<worn as a badge> a symbol of Malch'hor Ganl [superior]
<worn on head> the adamantium crown of Krethik Keep [poor] (magic)
<worn on eyes> a delicate spider-shaped eyepatch [poor] (magic) [82%]
<worn in ear> a fanged glass earring
<worn on face> a burnt bronze mask
<worn around neck> a thin leather cord [superior]
<worn around neck> a golden collar studded with sapphires [poor] (magic)
<worn on body> a sparkling sapphire platemail from The Surface Realm of Duris
<worn about body> the wings of the shadow dragon [superior] (glowing)
<worn about waist> the frayed ends of sanity (magic) [84%]
<worn on belt buckle>a fragile steel belt buckle
<worn on arms> a set of woven leaf sleeves [superior] (magic) (glowing) (illuminating)
<worn around wrist> a lieutenant's bracer [poor]
<worn around wrist> an ancient mithril bracer of Clan Bloodyfist [superior] (magic)
<worn on hands> some misshaped flesh mitts from Lost Temple of Tikitzopl
<worn on finger> a shark engraved bone ring
<worn on finger> a ring of despair [superior] (magic) [88%]
<wielding twohanded> a large claymore [superior]
<worn on legs> some polished blasbain leggings (magic)
<worn on feet> some boots of water-walking [poor] (magic)
A globe of darkness floats near Zai's head.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) sits resting.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) sits resting.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
< 1174h/840H 188v/188V Pos: standing >
You quickly scan the area.
A halfling guard who is a brief walk away to your west.
A fuzzy duckling who is in the distance to your west.
< 1174h/840H 188v/188V Pos: standing >
Dziph closes his book and grins malevolently.
< 1173h/840H 188v/188V Pos: standing >
Fatwa shouts out loudly.. MOVING!!!!
Dziph clambers to his feet.
< 1173h/840H 188v/188V Pos: standing >
Sgan snaps out of his meditative trance, grinning widely.
< 1173h/840H 188v/188V Pos: standing >
Sgan clambers to his feet.
< 1173h/840H 188v/188V Pos: standing >
You are already standing.
< 1173h/840H 188v/188V Pos: standing >
You are already standing.
< 1173h/840H 188v/188V Pos: standing >
Najj gets some landrace Medicus from his bottomless bag of the shield dwarves.
< 1173h/840H 188v/188V Pos: standing >
Gax leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Mis leaves west riding on a winged hellhound.
Dyffryn leaves west.
You follow Fatwa.
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
You feel uneasy with so many Evil players in Woodseer.
Inside the Woodseer Gates
Rusty gates are propped open here, obviously not in use for quite a long
time. It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep. Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution. An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
Obvious exits: -East -West
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1172h/840H 187v/188V Pos: standing >
< 1172h/840H 187v/188V Pos: standing >
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Alarm bells sound, signalling an invasion!
Mis leaves west riding on a winged hellhound.
Dyffryn leaves west.
You follow Fatwa.
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane and Vinestrong Way
Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.
Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane
leads west through Woodseer. A stone wall surrounds a huge park to the
northwest and a number of halflings can be seen going in and out of Woodseer's
more popular stores and restaurants to the west.
Obvious exits: -North -East -South -West
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
One of the halfling woodcarvers walks through the area.(Gold Aura)
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pok enters from the east.
Alarm bells sound, signalling an invasion!
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1172h/840H 186v/188V Pos: standing >
Fatwa returns to normal as his rage abates.
Gax leaves west.
Sgan leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Dyffryn leaves west.
You follow Fatwa.
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane
The smooth cobblestones of Petalrich Lane lead both east and west along long
flower beds that have been created beside the road. Based on the heavy traffic
this must be the major business area of Woodseer. A wall of lose rocks and
boulders to the north blocks the way into the large Woodseer park. A doorway
to the south enters a large building built in the shade of a nearby jodani
tree. A sign over the doorway announces the store as, "Buzzle's Supplies
and Fine Goods". Slightly west of here is a wide opening into a huge park
and a doorway in a tall jodani tree across from it.
Obvious exits: -East -South -West
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here, fighting a halfling guard.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A halfling guard stands here, fighting Gax.(Gold Aura)
Tiu enters from the east.
Zurag enters from the east.
Alarm bells sound, signalling an invasion!
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1172h/840H 185v/188V Pos: standing >
A halfling guard is knocked to the ground by Najj's skillful bash!
< 1172h/840H 185v/188V Pos: standing >
Colc heroically rescues Gax.
< 1172h/840H 185v/188V Pos: standing >
As a halfling guard avoids your bash, you topple over and fall to the ground.
Zephyr suddenly attacks a halfling guard!
Zephyr's fine punch hits a halfling guard across the leg, resulting in a limp stride.
< 1174h/840H 186v/188V Pos: sitting >
A halfling guard is incapacitated and will slowly die, if not aided.
Colc attacks a halfling guard. [1 Hits]
Pok starts casting an offensive spell.
Pok snaps into visibility.
< 1175h/840H 186v/188V Pos: sitting >
Ojo snaps into visibility.
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 1175h/840H 187v/188V Pos: sitting >
Pok completes his spell...
Pok utters the words 'bigbys clenched fist'
Pok's fist beats the life out of a halfling guard, blood pours from his body!
A halfling guard is dead! R.I.P.
You receive your share of experience.
A halfling guard's death cry reverberates in your head as he falls to the ground.
Zloin stops invoking abruptly!
Ojo's face flushes white for a moment.
< 1175h/840H 188v/188V Pos: sitting >
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dyffryn leaves west.
Alarm bells sound, signalling an invasion!
Tiu leaves west.
Zurag leaves west.
Ojo leaves west.
Pok leaves west.
Zloin leaves west.
Colc leaves west.
Baulz leaves west.
< 1173h/840H 188v/188V Pos: sitting >
Militia forces muster to bolster the town's defenses against the invaders!!!
The blue glow surrounding you fades away.
The blood-red glow surrounding you fades away.
Alarm bells sound, signalling an invasion!
The magenta glow surrounding you fades away.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
< 1172h/840H 188v/188V Pos: sitting >
Maybe you should get on your feet first?
< 1172h/840H 188v/188V Pos: sitting >
You clamber to your feet.
< 1172h/840H 188v/188V Pos: standing >
You are already standing.
< 1172h/840H 188v/188V Pos: standing >
It appears to be the corpse of a halfling guard.
a leather tunic
a few coins
a pike with a jagged tip
< 1171h/840H 188v/188V Pos: standing >
Saving Zar.
< 1171h/840H 188v/188V Pos: standing >
You are already standing.
< 1171h/840H 188v/188V Pos: standing >
Najj leaves west.
< 1171h/840H 188v/188V Pos: standing >
You quickly scan the area.
Buzzle who is close by to your south.
Najj who is close by to your west.
A traveling mage who is not far off to your west.
A halfling guard who is a brief walk away to your west.
The young adventurer who is rather far off to your west.
A small chipmunk who is in the distance to your west.
< 1171h/840H 188v/188V Pos: standing >
< 1171h/840H 188v/188V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane
Traffic is heavy as people move back and forth down the road, it seems like
the slight movement of each person passing by causes the flowers along the road
to release even more of their sweet perfume. North of here is a wide entrance
into a large beautiful park that seems abuzz with small children and all forms
of wildlife. It is easy to see that the park ends to the north in a steep
rocky incline that leads up into the mountains. Some sort of rock slide once
buried the park but someone has spent a great deal of time and effort moving
the largest boulders and rocks to the edges of the park creating a wall. South
of here an open doorway leading into the base of the tall jodani tree that
houses the Quivering Leaf Inn and Restaurant. The flower-lined road
continues to the east and west.
Obvious exits: -North -East -South -West
Najj CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 1170h/840H 187v/188V Pos: standing >
Najj leaves south.
< 1170h/840H 187v/188V Pos: standing >
< 1170h/840H 187v/188V Pos: standing >
You quickly scan the area.
A box turtle who is not far off to your north.
A halfling child who is a brief walk away to your north.
A snapping turtle who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A brown duck who is a brief walk away to your north.
A blood hawk who is a brief walk away to your north.
A box turtle who is a brief walk away to your north.
Najj who is close by to your south.
Baulz who is close by to your south.
Colc who is close by to your south.
Zloin who is close by to your south.
Pok who is close by to your south.
Ojo who is close by to your south.
Zurag who is close by to your south.
Tiu who is close by to your south.
Zai who is close by to your south.
Zephyr who is close by to your south.
Dziph who is close by to your south.
Sgan who is close by to your south.
Fatwa who is close by to your south.
A crazed zebra who is close by to your south.
The mount who is close by to your south.
A dwarf mercenary tracker and punisher who is close by to your south.
The maitre d' who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The waiter who is close by to your south.
A traveling mage who is close by to your west.
A halfling guard who is not far off to your west.
The young adventurer who is a brief walk away to your west.
A small chipmunk who is rather far off to your west.
A halfling guard who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
< 1169h/840H 187v/188V Pos: standing >
< 1169h/840H 187v/188V Pos: standing >
< 1169h/840H 187v/188V Pos: standing >
< 1169h/840H 187v/188V Pos: standing >
< 1168h/840H 187v/188V Pos: standing >
< 1168h/840H 187v/188V Pos: standing >
<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
You feel uneasy with so many Evil players in Woodseer.
Quivering Leaf Restaurant
The interior of the tree has been hollowed out and polished to a lustrous
shine. Solid ebonwood tables and chairs are spread out evenly through the
room, fine linens and china are at every place setting. The Quivering
Leaf serves fine food at, er, fine prices, but it is worth every penny.
Well-dressed waiters are ready to seat the customers and take their orders.
Even at off-times the restaurant is crowded, and on holidays there are lines
out the door because the Quivering Leaf accepts no reservations. A small
stairway leads down to a well-lit bar and another stairway leads up to the inn.
An open doorway leads back out to Petalrich Lane.
Obvious exits: -North -Up -Down
Najj CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here. (Casting) (Red Aura)
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) sits in mid-air here.(Red Aura)
A globe of darkness floats near Colc's head.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting the maitre d'.(Red Aura)
A globe of darkness floats near Zloin's head.
*Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
*Ojo Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.(Red Aura)
A globe of darkness floats near Tiu's head.
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here, fighting the simple farmer. (Casting) (Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A crazed zebra madly bucks and snorts, kicking everything in sight.
A sturdy looking mount is here, all saddled up and ready to ride.
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Tiu.
(Q)The maitre d' stands here, fighting Zloin.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
The simple farmer stands here, fighting Sgan.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1168h/840H 186v/188V Pos: standing >
You are surrounded by a blue glow.
Zloin attacks the maitre d'. [0 Hits]
< 1168h/840H 186v/188V Pos: standing >
You are surrounded by a magenta glow.
A dwarf mercenary tracker and punisher suddenly clutches their head, as if trying to shrug off some unknown malady.
A dwarf mercenary tracker and punisher's eyes briefly cloud over as her body is painfully ripped apart from within.
< 1175h/840H 186v/188V Pos: standing >
Green slime eats away at the maitre d''s skin!
Tiu attacks a dwarf mercenary tracker and punisher. [5 Hits]
< 1175h/840H 187v/188V Pos: standing >
A dwarf mercenary tracker and punisher attempts to flee.
A dwarf mercenary tracker and punisher leaves up.
< 1174h/840H 188v/188V Pos: standing >
Green slime eats away at the maitre d''s skin!
The maitre d' is dead! R.I.P.
You receive your share of experience.
The maitre d''s death cry reverberates in your head as he falls to the ground.
< 1175h/840H 188v/188V Pos: standing >
Sgan completes his spell...
Sgan utters the words 'scathing wind'
A scathing gust of wind bursts from Sgan's fingertips!
The scathing gust of wind hits a crazed zebra, burning flesh from his body.
The scathing gust of wind hits the mount, burning flesh from its body.
The mount is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as the mount's gurgling and choking signals its demise.
The scathing gust of wind hits the elven woman, burning flesh from her body.
The elven woman is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as the elven woman dies in agony.
The scathing gust of wind hits the wealthy woodcarver, burning flesh from his body.
The wealthy woodcarver is dead! R.I.P.
You receive your share of experience.
The last gasps of the wealthy woodcarver cause a sickening chill to run up your spine.
The scathing gust of wind hits the farmer's wife, burning flesh from her body.
The farmer's wife is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as the farmer's wife dies in agony.
The scathing gust of wind hits the simple farmer, burning flesh from his body.
The simple farmer is dead! R.I.P.
You receive your share of experience.
The simple farmer's death cry reverberates in your head as he falls to the ground.
The scathing gust of wind hits the waiter, burning flesh from his body.
You receive your share of experience.
A crazed zebra shifts his weight and viciously slams his rear hooves into Sgan's chest with a stunning force.
A crazed zebra attacks Sgan. [0 Hits]
< 1175h/840H 188v/188V Pos: standing >
< 1175h/840H 188v/188V Pos: standing >
It appears to be the corpse of the simple farmer.
a handful of coins
< 1175h/840H 188v/188V Pos: standing >
You are surrounded by a blood-red glow.
Saving Zar.
< 1175h/840H 188v/188V Pos: standing >
It appears to be the corpse of the simple farmer.
a handful of coins
< 1175h/840H 188v/188V Pos: standing >
Saving Zar.
< 1175h/840H 188v/188V Pos: standing >
It appears to be the corpse of the simple farmer.
a handful of coins
< 1174h/840H 188v/188V Pos: standing >
Saving Zar.
< 1174h/840H 188v/188V Pos: standing >
It appears to be the corpse of the simple farmer.
a handful of coins
< 1174h/840H 188v/188V Pos: standing >
Colc clambers to his feet.
Saving Zar.
< 1174h/840H 188v/188V Pos: standing >
It appears to be the corpse of the simple farmer.
a handful of coins
< 1174h/840H 188v/188V Pos: standing >
Saving Zar.
< 1174h/840H 188v/188V Pos: standing >
It appears to be the corpse of the simple farmer.
a handful of coins
< 1174h/840H 188v/188V Pos: standing >
Dyffryn starts casting a spell.
Saving Zar.
< 1174h/840H 188v/188V Pos: standing >
It appears to be the corpse of the simple farmer.
a handful of coins
< 1174h/840H 188v/188V Pos: standing >
Saving Zar.
< 1173h/840H 188v/188V Pos: standing >
Gax starts casting a spell.
< 1173h/840H 188v/188V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Fatwa.
A crazed zebra suddenly appears a bit confused!
A crazed zebra attacks Sgan. [0 Hits]
< 1173h/840H 188v/188V Pos: standing >
Sgan attacks a crazed zebra. [2 Hits]
Score information for Zar
Level: 45 Race: Githyanki Class: Anti-Paladin / Dark Knight Sex: Male
Hit points: 1173(840) Moves: 188(188)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 90%
Status: Standing.
Frags: -1.00 Deaths: 13
Detecting: Invisible Evil Good Magic
Protected from: Good Fire Lightning Undead
Protected by: Greater Spirit Ward
Enchantments: Ultravision Fly Armor Waterbreathing
Combat Pulse: 16 Spell Pulse: 0.86
Leaderboard Points: 348
Paladin auras: Protection Battle Lust Vigor Spell Protection
Active Spells:
--------------
stone skin (4 minutes)
battle ecstasy (10 minutes)
war cry (less than a minute remaining)
lionrage (less than a minute remaining)
elephantstrength (20 minutes)
vitality (3 minutes)
rested bonus (127 minutes)
greater spirit ward (20 minutes)
spirit armor (21 minutes)
pantherspeed (21 minutes)
< 1173h/840H 188v/188V Pos: standing >
Zloin gets a dark misty potion from his bottomless bag of the illithids.
< 1173h/840H 188v/188V Pos: standing >
Sgan starts casting an offensive spell called 'scathing wind'.
< 1173h/840H 188v/188V Pos: standing >
Dyffryn completes his spell...
Dyffryn utters the word 'zuharuhl'
< 1173h/840H 188v/188V Pos: standing >
Zloin quaffs a dark misty potion.
< 1172h/840H 188v/188V Pos: standing >
Gax completes his spell...
Gax utters the word 'zuharuhl'
< 1172h/840H 188v/188V Pos: standing >
Najj gets a handcarved pipe from his bottomless bag of the shield dwarves.
< 1172h/840H 188v/188V Pos: standing >
Colc gets a dark misty potion from his a magical glowing sphere.
< 1171h/840H 188v/188V Pos: standing >
A crazed zebra attempts to kick Sgan but fails miserably!
A crazed zebra attacks Sgan. [0 Hits]
Najj sparks some landrace Medicus and inhales deep the smoke from a handcarved pipe.
Najj finishes smoking his handcarved pipe.
Najj exhales the smoke with a grin.
< 1171h/840H 188v/188V Pos: standing >
Gax sits down in a comfortable spot.
< 1171h/840H 188v/188V Pos: standing >
Gax takes out his unholy symbol and begins praying intently.
Dziph gets a dark misty potion from his bottomless bag of the illithids.
< 1171h/840H 188v/188V Pos: standing >
Dziph quaffs a dark misty potion.
< 1171h/840H 188v/188V Pos: standing >
Gax raises his unholy symbol and smiles malevolently.
< 1171h/840H 188v/188V Pos: standing >
Zloin sits down in a comfortable spot.
< 1171h/840H 188v/188V Pos: standing >
Zloin opens a large tome engulfed in blue flames and begins studying it intently.
< 1170h/840H 188v/188V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Mis.
Dyffryn starts casting a spell.
< 1170h/840H 188v/188V Pos: standing >
A crazed zebra suddenly clutches their head, as if trying to shrug off some unknown malady.
A crazed zebra's eyes briefly cloud over as his body is painfully ripped apart from within.
A crazed zebra is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a crazed zebra's gurgling and choking signals his demise.
Sgan completes his spell...
Sgan utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Sgan's fingertips!
You are carrying: (5/11)
a dark misty potion
a large medicated bandage
some durethium scalemail [poor] (magic)
a large leather backpack
a superior ruby quiver
Zephyr starts to chant in a deep voice.
< 1175h/840H 188v/188V Pos: standing >
It appears to be the corpse of a crazed zebra.
Nothing.
< 1175h/840H 188v/188V Pos: standing >
Saving Zar.
< 1175h/840H 188v/188V Pos: standing >
Zloin closes his book and grins malevolently.
< 1175h/840H 188v/188V Pos: standing >
Zloin clambers to his feet.
< 1174h/840H 188v/188V Pos: standing >
Dyffryn completes his spell...
Dyffryn utters the word 'zuharuhl'
You feel a slight magical surge that reinforces and refreshes your vitality.
Gax clambers to his feet.
< 1174h/840H 188v/188V Pos: standing >
Mis bravely steps in front of Pok, shielding him from harm!
A dwarf mercenary tracker and punisher attempts to stab Mis in the back, but Mis's stone skin quickly absorbs the impact before fading away!
Mis snaps into visibility.
A dwarf mercenary tracker and punisher places a long slender dagger [poor] in the back of Mis, resulting in some strange noises and some blood.
A dark shroud encases Mis as he charges into battle.
< 1174h/840H 188v/188V Pos: standing >
Dyffryn starts casting a spell.
< 1173h/840H 188v/188V Pos: standing >
Gax starts casting a spell.
< 1173h/840H 188v/188V Pos: standing >
Pok sits down in a comfortable spot.
< 1173h/840H 188v/188V Pos: standing >
Pok opens a midnight blue tome with silver bindings and begins studying it intently.
< 1173h/840H 188v/188V Pos: standing >
Tiu suddenly attacks a dwarf mercenary tracker and punisher!
Zephyr suddenly attacks a dwarf mercenary tracker and punisher!
< 1175h/840H 188v/188V Pos: standing >
Dyffryn completes his spell...
Dyffryn utters the word 'zuharuhl'
Najj makes a futile attempt to bash a dwarf mercenary tracker and punisher, but she is simply immovable.
< 1175h/840H 188v/188V Pos: standing >
Gax completes his spell...
Gax utters the word 'zuharuhl'
A Githzerai enters from the north.
< 1174h/840H 188v/188V Pos: standing >
Mis snaps into visibility.
Mis attacks a dwarf mercenary tracker and punisher. [3 Hits]
< 1175h/840H 188v/188V Pos: standing >
< 1175h/840H 188v/188V Pos: standing >
A young duck enters from below.
Pok closes his book and grins malevolently.
A dwarf mercenary tracker and punisher's eyes briefly cloud over as her body is painfully ripped apart from within.
A dwarf mercenary tracker and punisher is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a dwarf mercenary tracker and punisher's last actions in this world.
< 1175h/840H 188v/188V Pos: standing >
It appears to be the corpse of A dwarf mercenary tracker and punisher.
A long slender dagger [poor]
< 1175h/840H 188v/188V Pos: standing >
Sgan sits down in a comfortable spot.
Saving Zar.
< 1175h/840H 188v/188V Pos: standing >
Sgan stares off into space, entering a meditative trance.
That person is not fighting anyone.
< 1175h/840H 188v/188V Pos: standing >
Fatwa snaps into visibility.
Fatwa suddenly looks a bit dumb, and madly slams at a Githzerai!
< 1175h/840H 188v/188V Pos: standing >
A Githzerai suddenly appears a bit confused!
A Githzerai attacks Fatwa. [0 Hits]
Fatwa snaps into visibility.
A Githzerai is mortally wounded, and will die soon, if not aided.
A Githzerai's set of loose fitting leggings was completely destroyed by the massive blow!
A Githzerai's thin leather belt was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.