<worn on head> some donkey ears
<worn on eyes> a gnomish monocle of spell-reading
<worn in ear> a dented steel stud
<worn on face> an irridescent blue mask
<worn around neck> an emerald pendant of the ice drake (illuminating)
<worn around neck> a coil of darkness
<worn on body> the platemail of the barbarians
<worn about body> the cloak of multi-colored beads (glowing)
<worn as quiver> a hunters quiver [superior]
<worn on arms> a pair of spiked leather sleeves
<held as shield> a large shield made from basilisk scales [poor]
<worn around wrist> a bracelet of ivory
<worn around wrist> a bracelet of ivory
<worn on hands> a set of steel gauntlets
<worn on finger> a green Cimmerian ring
<worn on finger> a green Cimmerian ring [poor]
<primary weapon> the serrated raider longsword
<worn on legs> some Cimmerian drawstring pants
<worn on feet> a pair of forest walking boots
A Plowed Field
Obvious exits: -S -W
< 289h/289H 163v/163V Pos: standing >
< 289h/289H 163v/163V Pos: standing >
< 289h/289H 163v/163V Pos: standing >
< 289h/289H 163v/163V Pos: standing >
< 289h/289H 163v/163V Pos: standing >
A Plowed Field
Obvious exits: -S -W
< 289h/289H 163v/163V Pos: standing >
< 289h/289H 163v/163V Pos: standing >
A Plowed Field
Obvious exits: -S -W
< 289h/289H 163v/163V Pos: standing >
A Plowed Field
Obvious exits: -E -S -W
< 289h/289H 162v/163V Pos: standing >
Zone Name: Nax
Average mob level in zone: 24
< 289h/289H 162v/163V Pos: standing >
< 289h/289H 162v/163V Pos: standing >
< 289h/289H 162v/163V Pos: standing >
You are already standing.
< 289h/289H 162v/163V Pos: standing >
< 289h/289H 162v/163V Pos: standing >
You are already standing.
< 289h/289H 162v/163V Pos: standing >
A Plowed Field
Obvious exits: -S -W
< 289h/289H 161v/163V Pos: standing >
You quickly scan the area.
A halfling slave who is not far off to your west.
A human slave who is not far off to your west.
A gnome slave who is a brief walk away to your west.
A taskmaster who is a brief walk away to your west.
A hearty mule who is a brief walk away to your west.
A human slave who is a brief walk away to your west.
< 289h/289H 161v/163V Pos: standing >
A Plowed Field
Obvious exits: -N -S -W
< 289h/289H 160v/163V Pos: standing >
A Plowed Field
Obvious exits: -N -E# -S -W
< 289h/289H 160v/163V Pos: standing >
A Plowed Field
Obvious exits: -N -S -W
< 289h/289H 159v/163V Pos: standing >
Pardon?
< 289h/289H 161v/163V Pos: standing >
Pardon?
< 289h/289H 163v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 289h/289H 163v/163V Pos: standing >
I see nothing suitable there.
< 289h/289H 163v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 289h/289H 163v/163V Pos: standing >
A Plowed Field
Obvious exits: -N -E# -S -W
< 289h/289H 162v/163V Pos: standing >
Ok.
< 289h/289H 162v/163V Pos: standing >
It's already open!
< 289h/289H 162v/163V Pos: standing >
A Small Wooden Cottage
Obvious exits: -E# -W
The head taskmaster silently cleans his whip.
< 289h/289H 161v/163V Pos: standing >
Ok.
< 289h/289H 161v/163V Pos: standing >
Ok.
< 289h/289H 163v/163V Pos: standing >
Before a Forest
Obvious exits: -E -S -W
A commoner walks toward his destination.
< 289h/289H 162v/163V Pos: standing >
Ok.
< 289h/289H 162v/163V Pos: standing >
You quickly scan the area.
You see nothing.
< 289h/289H 162v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 289h/289H 162v/163V Pos: standing >
You quickly scan the area.
You see nothing.
< 289h/289H 162v/163V Pos: standing >
A Steep Slope
Obvious exits: -N -W
< 289h/289H 161v/163V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
A large minotaur who is rather far off to your north.
A stout duergar merchant who is rather far off to your north.
A commoner who is close by to your west.
< 289h/289H 161v/163V Pos: standing >
A Small Plateau
Obvious exits: -N -S
< 289h/289H 160v/163V Pos: standing >
A Light Forest
Obvious exits: -N -S
< 289h/289H 160v/163V Pos: standing >
Beginnings of a Cobblestone Road
Obvious exits: -N -S
A commoner walks toward his destination.
< 289h/289H 159v/163V Pos: standing >
You quickly scan the area.
A large minotaur who is close by to your north.
A stout duergar merchant who is close by to your north.
< 289h/289H 160v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 289h/289H 160v/163V Pos: standing >
A Merchant's Intersection
Obvious exits: -N -E -S
A Vampire (medium) stands here.
A large minotaur argues over some goods.
A stout duergar merchant haggles over some goods.
< 289h/289H 160v/163V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E -W
< 289h/289H 160v/163V Pos: standing >
Horses Stables
Obvious exits: -W
A stable horse is here.
A stable horse is here.
A stable horse is here.
A stable horse is here.
A stable horse is here.
A stable horse is here.
< 289h/289H 159v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 289h/289H 160v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 289h/289H 160v/163V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E -W
< 289h/289H 160v/163V Pos: standing >
A Merchant's Intersection
Obvious exits: -N -E -S
A Vampire (medium) stands here.
A large minotaur argues over some goods.
A stout duergar merchant haggles over some goods.
< 289h/289H 159v/163V Pos: standing >
[Damage: 5 ] Your bash knocks a Vampire to the ground!
< 289h/289H 160v/163V Pos: standing >
< T: Juv TP: sta TC:excellent E: A Vampire sit EP: nasty wounds >
You dodge a Vampire's vicious attack.
[Damage: 13 ] -=[Your impressive slash seriously wounds a Vampire.]=-
You miss a Vampire.
[Damage: 14 ] -=[Your slash enshrouds a Vampire in a mist of blood.]=-
< 289h/289H 160v/163V Pos: standing >
< T: Juv TP: sta TC:excellent E: A Vampire sit EP: awful >
[Damage: 12 ] -=[Your impressive slash causes a Vampire to grimace in pain.]=-
You miss a Vampire.
< 289h/289H 160v/163V Pos: standing >
< T: Juv TP: sta TC:excellent E: A Vampire sit EP: awful >
You parry a Vampire's lunge at you.
< 289h/289H 160v/163V Pos: standing >
< T: Juv TP: sta TC:excellent E: A Vampire sit EP: awful >
You miss a Vampire.
[Damage: 13 ] -=[Your impressive slash hits a Vampire.]=-
A Vampire is mortally wounded, and will die soon, if not aided.
< 289h/289H 160v/163V Pos: standing >
<You are already standing.
< 289h/289H 160v/163V Pos: standing >
<[Damage: 2 ] -=[You kick a Vampire and feel rotten bones crunch from the blow.]=-
A Vampire's small round wooden shield was completely destroyed by the massive blow!
A Vampire's pair of brown leather gloves was completely destroyed by the massive blow!
A Vampire is dead! R.I.P.
You receive your share of experience.