The death of [19 Mercenary] Co (Orc)

in The South Gates of the Shady Grove

from the perspective of [19 Mercenary] Co (Orc)

<primary weapon>     a steel long sword
<secondary weapon>   a steel dagger

The Inn of the Shady Grove
Obvious exits: -E -S
A hardened marble tail protector lies here on the ground.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 260h/260H 115v/115V Pos: standing >
You know no such ability!

< 260h/260H 115v/115V Pos: standing >
You do not seem to have the 'totem'.
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 260h/260H 115v/115V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
A hardened marble tail protector lies here on the ground.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 260h/260H 115v/115V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 260h/260H 115v/115V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
An orc guard of the Black Order is here watching your every action.
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.

< 260h/260H 114v/115V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
An orcish assassin prowls the area hunting his new prey.
An orcish street sweeper is here cleaning the city from rubbish.

< 260h/260H 113v/115V Pos: standing >
An orcish street sweeper leaves east.

< 260h/260H 113v/115V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -W
An orcish street sweeper is here cleaning the city from rubbish.

< 260h/260H 112v/115V Pos: standing >
You quickly scan the area.
An old orcish woman who is close by to your east.
A cowardly orcish girl who is not far off to your east.
Meinar, the old baker who is not far off to your east.
An orcish assassin who is close by to your west.

< 260h/260H 113v/115V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
(Q)An old orcish woman cries over the loss of her spouse.

< 260h/260H 112v/115V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
Crawling about, this baby orc is crying loudly.
A stray dog runs around searching for someone to play with.

< 260h/260H 111v/115V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish warrior is here preparing for the next invasion.

< 260h/260H 111v/115V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
A wandering orcish soul, flying about here, is searching for a new victim.

< 260h/260H 110v/115V Pos: standing >
A wandering soul enters from the south.
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish merchant is standing here completing his next transaction.
A grave-robbing orc sifts through the remains here.

< 260h/260H 109v/115V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
Running about town, this female orc is restocking her low supplies.
An orcish street sweeper is here cleaning the city from rubbish.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.

< 260h/260H 109v/115V Pos: standing >
An orcish street sweeper leaves east.
Alas, you cannot go that way. . . .

< 260h/260H 109v/115V Pos: standing >
Who do you want to scare?

< 260h/260H 110v/115V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A grave-robbing orc sifts through the remains here.

< 260h/260H 110v/115V Pos: standing >
You quickly scan the area.
A wandering soul who is close by to your north.
A wandering soul who is not far off to your north.
An orcish warrior who is not far off to your north.
A baby orc who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
An old orcish woman who is rather far off to your north.
An orcish merchant who is close by to your east.
A baby orc who is close by to your east.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
A female orc who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.
An orcish guard who is close by to your west.

< 260h/260H 111v/115V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A grave-robbing orc sifts through the remains here.

< 260h/260H 112v/115V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
A wandering orcish soul, flying about here, is searching for a new victim.

< 260h/260H 112v/115V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A wandering orcish soul, flying about here, is searching for a new victim.
An orcish warrior is here preparing for the next invasion.

< 260h/260H 112v/115V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
A stray dog who is close by to your north.
An old orcish woman who is not far off to your north.
An orcish guard who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish street sweeper who is close by to your east.
Khazar, the jeweler who is close by to your east.
A wandering soul who is close by to your south.
A grave-robbing orc who is not far off to your south.
A Halfling who is a brief walk away to your south.
A Centaur who is a brief walk away to your south.
A Githzerai who is a brief walk away to your south.
A Centaur who is a brief walk away to your south.
A Grey Elf who is a brief walk away to your south.
A Grey Elf who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A cute kitten who is close by to your west.
The orc gate guard who is close by to your west.

< 260h/260H 112v/115V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
A wandering orcish soul, flying about here, is searching for a new victim.

< 260h/260H 114v/115V Pos: standing >
You quickly scan the area.
A wandering soul who is close by to your north.
An orcish warrior who is close by to your north.
A baby orc who is not far off to your north.
A stray dog who is not far off to your north.
An old orcish woman who is a brief walk away to your north.
An orcish guard who is in the distance to your north.
An orcish guard who is in the distance to your north.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
A grave-robbing orc who is close by to your south.
A Dwarf who is not far off to your south.
A Centaur who is not far off to your south.
A Centaur who is not far off to your south.
A Grey Elf who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
The orc gate guard who is not far off to your south.

< 260h/260H 114v/115V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A grave-robbing orc sifts through the remains here.

< 260h/260H 113v/115V Pos: standing >
You quickly scan the area.
A wandering soul who is close by to your north.
A wandering soul who is not far off to your north.
An orcish warrior who is not far off to your north.
A baby orc who is a brief walk away to your north.
An old orcish woman who is rather far off to your north.
An orcish merchant who is close by to your east.
A baby orc who is close by to your east.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
A Halfling who is close by to your south.
A Githzerai who is close by to your south.
A Centaur who is close by to your south.
A Grey Elf who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
The grinning bobcat who is close by to your west.
An orcish guard who is close by to your west.

< 260h/260H 113v/115V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A grave-robbing orc sifts through the remains here.

< 260h/260H 114v/115V Pos: standing >
You kneel.

< 260h/260H 115v/115V Pos: kneeling >
A baby orc enters from the east.

< 260h/260H 115v/115V Pos: kneeling >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
Shattered bits of ice are scattered about the area.
Puddles of fresh blood cover the ground.
The corpse of a female orc is lying here.
A Vampire (medium)  < The Commonwealth > stands in mid-air here.
A Dwarf (medium)  < The Commonwealth > stands in mid-air here, fighting a young orc sentinel.
A Barbarian (large)  < The Commonwealth > stands in mid-air here, fighting the orc gate guard.
A Halfling (small)  < The Commonwealth > stands in mid-air here, fighting the orc gate guard.
A Centaur (huge)  < The Commonwealth > stands in mid-air here, fighting the orc gate guard.
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.
A Centaur (large)  < The Commonwealth > stands in mid-air here. (Casting) 
A torch floats near a Centaur's head. (Illuminating)
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here, fighting an umber hulk.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here, fighting a young orc sentinel.
A torch floats near a Grey Elf's head. (Illuminating)
A Githzerai (medium)  < The Commonwealth > stands in mid-air here, fighting the orc gate guard.
The orc gate guard sits in mid-air here, fighting a Githzerai.
The orc gate guard stands in mid-air here, fighting a Halfling.
The orc gate guard stands in mid-air here, fighting a Halfling.
A young orc sentinel stands in mid-air here, fighting a Centaur.
A young orc sentinel stands in mid-air here, fighting a Halfling.
A young orc sentinel stands in mid-air here, fighting a Grey Elf.
An umber hulk stands in mid-air here, fighting a Halfling.
The orc gate guard stands in mid-air here, fighting a Halfling.
A Grey Elf starts casting a spell.

< 260h/260H 111v/115V Pos: kneeling >
An umber hulk's maul wounds a Halfling.
An umber hulk's feeble maul grazes a Halfling.
An umber hulk's maul grazes a Halfling.
An umber hulk's weak maul grazes a Halfling.
An umber hulk kicks a Halfling in the stomach, rendering him breathless.

< 260h/260H 111v/115V Pos: kneeling >
A Grey Elf starts casting an offensive spell.
A Halfling starts casting a spell.

< 260h/260H 111v/115V Pos: kneeling >
A Centaur completes his spell...
A Centaur utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 260h/260H 111v/115V Pos: kneeling >
A wave of insects and arachnids crawls about the area...
-=[A sea of arachnids and insects consume and overwhelm you!]=-
OUCH!  That really did HURT!
A sea of arachnids and insects consume and overwhelm the orc gate guard!
A sea of arachnids and insects consume and overwhelm the orc gate guard!
A sea of arachnids and insects consume and overwhelm the orc gate guard!
A sea of arachnids and insects consume and overwhelm a young orc sentinel!
A sea of arachnids and insects consume and overwhelm a young orc sentinel!
A sea of arachnids and insects consume and overwhelm a young orc sentinel!
A sea of arachnids and insects consume and overwhelm an umber hulk!
A sea of arachnids and insects consume and overwhelm the orc gate guard!
You want to snuggle.

< 225h/260H 111v/115V Pos: kneeling >
A Centaur starts casting a spell.

< 225h/260H 111v/115V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S -W
Crawling about, this baby orc is crying loudly.
A grave-robbing orc sifts through the remains here.

< 225h/260H 107v/115V Pos: kneeling >
The insects of the area seem to be called away...

< 225h/260H 109v/115V Pos: kneeling >
You rise to your feet.

< 225h/260H 109v/115V Pos: standing >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
Shattered bits of ice are scattered about the area.
Puddles of fresh blood cover the ground.
The corpse of a female orc is lying here.
A Vampire (medium)  < The Commonwealth > stands in mid-air here. (Casting) 
A Dwarf (medium)  < The Commonwealth > stands in mid-air here, fighting a young orc sentinel.
A Barbarian (large)  < The Commonwealth > stands in mid-air here, fighting the orc gate guard.
A Halfling (small)  < The Commonwealth > stands in mid-air here, fighting a young orc sentinel.
A Centaur (huge)  < The Commonwealth > stands in mid-air here, fighting the orc gate guard. (Casting) 
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.
A Centaur (large)  < The Commonwealth > stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here, fighting an umber hulk.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here, fighting a young orc sentinel. (Casting) 
A torch floats near a Grey Elf's head. (Illuminating)
A Githzerai (medium)  < The Commonwealth > stands in mid-air here, fighting the orc gate guard.
The orc gate guard stands in mid-air here, fighting a Githzerai.
The orc gate guard crouches in mid-air here, fighting a Halfling.
The orc gate guard stands in mid-air here, fighting a Halfling.
A young orc sentinel stands in mid-air here, fighting a Centaur.
A young orc sentinel stands in mid-air here, fighting a Halfling.
A young orc sentinel stands in mid-air here, fighting a Grey Elf.
An umber hulk stands in mid-air here, fighting a Halfling.
The orc gate guard stands in mid-air here, fighting a Halfling.
A Halfling starts casting an offensive spell.

< 226h/260H 111v/115V Pos: standing >
-=[Ouch, that seriously hurt!]=-
CRASSSHHHH!  Your head is pulsating, the world around you suddenly becomes black.

< 216h/260H 112v/115V Pos: on your ass >
-=[
< 182h/260H 113v/115V Pos: on your ass >
You have been blinded!
-=[You wish that your wounds would stop BLEEDING so much!

< 8h/260H 115v/115V Pos: on your ass >
-=[