The death of [12 Cleric] Tag (Shade)

in Small Cobblestone Road

from the perspective of [12 Cleric] Tag (Shade)


AC-apply is 2
This item will also affect your WIS positively.
A brutal ivory stud has an item value of 72.
A brutal ivory stud is made of ivory and appears to be of average quality.
A brutal ivory stud has an item value of 72.

< 130h/130H 36v/97V Pos: standing >
You do not see that here.

< 130h/130H 41v/97V Pos: standing >
Ok.

< 130h/130H 44v/97V Pos: standing >

< 130h/130H 45v/97V Pos: standing >
Pardon?

< 130h/130H 48v/97V Pos: standing >
You are carrying: (5/11)
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
an exotic tropical flower [superior] (magic)
a big big bag for a little person (illuminating)
a lion fang [poor]

< 130h/130H 64v/97V Pos: standing >
You stop using a rugged adventurers satchel.

< 130h/130H 76v/97V Pos: standing >
Ok.

< 130h/130H 79v/97V Pos: standing >

< 130h/130H 80v/97V Pos: standing >
Ok.

< 130h/130H 80v/97V Pos: standing >
Pardon?

< 130h/130H 81v/97V Pos: standing >
You are carrying: (5/11)
a rugged adventurers satchel (magic) (illuminating)
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)
a lion fang [poor]

< 130h/130H 82v/97V Pos: standing >
Alas, you cannot go that way. . . .

< 130h/130H 83v/97V Pos: standing >
The Storage Locker for Jelli
Obvious exits: -North
a satchel used to hold various items lies here. (magic) (illuminating)
A large leather backpack has been left upon the ground.
A fur backpack has been left here.
a tough cloth backpack lies crumpled on the ground.
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

< 130h/130H 83v/97V Pos: standing >
You are carrying: (5/11)
a rugged adventurers satchel (magic) (illuminating)
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)
a lion fang [poor]

< 130h/130H 84v/97V Pos: standing >

		Score information for Tag

Level: 12   Race: Shade   Class: Cleric Sex: Female
Hit points: 130(130)  Moves: 86(97)
Coins carried:    0 platinum     5 gold     2 silver     8 copper
Compression ratio: 77%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   2
Detecting:      Magic
Protected from: Evil Good Fire
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly
Combat Pulse:   18 Spell Pulse:  0.70 
Leaderboard Points:  119 

Active Spells:
--------------
well-rested bonus (less than a minute remaining)


< 130h/130H 86v/97V Pos: standing >
You are carrying: (5/11)
a rugged adventurers satchel (magic) (illuminating)
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)
a lion fang [poor]

< 130h/130H 86v/97V Pos: standing >
You sigh as you start to feel a bit tired.

< 130h/130H 87v/97V Pos: standing >
You do not have that item.

< 130h/130H 89v/97V Pos: standing >
You are carrying: (5/11)
a rugged adventurers satchel (magic) (illuminating)
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)
a lion fang [poor]

< 130h/130H 90v/97V Pos: standing >
You drop a rugged adventurers satchel.

< 130h/130H 93v/97V Pos: standing >
You are carrying: (4/11)
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)
a lion fang [poor]

< 130h/130H 94v/97V Pos: standing >

< 130h/130H 94v/97V Pos: standing >
Ok.

< 130h/130H 97v/97V Pos: standing >

< 130h/130H 97v/97V Pos: standing >
It is 7am, on the Day of the Deception
The 2nd Day of the Month of The Fevor, Year 2014.
Time elapsed since boot-up: 62:41:00
Current time is: Thu Jan 16 11:33:52 2025 (GMT)
                 Thu Jan 16 07:33:52 2025 (EDT)

< 130h/130H 97v/97V Pos: standing >
A rugged adventurers satchel contains:

a lion fang [poor]
an exotic tropical flower [superior] (magic)
an exotic tropical flower [poor] (magic)

< 130h/130H 97v/97V Pos: standing >
A rugged adventurers satchel contains:

a brutal ivory stud

< 130h/130H 97v/97V Pos: standing >
You get a lion fang [poor] from a rugged adventurers satchel.

< 130h/130H 97v/97V Pos: standing >

< 130h/130H 97v/97V Pos: standing >
Pardon?

< 130h/130H 97v/97V Pos: standing >
Pardon?

< 130h/130H 97v/97V Pos: standing >
You are carrying: (4/11)
a lion fang [poor]
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)

< 130h/130H 97v/97V Pos: standing >
The Storage Locker for Jelli
Obvious exits: -North
[2] a satchel used to hold various items lies here. (magic) (illuminating)
A large leather backpack has been left upon the ground.
A fur backpack has been left here.
a tough cloth backpack lies crumpled on the ground.
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

< 130h/130H 97v/97V Pos: standing >
You do not see that item here.

< 130h/130H 97v/97V Pos: standing >
You are carrying: (4/11)
a lion fang [poor]
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)

< 130h/130H 97v/97V Pos: standing >
You are carrying: (4/11)
a lion fang [poor]
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)

< 130h/130H 97v/97V Pos: standing >
The Storage Locker for Jelli
Obvious exits: -North
[2] a satchel used to hold various items lies here. (magic) (illuminating)
A large leather backpack has been left upon the ground.
A fur backpack has been left here.
a tough cloth backpack lies crumpled on the ground.
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

< 130h/130H 97v/97V Pos: standing >
Pardon?

< 130h/130H 97v/97V Pos: standing >
A big big bag for a little person contains:

a small pile of coins
[2] a green potion with black chunks
[3] some faerie dust
[3] a dark misty potion
a potion of fiery protection (glowing)
a quill
a scroll of identify
[3] a cloudy elixir (magic)
a bottled elixir
[7] a large medicated bandage

< 130h/130H 97v/97V Pos: standing >
It's already open!

< 130h/130H 97v/97V Pos: standing >
You are carrying: (4/11)
a lion fang [poor]
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)

< 130h/130H 97v/97V Pos: standing >
You are carrying: (4/11)
a lion fang [poor]
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)

< 130h/130H 97v/97V Pos: standing >
You are carrying: (4/11)
a lion fang [poor]
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)

< 130h/130H 97v/97V Pos: standing >
Bank of Nax'Varan
   The bank is nothing more than a long cabin made of wood. It has a
circumference of about thirty feet and the height from the floor to the
ceiling is teen feet. A count lays on the eastward perimeter of the room,
however, just where they do keep their money, where is the vault they
undoubtably need to store their money safely. Since the cabin isn't all that
large, it suggests that the vault is under the bank itself. The floor creaks
as footsteps pounce on it. The floor is suffering from old age and the lumber
is rotting, however, every other aspect of the bank is fine.
Obvious exits: -East 
A steel dagger has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.

< 130h/130H 96v/97V Pos: standing >

The escort says 'You have 160 items, which costs you 4 g, 8 s, and 1 c'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Jelli
This area seems to be devoid of magic!
An unnatural silence fills this area.
Obvious exits: -North#
[2] a satchel used to hold various items lies here. (magic) (illuminating)
A large leather backpack has been left upon the ground.
A fur backpack has been left here.
a tough cloth backpack lies crumpled on the ground.
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.
WARNING: This isn't your own locker.  Therefore, you'll be ejected if
you are idle for more then 2 minutes.

< 130h/130H 96v/97V Pos: standing >
You are carrying: (4/11)
a lion fang [poor]
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)

< 130h/130H 96v/97V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Jindon the Deathwood Forest.
'a lion fang [poor]'
Weight 3, Item type: WEAPON
Item is: ALLOWED_CLASSES 
Damage Dice is '3D4'
This item will also affect your HITROLL positively and DAMROLL positively.
A lion fang [poor] has an item value of 81.

< 130h/130H 96v/97V Pos: standing >
Autosaving...

< 130h/130H 96v/97V Pos: standing >

< 130h/130H 96v/97V Pos: standing >
Pardon?

< 130h/130H 97v/97V Pos: standing >
You can only sit idle in your own locker...  GET OUT!
Bank of Nax'Varan
   The bank is nothing more than a long cabin made of wood. It has a
circumference of about thirty feet and the height from the floor to the
ceiling is teen feet. A count lays on the eastward perimeter of the room,
however, just where they do keep their money, where is the vault they
undoubtably need to store their money safely. Since the cabin isn't all that
large, it suggests that the vault is under the bank itself. The floor creaks
as footsteps pounce on it. The floor is suffering from old age and the lumber
is rotting, however, every other aspect of the bank is fine.
Obvious exits: -East 
A steel dagger has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
An commoner walks the road, intent on his destination.
An commoner walks the road, intent on his destination.
Gonx, the banker, settles his eyes upon his new patrons.

< 130h/130H 97v/97V Pos: standing >

The escort says 'You have 160 items, which costs you 4 g, 8 s, and 1 c'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Jelli
This area seems to be devoid of magic!
An unnatural silence fills this area.
Obvious exits: -North#
[2] a satchel used to hold various items lies here. (magic) (illuminating)
A large leather backpack has been left upon the ground.
A fur backpack has been left here.
a tough cloth backpack lies crumpled on the ground.
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.
WARNING: This isn't your own locker.  Therefore, you'll be ejected if
you are idle for more then 2 minutes.

< 130h/130H 97v/97V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge>    a glowing blue crystal (magic)
<worn on head>       the crown of unholy saints
<worn on eyes>       some protective goggles
<worn in ear>        a holy earring [superior] (magic) (humming)
<worn in ear>        a pale magenta earring [superior] (glowing)
<worn on face>       a harpy feather mask
<worn around neck>   the collar of firestones (magic)
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn on body>       a full suit of well-polished mithril platemail [superior] (magic) (illuminating) [83%]
<worn about body>    a griffon feather cloak [superior] (illuminating)
<worn on back>       
<worn as quiver>     a snakeskin quiver [poor] (glowing)
<worn about waist>   a thri-kreen carapace belt [superior]
<worn on belt buckle>a petrified bone shard [superior] (magic) (humming)
<attached to belt>   
<attached to belt>   
<worn on arms>       
<held as shield>     the writhing shield of arms [74%]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn around wrist>  a circlet of sorrow (glowing) [80%]
<worn on hands>      a pair of gladiator combat gauntlets [poor]
<worn on finger>     the royal ring of Aravne (magic) (glowing)
<worn on finger>     a ring of the weretor [poor] (magic) (glowing)
<primary weapon>     an ankylosaur tail club [superior] (magic) (glowing)
<worn on legs>       
<worn on feet>       a bloodied pair of plated gladiator boots [poor]

< 130h/130H 97v/97V Pos: standing >

		Score information for Tag

Level: 12   Race: Shade   Class: Cleric Sex: Female
Hit points: 130(130)  Moves: 97(97)
Coins carried:    0 platinum     4 gold     6 silver     6 copper
Compression ratio: 79%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   2
Detecting:      Magic
Protected from: Evil Good Fire
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly
Combat Pulse:   18 Spell Pulse:  0.70 
Leaderboard Points:  119 


< 130h/130H 97v/97V Pos: standing >
You are carrying: (4/11)
a lion fang [poor]
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)

< 130h/130H 97v/97V Pos: standing >
The Storage Locker for Jelli
Obvious exits: -North#
[2] a satchel used to hold various items lies here. (magic) (illuminating)
A large leather backpack has been left upon the ground.
A fur backpack has been left here.
a tough cloth backpack lies crumpled on the ground.
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

< 130h/130H 97v/97V Pos: standing >
A rugged adventurers satchel contains:

an exotic tropical flower [superior] (magic)
an exotic tropical flower [poor] (magic)

< 130h/130H 97v/97V Pos: standing >
You do not see that item here.

< 130h/130H 97v/97V Pos: standing >
Pardon?

< 130h/130H 97v/97V Pos: standing >
Autosaving...

< 130h/130H 97v/97V Pos: standing >

< 130h/130H 97v/97V Pos: standing >
The Storage Locker for Jelli
Obvious exits: -North#
[2] a satchel used to hold various items lies here. (magic) (illuminating)
A large leather backpack has been left upon the ground.
A fur backpack has been left here.
a tough cloth backpack lies crumpled on the ground.
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

< 130h/130H 97v/97V Pos: standing >
You are carrying: (4/11)
a lion fang [poor]
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)

< 130h/130H 97v/97V Pos: standing >
Alas, you cannot go that way. . . .

< 130h/130H 97v/97V Pos: standing >
There is no locker here.

< 130h/130H 97v/97V Pos: standing >
The member of the Storage Locker Safety Commission says 'Hmm, what item should i tell you more about?'

< 130h/130H 97v/97V Pos: standing >
Yes, but WHAT do you want to gsay?

< 130h/130H 97v/97V Pos: standing >
The Storage Locker for Jelli
Obvious exits: -North#
[2] a satchel used to hold various items lies here. (magic) (illuminating)
A large leather backpack has been left upon the ground.
A fur backpack has been left here.
a tough cloth backpack lies crumpled on the ground.
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

< 130h/130H 97v/97V Pos: standing >
You attempt to flee...
You couldn't escape!

< 130h/130H 97v/97V Pos: standing >
Autosaving...

< 130h/130H 97v/97V Pos: standing >

< 130h/130H 97v/97V Pos: standing >
You can only sit idle in your own locker...  GET OUT!
Bank of Nax'Varan
   The bank is nothing more than a long cabin made of wood. It has a
circumference of about thirty feet and the height from the floor to the
ceiling is teen feet. A count lays on the eastward perimeter of the room,
however, just where they do keep their money, where is the vault they
undoubtably need to store their money safely. Since the cabin isn't all that
large, it suggests that the vault is under the bank itself. The floor creaks
as footsteps pounce on it. The floor is suffering from old age and the lumber
is rotting, however, every other aspect of the bank is fine.
Obvious exits: -East 
A steel dagger has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.

< 130h/130H 97v/97V Pos: standing >
An commoner enters from the east.

< 130h/130H 97v/97V Pos: standing >
The night has begun.

< 130h/130H 97v/97V Pos: standing >
A drunk minotaur enters from the east.

< 130h/130H 97v/97V Pos: standing >
The snow is coming down faster now.

< 130h/130H 97v/97V Pos: standing >
An commoner enters from the east.

< 130h/130H 97v/97V Pos: standing >
An commoner leaves east.

< 130h/130H 97v/97V Pos: standing >
A drunk minotaur leaves east.
An commoner leaves east.

< 130h/130H 97v/97V Pos: standing >
An commoner enters from the east.

< 130h/130H 97v/97V Pos: standing >
Autosaving...

< 130h/130H 97v/97V Pos: standing >
An commoner leaves east.

< 130h/130H 97v/97V Pos: standing >
An commoner enters from the east.

< 130h/130H 97v/97V Pos: standing >
An commoner leaves east.

< 130h/130H 97v/97V Pos: standing >
An commoner enters from the east.

< 130h/130H 97v/97V Pos: standing >
An commoner enters from the east.

< 130h/130H 97v/97V Pos: standing >
An commoner leaves east.

< 130h/130H 97v/97V Pos: standing >
An commoner enters from the east.

< 130h/130H 97v/97V Pos: standing >
An commoner enters from the east.

< 130h/130H 97v/97V Pos: standing >
An commoner leaves east.

< 130h/130H 97v/97V Pos: standing >
An commoner leaves east.

< 130h/130H 97v/97V Pos: standing >
Pardon?

< 130h/130H 97v/97V Pos: standing >
You are already standing.

< 130h/130H 97v/97V Pos: standing >
Bank of Nax'Varan
Obvious exits: -East 
A steel dagger has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
An commoner walks the road, intent on his destination.
Gonx, the banker, settles his eyes upon his new patrons.

< 130h/130H 97v/97V Pos: standing >
Pardon?

< 130h/130H 97v/97V Pos: standing >
You are using:
<worn as a badge>    a glowing blue crystal (magic)
<worn on head>       the crown of unholy saints
<worn on eyes>       some protective goggles
<worn in ear>        a holy earring [superior] (magic) (humming)
<worn in ear>        a pale magenta earring [superior] (glowing)
<worn on face>       a harpy feather mask
<worn around neck>   the collar of firestones (magic)
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn on body>       a full suit of well-polished mithril platemail [superior] (magic) (illuminating) [83%]
<worn about body>    a griffon feather cloak [superior] (illuminating)
<worn as quiver>     a snakeskin quiver [poor] (glowing)
<worn about waist>   a thri-kreen carapace belt [superior]
<worn on belt buckle>a petrified bone shard [superior] (magic) (humming)
<held as shield>     the writhing shield of arms [74%]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn around wrist>  a circlet of sorrow (glowing) [80%]
<worn on hands>      a pair of gladiator combat gauntlets [poor]
<worn on finger>     the royal ring of Aravne (magic) (glowing)
<worn on finger>     a ring of the weretor [poor] (magic) (glowing)
<primary weapon>     an ankylosaur tail club [superior] (magic) (glowing)
<worn on feet>       a bloodied pair of plated gladiator boots [poor]

< 130h/130H 97v/97V Pos: standing >

The escort says 'You have 160 items, which costs you 4 g, 8 s, and 1 c'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Jelli
This area seems to be devoid of magic!
An unnatural silence fills this area.
Obvious exits: -North#
[2] a satchel used to hold various items lies here. (magic) (illuminating)
A large leather backpack has been left upon the ground.
A fur backpack has been left here.
a tough cloth backpack lies crumpled on the ground.
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.
WARNING: This isn't your own locker.  Therefore, you'll be ejected if
you are idle for more then 2 minutes.

< 130h/130H 97v/97V Pos: standing >
You are carrying: (4/11)
a lion fang [poor]
a large glimmering shard (magic) (glowing)
a stiletto covered with barbs [superior]
a big big bag for a little person (illuminating)

< 130h/130H 97v/97V Pos: standing >
You stop using the royal ring of Aravne.
You stop using a ring of the weretor [poor].
You stop using the collar of firestones.
You stop using a royal token of Valois.
You stop using a full suit of well-polished mithril platemail [superior].
You stop using the crown of unholy saints.
You stop using a bloodied pair of plated gladiator boots [poor].
You can't carry that many items.

< 120h/120H 120v/120V Pos: standing >
You drop a bloodied pair of plated gladiator boots [poor].
You drop the crown of unholy saints.
You drop a full suit of well-polished mithril platemail [superior].
You drop a royal token of Valois.
You drop the collar of firestones.
You drop a ring of the weretor [poor].
You drop the royal ring of Aravne.
You drop a lion fang [poor].
You drop a large glimmering shard.
You drop a stiletto covered with barbs [superior].
You drop a big big bag for a little person.

< 120h/120H 120v/120V Pos: standing >
You stop using a pair of gladiator combat gauntlets [poor].
You stop using the writhing shield of arms.
You stop using a griffon feather cloak [superior].
You stop using a thri-kreen carapace belt [superior].
You stop using the neck-charm of Savannah of Broken Trusts.
You stop using a circlet of sorrow.
You stop using an ankylosaur tail club [superior].
You stop using some protective goggles.
You stop using a harpy feather mask.
You stop using a holy earring [superior].
You can't carry that many items.

< 94h/94H 120v/120V Pos: standing >
You drop a holy earring [superior].
You drop a harpy feather mask.
You drop some protective goggles.
You drop an ankylosaur tail club [superior].
You drop a circlet of sorrow.
You drop the neck-charm of Savannah of Broken Trusts.
You drop a thri-kreen carapace belt [superior].
You drop a petrified bone shard [superior].
You drop a griffon feather cloak [superior].
You drop the writhing shield of arms.
You drop a pair of gladiator combat gauntlets [poor].

< 94h/94H 120v/120V Pos: standing >
You stop using a pale magenta earring [superior].
You stop using a snakeskin quiver [poor].
You stop using a glowing blue crystal.

< 94h/94H 120v/120V Pos: standing >
You drop a glowing blue crystal.
You drop a snakeskin quiver [poor].
You drop a pale magenta earring [superior].

< 94h/94H 120v/120V Pos: standing >
You are quite naked at the moment.

< 94h/94H 120v/120V Pos: standing >
You do not seem to have anything.

< 94h/94H 120v/120V Pos: standing >
You are quite naked at the moment.

< 94h/94H 120v/120V Pos: standing >
You do not seem to have anything.

< 94h/94H 120v/120V Pos: standing >
You are quite naked at the moment.

< 94h/94H 120v/120V Pos: standing >
You do not seem to have anything.

< 94h/94H 120v/120V Pos: standing >

< 94h/94H 120v/120V Pos: standing >
Ok.

< 94h/94H 120v/120V Pos: standing >
Autosaving...

< 94h/94H 120v/120V Pos: standing >

< 94h/94H 120v/120V Pos: standing >
You can only sit idle in your own locker...  GET OUT!
Bank of Nax'Varan
   The bank is nothing more than a long cabin made of wood. It has a
circumference of about thirty feet and the height from the floor to the
ceiling is teen feet. A count lays on the eastward perimeter of the room,
however, just where they do keep their money, where is the vault they
undoubtably need to store their money safely. Since the cabin isn't all that
large, it suggests that the vault is under the bank itself. The floor creaks
as footsteps pounce on it. The floor is suffering from old age and the lumber
is rotting, however, every other aspect of the bank is fine.
Obvious exits: -East 
A steel dagger has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
An commoner walks the road, intent on his destination.
Gonx, the banker, settles his eyes upon his new patrons.

< 94h/94H 120v/120V Pos: standing >
A Githyanki enters from the east.

< 94h/94H 120v/120V Pos: standing >
A Githyanki leaves east.

< 94h/94H 120v/120V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 94h/94H 120v/120V Pos: standing >
The snow is coming down faster now.

< 94h/94H 120v/120V Pos: standing >
Autosaving...

< 94h/94H 120v/120V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 94h/94H 120v/120V Pos: standing >
An commoner leaves east.

< 94h/94H 120v/120V Pos: standing >
A Goblin points at you.
The flames cause your skin to smoke!
-=[A Goblin fires a blast of molten spray at you, causing unbearable pain.]=-
YIKES!  Another hit like that, and you've had it!!
The molten fire bursts through your defenses and melts away your undead carcass!

< 23h/94H 120v/120V Pos: standing >
A Goblin points at you.
The flames cause your skin to smoke!
-=[A Goblin fires a blast of molten spray at you, causing unbearable pain.]=-