<worn as a badge> a badge of promise (glowing) [78%]
<worn on head> the crown of unholy saints [poor]
<worn on eyes> the bloody battle goggles
<worn in ear> a pair of silver earrings with red rubies [42%]
<worn in ear> a long dangling earring
<worn on face> a leafy mask of Silvanos (magic)
<worn around neck> a royal token of Valois (magic) (glowing)
<worn around neck> some kharma mind beads (magic)
<worn on body> a fine enchanted tunic of drow chainmail (magic) (glowing)
<worn about body> a deep hooded cloak of jubilation
<worn on back> a backpack made of hemp (glowing) [87%]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic) [56%]
<worn about waist> a waistband of rock and stone [poor] (magic) [86%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing)
<worn on arms> some angelic flesh arm plates [52%]
<held as shield> a small circular shield of blue flames [superior]
<worn around wrist> a black and white zebra-hide wristband
<worn around wrist> the neck-charm of Savannah of Broken Trusts [79%]
<worn on hands> the gloves of the storm
<worn on finger> a ring of the EarthMother (magic)
<worn on finger> the signet ring of Frenbar (magic)
<primary weapon> the holy warhammer 'Discipline' [superior]
<worn on legs> some tempered mithril leg plates (magic) [72%]
<worn on feet> a pair of red suede boots [poor] (magic)
</map>
<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
Slay whom?
< 893h/893H 130v/130V Pos: standing >
You follow a lich warlock.
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
You follow a lich warlock.
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E# -S -W
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
You follow a lich warlock.
<map>
Zone: Nax.
Room: A Discreet Herbal Sanctuary
</map>
<map>
Zone: Nax.
Room: A Discreet Herbal Sanctuary
</map>
A Discreet Herbal Sanctuary
Obvious exits: -S
A lich warlock is standing here, busy with his own matters.(Red Aura)
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
A lich warlock sneaks south.
You follow a lich warlock.
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E# -S -W
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
A lich warlock opens the door.
< 893h/893H 130v/130V Pos: standing >
A lich warlock sneaks east.
You follow a lich warlock.
<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W -U
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
A lich warlock sneaks west.
You follow a lich warlock.
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E -S -W
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
A lich warlock sneaks west.
You follow a lich warlock.
<map>
Zone: Nax.
Room: A Meat Shop
</map>
<map>
Zone: Nax.
Room: A Meat Shop
</map>
A Meat Shop
Obvious exits: -E
A lich warlock is standing here, busy with his own matters.(Red Aura)
Brukish, the meat grinder, chops some meat.
< 893h/893H 130v/130V Pos: standing >
Hint: What to change what your prompt shows you? Try the 'display' command. You can 'display all' to set things back to default too.
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
You follow a lich warlock.
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E -S -W
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
You follow a lich warlock.
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
You follow a lich warlock.
<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>
<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
A lich warlock is standing here, busy with his own matters.(Red Aura)
*Notnyx FeRMEntaTIOn-OvERLord Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
An agitated commoner walks the road.
An commoner walks the road, intent on his destination.
Gonx, the banker, settles his eyes upon his new patrons.
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
You follow a lich warlock.
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
A lich warlock is standing here, busy with his own matters.(Red Aura)
Polee Caskling Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
Polee leaves west.
< 893h/893H 130v/130V Pos: standing >
A lich warlock sneaks south.
You follow a lich warlock.
<map>
Zone: Nax.
Room: A Town Center
</map>
<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
A lich warlock sneaks south.
You follow a lich warlock.
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
A lich warlock is standing here, busy with his own matters.(Red Aura)
An commoner walks the road, intent on his destination.
< 893h/893H 130v/130V Pos: standing >
You follow a lich warlock.
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
The outline of some wall is here to the south. (invis) (magic)
A few coins lie scattered here.
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
A lich warlock passes right through a wall of force.
A lich warlock sneaks south.
< 893h/893H 130v/130V Pos: standing >
Score information for Broc
Level: 46 Race: Orc Class: Cleric / Holyman Sex: Male
Hit points: 893(893) Moves: 130(130)
Coins carried: 0 platinum 0 gold 4 silver 4 copper
Compression ratio: 85%
Status: Standing in a snarling warg's saddle.
Soulshielded Coldshielded
Frags: +0.00 Deaths: 8
Detecting: Invisible Evil Good Magic Life
Protected from: Fire Lightning
Enchantments: Hawkvision Ultravision Farsee Fly Armor Haste
Combat Pulse: 18 Spell Pulse: 1.02
Leaderboard Points: 494
Paladin auras: Spell Protection
Active Spells:
--------------
armor (6 minutes)
vitality (7 minutes)
virtue (9 minutes)
bless (9 minutes)
well-rested bonus (74 minutes)
< 893h/893H 130v/130V Pos: standing >
You follow a lich warlock.
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
A lich warlock is standing here, busy with his own matters.(Red Aura)
An commoner walks the road, intent on his destination.
< 893h/893H 130v/130V Pos: standing >
You follow a lich warlock.
<map>
Zone: Nax.
Room: A Town Center
</map>
<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
You follow a lich warlock.
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
A lich warlock is standing here, busy with his own matters.(Red Aura)
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
A lich warlock sneaks west.
You follow a lich warlock.
<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>
<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
A lich warlock is standing here, busy with his own matters.(Red Aura)
Polee Caskling Brewed in Blood (Kobold)(small) stands in mid-air here. (Casting) (Red Aura)
*Notnyx FeRMEntaTIOn-OvERLord Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
An agitated commoner walks the road.
An commoner walks the road, intent on his destination.
Gonx, the banker, settles his eyes upon his new patrons.
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
Polee completes his spell...
Polee utters the words 'xarr ay ufai'
< 893h/893H 130v/130V Pos: standing >
You dismount a snarling warg.
< 893h/893H 130v/130V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A massive wall of iron is here to the east. (magic)
A large wooden counter is here, with a sign posted on it.
A warg prowls here looking for things to eat. (minion) (Red Aura)
A lich warlock is standing here, busy with his own matters.(Red Aura)
Polee Caskling Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
*Notnyx FeRMEntaTIOn-OvERLord Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
An agitated commoner walks the road.
An commoner walks the road, intent on his destination.
Gonx, the banker, settles his eyes upon his new patrons.
< 893h/893H 130v/130V Pos: standing >
Polee sits down in a comfortable spot.
< 893h/893H 130v/130V Pos: standing >
Polee opens a spellbook and begins studying it intently.
< 893h/893H 130v/130V Pos: standing >
Epic Zones -----------------------------------------
Court of the Muse (extremely good)
The Chasm of the Misty Vale (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (neutral)
Kobold Settlement (slightly evil)
The High Moor Forest (slightly good)
The Stone Tomb of Kelek (slightly evil)
Orrak (neutral)
Pits of Cerberus (neutral)
Myrloch Vale (slightly good)
Pharr Valley Swamp (neutral)
Village of Werrun (neutral)
Nizari (neutral)
The Dark Stone Tower of the Northern Realms (slightly evil)
Tower of High Sorcery (neutral)
Bloodstone Keep (slightly good)
The Temple of the Sun (slightly good)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (neutral)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
*Faerie Realm (extremely evil)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (neutral)
*Rogue Plains (slightly good)
City of Torrhan (neutral)
The Lair of the Swamp Troll King (neutral)
Zalkapfaan, City of the Headless Horde (neutral)
New Cave city (slightly evil)
Ice Tower (slightly evil)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (good)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (slightly good)
*The Sky City of Ultarium (neutral)
*Lair of the Gibberling King (slightly good)
*Plane of Air (slightly good)
The Kingdom of Torg (very evil)
Tribal Oasis (neutral)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
*The Ethereal Plane (slightly evil)
*The Caverns of Armageddon (good)
The Forest City of Aravne (neutral)
*Plane of Fire (slightly evil)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (evil)
Krethik Keep (neutral)
Temple of the Earth (slightly evil)
Sea Kingdom (neutral)
Plane of Earth (slightly evil)
*Sevenoaks (slightly evil)
The Keep of Evil (neutral)
The Forgotten Mansion (slightly evil)
*Domain of Lost Souls (neutral)
*The Hall of Knighthood (slightly evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (slightly good)
The Great Shaboath (slightly evil)
The Tempest Court (neutral)
Pit of Dragons (slightly evil)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (neutral)
The Scorched Valley (neutral)
*The Realm of Barovia (good)
*The Royal Mausoleum of Castle IceCrag (slightly evil)
Plane of Fire, Brass (slightly evil)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (slightly good)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (slightly evil)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (slightly evil)
The Realm of Barovia Continued (slightly evil)
The Hall of the Ancients (slightly good)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 893h/893H 130v/130V Pos: standing >
Polee closes his book and grins malevolently.
< 893h/893H 130v/130V Pos: standing >
You start chanting...
< 893h/893H 130v/130V Pos: standing >
Polee clambers to his feet.
< 893h/893H 130v/130V Pos: standing >
Casting: vitality *
< 893h/893H 130v/130V Pos: standing >
You complete your spell...
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
You start chanting...
< 893h/893H 130v/130V Pos: standing >
Casting: vitality *
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
You complete your spell...
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
You failed.
< 893h/893H 130v/130V Pos: standing >
Score information for Broc
Level: 46 Race: Orc Class: Cleric / Holyman Sex: Male
Hit points: 893(893) Moves: 130(130)
Coins carried: 0 platinum 0 gold 4 silver 4 copper
Compression ratio: 85%
Status: Standing.
Soulshielded Coldshielded
Frags: +0.00 Deaths: 8
Detecting: Invisible Evil Good Magic Life
Protected from: Fire Lightning
Enchantments: Hawkvision Ultravision Farsee Fly Armor Haste
Combat Pulse: 18 Spell Pulse: 1.02
Leaderboard Points: 494
Paladin auras: Spell Protection
Active Spells:
--------------
armor (6 minutes)
vitality (7 minutes)
virtue (9 minutes)
bless (9 minutes)
well-rested bonus (74 minutes)
< 893h/893H 130v/130V Pos: standing >
You start chanting...
< 893h/893H 130v/130V Pos: standing >
Notnyx is now a member of a lich warlock's group.
< 893h/893H 130v/130V Pos: standing >
< 893h/893H 130v/130V Pos: standing >
Casting: vitality *
< 893h/893H 130v/130V Pos: standing >
You complete your spell...
< 893h/893H 130v/130V Pos: standing >
You sit down and relax.
< 893h/893H 130v/130V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - accelerated healing
( 9th circle) 1 - word of recall
2 - plane shift
1 - unholy word
( 8th circle) 4 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 5 - flame strike
1 - darkness
( 5th circle) 1 - vitality
3 - destroy undead
( 4th circle) 2 - remove curse
1 - summon
1 - cure disease
3 - invigorate
( 3rd circle) 1 - earthquake
1 - remove poison
1 - sense life
6 - cause critical
( 2nd circle) 5 - blindness
3 - preserve
1 - protection from fire
1 - protection from cold
( 1st circle) 4 - armor
4 - bless
1 - detect evil
1 - detect good
1 - detect magic
And you are currently praying for the following spells:
2 seconds: ( 4th) invigorate
5 seconds: ( 5th) vitality
8 seconds: ( 5th) vitality
11 seconds: ( 5th) vitality
You can pray no more spells.
You continue your praying.
< 893h/893H 130v/130V Pos: sitting >
A Shade enters from elsewhere.
You start meditating...
Notnyx suddenly attacks a Shade!
Notnyx snaps into visibility.
Notnyx's impressive punch wounds a Shade.
< 893h/893H 130v/130V Pos: sitting >
You have finished praying for invigorate.
< 893h/893H 130v/130V Pos: sitting >
You have finished praying for vitality.
< 893h/893H 130v/130V Pos: sitting >
Polee starts casting an offensive spell.
< 893h/893H 130v/130V Pos: sitting >
A Shade attempts to flee.
A Shade tries to flee, but can't make it out of here!
< 893h/893H 130v/130V Pos: sitting >
You have finished praying for vitality.
< 893h/893H 130v/130V Pos: sitting >
Polee completes his spell...
The intense flames cause a Shade's skin to smolder and burn!
Polee smirks as his fireball explodes into the face of a Shade.
Notnyx dodges a Shade's attack.
A Shade attempts to flee.
A Shade tries to flee, but can't make it out of here!
You stop meditating.
You clamber to your feet.
You abandon your praying.
A lich warlock moves in the shadows, suddenly reappearing behind a Shade!
< 893h/893H 130v/130V Pos: standing >
You start chanting...
< 893h/893H 130v/130V Pos: standing >
A Shade attempts to flee.
Oof! a Shade bumps into a massive wall of iron...
A Shade tries to flee, but can't make it out of here!
< 893h/893H 130v/130V Pos: standing >
Notnyx misses a Shade.
Notnyx misses a Shade.
Notnyx snaps into visibility.
< 893h/893H 130v/130V Pos: standing >
A Shade attempts to flee.
Oof! a Shade bumps into a massive wall of iron...
A Shade tries to flee, but can't make it out of here!
Polee starts casting an offensive spell.
< 893h/893H 130v/130V Pos: standing >
Casting: destroy undead
A Shade attempts to flee.
Oof! a Shade bumps into a massive wall of iron...
A Shade tries to flee, but can't make it out of here!
< 893h/893H 130v/130V Pos: standing >
A Shade attempts to flee.
Oof! a Shade bumps into a massive wall of iron...
A Shade tries to flee, but can't make it out of here!
< 893h/893H 130v/130V Pos: standing >
Polee completes his spell...
Polee utters the word 'yufzbarr'
The intense flames cause a Shade's skin to smolder and burn!
Polee smirks as his fireball explodes into the face of a Shade.
You complete your spell...
A Shade wavers in agony, as the positive energies purge your undead essence!
[Damage: 31 ] -=[A Shade wavers under your deity's power!]=-
A Shade's swirling mass of sand and rock shattered into a million pieces by the divine fury!
A Shade's a blood hawk headdress shattered into a million pieces by the divine fury!
A Shade's iron locket shattered into a million pieces by the divine fury!
A Shade is dead! R.I.P.
You receive your share of experience.