silver earrings with red rubies [86%]
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   some kharma mind beads of intelligence
<worn around neck>   the collar of firestones
<worn on body>       the tethered robe of the universe [poor]
<worn about body>    the living oceanic cloak [superior] (glowing)
<worn as quiver>     a silken backsheath of flight of health with a strange dark bloodstone
<worn about waist>   a belt of immunity [poor]
<worn on belt buckle>the lost book of 'Magic' [68%]
<worn on arms>       some cracked bone arm bracers [superior]
<held as shield>     a chimaera scale [superior]
<worn around wrist>  a bracelet of finger bones [superior] [83%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (illuminating)
<worn on hands>      shining metallic gauntlets dyed yellow [poor]
<worn on finger>     a yellow ring of chrysoberyl [poor]
<worn on finger>     the ring of celestial wonders (glowing)
<held>               the flaming orb of revenge
<worn on legs>       some shin-guards of subterfuge [65%]
<worn on feet>       boots of endurance [superior]


   This is a three way intersection on the dark trail.  All the exits look the
same as the rest on the trail.  The trail is completely dark from the shrouding
trees which totally block out the sun.  It is hard to make out much of anything
that is here.  There is a strange sound that can be heard from the nearby
bushes.  The sound is very odd and hard to identify.  The ground does not seem
to be solid.  It continues to shift as if the ground was covered by a pile of
sticks or bones.  There is also a very strong odor that resembles rotting
corpses.
Obvious exits: -North -East  -West 
A wild boar stands here bearing his tusks.(Red Aura)
A small diseased rat is crawling on the ground here.(Red Aura)
Col enters from the north.
Onuk enters from the north.

< 583h/583H 210v/214V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East  -West 
An undead child staggers around without any direction.(Red Aura)
Col enters from the west.
Onuk enters from the west.

< 583h/583H 208v/214V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -West 
A wild boar stands here bearing his tusks.(Red Aura)
A wild boar stands here bearing his tusks.(Red Aura)
An undead horse stands here stern.(Red Aura)
An undead horse stands here stern.(Red Aura)
Col enters from the west.
Onuk enters from the west.

< 583h/583H 207v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 209v/214V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East  -West 
An undead child staggers around without any direction.(Red Aura)
Col enters from the east.
Onuk enters from the east.

< 583h/583H 208v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 209v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 210v/214V Pos: standing >
A Dark Trail
   This is a three way intersection on the dark trail.  All the exits look the
same as the rest on the trail.  The trail is completely dark from the shrouding
trees which totally block out the sun.  It is hard to make out much of anything
that is here.  There is a strange sound that can be heard from the nearby
bushes.  The sound is very odd and hard to identify.  The ground does not seem
to be solid.  It continues to shift as if the ground was covered by a pile of
sticks or bones.  There is also a very strong odor that resembles rotting
corpses.
Obvious exits: -North -East  -West 
A wild boar stands here bearing his tusks.(Red Aura)
A small diseased rat is crawling on the ground here.(Red Aura)
Col enters from the east.
Onuk enters from the east.

< 583h/583H 209v/214V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East  -West 
An undead child staggers around without any direction.(Red Aura)
Col enters from the west.
Onuk enters from the west.

< 583h/583H 210v/214V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East  -South
Col enters from the south.
Onuk enters from the south.

< 583h/583H 209v/214V Pos: standing >
A Dark Intersection
   This is a four way intersection on the dark trail.  All the exits look the
same as the rest on the trail.  The trail is completely dark from the shrouding
trees which totally block out the sun.  It is hard to make out much of anything
that is here.  There is a strange sound that can be heard from the nearby
bushes.  The sound is very odd and hard to identify.  The ground does not seem
to be solid.  It continues to shift as if the ground was covered by a pile of
sticks or bones.  There is also a very strong odor that resembles rotting
corpses.
Obvious exits: -North -East  -West 
A small diseased rat is crawling on the ground here.(Red Aura)
A tiny repulsive lizard slithers by here.(Red Aura)
An evil looking black crow sits here.(Red Aura)
An undead child staggers around without any direction.(Red Aura)
Col enters from the west.
Onuk enters from the west.

< 583h/583H 208v/214V Pos: standing >
A Landslide Road
   A rising hillside road has been compromized from sluffing debris.
Footing is limited and slows the crossing.  Rocks as big as your head
slide down from above and roll across the path.  A few roots poke out
to help steady your balance.  This is not traveled lightly when a
sudden downpour decides to happen.  Check your mates, as it is hard to
maneuver past others here.
This area seems to be exceptionally narrow!
Obvious exits: -East  -West 
Col enters from the west.
Onuk enters from the west.

< 583h/583H 207v/214V Pos: standing >
A Landslide Road
   A rising hillside road has been compromized from sluffing debris.
Footing is limited and slows the crossing.  Rocks as big as your head
slide down from above and roll across the path.  A few roots poke out
to help steady your balance.  This is not traveled lightly when a
sudden downpour decides to happen.  Check your mates, as it is hard to
maneuver past others here.
Obvious exits: -East  -South -West 
Col enters from the west.
Onuk enters from the west.

< 583h/583H 206v/214V Pos: standing >
A Landslide Road
   A rising hillside road has been compromized from sluffing debris.
Footing is limited and slows the crossing.  Rocks as big as your head
slide down from above and roll across the path.  A few roots poke out
to help steady your balance.  This is not traveled lightly when a
sudden downpour decides to happen.  Check your mates, as it is hard to
maneuver past others here.
This area seems to be exceptionally narrow!
Obvious exits: -East  -West 
Col enters from the west.
Onuk enters from the west.

< 583h/583H 205v/214V Pos: standing >
You quickly scan the area.
An undead horse who is close by to your east.
An irate slave who is not far off to your east.
A diseased rat who is a brief walk away to your west.
A black crow who is a brief walk away to your west.
An undead child who is a brief walk away to your west.

< 583h/583H 206v/214V Pos: standing >
A Long Drawbridge Landing
   @=====o=====o=====o=====o[///
Obvious exits: -North -East  -West 
An undead horse stands here stern.(Red Aura)
An undead horse stands here stern.(Red Aura)
Col enters from the west.
Onuk enters from the west.

< 583h/583H 208v/214V Pos: standing >
You quickly scan the area.
A deadly viper who is close by to your north.
A wolfspider who is not far off to your north.
A deadly viper who is not far off to your north.
A wolfspider who is not far off to your north.
A gaseous tree frog who is a brief walk away to your north.
A boa constrictor who is a brief walk away to your north.
A deadly viper who is a brief walk away to your north.
An irate slave who is close by to your east.
An irate slave who is close by to your east.
A diseased rat who is rather far off to your west.
A repulsive lizard who is rather far off to your west.
A black crow who is rather far off to your west.
An undead child who is rather far off to your west.

< 583h/583H 209v/214V Pos: standing >
You start chanting...

< 583h/583H 211v/214V Pos: standing >
Casting: conjure elemental **

< 583h/583H 214v/214V Pos: standing >
Casting: conjure elemental *

< 583h/583H 214v/214V Pos: standing >
You complete your spell...
An earth elemental forms from the stone beneath your feet.
An earth elemental starts following you.
An earth elemental says 'Your wish is my command, Zloin!'

< 583h/583H 214v/214V Pos: standing >
An earth elemental's skin seems to turn to stone.

< 583h/583H 214v/214V Pos: standing >
An earth elemental is now a member of your group.
Col already grouped by you.
Onuk already grouped by you.
Peet already grouped by you.

< 583h/583H 214v/214V Pos: standing >
Ok.
An earth elemental leaves west.

< 583h/583H 214v/214V Pos: standing >
Autosaving...

< 583h/583H 214v/214V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -West 
An irate slave works here muttering something.(Red Aura)
An irate slave works here muttering something.(Red Aura)
Col enters from the west.
Onuk enters from the west.

< 583h/583H 213v/214V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -West  -Up   
Col enters from the west.
Onuk enters from the west.

< 583h/583H 212v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 212v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 213v/214V Pos: standing >
A Crowded Tower of Undead Minions
   This is the second level of the tower.  The tower is very nicely
constructed.  The walls are made of light gray stone that has been smoothed
down.  This tower was once populated by a well respected society of nobles and
their slaves.  Now the tower has been taken over by a deadly disease that has
now diminished the population and itself.  The tower is decorated with big
rugs on the walls.  Each of the rugs has large symbols on it that has its own
significance.  The whole inside of the tower is engulfed in spider webs.
There is a ladder here that leads down to the first level of the tower.
Obvious exits: -North -West  -Down 
An undead mercenary stands here with a hidden hand.(Red Aura)
An undead noble stands proudly over his servants.(Red Aura)
Col enters from below.
Onuk enters from below.

< 583h/583H 213v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 213v/214V Pos: standing >
A Crowded Tower of Undead Minions
   This is the second level of the tower.  The tower is very nicely
constructed.  The walls are made of light gray stone that has been smoothed
down.  This tower was once populated by a well respected society of nobles and
their slaves.  Now the tower has been taken over by a deadly disease that has
now diminished the population and itself.  The tower is decorated with big
rugs on the walls.  Each of the rugs has large symbols on it that has its own
significance.  The whole inside of the tower is engulfed in spider webs.
Obvious exits: -North -East 
An undead maid is here cleaning everything in sight.(Red Aura)
Col enters from the east.
Onuk enters from the east.

< 583h/583H 212v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 212v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 213v/214V Pos: standing >
A Crowded Tower of Undead Minions
   This is the second level of the tower.  The tower is very nicely
constructed.  The walls are made of light gray stone that has been smoothed
down.  This tower was once populated by a well respected society of nobles and
their slaves.  Now the tower has been taken over by a deadly disease that has
now diminished the population and itself.  The tower is decorated with big
rugs on the walls.  Each of the rugs has large symbols on it that has its own
significance.  The whole inside of the tower is engulfed in spider webs.
There is a ladder here that leads up to the third level of the tower.
Obvious exits: -East  -South -Up   
An undead mercenary stands here with a hidden hand.(Red Aura)
An undead mercenary stands here with a hidden hand.(Red Aura)
An undead beggar stands here holding out a donation cup.(Red Aura)
Col enters from the south.
Onuk enters from the south.

< 583h/583H 213v/214V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the west is a grand balcony.  There is a
ladder here that leads down to the second level of the tower.
Obvious exits: -East  -South -West  -Up   # -Down 
An undead beggar stands here holding out a donation cup.(Red Aura)
An irate slave works here muttering something.(Red Aura)
An undead soldier stands here with swords out.(Red Aura)
Col enters from below.
Onuk enters from below.

< 583h/583H 212v/214V Pos: standing >
The door seems to be closed.

< 583h/583H 212v/214V Pos: standing >
An irate slave leaves down.

< 583h/583H 214v/214V Pos: standing >
Ok.

< 583h/583H 214v/214V Pos: standing >
The Towers Royal Quarters
   This is the peak lookout spot of the tower.  From here it's easy to see the
towers once grand construction.  The walls of the tower are made of light gray
stone that has been smoothed down.  The floor of this section is cracked, and
seems a bit unstable.  From here it is possible to see almost all of Arcium.
This lookout gives a whole new prospective on what Arcium is like.  The corner
wall seems to have odd edges.
Obvious exits: -East  -South -Down 
An undead royal soldier stands here with shields up.(Red Aura)
An undead royal soldier stands here with shields up.(Red Aura)
Col enters from below.
Onuk enters from below.

< 583h/583H 213v/214V Pos: standing >
You quickly scan the area.
An undead royal soldier who is close by to your east.
An undead royal soldier who is close by to your south.
An undead beggar who is close by below you.
An undead soldier who is close by below you.
An irate slave who is not far off below you.
An undead noble who is not far off below you.
An undead mercenary who is not far off below you.
An undead mercenary who is not far off below you.
An undead beggar who is not far off below you.

< 583h/583H 213v/214V Pos: standing >
The Towers Royal Quarters
   This is the peak lookout spot of the tower.  From here it's easy to see the
towers once grand construction.  The walls of the tower are made of light gray
stone that has been smoothed down.  The floor of this section is cracked, and
seems a bit unstable.  From here it is possible to see almost all of Arcium.
This lookout gives a whole new prospective on what Arcium is like.  The corner
wall seems to have odd edges.
Obvious exits: -South -West 
An undead royal soldier stands here with shields up.(Red Aura)
Col enters from the west.
Onuk enters from the west.

< 583h/583H 212v/214V Pos: standing >
You quickly scan the area.
An undead royal soldier who is close by to your west.
An undead royal soldier who is close by to your west.

< 583h/583H 212v/214V Pos: standing >
The Towers Royal Quarters
   This is the peak lookout spot of the tower.  From here it's easy to see the
towers once grand construction.  The walls of the tower are made of light gray
stone that has been smoothed down.  The floor of this section is cracked, and
seems a bit unstable.  From here it is possible to see almost all of Arcium.
This lookout gives a whole new prospective on what Arcium is like.  The corner
wall seems to have odd edges.
Obvious exits: -East  -South -Down 
An undead royal soldier stands here with shields up.(Red Aura)
An undead royal soldier stands here with shields up.(Red Aura)
Col enters from the east.
Onuk enters from the east.

< 583h/583H 212v/214V Pos: standing >
You quickly scan the area.
An undead royal soldier who is close by to your east.
An undead royal soldier who is close by to your south.
An undead soldier who is close by below you.
An undead beggar who is not far off below you.
An irate slave who is not far off below you.
An undead noble who is not far off below you.
An undead mercenary who is not far off below you.
An undead mercenary who is not far off below you.
An undead beggar who is not far off below you.

< 583h/583H 213v/214V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the west is a grand balcony.  There is a
ladder here that leads down to the second level of the tower.
Obvious exits: -East  -South -West  -Up    -Down 
An undead soldier stands here with swords out.(Red Aura)
Col enters from above.
Onuk enters from above.

< 583h/583H 213v/214V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your east.
An undead soldier who is close by to your east.
An undead beggar who is close by to your south.
An undead maid who is close by to your south.
An undead soldier who is close by to your south.
An undead archer who is close by to your west.
An undead royal soldier who is close by above you.
An undead royal soldier who is close by above you.
An undead beggar who is close by below you.
An irate slave who is close by below you.
An undead noble who is close by below you.
An undead mercenary who is close by below you.
An undead mercenary who is close by below you.
An undead beggar who is close by below you.

< 583h/583H 213v/214V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East 
An undead beggar stands here holding out a donation cup.(Red Aura)
An undead maid is here cleaning everything in sight.(Red Aura)
An undead soldier stands here with swords out.(Red Aura)
Col enters from the north.
Onuk enters from the north.

< 583h/583H 212v/214V Pos: standing >
You quickly scan the area.
An undead soldier who is close by to your north.
A Githzerai who is close by to your east.
An undead maid who is close by to your east.
An undead soldier who is close by to your east.

< 583h/583H 212v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 213v/214V Pos: standing >
You quickly scan the area.
An undead soldier who is close by to your north.
A Githzerai who is close by to your east.
An undead maid who is close by to your east.
An undead soldier who is close by to your east.

< 583h/583H 214v/214V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -West 
A Githzerai (medium)  < The Commonwealth > stands, floating here.
An undead maid is here cleaning everything in sight.(Red Aura)
An undead soldier stands here with swords out.(Red Aura)
Col enters from the west.
Onuk enters from the west.
In his haste to slam a Githzerai around, Onuk slips and falls!
Onuk is stunned!

< 583h/583H 213v/214V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your north.
An undead soldier who is close by to your north.
An undead beggar who is close by to your west.
An undead maid who is close by to your west.
An undead soldier who is close by to your west.
Col suddenly attacks a Githzerai!
Col misses a Githzerai.

< 583h/583H 213v/214V Pos: standing >
None here are loyal subjects of yours!
A Githzerai attempts to flee.
A Githzerai leaves west.

< 583h/583H 213v/214V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East 
A Githzerai (medium)  < The Commonwealth > stands, floating here.
An undead beggar stands here holding out a donation cup.(Red Aura)
An undead maid is here cleaning everything in sight.(Red Aura)
An undead soldier stands here with swords out.(Red Aura)

< 583h/583H 212v/214V Pos: standing >
A Githzerai leaves north.

< 583h/583H 213v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 214v/214V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the west is a grand balcony.  There is a
ladder here that leads down to the second level of the tower.
Obvious exits: -East  -South -West  -Up    -Down 
An undead soldier stands here with swords out.(Red Aura)

< 583h/583H 213v/214V Pos: standing >
Slay whom?
A Githzerai enters from the east.

< 583h/583H 213v/214V Pos: standing >
A Githzerai floats down.

< 583h/583H 213v/214V Pos: standing >
The Towers Royal Quarters
   This is the peak lookout spot of the tower.  From here it's easy to see the
towers once grand construction.  The walls of the tower are made of light gray
stone that has been smoothed down.  The floor of this section is cracked, and
seems a bit unstable.  From here it is possible to see almost all of Arcium.
This lookout gives a whole new prospective on what Arcium is like.  The corner
wall seems to have odd edges.
Obvious exits: -East  -South -Down 
An undead royal soldier stands here with shields up.(Red Aura)
An undead royal soldier stands here with shields up.(Red Aura)

< 583h/583H 212v/214V Pos: standing >
Slay whom?

< 583h/583H 212v/214V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the west is a grand balcony.  There is a
ladder here that leads down to the second level of the tower.
Obvious exits: -East  -South -West  -Up    -Down 
An undead soldier stands here with swords out.(Red Aura)

< 583h/583H 212v/214V Pos: standing >
A Crowded Tower of Undead Minions
   This is the second level of the tower.  The tower is very nicely
constructed.  The walls are made of light gray stone that has been smoothed
down.  This tower was once populated by a well respected society of nobles and
their slaves.  Now the tower has been taken over by a deadly disease that has
now diminished the population and itself.  The tower is decorated with big
rugs on the walls.  Each of the rugs has large symbols on it that has its own
significance.  The whole inside of the tower is engulfed in spider webs.
There is a ladder here that leads up to the third level of the tower.
Obvious exits: -East  -South -Up   
An undead beggar stands here holding out a donation cup.(Red Aura)
An irate slave works here muttering something.(Red Aura)
An undead noble stands proudly over his servants.(Red Aura)
An undead mercenary stands here with a hidden hand.(Red Aura)
An undead mercenary stands here with a hidden hand.(Red Aura)
An undead beggar stands here holding out a donation cup.(Red Aura)

< 583h/583H 212v/214V Pos: standing >
Slay whom?

< 583h/583H 214v/214V Pos: standing >
A Crowded Tower of Undead Minions
   This is the second level of the tower.  The tower is very nicely
constructed.  The walls are made of light gray stone that has been smoothed
down.  This tower was once populated by a well respected society of nobles and
their slaves.  Now the tower has been taken over by a deadly disease that has
now diminished the population and itself.  The tower is decorated with big
rugs on the walls.  Each of the rugs has large symbols on it that has its own
significance.  The whole inside of the tower is engulfed in spider webs.
Obvious exits: -North -East 
An undead mercenary stands here with a hidden hand.(Red Aura)

< 583h/583H 213v/214V Pos: standing >
Slay whom?

< 583h/583H 213v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 213v/214V Pos: standing >
A Crowded Tower of Undead Minions
   This is the second level of the tower.  The tower is very nicely
constructed.  The walls are made of light gray stone that has been smoothed
down.  This tower was once populated by a well respected society of nobles and
their slaves.  Now the tower has been taken over by a deadly disease that has
now diminished the population and itself.  The tower is decorated with big
rugs on the walls.  Each of the rugs has large symbols on it that has its own
significance.  The whole inside of the tower is engulfed in spider webs.
There is a ladder here that leads down to the first level of the tower.
Obvious exits: -North -West  -Down 
An undead maid is here cleaning everything in sight.(Red Aura)
An undead noble stands proudly over his servants.(Red Aura)

< 583h/583H 212v/214V Pos: standing >
You feel like a potion could do you good once again.
The taste of blood slowly fades from your body.
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -West  -Up   

< 583h/583H 211v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 583h/583H 212v/214V Pos: standing >
Slay whom?

< 583h/583H 213v/214V Pos: standing >
The Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East  -West 
An undead maid is here cleaning everything in sight.(Red Aura)
An irate slave works here muttering something.(Red Aura)
An irate slave works here muttering something.(Red Aura)

< 583h/583H 213v/214V Pos: standing >
A Long Drawbridge Landing
   @=====o=====o=====o=====o[///
Obvious exits: -North -East  -West 
An undead horse stands here stern.(Red Aura)
An undead horse stands here stern.(Red Aura)

< 583h/583H 212v/214V Pos: standing >
A Landslide Road
   A rising hillside road has been compromized from sluffing debris.
Footing is limited and slows the crossing.  Rocks as big as your head
slide down from above and roll across the path.  A few roots poke out
to help steady your balance.  This is not traveled lightly when a
sudden downpour decides to happen.  Check your mates, as it is hard to
maneuver past others here.
This area seems to be exceptionally narrow!
Obvious exits: -East  -West 
A Githzerai (medium)  < The Commonwealth > stands, floating here.
An earth elemental stands here, looking like a living rock. (minion) 
A Githzerai bumps into an earth elemental.

< 583h/583H 211v/214V Pos: standing >
Oof!  It seems that a Githzerai is in your way.
You can't leave that way.
A Githzerai bumps into an earth elemental.

< 583h/583H 212v/214V Pos: standing >
Oof!  It seems that a Githzerai is in your way.
You can't leave that way.

< 583h/583H 213v/214V Pos: standing >
Oof!  a Githzerai bumps into you.

< 583h/583H 214v/214V Pos: standing >
A Githzerai attempts to flee.
Oof!  a Githzerai bumps into you.
A Githzerai tries to flee, but can't make it out of here!

< 583h/583H 214v/214V Pos: standing >
You start chanting...

< 583h/583H 214v/214V Pos: standing >
Casting: disintegrate 

< 583h/583H 214v/214V Pos: standing >
-=[A Githzerai's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.]=-

< 560h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Githzerai sta EP: excellent >
 You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Githzerai!
[Damage: 56 ] -=[You smile happily as your disintegration ray hits a Githzerai!]=-

< 560h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 An earth elemental suddenly attacks a Githzerai!
An earth elemental suddenly appears a bit confused!
[Damage:  5 ] An earth elemental's decent crush wounds a Githzerai.
An earth elemental ignites into black flames as it hits a Githzerai!
An earth elemental shivers as it hits a Githzerai.

< 560h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 Ok.
An earth elemental seems a bit busy at the moment, try later.

< 560h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 You start chanting...

< 560h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 A Githzerai misses you.
-=[A Githzerai's finger drives deep inside you.]=-
-=[A Githzerai's finger drives deep inside you.]=-
-=[A Githzerai's feeble punch grazes you.]=-
You dodge a Githzerai's vicious attack.

< 498h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githzerai sta EP:  small wounds >
 Casting: disintegrate 

< 498h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githzerai sta EP:  small wounds >
 You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Githzerai!
[Damage: 48 ] -=[You smile happily as your disintegration ray hits a Githzerai!]=-

< 498h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githzerai sta EP:  few wounds >
 [Damage:  5 ] An earth elemental's crush wounds a Githzerai.
An earth elemental ignites into black flames as it hits a Githzerai!
A Githzerai's spell flows around an earth elemental, leaving it unharmed!
[Damage:  9 ] An earth elemental's fine crush strikes a Githzerai.
An earth elemental ignites into black flames as it hits a Githzerai!
An earth elemental shivers as it hits a Githzerai.
You start chanting...

< 498h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githzerai sta EP:  few wounds >
 You dodge a Githzerai's vicious attack.
-=[A Githzerai's finger drives deep inside you.]=-
-=[A Githzerai's finger drives deep inside you.]=-
-=[A Githzerai's feeble punch grazes you.]=-
-=[A Githzerai's punch grazes you.]=-

< 448h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githzerai sta EP:  few wounds >
 You complete your spell...
Living stone sprouts up and covers your flesh.

< 448h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githzerai sta EP:  few wounds >
 A Githzerai nimbly swivels out of the path of your attack.
A Githzerai gracefully whirls around your attack.

< 448h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githzerai sta EP:  few wounds >
 You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 448h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Githzerai sta EP:  few wounds >
 -=[A Githzerai's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.]=-

< 424h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP:  few wounds >
 Casting: disintegrate 

< 424h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP:  few wounds >
 You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Githzerai!
[Damage: 48 ] -=[You smile happily as your disintegration ray hits a Githzerai!]=-

< 424h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP:  few wounds >
 -=[A Githzerai's feeble punch grazes you.]=-
-=[A Githzerai's finger drives deep inside you.]=-
-=[A Githzerai's feeble punch grazes you.]=-

< 402h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP:  few wounds >
 An earth elemental misses a Githzerai.
You don't have that spell memorized.

< 402h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP:  few wounds >
 You don't have that spell memorized.

< 402h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP:  few wounds >
 You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 402h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP:  few wounds >
 You complete your spell...
[Damage: 131 ] -=[You cause the earth to reach up and maul your opponent!]=-
A Githzerai's pleasant necklace of flowers cracks from the bombardment of earth.

< 402h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP: pretty hurt >
 You start chanting...

< 402h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP: pretty hurt >
 A Githzerai misses you.
-=[A Githzerai's feeble punch grazes you.]=-
You dodge a Githzerai's vicious attack.
You dodge a Githzerai's vicious attack.
-=[A Githzerai's feeble punch grazes you.]=-
You dodge a Githzerai's vicious attack.

< 400h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP: pretty hurt >
 Casting: earthen maul **

< 400h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP: pretty hurt >
 A Githzerai gracefully whirls around an earth elemental's attack.
A Githzerai nimbly swivels out of the path of an earth elemental's attack.

< 400h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP: pretty hurt >
 Casting: earthen maul *
-=[A Githzerai's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.]=-

< 380h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP: pretty hurt >
 Onuk stops following you.

< 380h/583H 214v/214V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Githzerai sta EP: pretty hurt >
 You complete your spell...
[Damage: 67 ] -=[You cause the earth to reach up and maul your opponent!]=-
A Githzerai's pleasant necklace of flowers is smashed to bits by rocks and debris!
A Githzerai's signet ring of Delwyn is smashed to bits by rocks and debris!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!