<worn as a badge> a superior gem badge
<worn on head> a simple steel helmet
<worn on eyes> Grog's eyepatch
<worn in ear> a dark leather stud
<worn on face> a sinister limestone veil
<worn around neck> a knight's mithril charm
<worn around neck> a twisted diamond pendant
<worn on body> a jeweled dragonscale breastplate
<worn about body> cloak of stealth
<worn as quiver> a legendary sapphire quiver
<worn about waist> a sinister iron belt
<worn on belt buckle>a frost-rimed reed belt buckle
<worn on arms> a set of steel armplates
<worn around wrist> a sinister tin wristguard
<worn around wrist> an orc-skin wrist protector
<worn on hands> a set of steel gauntlets
<worn on finger> a green Cimmerian ring
<worn on finger> a tarnished and abused ring [superior]
<primary weapon> a dark ruby falchion
<secondary weapon> a beautiful crystal switchblade from The Savannah of Broken Trusts (magic)
<worn on legs> a set of steel legplates
<worn on feet> a set of steel boots
Obvious exits: -E -W
< 331h/331H 126v/129V Pos: standing >
An Old Trail
Obvious exits: -E -W
< 331h/331H 125v/129V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
< 331h/331H 125v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 125v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 126v/129V Pos: standing >
In the Muck
Obvious exits: -N -S -W
A small snake swims in the swamp.
< 331h/331H 126v/129V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
< 331h/331H 125v/129V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
< 331h/331H 125v/129V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 331h/331H 124v/129V Pos: standing >
Backstab who?
< 331h/331H 125v/129V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
< 331h/331H 124v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 125v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 125v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 126v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 126v/129V Pos: standing >
You quickly scan the area.
A small snake who is rather far off to your east.
< 331h/331H 127v/129V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 331h/331H 126v/129V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
< 331h/331H 126v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 126v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 127v/129V Pos: standing >
You quickly scan the area.
You see nothing.
< 331h/331H 127v/129V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 331h/331H 127v/129V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
< 331h/331H 127v/129V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 331h/331H 126v/129V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W
< 331h/331H 126v/129V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 331h/331H 125v/129V Pos: standing >
A Turning
Obvious exits: -N -E -W#
An agitated commoner walks the road.
< 331h/331H 125v/129V Pos: standing >
You quickly scan the area.
A shady chemist who is a brief walk away to your north.
< 331h/331H 125v/129V Pos: standing >
The door seems to be closed.
< 331h/331H 126v/129V Pos: standing >
You quickly scan the area.
A shady chemist who is a brief walk away to your north.
< 331h/331H 126v/129V Pos: standing >
The door seems to be closed.
< 331h/331H 127v/129V Pos: standing >
You quickly scan the area.
A shady chemist who is a brief walk away to your north.
< 331h/331H 127v/129V Pos: standing >
The door seems to be closed.
< 331h/331H 128v/129V Pos: standing >
You quickly scan the area.
A shady chemist who is a brief walk away to your north.
< 331h/331H 128v/129V Pos: standing >
You quickly scan the area.
A shady chemist who is a brief walk away to your north.
< 331h/331H 129v/129V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
< 331h/331H 128v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
< 331h/331H 127v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
A shady chemist peers at you.
< 331h/331H 126v/129V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 331h/331H 125v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 331h/331H 125v/129V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
A shady chemist who is not far off to your south.
An agitated minotaur who is in the distance to your south.
A Shade who is close by to your west.
Gonx who is close by to your west.
< 331h/331H 125v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
< 331h/331H 125v/129V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
A shady chemist who is a brief walk away to your south.
Brukish who is close by to your west.
< 331h/331H 125v/129V Pos: standing >
A Discreet Herbal Sanctuary
Obvious exits: -S
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.
< 331h/331H 125v/129V Pos: standing >
You quickly scan the area.
A shady chemist who is rather far off to your south.
< 331h/331H 125v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 126v/129V Pos: standing >
You quickly scan the area.
A shady chemist who is rather far off to your south.
< 331h/331H 126v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
< 331h/331H 126v/129V Pos: standing >
The door seems to be closed.
< 331h/331H 126v/129V Pos: standing >
Ok.
< 331h/331H 128v/129V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
< 331h/331H 128v/129V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your east.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
Brukish who is not far off to your west.
Grym who is close by above you.
< 331h/331H 128v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
< 331h/331H 127v/129V Pos: standing >
Ok.
< 331h/331H 127v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 331h/331H 127v/129V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
A shady chemist who is a brief walk away to your south.
An agitated minotaur who is in the distance to your south.
A Shade who is close by to your west.
Gonx who is close by to your west.
< 331h/331H 127v/129V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 331h/331H 127v/129V Pos: standing >
You quickly scan the area.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
An commoner who is a brief walk away to your east.
A shady chemist who is not far off to your south.
An agitated minotaur who is rather far off to your south.
An commoner who is not far off to your west.
< 331h/331H 127v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
< 331h/331H 127v/129V Pos: standing >
You quickly scan the area.
A meditating shaman who is rather far off to your north.
A reeling minotaur shaman who is rather far off to your north.
A shady chemist who is close by to your south.
An agitated minotaur who is a brief walk away to your south.
< 331h/331H 127v/129V Pos: standing >
< 331h/331H 129v/129V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 331h/331H 128v/129V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W
An commoner walks the road, intent on his destination.
< 331h/331H 127v/129V Pos: standing >
Backstab who?
< 331h/331H 127v/129V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 128v/129V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 331h/331H 128v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 331h/331H 127v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
< 331h/331H 126v/129V Pos: standing >
A Meat Shop
Obvious exits: -E
Brukish, the meat grinder, chops some meat.
< 331h/331H 126v/129V Pos: standing >
Backstab who?
< 331h/331H 126v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
< 331h/331H 126v/129V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 331h/331H 125v/129V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
A Shade (small) stands here.
Gonx, the banker, settles his eyes upon his new patrons.
< 331h/331H 125v/129V Pos: standing >
[Damage: 7 ] -=[Your pierce wounds a Shade.]=-
< 331h/331H 125v/129V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Shade sta EP: few scratches >
You dodge a Shade's vicious attack.
< 331h/331H 126v/129V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Shade sta EP: few scratches >
-=[Ouch, that seriously hurt!]=-
CRASSSHHHH! Your head is pulsating, the world around you suddenly becomes black.
< 319h/331H 126v/129V Pos: on your ass >
-=[-=[
< 315h/331H 129v/129V Pos: on your ass >
-=[-=[
< 319h/331H 129v/129V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
< 320h/331H 129v/129V Pos: on your ass >
The world seems to come back into focus.
< 327h/331H 129v/129V Pos: on your ass >
A Shade misses you.
< 328h/331H 129v/129V Pos: on your ass >
< T: Juq TP: ass TC:few scratches E: A Shade sta EP: few scratches >
You are already awake...
< 328h/331H 129v/129V Pos: on your ass >
< T: Juq TP: ass TC:few scratches E: A Shade sta EP: few scratches >
You are already about as tense as you can get.
< 328h/331H 129v/129V Pos: on your ass >
< T: Juq TP: ass TC:few scratches E: A Shade sta EP: few scratches >
You clamber to your feet.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sta EP: few scratches >
You feel your skill in dual wield improving.
A Shade dodges your futile attack.
You miss a Shade.
A Shade dodges your futile attack.
A Shade dodges your futile attack.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sta EP: few scratches >
[Damage: 30 ] -=[You leave a huge, red swollen lump on a Shade's temple.]=-
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sta EP: small wounds >
Autosaving...
You dodge a Shade's vicious attack.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sta EP: small wounds >
A Shade dodges your futile attack.
A Shade dodges your futile attack.
A Shade dodges your futile attack.
You miss a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sta EP: small wounds >
You tackle a Shade square in the chest knocking the wind out of her!
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: small wounds >
A Shade misses you.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: small wounds >
Kraktara enters from the east.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: small wounds >
[Damage: 10 ] -=[Your impressive slash strikes a Shade.]=-
You miss a Shade.
You score a CRITICAL HIT!!!!!
[Damage: 28 ] -=[Your mighty slash strikes a Shade hard.]=-
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: small wounds >
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: small wounds >
A Shade says 'Maa yuur bluodthef bi a wimlipg tacsifoce!'
You parry a Shade's lunge at you.
With superb grace and ease, you intercept a Shade's attack with beautiful crystal switchblade from The Savannah of Broken Trusts and counter-attack!
[Damage: 12 ] -=[Your impressive slash strikes a Shade.]=-
You miss a Shade.
A Shade misses you.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
You miss a Shade.
You miss a Shade.
You miss a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
Kraktara tries to sting his foe with venom but misses.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
Kraktara misses a Shade.
Kraktara misses a Shade.
Kraktara misses a Shade.
Kraktara's fine slash wounds a Shade.
Kraktara misses a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
You feel your skill in riposte improving.
You parry a Shade's lunge at you.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
You miss a Shade.
[Damage: 11 ] -=[Your pierce strikes a Shade.]=-
You miss a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
Headbutt requires you to be able to reach his head!
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
A Shade avoids being bashed by Kraktara, who loses his balance and falls.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
Kraktara's fine slash wounds a Shade.
Kraktara's decent slash wounds a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
You no longer feel generous and revoke your consent.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
You miss a Shade.
You miss a Shade.
You miss a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
You parry a Shade's lunge at you.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
Kraktara misses a Shade.
Kraktara misses a Shade.
Kraktara misses a Shade.
Kraktara misses a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Kraktara (Thri-Kreen)(medium) sits here (Newbie), fighting a Shade.
A Shade (small) sits here, fighting YOU!
Gonx, the banker, settles his eyes upon his new patrons.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
You miss a Shade.
You miss a Shade.
[Damage: 8 ] -=[Your slash strikes a Shade.]=-
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
Kraktara clambers to his feet.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
Kraktara tries to sting his foe with venom but misses.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
You dodge a Shade's vicious attack.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
You attempt to give consent...
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
Kraktara misses a Shade.
Kraktara misses a Shade.
Kraktara's fine slash wounds a Shade.
Kraktara's decent slash wounds a Shade.
Kraktara's decent slash wounds a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
[Damage: 12 ] -=[Your impressive slash strikes a Shade.]=-
You miss a Shade.
You miss a Shade.
Dzibe enters from the east.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
A Shade gasps suddenly as their body is enhanced by some other-worldly power!
A Shade says 'Fiml me woth yoyr ttringvh!'
A Shade misses you.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
Kraktara's decent slash wounds a Shade.
Kraktara's fine slash wounds a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: few wounds >
[Damage: 12 ] -=[Your impressive slash strikes a Shade.]=-
You miss a Shade.
You miss a Shade.
You miss a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: nasty wounds >
You parry a Shade's lunge at you.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: nasty wounds >
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: nasty wounds >
Kraktara leaps towards a Shade and sinks his jaws dripping with venom deep in her flesh.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: nasty wounds >
Kraktara's impressive slash strikes a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: nasty wounds >
You feel your skill in dual wield improving.
You miss a Shade.
You miss a Shade.
You miss a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: nasty wounds >
A Shade says 'The non-believer must be punished!
A Shade says 'Whet unci wes mosv, os pow foynd upun your tkuml!'
A Shade misses you.
A Shade misses you.
With superb grace and ease, you intercept a Shade's attack with beautiful crystal switchblade from The Savannah of Broken Trusts and counter-attack!
[Damage: 11 ] -=[Your slash strikes a Shade hard.]=-
[Damage: 10 ] -=[Your slash strikes a Shade hard.]=-
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: nasty wounds >
No one by that name here...
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: nasty wounds >
Dzibe leaves east.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: nasty wounds >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Kraktara (Thri-Kreen)(medium) stands here (Newbie), fighting a Shade.
A Shade (small) sits here, fighting YOU!
Gonx, the banker, settles his eyes upon his new patrons.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: nasty wounds >
Kraktara misses a Shade.
Kraktara misses a Shade.
You miss a Shade.
[Damage: 11 ] -=[Your impressive pierce strikes a Shade hard.]=-
You miss a Shade.
[Damage: 11 ] -=[Your impressive slash strikes a Shade very hard.]=-
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: pretty hurt >
A Shade avoids being bashed by Kraktara, who loses his balance and falls.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: pretty hurt >
You attempt to give consent...
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: pretty hurt >
You parry a Shade's lunge at you.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: pretty hurt >
You feel your skill in double attack improving.
You miss a Shade.
[Damage: 11 ] -=[Your impressive pierce strikes a Shade very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 20 ] -=[Your powerful slash enshrouds a Shade in a mist of blood.]=-
You miss a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
You say 'group me'
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
Kraktara misses a Shade.
Kraktara misses a Shade.
You say 'group me'
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
A Shade gasps suddenly as their body is enhanced by some other-worldly power!
A Shade says 'Thi nun-celoevir nusv bi pynithef!'
You dodge a Shade's vicious attack.
A Shade misses you.
You parry a Shade's lunge at you.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
Kraktara clambers to his feet.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
[Damage: 12 ] -=[Your slash seriously wounds a Shade.]=-
You miss a Shade.
You miss a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Kraktara (Thri-Kreen)(medium) stands here (Newbie), fighting a Shade.
A Shade (small) sits here, fighting YOU!
Gonx, the banker, settles his eyes upon his new patrons.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
Kraktara misses a Shade.
Kraktara misses a Shade.
Kraktara's fine slash strikes a Shade very hard.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
It rains a bit harder.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
You parry a Shade's lunge at you.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
[Damage: 8 ] -=[Your slash seriously wounds a Shade.]=-
You miss a Shade.
You miss a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
Kraktara's decent slash strikes a Shade very hard.
Kraktara's fine slash seriously wounds a Shade.
Kraktara misses a Shade.
Kraktara misses a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
You dodge a Shade's vicious attack.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
You miss a Shade.
[Damage: 12 ] -=[Your impressive slash causes a Shade to grimace in pain.]=-
A Shade is stunned!
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
A Shade avoids being bashed by Kraktara, who loses his balance and falls.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
Kraktara misses a Shade.
Kraktara misses a Shade.
Kraktara misses a Shade.
Kraktara misses a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
With superb grace and ease, you intercept a Shade's attack with beautiful crystal switchblade from The Savannah of Broken Trusts and counter-attack!
You miss a Shade.
You miss a Shade.
< 328h/331H 129v/129V Pos: standing >
< T: Juq TP: sta TC:few scratches E: A Shade sit EP: awful >
You miss a Shade.
[Damage: 9 ] -=[Your impressive slash hits a Shade.]=-
A Shade is mortally wounded, and will die soon, if not aided.
< 328h/331H 129v/129V Pos: standing >
<You feel your skill in kick improving.
[Damage: 2 ] -=[You hit a Shade in the thigh with a hefty sweep.]=-
A Shade's dangling spider necklace [superior] was completely destroyed by the massive blow!
A Shade is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!