The death of [26 Cleric] Branna (Dwarf)

in Pathway Around a Slow Moving Stream

from the perspective of [43 RaGeloRd] Schlam Brewed in Blood (Troll)

<worn as a badge>    the all-empowering emblem of health
<worn on head>       the diamond crown of Winduin of damage (glowing)
<worn on eyes>       a blood soaked eyepatch of precision (magic)
<worn in ear>        a wad of spawn goo of regeneration (magic) (humming)
<worn in ear>        a large golden ring of damage
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[194h 28m 46s]
<worn around neck>   a necklace of halfling ears of damage
<worn around neck>   an emerald pendant of the ice drake of precision (magic)
<worn on body>       the chameleon suit of transformation of precision
<worn about body>    a colorful cloak of health (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>an ankylosaur tail club of dexterity (magic) (glowing)
<worn on arms>       some wolf hide sleeves [superior]
<worn around wrist>  an elven bracelet of precision [superior] (magic)
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      some black leather gloves with mithril blades of agility
<worn on finger>     a red earthstone ring
<worn on finger>     a red earthstone ring
<primary weapon>     the demonic warmace 'Pure-Dark' (magic) (glowing) [74%]
<secondary weapon>   a barbed whip dubbed 'Cometstrike' (magic)
<worn on legs>       some wolf hide pants [superior] with a strange sharp rubin
<worn on feet>       some boots of werewolf fur of endurance (magic)

  MM^^.MM^^^.   
 ^^M^^^+MM^.**  
 ^..M^^+^M^.**  
 ..^M^^@^M^.**  
 .^..M^+^M^..*  
 ...^^^M^^M^..  
  +++M++..^^^   
   ...^^^.^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1038h/1038H 193v/208V Pos: standing >
   M.^.^+MM.    
  ^MM^^.MM^^^   
 .^^M^^^+MM^.*  
 *^..M^^+^M^.*  
 *..^M^@+^M^.*  
 ..^..M^+^M^..  
 ^...^^^M^^M^.  
  ++++M++..^^   
   ....^^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1038h/1038H 194v/208V Pos: standing >
   M.^.^+MM.    
  ^MM^^.MM^^^   
 .^^M^^^+MM^.*  
 *^..M^^+^M^.*  
 *..^M^@+^M^.*  
 ..^..M^+^M^..  
 ^...^^^M^^M^.  
  +++++M+..^^   
   ....^^^.^    
   MM.^.^+MM    
  ^^MM^^.MM^^   
 ..^^M^^^+MM^.  
 **^..M^^+^M^.  
 **..^M@^+^M^.  
 *..^..M^+^M^.  
 .^...^^^M^^M^  
  ++++++M+..^   
   .....^^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1038h/1038H 193v/208V Pos: standing >
   MM.^.^+MM    
  ^^MM^^.MM^^   
 ..^^M^^^+MM^.  
 **^..M^^+^M^.  
 **..^M@^+^M^.  
 *..^..M^M^M^.  
 .^...^^^+^^M^  
  ++++++M+..^   
   .....^^^.    
   .^^.^^+M^    
  MMM.^.^+MM.   
 .^^MM^^.MM^^^  
 ..^^M^^^+MM^.  
 **^..M@^+^M^.  
 **..^M^^+^M^.  
 *..^..M^M^M^.  
  ^...^^^+^^M   
   +++++M+..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1038h/1038H 192v/208V Pos: standing >
   ...^^^+M^    
  M.^^.^^+M^.   
 ^MMM.^.^+MM.^  
 .^^MM^^.MM^^^  
 ..^^M^@^+MM^.  
 **^..M^^+^M^.  
 **..^M^^+^M^.  
  ..^..M^M^M^   
   ...^^^+^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1038h/1038H 192v/208V Pos: standing >
   +++++++MM    
  ....^^^+M^^   
 .M.^^.^^+M^..  
 ^MMM.^.^+MM.^  
 .^^MM^@.MM^^^  
 ..^^M^^^+MM^.  
 **^..M^^+^M^.  
  *..^M^^+^M^   
   .^..M^M^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A green iguana walks across the ground here, slowly peering about.

< 1038h/1038H 191v/208V Pos: standing >

< 1038h/1038H 192v/208V Pos: standing >
   +++++++MM    
  ....^^^+M^^   
 .M.^^.^^+M^..  
 ^MMM.^.^MMM.^  
 .^^MM^@.+M^^^  
 ..^^M^^^+MM^.  
 **^..M^^+^M^.  
  *..^M^^+^M^   
   .^..M^M^M    

< 1038h/1038H 194v/208V Pos: standing >
   ^^...^+.M    
  ++++++++MM^   
 .....^^^+M^^^  
 .M.^^.^^+M^..  
 ^MMM.^@^MMM.^  
 .^^MM^^.+M^^^  
 ..^^M^^^+MM^.  
  *^..M^^+^M^   
   ..^M^^+^M    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1038h/1038H 193v/208V Pos: standing >

< 1038h/1038H 194v/208V Pos: standing >
   ^^...^+.M    
  ++++++++MM^   
 .....^^^+M^^^  
 .M.^^.^^+M^..  
 ^MMM.^@^MMM.^  
 .^^MM^^.+M^^^  
 ..^^M^^^+MM^.  
  *^..M^^+^M^   
   ..^M^^M^M    
   .^^ .^+.M    
  ^^^...^+.M.   
 +++++++++MM^^  
 .....^^^+M^^^  
 .M.^^.@^+M^..  
 ^MMM.^.^MMM.^  
 .^^MM^^.+M^^^  
  .^^M^^^+MM^   
   ^..M^^+^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1038h/1038H 194v/208V Pos: standing >

< 1038h/1038H 195v/208V Pos: standing >
   .^^ .^+.M    
  ^^^...^+.M.   
 +++++++++MM^^  
 .....^^^+M^^^  
 .M.^^.@^MM^..  
 ^MMM.^.^+MM.^  
 .^^MM^^.+M^^^  
  .^^M^^^+MM^   
   ^..M^^+^M    

< 1038h/1038H 199v/208V Pos: standing >
   MMM ^^+..    
  M.^^ .^+.MM   
 .^^^...^+.M.^  
 +++++++++MM^^  
 .....^@^+M^^^  
 .M.^^.^^MM^..  
 ^MMM.^.^+MM.^  
  ^^MM^^.+M^^   
   ^^M^^^+MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1038h/1038H 199v/208V Pos: standing >
You feel like a potion could do you good once again.
   ..MM**+M^    
  .MMM ^^+..M   
 MM.^^ .^+.MM.  
 .^^^...^+.M.^  
 ++++++@++MM^^  
 .....^^^+M^^^  
 .M.^^.^^MM^..  
  MMM.^.^+MM.   
   ^MM^^.+M^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1038h/1038H 198v/208V Pos: standing >
   ..MM**+M^    
  .MMM ^^+..M   
 MM.^^ .^+.MM.  
 .^^^...^+.M.^  
 ++++++@++MM^^  
 .....^^^+M^^^  
 .M.^^.^^MM^..  
  MMM.^.^+MM.   
   ^MM^^.+M^    
   ^..MM*+^M    
  ^..MM**+M^.   
 ..MMM ^^+..M.  
 MM.^^ .^+.MM.  
 .^^^..@^+.M.^  
 +++++++++MM^^  
 .....^^^+M^^^  
  M.^^.^^MM^.   
   MM.^.^+MM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1038h/1038H 198v/208V Pos: standing >
   .^^.MM+^.    
  .^..MM*+^M.   
 .^..MM**+M^.M  
 ..MMM ^^+..M.  
 MM.^^ @^+.MM.  
 .^^^...^+.M.^  
 +++++++++MM^^  
  ....^^^+M^^   
   .^^.^^MM^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1038h/1038H 198v/208V Pos: standing >

< 1038h/1038H 199v/208V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>
Rolling Plains
Obvious exits: -N -E -S
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 1038h/1038H 198v/208V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is not far off to your north.
A red-tailed butterfly who is rather far off to your north.

< 1038h/1038H 200v/208V Pos: standing >

< 1038h/1038H 205v/208V Pos: standing >
Epic Zones -----------------------------------------

  *Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
  *Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (evil)          
  *The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
  *Orrak                                         (slightly evil) 
  *Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
  *Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (very evil)     
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (slightly evil) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
  *The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (slightly evil) 
  *The Outcasts Tower                            (slightly evil) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (evil)          
  *Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
  *City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (slightly good) 
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
  *The Kingdom of Torg                           (very evil)     
  *Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (good)          
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (neutral)       
  *The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (neutral)       
  *The Forest City of Aravne                     (neutral)       
  *Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (slightly good) 
  *The Transparent Tower                         (evil)          
  *Krethik Keep                                  (neutral)       
  *Temple of the Earth                           (evil)          
   Sea Kingdom                                   (good)          
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (evil)          
  *The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly good) 
  *The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1038h/1038H 206v/208V Pos: standing >

		Score information for Schlam

Level: 43   Race: Troll   Class: BeRSeRKeR / RaGeloRd Sex: Male
Hit points: 1038(1038)  Moves: 208(208)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +0.40   Deaths:   6
Detecting:      Invisible Evil Good Magic Life
Protected from: Good Fire Cold Gas All but High Circle Spells
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Tower of Iron Will GlobeOfDarkness
Combat Pulse:   19 Spell Pulse:  1.20 
Leaderboard Points:  488 

Active Spells:
--------------
haste (less than a minute remaining)
dexterity (46 minutes)
strength (46 minutes)
war cry (less than a minute remaining)
berserk (1 minute)
lionrage (10 minutes)
hawkvision (9 minutes)
wolfspeed (5 minutes)
enhance agility (4 minutes)
elephantstrength (6 minutes)


< 1038h/1038H 208v/208V Pos: standing >

< 1038h/1038H 208v/208V Pos: standing >
You get a potion of bloodrage from a satchel containing spell components.

< 1038h/1038H 208v/208V Pos: standing >
As you quaff a potion of bloodrage, the vial disappears in a bright flash of light!
You begin to drool... must kill the living!
Nothing new seems to happen.

< 1038h/1038H 208v/208V Pos: standing >

		Character attributes for Schlam

Level: 43   Race: Troll   Class: BeRSeRKeR / RaGeloRd 
Age: 23 yrs / 5 mths  Height: 95 inches Weight: 224 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 190 (119)    Pow:  70 ( 93)
Dex: 153 (170)    Int:  73 ( 97)   
Agi: 115 (115)    Wis:  28 ( 33)
Con: 328 (205)    Cha:  62 ( 89)   Luk:  83 ( 92)
Equipped Items:  23     Carried weight:   12

Armor Points: -130  Reduces melee damage taken by 13.0% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 130% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: 82   Damroll: 90
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[52]  FEA[47]
               BRE[52]  SPE[-3]

Load carried: Unburdened

< 1038h/1038H 208v/208V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Broken Path Headed Toward a Grove of Trees
</map>
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S

< 1038h/1038H 206v/208V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is close by to your north.
A red-breasted tree-hugger who is not far off to your north.
A red-tailed butterfly who is a brief walk away to your north.
A red-tailed butterfly who is a brief walk away to your north.

< 1038h/1038H 206v/208V Pos: standing >

< 1038h/1038H 206v/208V Pos: standing >

< 1038h/1038H 206v/208V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>
Upon the Tree-line
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.(Red Aura)

< 1038h/1038H 204v/208V Pos: standing >
You quickly scan the area.
A red-tailed butterfly who is not far off to your north.
The spirit of an Elven protector who is not far off to your south.

< 1038h/1038H 204v/208V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is not far off to your north.
A red-tailed butterfly who is not far off to your north.
A red-tailed butterfly who is not far off to your north.
The spirit of an Elven protector who is not far off to your south.

< 1038h/1038H 205v/208V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>
Just Inside the Archway
Obvious exits: -N -S

< 1038h/1038H 206v/208V Pos: standing >
You quickly scan the area.
The spirit of an Elven protector who is a brief walk away to your south.

< 1038h/1038H 206v/208V Pos: standing >
You quickly scan the area.
A red-tailed butterfly who is close by to your north.

< 1038h/1038H 206v/208V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -E -S -W
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A red-tailed butterfly floats here apon the winds.(Red Aura)
A red-tailed butterfly floats here apon the winds.(Red Aura)

< 1038h/1038H 204v/208V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is not far off to your south.
The spirit of an Elven protector who is rather far off to your south.
A Dwarf who is close by to your west.

< 1038h/1038H 204v/208V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is not far off to your south.
A red-breasted tree-hugger who is close by to your west.

< 1038h/1038H 205v/208V Pos: standing >

< 1038h/1038H 206v/208V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -S

< 1038h/1038H 206v/208V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your south.
A red-tailed butterfly who is close by to your south.
A blue-tailed butterfly who is a brief walk away to your south.

< 1038h/1038H 206v/208V Pos: standing >

< 1038h/1038H 206v/208V Pos: standing >
You already have a good rush going.

< 1038h/1038H 206v/208V Pos: standing >

< 1038h/1038H 206v/208V Pos: standing >
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1038h/1038H 206v/208V Pos: standing >

< 1038h/1038H 208v/208V Pos: standing >

< 1038h/1038H 208v/208V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -E -S -W
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A red-tailed butterfly floats here apon the winds.(Red Aura)
A red-tailed butterfly floats here apon the winds.(Red Aura)

< 1038h/1038H 204v/208V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Pathway Around a Slow Moving Stream
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Pathway Around a Slow Moving Stream
</map>
Pathway Around a Slow Moving Stream
Obvious exits: -E -W
A Dwarf (medium) (HardCore) stands here, fighting a red-breasted tree-hugger. (Non-Fraggable) (casting) (Gold Aura)
A red-breasted tree-hugger stands here, fighting a Dwarf.(Red Aura)

< 1038h/1038H 200v/208V Pos: standing >
You mindlessly slam her with your mass!

[Damage:  7 ] 
< 1038h/1038H 170v/208V Pos: standing >
< T: monkey TP: sta TC: nasty wounds E: A Dwarf ass EP:  few wounds >
 
< 1038h/1038H 171v/208V Pos: standing >
< T: monkey TP: sta TC: nasty wounds E: A Dwarf ass EP:  few wounds >
 A Dwarf stops chanting abruptly!
[Damage: 22 ] -=[Your powerful bludgeon strikes a Dwarf.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage: 28 ] -=[Your powerful whip strikes a Dwarf hard.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage: 21 ] -=[Your bludgeon strikes a Dwarf hard.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage: 17 ] -=[Your impressive bludgeon strikes a Dwarf.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
The globe around your body flares as it bears the brunt of a Dwarf's assault!

< 1038h/1038H 171v/208V Pos: standing >
< T: monkey TP: sta TC: nasty wounds E: A Dwarf ass EP:  nasty wounds >
 A blue-tailed butterfly enters from the west.

< 1038h/1038H 171v/208V Pos: standing >
< T: monkey TP: sta TC: nasty wounds E: A Dwarf ass EP:  nasty wounds >
 A Dwarf blocks a red-breasted tree-hugger's lunge at her.
A red-breasted tree-hugger's maul strikes a Dwarf very hard.
A red-breasted tree-hugger ignites into black flames as he hits a Dwarf!
A red-breasted tree-hugger shivers as he hits a Dwarf.
A red-breasted tree-hugger kicks a Dwarf in the stomach, rendering her breathless.
A red-breasted tree-hugger ignites into black flames as he hits a Dwarf!
A red-breasted tree-hugger shivers as he hits a Dwarf.
A Dwarf misses a red-breasted tree-hugger.

< 1038h/1038H 171v/208V Pos: standing >
< T: monkey TP: sta TC:pretty hurt E: A Dwarf ass EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 25 ] -=[Your powerful whip strikes a Dwarf very hard.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage: 23 ] -=[Your powerful bludgeon seriously wounds a Dwarf.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage: 24 ] -=[Your powerful whip seriously wounds a Dwarf.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage: 19 ] -=[Your powerful bludgeon seriously wounds a Dwarf.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage: 26 ] -=[Your bludgeon enshrouds a Dwarf in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
The globe around your body flares as it bears the brunt of a Dwarf's assault!

< 1038h/1038H 171v/208V Pos: standing >
< T: monkey TP: sta TC:pretty hurt E: A Dwarf ass EP:  awful >
 
< 1038h/1038H 171v/208V Pos: standing >
< T: monkey TP: sta TC:pretty hurt E: A Dwarf ass EP:  awful >
 
< 1038h/1038H 171v/208V Pos: standing >
< T: monkey TP: sta TC:pretty hurt E: A Dwarf ass EP:  awful >
 
< 1038h/1038H 171v/208V Pos: standing >
< T: monkey TP: sta TC:pretty hurt E: A Dwarf ass EP:  awful >
 A red-breasted tree-hugger enters from the east.

< 1038h/1038H 171v/208V Pos: standing >
< T: monkey TP: sta TC:pretty hurt E: A Dwarf ass EP:  awful >
 A Dwarf blocks your futile lunge at her.
[Damage: 19 ] -=[Your whip causes a Dwarf to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage: 26 ] -=[Your powerful bludgeon hits a Dwarf.]=-
A Dwarf is mortally wounded, and will die soon, if not aided.
The globe around your body flares as it bears the brunt of a Dwarf's assault!
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage:  1 ] -=[Your bludgeon hits a Dwarf.]=-
A Dwarf's humming steel chainmail was completely destroyed by the massive blow!
A Dwarf's drow-made leather hood was completely destroyed by the massive blow!
A Dwarf's some blood-stained emerald vambraces from Turolopolis Zoo was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.