The death of [46 Earth Magus] Zloin Brewed in Blood (Drow Elf)

in Aboard the Galleon Fragbait

from the perspective of [46 Earth Magus] Zloin Brewed in Blood (Drow Elf)

<worn as a badge>    a glowing blue crystal [69%]
<worn on head>       the Crown of Aktosh (glowing) (humming)[184h 20m 50s]
<worn on eyes>       a foggy visor [poor]
<worn in ear>        a brightly flaming earring [84%]
<worn in ear>        a sapphire earring
<worn on face>       mask of battles past
<worn around neck>   an amulet of the Neogi Lords [poor] [85%]
<worn around neck>   a frost-covered braided necklace[184h 20m 50s]
<worn on body>       the robe of the mind [superior] (invis)
<worn about body>    Daganar's cloak of stealth (glowing) [88%]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>a large tome engulfed in blue flames (humming)
<worn on arms>       some cracked bone arm bracers [superior]
<held as shield>     a crystalline tower shield (glowing) [81%]
<worn around wrist>  a bracelet of finger bones [superior]
<worn around wrist>  the bracelet of emeralds of endurance [85%]
<worn on hands>      the inquitous gloves of submission [superior]
<worn on finger>     a yellow ring of chrysoberyl [superior]
<held>               a shriveled and rotting human head [superior] [73%]
<worn on legs>       some leggings of red flames [poor]
<worn on feet>       some gnomish rocket boots (humming)

An earth elemental enters from the south.

< 690h/690H 221v/225V Pos: standing >
Alas, you cannot go that way. . . .

< 690h/690H 222v/225V Pos: standing >

<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>

<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
Running about town, this female orc is restocking her low supplies.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.
Zloin enters from below.
An earth elemental enters from below.
An earth elemental enters from below.
An earth elemental enters from below.

< 690h/690H 222v/225V Pos: standing >

< 690h/690H 223v/225V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
An orcish street sweeper who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
An orcish warrior who is a brief walk away to your north.
An orcish warrior who is rather far off to your north.
An old orcish woman who is in the distance to your north.
A baby orc who is close by to your east.
An orcish merchant who is close by to your east.
An orcish warrior who is not far off to your east.
An orcish guard who is rather far off to your east.
An orcish warrior who is rather far off to your east.
A young toddler who is in the distance to your east.
An orcish assassin who is close by to your west.
An orcish street sweeper who is close by to your west.
A shady chemist who is not far off to your west.
An orcish merchant who is not far off to your west.
An orcish guard who is a brief walk away to your west.
An orcish shaman who is close by below you.

< 690h/690H 225v/225V Pos: standing >
You sit down and relax.

< 690h/690H 225v/225V Pos: sitting >
An orcish assassin enters from the west.

< 690h/690H 225v/225V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - group stone skin
( 9th circle)  1 - gate
               3 - acidimmolate
( 8th circle)  5 - disintegrate
( 7th circle)  1 - dimension door
               5 - earthen maul
( 6th circle)  3 - teleport
               2 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  3 - lightning bolt
               1 - levitate
               4 - wall of force
( 3rd circle)  1 - shocking grasp
               1 - strength
               6 - dispel magic
               1 - agility
( 2nd circle)  1 - chill touch
               6 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 6th) stone skin
    2 seconds:  ( 2nd) mirror image

You can memorize no more spells.
You continue your study.

< 690h/690H 225v/225V Pos: sitting >
You have finished memorizing stone skin.

< 690h/690H 225v/225V Pos: sitting >
You have finished memorizing mirror image.
Your studies are complete.

< 690h/690H 225v/225V Pos: sitting >
You clamber to your feet.

< 690h/690H 225v/225V Pos: standing >
An orcish street sweeper enters from the west.

< 690h/690H 225v/225V Pos: standing >
A baby orc enters from the east.

< 690h/690H 225v/225V Pos: standing >
An orcish street sweeper leaves down.

< 690h/690H 225v/225V Pos: standing >
An orcish assassin leaves west.

< 690h/690H 225v/225V Pos: standing >
Broc enters from the north.

< 690h/690H 225v/225V Pos: standing >
Broc sits down in a comfortable spot.

< 690h/690H 225v/225V Pos: standing >
Broc takes out his unholy symbol and begins praying intently.

< 690h/690H 225v/225V Pos: standing >

<map>
Zone: Shady Grove.
Room: Before the Ramparts that Lead to the South Gates of Shady Grove
</map>

<map>
Zone: Shady Grove.
Room: Before the Ramparts that Lead to the South Gates of Shady Grove
</map>
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   
An orcish shaman is here practicing a new spell.
An orcish merchant is standing here completing his next transaction.
An orcish street sweeper is here cleaning the city from rubbish.
Zloin enters from above.
An earth elemental enters from above.
An earth elemental enters from above.
An earth elemental enters from above.

< 690h/690H 224v/225V Pos: standing >

< 690h/690H 224v/225V Pos: standing >
You quickly scan the area.
A jet black stag who is close by to your south.
Broc who is close by above you.
A baby orc who is close by above you.
A female orc who is close by above you.
The orc gate guard who is close by above you.
The orc gate guard who is close by above you.
The orc gate guard who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.
The orc gate guard who is close by above you.

< 690h/690H 224v/225V Pos: standing >

<map>
Zone: Shady Grove.
Room: Nearing the Shady Grove
</map>

<map>
Zone: Shady Grove.
Room: Nearing the Shady Grove
</map>
Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
A jet black stag regally walks down the trail.
Zloin enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 690h/690H 223v/225V Pos: standing >

<map>
Zone: Shady Grove.
Room: A Small Pathway
</map>
A Small Pathway
   The rocky pathway continues here heading up to a large city in the near
distance.  The city to the north is marked by its varying skyline of towers
and the city wall.  Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites.  The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
Zloin enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 690h/690H 222v/225V Pos: standing >
You quickly scan the area.
A jet black stag who is close by to your north.
An orcish shaman who is not far off to your north.
An orcish merchant who is not far off to your north.
An orcish street sweeper who is not far off to your north.

< 690h/690H 223v/225V Pos: standing >
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **^.^^@..***M  
 *.^.M.+..^***  
 ..M...+...***  
  ..^..+....*   
   ^*..+..M.    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Zloin enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 690h/690H 223v/225V Pos: standing >
You quickly scan the area.
A jet black stag who is not far off to your north.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is a brief walk away to your north.
An orcish street sweeper who is a brief walk away to your north.

< 690h/690H 223v/225V Pos: standing >
Who?

< 690h/690H 223v/225V Pos: standing >
A faint hum can be heard from the Crown of Aktosh you are carrying.

< 690h/690H 223v/225V Pos: standing >
You make a magical gesture, sending Zloin back to the nether plane.
Zloin stops following you.

< 690h/690H 223v/225V Pos: standing >
You start chanting...

< 690h/690H 223v/225V Pos: standing >
Casting: mirror image 

< 690h/690H 223v/225V Pos: standing >
You complete your spell...
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!
A spitting image of you suddenly rises from the ground!

< 690h/690H 223v/225V Pos: standing >
You quickly scan the area.
Broc who is not far off to your north.
A jet black stag who is a brief walk away to your north.
An orcish shaman who is a brief walk away to your north.
An orcish merchant who is a brief walk away to your north.

< 690h/690H 223v/225V Pos: standing >
You sit down and relax.

< 690h/690H 223v/225V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - group stone skin
( 9th circle)  1 - gate
               3 - acidimmolate
( 8th circle)  5 - disintegrate
( 7th circle)  1 - dimension door
               5 - earthen maul
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  3 - lightning bolt
               1 - levitate
               4 - wall of force
( 3rd circle)  1 - shocking grasp
               1 - strength
               6 - dispel magic
               1 - agility
( 2nd circle)  1 - chill touch
               6 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    0 seconds:  ( 2nd) mirror image

You can memorize no more spells.
You continue your study.

< 690h/690H 223v/225V Pos: sitting >
You have finished memorizing mirror image.
Your studies are complete.
Broc enters from the north.

< 690h/690H 225v/225V Pos: sitting >
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **^.^^@..***M  
 *.^.M.+..^***  
 ..M...+...***  
  ..^..+....*   
   ^*..+..M.    
You clamber to your feet.

< 690h/690H 225v/225V Pos: standing >
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **^.^^@..***M  
 *.^.M.+..^***  
 ..M...+...***  
  ..^..+....*   
   ^*M.+..M.    

< 690h/690H 225v/225V Pos: standing >
Broc tips his hat.

		Score information for Zloin

Level: 46   Race: Drow Elf   Class: Conjurer / Earth Magus Sex: Male
Hit points: 690(690)  Moves: 225(225)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +12.93   Deaths:   58
Detecting:      Invisible Life
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 2868 

Active Spells:
--------------
stone skin (3 minutes)
vitality (13 minutes)
stone skin (13 minutes)


< 690h/690H 225v/225V Pos: standing >
Broc leaves west.

< 690h/690H 225v/225V Pos: standing >
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **^.^P@..***M  
 *.^.M.+..^***  
 ..M...+...***  
  ..^..+....*   
   ^*M.+..M.    

< 690h/690H 225v/225V Pos: standing >
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **^.P^@..***M  
 *.^.M.+..^***  
 ..M...+...***  
  ..^..+....*   
   ^*M.+..M.    

< 690h/690H 225v/225V Pos: standing >
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **^P^^@..***M  
 *.^.M.+..^***  
 ..M...+...***  
  ..^..+....*   
   ^*M.+..M.    

< 690h/690H 225v/225V Pos: standing >
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***P*^^^^**MM  
 **^.^^@..***M  
 *.^.M.+..^***  
 ..M...+...***  
  ..^..+....*   
   ^*M.+..M.    

< 690h/690H 225v/225V Pos: standing >
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **^.^^@..***M  
 *.^.M.+..^***  
 ..M...+...***  
  ..^..+....*   
   ^*M.+..M.    
You quickly scan the area.
An orcish shaman who is not far off to your north.
A jet black stag who is a brief walk away to your north.
An orcish merchant who is a brief walk away to your north.

< 690h/690H 225v/225V Pos: standing >
   MM^^*^MMM    
  M*******MMM   
 *****^^^*^MMM  
 ***^*^^^^**MM  
 **^.^^@..***M  
 *.^.M.+..^***  
 ..M...+...***  
  ..^..+....*   
   ^*M.+..M.    

< 690h/690H 225v/225V Pos: standing >
   M^^*^MMMM    
  *******MMMS   
 ****^^^*^MMMM  
 **^*^^^^**MMM  
 *^.^^M@.***MM  
 .^.M.+..^****  
 .M...+...****  
  .^..+....**   
   *M.+..M..    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 690h/690H 224v/225V Pos: standing >
You quickly scan the area.
You see nothing.

< 690h/690H 224v/225V Pos: standing >
   ^^*^MMMM     
  ******MMMS    
 ***^^^*^MMMM   
 *^*^^^^**MMMM  
 ^.^^+M@***MMM  
 ^.M.+..^****M  
 M...+...*****  
  ^..+....***   
   M.+..M...    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 690h/690H 222v/225V Pos: standing >
You quickly scan the area.
A wandering hill giant who is almost out of sight to your south.

< 690h/690H 222v/225V Pos: standing >
   ^^*^MMMM     
  ******MMMS    
 ***^^^*^MMMM   
 *^*^^^^**MMMM  
 ^.^^+.@***MMM  
 M.M.+..^****M  
 ....+...*****  
  ^..+....***   
   M.+..M...    

< 690h/690H 223v/225V Pos: standing >
   M^^^MMM      
  M^^*^MMMM     
 *******MMMS    
 ***^^^*^MMMM   
 *^*^^^@**MMMM  
 ^.^^+.M***MMM  
 M.M.+..^****M  
  ...+...****   
   ..+....**    
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
Zloin enters from the south.
Zloin enters from the south.
Zloin enters from the south.
Zloin enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 690h/690H 223v/225V Pos: standing >

< 690h/690H 223v/225V Pos: standing >
A faint hum can be heard from the Crown of Aktosh you are carrying.
 ***MM  
 ^^@^M  
 ^^M**  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East  -South -West 
Zloin enters from the south.
Zloin enters from the south.
Zloin enters from the south.
Zloin enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 690h/690H 222v/225V Pos: standing >
   MMMM         
  M^^^MMM       
 M^^*^MMMM      
 ******MMMS     
 **^^^*@MMMM    
 ^*^^^^**MMMM   
 .^^+..***MMMM  
  M.+..^****M   
   .+...****    
A Recently Cleared Forest with a Tunnel eastwards.
Obvious exits: -North -East  -South -West 
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 690h/690H 221v/225V Pos: standing >
                
  MM        M   
 ^^MMM       M  
 *^MMMM         
 ***MMM@        
 ^^*MMMMM       
 ^^^**MMMM      
  ..***MMMMM    
   .^****MMM    
A Quickly Constructed Dock and a Tunnel westwards
Obvious exits: -North -East  -South -West 
The Galleon Fragbait floats here.
The Sloop Mazel tov floats here.
The Corvette Trample floats here.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 690h/690H 220v/225V Pos: standing >

< 690h/690H 221v/225V Pos: standing >
                
  MM        M   
 ^^MMM       M  
 *^MMMM         
 ***MMM@        
 ^^*^MMMM       
 ^^^**MMMM      
  ..***MMMMM    
   .^****MMM    
A Quickly Constructed Dock and a Tunnel westwards
Obvious exits: -North -East  -South -West 
The Galleon Fragbait floats here.
The Sloop Mazel tov floats here.
The Corvette Trample floats here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.

< 690h/690H 225v/225V Pos: standing >
You board the Galleon Fragbait.
Aboard the Galleon Fragbait
Obvious exits: -North -East  -West 
A greyish stone wall is here to the east.
A greyish stone wall is here to the west.
A greyish stone wall is here to the north.
*A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.
A torch floats near a Grey Elf's head. (Illuminating)
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.
A Halfling (small)  < The Commonwealth > stands in mid-air here.
A Centaur (huge)  < The Commonwealth > stands in mid-air here.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.
A Vampire (medium)  < The Commonwealth > stands in mid-air here.
*A rakshasa warrior is standing here, busy with his own matters.
A Centaur (large)  < The Commonwealth > stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
*A Barbarian (large)  < The Commonwealth > stands in mid-air here.
*A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.
*A Githzerai (medium)  < The Commonwealth > stands in mid-air here.

< 690h/690H 225v/225V Pos: standing >
Oof! You bump into a greyish stone wall...

< 690h/690H 225v/225V Pos: standing >
Oof! You bump into a greyish stone wall...

< 690h/690H 225v/225V Pos: standing >
A Grey Elf suddenly attacks YOU!
A Grey Elf snaps into visibility.
You snap into visibility.
-=[A Grey Elf's slash grazes you.]=-

< 689h/690H 225v/225V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
 
< 689h/690H 225v/225V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
 Pardon?

< 689h/690H 225v/225V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
 A rakshasa warrior attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A rakshasa warrior snaps into visibility.
You snap into visibility.
-=[Out of nowhere, a rakshasa warrior stabs you in the back.]=-
With a swift tug a rakshasa warrior wrenches the weapon free, ramming it into you again.
-=[Out of nowhere, a rakshasa warrior stabs you in the back.]=-
-=[A rakshasa warrior's impressive pierce wounds you.]=-

< 636h/690H 225v/225V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
 You dodge a rakshasa warrior's vicious attack.
You snap into visibility.
-=[A rakshasa warrior's pierce wounds you.]=-
-=[A rakshasa warrior's pierce wounds you.]=-
You dodge a rakshasa warrior's vicious attack.
You dodge a rakshasa warrior's vicious attack.
A Barbarian snaps into visibility.
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 608h/690H 225v/225V Pos: sitting >
< T: Zloin TP: sit TC: small wounds E: A Grey Elf sta EP: excellent >
 A Barbarian snaps into visibility.
You snap into visibility.
-=[A Barbarian's impressive slash strikes you.]=-
-=[A Barbarian's impressive slash wounds you.]=-
-=[A Barbarian's powerful slash strikes you.]=-
-=[A Barbarian's impressive slash strikes you.]=-
A Vampire suddenly attacks YOU!
A Vampire misses you.
A Githzerai snaps into visibility.
You dodge a bash from a Githzerai, who loses his balance and falls.

< 510h/690H 225v/225V Pos: sitting >
< T: Zloin TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
 A Centaur starts casting a spell.
A Grey Elf starts casting an offensive spell.
A Centaur starts casting an offensive spell.

< 510h/690H 225v/225V Pos: sitting >
< T: Zloin TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
 A Grey Elf completes her spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
You snap into visibility.
-=[You reel in pain as a Grey Elf's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!

< 362h/690H 225v/225V Pos: sitting >
< T: Zloin TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
 A Grey Elf snaps into visibility.
You snap into visibility.
-=[A Grey Elf's impressive slash wounds you.]=-
-=[A Grey Elf's slash wounds you.]=-
A Grey Elf misses you.

< 349h/690H 225v/225V Pos: sitting >
< T: Zloin TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
 A Grey Elf dodges your futile attack.
A Grey Elf blocks your futile lunge at him.
You snap into visibility.
A Grey Elf snaps into visibility.
A Grey Elf suddenly attacks YOU!

< 349h/690H 225v/225V Pos: sitting >
< T: Zloin TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
You snap into visibility.
-=[A Centaur unleashes light in a focused, searing ray at you!]=-
OUCH!  That really did HURT!
A Githzerai starts casting an offensive spell.

< 222h/690H 225v/225V Pos: sitting >
< T: Zloin TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
You snap into visibility.
-=[A Centaur unleashes light in a focused, searing ray at you!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A rakshasa warrior snaps into visibility.
You snap into visibility.
-=[A rakshasa warrior's powerful pierce seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A rakshasa warrior's powerful pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A rakshasa warrior's mighty pierce hits you.]=-
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
-=[