The death of [30 Sorcerer] Rogha (Vampire)

in The Chamber of the Archmage

from the perspective of [26 Mercenary] Juq Brewed in Blood (Orc)

<worn as a badge>    a superior gem badge
<worn on head>       a sun halo [superior] (magic) (glowing)
<worn on eyes>       Grog's eyepatch
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a dark leather stud
<worn on face>       a sinister limestone veil
<worn around neck>   a knight's mithril charm
<worn around neck>   a twisted diamond pendant
<worn on body>       an exquisite granite ringmail from The Village of New Hope
<worn about body>    cloak of stealth
<worn as quiver>     a legendary sapphire quiver
<worn about waist>   a mystical blue sash (glowing)
<worn on belt buckle>a hand-carved yo-yo
<worn on arms>       a set of steel armplates
<worn around wrist>  a sinister tin wristguard
<worn around wrist>  an orc-skin wrist protector
<worn on hands>      a set of steel gauntlets
<worn on finger>     a ring encrusted in rubies
<worn on finger>     a tarnished and abused ring [superior]
<primary weapon>     a dark ruby falchion
<secondary weapon>   a beautiful crystal switchblade from The Savannah of Broken Trusts (magic)
<worn on legs>       a set of steel legplates
<worn on feet>       a set of steel boots

Obvious exits: -E -W
Sgan enters from the east.

< 373h/373H 117v/137V Pos: standing >
A Turning
Obvious exits: -N -E -W#
Sgan enters from the east.

< 373h/373H 116v/137V Pos: standing >
The door seems to be closed.

< 373h/373H 117v/137V Pos: standing >
You quickly scan the area.
A shady chemist who is rather far off to your north.
An commoner who is in the distance to your north.
An agitated minotaur who is in the distance to your east.

< 373h/373H 117v/137V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
Sgan enters from the south.

< 373h/373H 117v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Sgan enters from the south.

< 373h/373H 117v/137V Pos: standing >
You quickly scan the area.
A shady chemist who is not far off to your north.
An commoner who is a brief walk away to your north.
A meditating shaman who is in the distance to your north.
A reeling minotaur shaman who is in the distance to your north.

< 373h/373H 117v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Sgan enters from the south.

< 373h/373H 117v/137V Pos: standing >
You quickly scan the area.
An commoner who is not far off to your north.
A meditating shaman who is rather far off to your north.
A reeling minotaur shaman who is rather far off to your north.

< 373h/373H 117v/137V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
A shady chemist peers at you.(Red Aura)
Sgan enters from the south.

< 373h/373H 117v/137V Pos: standing >
You quickly scan the area.
An commoner who is close by to your north.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
A disheveled commoner who is not far off to your east.
A small rat who is not far off to your east.

< 373h/373H 117v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
An commoner walks the road, intent on his destination.
Sgan enters from the south.

< 373h/373H 117v/137V Pos: standing >
You quickly scan the area.
A reeling minotaur shaman who is not far off to your north.
A shady chemist who is close by to your south.

< 373h/373H 117v/137V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
A shady chemist peers at you.(Red Aura)
Sgan enters from the north.

< 373h/373H 118v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Sgan enters from the north.

< 373h/373H 117v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Sgan enters from the north.

< 373h/373H 117v/137V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
Sgan enters from the north.

< 373h/373H 116v/137V Pos: standing >
A Turning
Obvious exits: -N -E -W#
Sgan enters from the north.

< 373h/373H 116v/137V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
Sgan enters from the south.

< 373h/373H 115v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Sgan enters from the south.

< 373h/373H 114v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Sgan enters from the south.

< 373h/373H 114v/137V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
A shady chemist peers at you.(Red Aura)
Sgan enters from the south.

< 373h/373H 113v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
An commoner walks the road, intent on his destination.
Sgan enters from the south.

< 373h/373H 113v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
Sgan enters from the south.

< 373h/373H 113v/137V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
An commoner who is close by to your south.
A shady chemist who is not far off to your south.
Brukish who is close by to your west.

< 373h/373H 114v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
An commoner walks the road, intent on his destination.
Sgan enters from the north.

< 373h/373H 113v/137V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
A shady chemist peers at you.(Red Aura)
Sgan enters from the north.

< 373h/373H 113v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Sgan enters from the north.

< 373h/373H 112v/137V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Sgan enters from the north.

< 373h/373H 112v/137V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
Sgan enters from the north.

< 373h/373H 111v/137V Pos: standing >
A Turning
Obvious exits: -N -E -W#
Sgan enters from the north.

< 373h/373H 111v/137V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Sgan enters from the west.

< 373h/373H 110v/137V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W
Sgan enters from the west.

< 373h/373H 110v/137V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Sgan enters from the west.

< 373h/373H 109v/137V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
Sgan enters from the west.

< 373h/373H 109v/137V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.
Sgan enters from the west.

< 373h/373H 108v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 109v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 109v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 110v/137V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
Sgan enters from the west.

< 373h/373H 109v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 110v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 110v/137V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
Sgan enters from the north.

< 373h/373H 110v/137V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
Sgan enters from the north.

< 373h/373H 109v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 110v/137V Pos: standing >
Sgan has just given you his consent.
A Cobblestone Road
Obvious exits: -E -W
Sgan enters from the west.

< 373h/373H 109v/137V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
Sgan enters from the west.

< 373h/373H 108v/137V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
A small snake swims in the swamp.
A small snake swims in the swamp.
Sgan enters from the west.

< 373h/373H 108v/137V Pos: standing >
In the Muck
Obvious exits: -N -S -W
Sgan enters from the west.

< 373h/373H 107v/137V Pos: standing >
Sgan is now a member of your group.

< 373h/373H 108v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 108v/137V Pos: standing >
You quickly scan the area.
A carnivorous plant who is close by to your south.
A small snake who is close by to your west.
A small snake who is close by to your west.

< 373h/373H 109v/137V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
Sgan enters from the south.

< 373h/373H 108v/137V Pos: standing >
An Old Trail
Obvious exits: -E -W
Sgan enters from the west.

< 373h/373H 108v/137V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
Sgan enters from the west.

< 373h/373H 107v/137V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
Sgan enters from the west.

< 373h/373H 107v/137V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
Sgan enters from the west.

< 373h/373H 106v/137V Pos: standing >
Sgan nods.
You grin as you realize you're floating, with no floor in the room.
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
Sgan enters from the west.

< 373h/373H 106v/137V Pos: standing >
You quickly scan the area.
You see nothing.

< 373h/373H 106v/137V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
Sgan enters from the east.

< 373h/373H 106v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 107v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 107v/137V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
Sgan enters from the west.

< 373h/373H 108v/137V Pos: standing >
Nearing a River
Obvious exits: -E -W
Sgan enters from the west.

< 373h/373H 107v/137V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
Sgan enters from the east.

< 373h/373H 108v/137V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
Sgan enters from the east.

< 373h/373H 107v/137V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
Sgan enters from the east.

< 373h/373H 107v/137V Pos: standing >
A Bend in a Trail
Obvious exits: -N -S
Sgan enters from the south.

< 373h/373H 106v/137V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -N -S
Sgan enters from the south.

< 373h/373H 106v/137V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
Sgan enters from the south.

< 373h/373H 105v/137V Pos: standing >
Before a Forest
Obvious exits: -E -S -W
A commoner walks toward his destination.
Sgan enters from the south.

< 373h/373H 105v/137V Pos: standing >
You quickly scan the area.
A human slave who is a brief walk away to your west.

< 373h/373H 105v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 106v/137V Pos: standing >
A Steep Slope
Obvious exits: -N -W
Sgan enters from the west.

< 373h/373H 105v/137V Pos: standing >
A Small Plateau
Obvious exits: -N -S
Sgan enters from the south.

< 373h/373H 105v/137V Pos: standing >
A Light Forest
Obvious exits: -N -S
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
Sgan enters from the south.

< 373h/373H 105v/137V Pos: standing >
Beginnings of a Cobblestone Road
Obvious exits: -N -S
A commoner walks toward his destination.
Sgan enters from the south.

< 373h/373H 104v/137V Pos: standing >
You quickly scan the area.
A large minotaur who is close by to your north.
A stout duergar merchant who is close by to your north.

< 373h/373H 105v/137V Pos: standing >
A Light Forest
Obvious exits: -N -S
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
Sgan enters from the north.

< 373h/373H 105v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 106v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 106v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 107v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 107v/137V Pos: standing >
Beginnings of a Cobblestone Road
Obvious exits: -N -S
A commoner walks toward his destination.
Sgan enters from the south.

< 373h/373H 107v/137V Pos: standing >
You quickly scan the area.
A large minotaur who is close by to your north.
A stout duergar merchant who is close by to your north.

< 373h/373H 107v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 108v/137V Pos: standing >
A Merchant's Intersection
Obvious exits: -N -E -S
A large minotaur argues over some goods.
A stout duergar merchant haggles over some goods.
Sgan enters from the south.

< 373h/373H 108v/137V Pos: standing >
You quickly scan the area.
A commoner who is close by to your south.

< 373h/373H 108v/137V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E# -W
Sgan enters from the west.

< 373h/373H 108v/137V Pos: standing >
The stable seems to be closed.

< 373h/373H 109v/137V Pos: standing >
The stable seems to be closed.

< 373h/373H 109v/137V Pos: standing >
The stable seems to be closed.

< 373h/373H 110v/137V Pos: standing >
You quickly scan the area.
A large minotaur who is close by to your west.
A stout duergar merchant who is close by to your west.

< 373h/373H 110v/137V Pos: standing >
A Merchant's Intersection
Obvious exits: -N -E -S
A large minotaur argues over some goods.
A stout duergar merchant haggles over some goods.
Sgan enters from the east.

< 373h/373H 110v/137V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E -S
Sgan enters from the south.

< 373h/373H 109v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 109v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 110v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 110v/137V Pos: standing >
Before a River
Obvious exits: -N -W
Sgan enters from the west.

< 373h/373H 110v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 110v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 111v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 111v/137V Pos: standing >
You quickly scan the area.
You see nothing.

< 373h/373H 112v/137V Pos: standing >
On a Wooden Bridge
Obvious exits: -E -S
Sgan enters from the south.

< 373h/373H 111v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 112v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 112v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 113v/137V Pos: standing >
A Forest Grove
Obvious exits: -W
A tower of high sorcery blocks out all light.
The head taskmaster silently cleans his whip.
Sgan enters from the west.

< 373h/373H 114v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 114v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 115v/137V Pos: standing >
You enter a tower of high sorcery.
A Tower Base
Obvious exits: -W -U

< 373h/373H 116v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 373h/373H 117v/137V Pos: standing >
Second Level
Obvious exits: -N -E -D

< 373h/373H 117v/137V Pos: standing >
You quickly scan the area.
A Vampire who is close by to your north.
Asterion, the minotaur Archmage who is close by to your north.
Vanailiux who is close by to your east.

< 373h/373H 117v/137V Pos: standing >
A Tower Base
Obvious exits: -W -U

< 373h/373H 119v/137V Pos: standing >
Sgan slowly fades into existence.

< 373h/373H 119v/137V Pos: standing >

< 373h/373H 121v/137V Pos: standing >
Second Level
Obvious exits: -N -E -D
Sgan enters from below.

< 373h/373H 121v/137V Pos: standing >
The Chamber of the Archmage
Obvious exits: -S
A spellbook lies here, discarded.
A steel dagger about a foot in length lies here.
[20] A small bandage rests upon the ground here.
[4] A sturdy looking wooden club has been left here.
[4] A stout cudgel carved from oak wood lies here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel dagger has been tossed aside here.
[4] A warhammer with a sturdy-looking steel head lies here.
A Vampire (medium) stands, floating here.
A powerful looking Minotaur stands here, eyeing you suspiciously.(Red Aura)
Sgan enters from the south.

< 373h/373H 121v/137V Pos: standing >
[Damage: 17 ] -=[A Vampire makes a strange sound as you place a beautiful crystal switchblade from The Savannah of Broken Trusts in her back.]=-

< 373h/373H 122v/137V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Vampire sta EP:  small wounds >
 A Vampire dodges your futile attack.
You miss a Vampire.
[Damage:  8 ] -=[Your impressive slash strikes a Vampire.]=-
You tackle a Vampire square in the chest knocking the wind out of her!

< 373h/373H 122v/137V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Vampire sit EP:  small wounds >
 Sgan starts casting an offensive spell.

< 373h/373H 122v/137V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Vampire sit EP:  small wounds >
 You parry a Vampire's lunge at you.

< 373h/373H 122v/137V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Vampire sit EP:  small wounds >
 Sgan completes his spell...
Sgan utters the words 'abrauztg gpahhzfuio uqzbarr'
Sgan points at a Vampire.
Sgan's spell flows around a Vampire, leaving her unharmed!

< 373h/373H 122v/137V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Vampire sit EP:  small wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 23 ] -=[Your mighty slash strikes a Vampire very hard.]=-
You miss a Vampire.

< 373h/373H 122v/137V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Vampire sit EP:  few wounds >
 Sgan starts casting an offensive spell.

< 373h/373H 122v/137V Pos: standing >
< T: Juq TP: sta TC:excellent E: A Vampire sit EP:  few wounds >
 Sgan completes his spell...
Sgan utters the words 'warhunso gsfal'
Sgan points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Sgan coats a Vampire with searing agony.
A Vampire is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!