<worn on head> a bronze skull cap
<worn on body> a suit of spiked leather armor
<worn about body> a hard leather cloak
<worn about waist> a thin leather belt
<worn on arms> a pair of studded leather sleeves
<worn around wrist> a thick spiked leather bracer
<worn around wrist> a thick spiked leather bracer
<held> a bag made from sewn skunk skin
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
*******MM
***^@^*^M
*^*^^^^**
^.^^C..**
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -W
< 6h/30H 99v/113V Pos: standing >
MMM^^*^MM
M*******M
****@^^*^
**^*^^^^*
*^.^^C..*
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 6h/30H 96v/113V Pos: standing >
M*******M
****^^^*^
**^*@^^^*
*^.^^C..*
.^M..+..^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 6h/30H 94v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: A Rocky Foot Path
</map>
A Rocky Foot Path
Obvious exits: -N -W
< 6h/30H 92v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 6h/30H 92v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 6h/30H 93v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 6h/30H 93v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: A Rocky Foot Path
</map>
<map>
Zone: Shady Grove.
Room: A Rocky Foot Path
</map>
A Rocky Foot Path
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
An orc guard of the Black Order is here watching your every action.
An orc guard of the Black Order is here watching your every action.
Ghizyon, the dark anti-paladin, is here watching his students.
< 6h/30H 92v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: A Rocky Foot Path
</map>
A Rocky Foot Path
Obvious exits: -E -W
< 6h/30H 91v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: A Rocky Foot Path
</map>
<map>
Zone: Shady Grove.
Room: A Rocky Foot Path
</map>
A Rocky Foot Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The grinning bobcat hungrily peers through the area.
< 6h/30H 89v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: A Rocky Foot Path
</map>
A Rocky Foot Path
Obvious exits: -E -W
< 6h/30H 87v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: A Rocky Foot Path
</map>
<map>
Zone: Shady Grove.
Room: A Rocky Foot Path
</map>
A Rocky Foot Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The grinning bobcat hungrily peers through the area.
< 6h/30H 86v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Rocky Foot Path to the Shady Grove
</map>
The Rocky Foot Path to the Shady Grove
Obvious exits: -E -W
< 6h/30H 84v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: Nearing the Shady Grove
</map>
Nearing the Shady Grove
Obvious exits: -E -W
< 6h/30H 82v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 6h/30H 83v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: Before the West Gates of the Shady Grove
</map>
<map>
Zone: Shady Grove.
Room: Before the West Gates of the Shady Grove
</map>
Before the West Gates of the Shady Grove
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A small collar collects among the rubble on the ground.
A small black skunk peers wearily at you.
< 7h/30H 83v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The West Gates of the Shady Grove
</map>
<map>
Zone: Shady Grove.
Room: The West Gates of the Shady Grove
</map>
The West Gates of the Shady Grove
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Running about town, this female orc is restocking her low supplies.
An orcish merchant is standing here completing his next transaction.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
< 7h/30H 82v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 7h/30H 82v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
Crawling about, this baby orc is crying loudly.
< 7h/30H 82v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A drunken orc wanders about lost out of his mind.
A stray dog runs around searching for someone to play with.
< 7h/30H 81v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
Running about town, this female orc is restocking her low supplies.
< 7h/30H 81v/113V Pos: standing >
A stray dog enters from the north.
<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a stray dog is lying here.
The corpse of the grinning bobcat is lying here.
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 7h/30H 80v/113V Pos: standing >
A stray dog enters from the north.
<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
Fresh blood covers everything in the area.
A wandering orcish soul, flying about here, is searching for a new victim.
< 7h/30H 79v/113V Pos: standing >
A stray dog enters from the north.
A stray dog suddenly attacks YOU!
A stray dog misses you.
Sorry, you aren't allowed to do that in combat.
< 7h/30H 79v/113V Pos: standing >
< T: Yourmom TP: sta TC:pretty hurt E: stray sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 7h/30H 79v/113V Pos: standing >
< T: Yourmom TP: sta TC:pretty hurt E: stray sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 7h/30H 79v/113V Pos: standing >
< T: Yourmom TP: sta TC:pretty hurt E: stray sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
Horns begin to bellow and drums thunder to the call to arms!
< 7h/30H 79v/113V Pos: standing >
< T: Yourmom TP: sta TC:pretty hurt E: stray sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 7h/30H 79v/113V Pos: standing >
< T: Yourmom TP: sta TC:pretty hurt E: stray sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 7h/30H 79v/113V Pos: standing >
< T: Yourmom TP: sta TC:pretty hurt E: stray sta EP: excellent >
You attempt to flee...
<map>
Zone: Shady Grove.
Room: The Street of Turmoil
</map>
The Street of Turmoil
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of an orcish elite is lying here.
The corpse of an orcish assassin is lying here.
The corpse of a cute kitten is lying here.
You flee southward!
< 7h/30H 53v/113V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 7h/30H 53v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 7h/30H 53v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 7h/30H 54v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 7h/30H 54v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Turmoil-Knife Intersection
</map>
The Turmoil-Knife Intersection
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
< 7h/30H 53v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -N# -E -W
Fresh blood covers everything in the area.
< 7h/30H 52v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The corpse of an orcish guard is lying here.
The corpse of a female orc is lying here.
An orcish shaman is here practicing a new spell.
< 7h/30H 52v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -E -W
Fresh blood splatters cover the area.
< 7h/30H 51v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
Puddles of fresh blood cover the ground.
The corpse of an orcish warrior is lying here.
The corpse of the grinning bobcat is lying here.
The corpse of an orcish street sweeper is lying here.
The corpse of an umber hulk is lying here.
The corpse of an orcish merchant is lying here.
[2] The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an Orc is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of a female orc is lying here.
An orcish assassin is lying here, mortally wounded.
< 7h/30H 50v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
< 7h/30H 49v/113V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your east.
An orcish warrior who is not far off to your east.
A baby orc who is a brief walk away to your east.
An orcish merchant who is a brief walk away to your east.
An orcish elite who is a brief walk away to your east.
A large warhorse who is a brief walk away to your east.
A young toddler who is rather far off to your east.
An orcish assassin who is close by to your west.
An orcish shaman who is a brief walk away to your west.
< 7h/30H 50v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 7h/30H 51v/113V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your east.
An orcish warrior who is not far off to your east.
A baby orc who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish merchant who is a brief walk away to your east.
An orcish elite who is a brief walk away to your east.
A young toddler who is rather far off to your east.
An orcish assassin who is close by to your west.
An orcish shaman who is not far off to your west.
< 7h/30H 51v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 7h/30H 51v/113V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your east.
An orcish warrior who is not far off to your east.
A baby orc who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish merchant who is a brief walk away to your east.
An orcish elite who is a brief walk away to your east.
A large warhorse who is a brief walk away to your east.
An orcish assassin who is close by to your west.
An orcish shaman who is not far off to your west.
< 7h/30H 52v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/30H 52v/113V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your east.
An orcish elite who is a brief walk away to your east.
A large warhorse who is a brief walk away to your east.
A young toddler who is rather far off to your east.
An orcish assassin who is close by to your west.
An orcish shaman who is not far off to your west.
< 8h/30H 52v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/30H 52v/113V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your east.
An orcish warrior who is not far off to your east.
A baby orc who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An orcish elite who is a brief walk away to your east.
A large warhorse who is a brief walk away to your east.
A young toddler who is rather far off to your east.
An orcish assassin who is close by to your west.
An orcish shaman who is not far off to your west.
< 8h/30H 53v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/30H 53v/113V Pos: standing >
The Way of the Knife
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
< 8h/30H 53v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -N# -E -W
Puddles of fresh blood cover the ground.
An orcish merchant is standing here completing his next transaction.
< 8h/30H 54v/113V Pos: standing >
You quickly scan the area.
An orcish elite who is close by to your east.
A large warhorse who is close by to your east.
An orcish warrior who is close by to your east.
A baby orc who is not far off to your east.
An orcish street sweeper who is not far off to your east.
An orcish merchant who is not far off to your east.
A young toddler who is a brief walk away to your east.
An orcish assassin who is not far off to your west.
An orcish shaman who is a brief walk away to your west.
< 8h/30H 54v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
< 8h/30H 54v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D#
Fresh blood splatters cover the area.
The corpse of an orcish warrior is lying here.
The corpse of the grinning bobcat is lying here.
The corpse of an orcish street sweeper is lying here.
The corpse of an umber hulk is lying here.
The corpse of an orcish merchant is lying here.
[2] The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an Orc is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of a female orc is lying here.
An orcish assassin is lying here, mortally wounded.
< 8h/30H 53v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
An orc guard of the Black Order is here watching your every action.
< 8h/30H 52v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a cute kitten is lying here.
The corpse of an orcish merchant is lying here.
< 8h/30H 51v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an orcish warrior is lying here.
The corpse of a baby orc is lying here.
< 8h/30H 51v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
The corpse of a stray dog is lying here.
< 8h/30H 50v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an orcish guard is lying here.
The corpse of an orcish merchant is lying here.
The corpse of an old orcish woman is lying here.
The corpse of an orcish street sweeper is lying here.
A small black skunk peers wearily at you.
< 9h/30H 49v/113V Pos: standing >
You quickly scan the area.
An orcish shaman who is close by to your north.
A baby orc who is close by to your north.
An orcish guard who is not far off to your north.
The Shady Quartermaster who is not far off to your north.
An orcish guard who is not far off to your north.
A female orc who is rather far off to your north.
A baby orc who is in the distance to your north.
An orcish warrior who is close by to your east.
A cowardly orcish girl who is close by to your east.
Meinar, the old baker who is close by to your east.
An orcish guard who is rather far off to your south.
An orcish assassin who is in the distance to your south.
A wandering soul who is close by to your west.
A Dwarf who is not far off to your west.
A Halfling who is not far off to your west.
A Centaur who is not far off to your west.
A Githzerai who is not far off to your west.
A Centaur who is not far off to your west.
A Grey Elf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Vampire who is not far off to your west.
An orcish assassin who is not far off to your west.
< 9h/30H 49v/113V Pos: standing >
Try becoming part of a guild first! DUH!
< 9h/30H 50v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish shaman is here practicing a new spell.
Crawling about, this baby orc is crying loudly.
< 9h/30H 49v/113V Pos: standing >
An orcish elite enters from the west.
A large warhorse trots in from the west.
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an orcish guard is lying here.
The corpse of an orcish merchant is lying here.
The corpse of an old orcish woman is lying here.
The corpse of an orcish street sweeper is lying here.
A small black skunk peers wearily at you.
< 9h/30H 49v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -W
Fresh blood covers everything in the area.
A wandering orcish soul, flying about here, is searching for a new victim.
< 9h/30H 48v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -U
Fresh blood covers everything in the area.
The corpse of an orcish guard is lying here.
A Halfling (small) < The Commonwealth > stands in mid-air here.
A Centaur (huge) < The Commonwealth > stands in mid-air here.
A Githzerai (medium) < The Commonwealth > sits resting.
A Centaur (large) < The Commonwealth > stands in mid-air here, fighting an orcish assassin.
A torch floats near a Centaur's head. (Illuminating)
A Grey Elf (medium) < The Commonwealth > stands in mid-air here.
A Grey Elf (medium) < The Commonwealth > stands in mid-air here.
A Vampire (medium) < The Commonwealth > stands in mid-air here.
An orcish warrior stands in mid-air here, fighting someone.
An orcish assassin stands in mid-air here, fighting a Centaur.
< 9h/30H 48v/113V Pos: standing >
You say 'not your mom!'
< 9h/30H 48v/113V Pos: standing >
A Barbarian snaps into visibility.
-=[Out of nowhere, a Barbarian stabs you in the back.]=-
Your small round wooden shield was completely destroyed by the massive blow!
Your some thick leather gloves was completely destroyed by the massive blow!