The death of [ 1 Ranger] Ulili (Human)

in Quivering Leaf Restaurant

from the perspective of [ 1 Ranger] Ulili (Human)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a hard leather cloak
<worn on arms>       a pair of studded leather sleeves
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<primary weapon>     a steel short sword
<secondary weapon>   a steel long sword
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

   .MM^...+.    
  ^MMM^...+..   
 .M.^.....+..M  
 .M^......+...  
 +++++M@+++..M  
 ^^+......+++M  
 .^+..........  
  .+.......M.   
   +......^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 28v/112V Pos: standing >
 
   MM^...+.M    
  MMM^...+...   
 M.^.....+..M.  
 M^......+....  
 ++++M+@++..M.  
 ^+......+++M+  
 ^+...........  
  +.......M..   
   ......^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 28v/112V Pos: standing >
 
   M^...+.M.    
  MM^...+....   
 .^.....+..M..  
 ^......+.....  
 +++M++@+..M..  
 +......+++M++  
 +............  
  .......M...   
   .....^...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 27v/112V Pos: standing >
 
   ^...+.M..    
  M^...+.....   
 ^.....+..M...  
 ......+......  
 ++M+++@..M...  
 ......+++M+++  
 .............  
  ......M....   
   ....^....    
A Highway Turning Point
Obvious exits: -N -E -S -W
A large sign has been posted here at this turning point.

< 23h/23H 26v/112V Pos: standing >
 
   ...+.M...    
  ^...+......   
 .....+..M....  
 .....+.......  
 +M++++@.M....  
 .....+++M+++M  
 .............  
  .....M.....   
   ...^.....    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 23h/23H 25v/112V Pos: standing >
 
   ..+.M....    
  ...+.......   
 ....+..M.....  
 ....+........  
 M++++.@M.....  
 ....+++M++M+M  
 .............  
  ....M......   
   ..^......    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 23h/23H 24v/112V Pos: standing >
 
   ..+......    
  ...+..M....   
 ....+........  
 M++++..M.....  
 ....++@M++M+M  
 .............  
 .....M.......  
  ...^.......   
   .....^...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 23v/112V Pos: standing >
 
   .+.......    
  ..+..M.....   
 ...+.........  
 ++++..M......  
 ...+++@++M+M+  
 .............  
 ....M........  
  ..^........   
   ....^....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.

< 23h/23H 22v/112V Pos: standing >
 
   +.......M    
  .+..M......   
 ..+..........  
 +++..M.......  
 ..+++M@+M++M+  
 .............  
 ...M.........  
  .^.........   
   ...^.....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 21v/112V Pos: standing >
 
   .......M.    
  +..M.......   
 .+...........  
 ++..M........  
 .+++M+@M++M++  
 .............  
 ..M..........  
  ^..........   
   ..^......    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 21v/112V Pos: standing >
 
   ......M..    
  ..M........   
 +............  
 +..M.........  
 +++M++@++M+++  
 .............  
 .M...........  
  ..........*   
   .^......*    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A highwayman stands here, scanning the roads protected by Tharnadia.

< 23h/23H 20v/112V Pos: standing >
 
   .....M...    
  .M.........   
 .............  
 ..M..........  
 ++M++M@+M++++  
 .............  
 M...........*  
  .........**   
   ^......**    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 19v/112V Pos: standing >
 
   ....M....    
  M..........   
 .............  
 .M...........  
 +M++M+@+M+++M  
 ............*  
 ...........**  
  ........***   
   ......***    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 19v/112V Pos: standing >
 
   ...M....M    
  ...........   
 .............  
 M............  
 M+M+++@M+++M+  
 ...........*^  
 ..........**^  
  .......***^   
   .....***^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 18v/112V Pos: standing >
 
   ..M....M.    
  ...........   
 .............  
 .............  
 +M++++@+++M++  
 ..........*^^  
 .........**^M  
  ......***^^   
   ....***^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.

< 23h/23H 17v/112V Pos: standing >
 
   .M....M..    
  ...........   
 ............^  
 ............^  
 M++++M@++M++^  
 .........*^^M  
 ........**^MM  
  .....***^^M   
   ...***^^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 16v/112V Pos: standing >
An elite highwayman enters from the west.
 
   M....M...    
  ..........^   
 ...........^^  
 ...........^^  
 +++++M@+M++^M  
 ........*^^MM  
 .......**^MMM  
  ....***^^MM   
   ..***^^^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 16v/112V Pos: standing >
 
   ....M...*    
  .........^^   
 ..........^^^  
 ..........^^M  
 ++++M+@M++^MM  
 .......*^^MMM  
 ......**^MMM^  
  ...***^^MMM   
   .***^^^MM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 15v/112V Pos: standing >
You quickly scan the area.
A member of the Woodseer Brigade who is rather far off to your north.
A member of the Woodseer Brigade who is rather far off to your north.
An elite Tharnadian warrior who is close by to your east.
An elite Tharnadian warrior who is close by to your east.
Thorne the enchanter who is a brief walk away to your south.
An elite highwayman who is not far off to your west.
A highwayman who is almost out of sight to your west.
A deer who is almost out of sight to your west.

< 23h/23H 15v/112V Pos: standing >
You quickly scan the area.
A member of the Woodseer Brigade who is rather far off to your north.
An elite Tharnadian warrior who is close by to your east.
An elite Tharnadian warrior who is close by to your east.
Thorne the enchanter who is a brief walk away to your south.
An elite highwayman who is not far off to your west.
Quess who is almost out of sight to your west.
A deer who is almost out of sight to your west.

< 23h/23H 15v/112V Pos: standing >
You quickly scan the area.
A member of the Woodseer Brigade who is rather far off to your north.
A member of the Woodseer Brigade who is rather far off to your north.
An elite Tharnadian warrior who is close by to your east.
An elite Tharnadian warrior who is close by to your east.
Thorne the enchanter who is a brief walk away to your south.
An elite highwayman who is close by to your west.
Quess who is almost out of sight to your west.
A highwayman who is almost out of sight to your west.
A deer who is almost out of sight to your west.

< 23h/23H 16v/112V Pos: standing >
You quickly scan the area.
A member of the Woodseer Brigade who is rather far off to your north.
A member of the Woodseer Brigade who is rather far off to your north.
An elite Tharnadian warrior who is close by to your east.
An elite Tharnadian warrior who is close by to your east.
Thorne the enchanter who is a brief walk away to your south.
An elite highwayman who is close by to your west.
Quess who is almost out of sight to your west.
A highwayman who is almost out of sight to your west.
A deer who is almost out of sight to your west.

< 23h/23H 16v/112V Pos: standing >
You quickly scan the area.
A member of the Woodseer Brigade who is rather far off to your north.
A member of the Woodseer Brigade who is rather far off to your north.
An elite Tharnadian warrior who is close by to your east.
An elite Tharnadian warrior who is close by to your east.
Thorne the enchanter who is a brief walk away to your south.
An elite highwayman who is close by to your west.
Quess who is almost out of sight to your west.
A highwayman who is almost out of sight to your west.
A deer who is almost out of sight to your west.

< 23h/23H 16v/112V Pos: standing >
 
   ...M...**    
  ........^^^   
 .........^^^M  
 .........^^MM  
 P+++M+@++^MMM  
 ......*^^MMMM  
 .....**^MMM^^  
  ..***^^MMM^   
   ***^^^MM^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite Tharnadian warrior stands here, poised and ready for combat.
An elite Tharnadian warrior stands here, poised and ready for combat.

< 23h/23H 15v/112V Pos: standing >
 
   ..M...***    
  .......^^^M   
 ........^^^MM  
 ........^^MMM  
 P+++MM@+^MMM^  
 .....*^^MMMM^  
 ....**^MMM^^^  
  .***^^MMM^^   
   **^^^MM^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 15v/112V Pos: standing >
 
   .M...***^    
  ......^^^MM   
 .......^^^MM^  
 .......^^MMM^  
 P++MM+@^MMM^^  
 ....*^^MMMM^^  
 ...**^MMM^^^.  
  ***^^MMM^^.   
   *^^^MM^^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 23h/23H 14v/112V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
Fresh blood covers everything in the area.
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
[2] A large wooden torch has been discarded here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A large wooden sign stands here.

< 23h/23H 13v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/23H 14v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/23H 14v/112V Pos: standing >
You quickly scan the area.
Quess who is a brief walk away to your west.
An elite highwayman who is a brief walk away to your west.
An elite Tharnadian warrior who is a brief walk away to your west.

< 23h/23H 14v/112V Pos: standing >
You quickly scan the area.
Quess who is not far off to your west.
An elite highwayman who is a brief walk away to your west.
An elite Tharnadian warrior who is a brief walk away to your west.
An elite Tharnadian warrior who is a brief walk away to your west.

< 23h/23H 14v/112V Pos: standing >
You quickly scan the area.
Quess who is close by to your west.
An elite highwayman who is a brief walk away to your west.
An elite Tharnadian warrior who is a brief walk away to your west.
An elite Tharnadian warrior who is a brief walk away to your west.
Quess enters from the west.

< 23h/23H 15v/112V Pos: standing >
You quickly scan the area.
An elite highwayman who is not far off to your west.
An elite Tharnadian warrior who is a brief walk away to your west.
An elite Tharnadian warrior who is a brief walk away to your west.

< 23h/23H 15v/112V Pos: standing >

< 23h/23H 15v/112V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 23h/23H 14v/112V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 23h/23H 14v/112V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 23h/23H 13v/112V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 23h/23H 12v/112V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
Fresh blood splatters cover the area.
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of a halfling guard is lying here.
The corpse of a giant dragonfly is lying here.
A steel dagger about a foot in length lies here.
A stout cudgel carved from oak wood lies here.
A sturdy looking wooden club has been left here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.

< 23h/23H 11v/112V Pos: standing >
Quess enters from below.

< 23h/23H 12v/112V Pos: standing >
Quess leaves west.

< 23h/23H 13v/112V Pos: standing >
You quickly scan the area.
A halfling woodcarver who is not far off to your west.
Quess who is a brief walk away to your west.

< 23h/23H 14v/112V Pos: standing >
You quickly scan the area.
A halfling woodcarver who is not far off to your west.
Quess who is rather far off to your west.

< 23h/23H 14v/112V Pos: standing >
You quickly scan the area.
A halfling woodcarver who is not far off to your west.
Quess who is rather far off to your west.

< 23h/23H 14v/112V Pos: standing >
You quickly scan the area.
A halfling woodcarver who is not far off to your west.
Quess who is a brief walk away to your west.

< 23h/23H 14v/112V Pos: standing >
You quickly scan the area.
A halfling woodcarver who is not far off to your west.
Quess who is a brief walk away to your west.

< 23h/23H 15v/112V Pos: standing >
You quickly scan the area.
A halfling woodcarver who is not far off to your west.

< 23h/23H 15v/112V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W

< 23h/23H 14v/112V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
One of the halfling woodcarvers walks through the area.

< 23h/23H 13v/112V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
Quess (Githzerai)(medium) stands here.
Quess leaves west.

< 23h/23H 13v/112V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
Quess (Githzerai)(medium) stands here.
Quess leaves south.

< 23h/23H 12v/112V Pos: standing >
You quickly scan the area.
A salamander who is not far off to your north.
A snapping turtle who is not far off to your north.
A halfling child who is not far off to your north.
A giant bee who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A brown duck who is a brief walk away to your north.
A halfling woodcarver who is not far off to your east.
A dwarf mercenary tracker and punisher who is close by to your south.
A Githyanki who is close by to your south.
A ShadowBeast who is close by to your south.
A Drow Elf who is close by to your south.
An Ogre who is close by to your south.
A Drow Elf who is close by to your south.
A winged hellhound who is close by to your south.
A Troll who is close by to your south.
A Duergar who is close by to your south.
A halfling guard who is not far off to your west.
The happy woman who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
A small chipmunk who is rather far off to your west.
An elven merchant who is in the distance to your west.
A halfling guard who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 23h/23H 13v/112V Pos: standing >
You quickly scan the area.
A salamander who is not far off to your north.
A snapping turtle who is not far off to your north.
A halfling child who is not far off to your north.
A giant bee who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A brown duck who is a brief walk away to your north.
A halfling woodcarver who is not far off to your east.
Quess who is close by to your south.
A dwarf mercenary tracker and punisher who is close by to your south.
A Githyanki who is close by to your south.
A Duergar who is close by to your south.
A ShadowBeast who is close by to your south.
A Drow Elf who is close by to your south.
An Ogre who is close by to your south.
A Drow Elf who is close by to your south.
A winged hellhound who is close by to your south.
A Githyanki who is close by to your south.
A Drow Elf who is close by to your south.
A Duergar who is close by to your south.
A halfling guard who is not far off to your west.
The happy woman who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
A small chipmunk who is rather far off to your west.
An elven merchant who is in the distance to your west.
A halfling guard who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 23h/23H 13v/112V Pos: standing >

< 23h/23H 13v/112V Pos: standing >

< 23h/23H 14v/112V Pos: standing >
An open doorway leads into the base of a tall jodani tree.

< 23h/23H 16v/112V Pos: standing >

< 23h/23H 16v/112V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -N -U -D
Fresh blood splatters cover the area.
The corpse of a Githzerai is lying here.
The corpse of a dwarf mercenary tracker and punisher is lying here.
The corpse of a crazed zebra is lying here.
The corpse of the simple farmer is lying here.
The corpse of the farmer's wife is lying here.
The corpse of the wealthy woodcarver is lying here.
The corpse of the elven woman is lying here.
The corpse of the mount is lying here.
The corpse of the maitre d' is lying here.
A young duck searches for food here.
A Githyanki (medium) Caskling Brewed in Blood stands in mid-air here.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood sits in mid-air here.
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
An Ogre (huge) Caskling Brewed in Blood stands in mid-air here.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Githyanki (medium) WindMaker - Brewed in Blood stands in mid-air here.
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Troll (large) JagerMeisteR-OvERLord Brewed in Blood sits resting.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Duergar's head.

< 23h/23H 16v/112V Pos: standing >
A ShadowBeast snaps into visibility.

< 23h/23H 17v/112V Pos: standing >
You let off a rip-roaring fart!  Clear the room!  Gas explosion!

< 23h/23H 17v/112V Pos: standing >
A Troll snaps out of his meditative trance, grinning widely.
A Kobold snaps into visibility.

< 23h/23H 17v/112V Pos: standing >
A Troll gets a small leather-bound book from the corpse of Quess.
A Troll gets a hard leather cloak from the corpse of Quess.
A Troll gets a small round wooden shield from the corpse of Quess.
A Troll gets a set of loose fitting sleeves from the corpse of Quess.
A Troll gets a pair of brown leather gloves from the corpse of Quess.
A Troll gets some thin leather sandals from the corpse of Quess.
A Troll gets a whisper-thin helm from the corpse of Quess.
A Troll gets a set of loose fitting robes from the corpse of Quess.
A Troll gets a bunch of stuff from the corpse of Quess.
A Drow Elf suddenly attacks YOU!
-=[A Drow Elf's impressive slash enshrouds you in a mist of blood.]=-
YIKES!  Another hit like that, and you've had it!!
A Drow Elf snaps into visibility.

< 11h/23H 18v/112V Pos: standing >
< T: Ulili TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
 You let off a rip-roaring fart!  Clear the room!  Gas explosion!
OUCH!  That really did HURT!
You are knocked to the ground by a Drow Elf's skillful bash!

< 7h/23H 18v/112V Pos: sitting >
< T: Ulili TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 
< 7h/23H 18v/112V Pos: sitting >
< T: Ulili TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
-=[A Kobold's mighty magic fist slams into you!]=-
Your thin leather belt was completely destroyed by the massive blow!
Your small quiver was completely destroyed by the massive blow!