<worn as a badge> a royal badge of Arcium [superior]
<worn on head> a blood hawk headdress [42%]
<worn on eyes> a priest's shayla of the maelstrom [88%]
<worn in ear> a pair of silver earrings with red rubies [74%]
<worn in ear> a blood-colored crystal tear [poor] [76%]
<worn on face> a mask of hades [poor] (magic) (glowing)
<worn around neck> the collar of firestones (magic)
<worn around neck> a majestic feather of a roc [poor] [71%]
<worn on body> an imperceptable shroud of stars [poor] (invis) (magic) (glowing) (humming) [85%]
<worn on horse body> a barding saddle of rattling bones [superior]
<worn about body> the terrifying shroud of undead power (magic)
<worn on tail> a sapphire ring (magic)
<worn as quiver> a silken backsheath of flight (magic) [58%]
<worn about waist> a green belt of sages [superior] [87%]
<worn on belt buckle>a harp of the sirens (magic) (glowing) [70%]
<worn on arms> some sleeves forged of malice (magic) [78%]
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a glowing gypsy bracelet (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn on hands> a pair of white healer gloves (magic) [21%]
<worn on finger> a ring called 'Soulcatcher' of endurance (invis) [81%]
<worn on finger> an ice ring (magic) (illuminating)
<held> a dreamcasters scepter of stars
<worn on feet> a set of bloodied horseshoes (magic) [86%]
< 1152h/1152H 336v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
MMMM^*^MM
MMMMM^*MMM
MMMMMM^^MM
^MMMMMMM^MM M
^MMMMMM^^^M MM
^MMMMMM^@ M
MMMMMM^^.
MMMMMM^^^M
M^^^^.^^M M
^MM^^... MM
MM^^.^.
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1152h/1152H 336v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
MMMM^*MMM
MMMMM^^MM
MMMMMMM^MM M
^MMMMMM^^^M MM
^MMMMMM^^ M
MMMMMM^^@
MMMMMM^^^M
MM^^^^.^^M M
^^MM^^... MM
MMM^^.^. M
M^.M.^.^
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
There is a slight disturbance in the spirit realm here.
< 1152h/1152H 335v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
MMMM^^MM
MMMMMM^MM M
MMMMMM^^^M MM
^MMMMMM^^ M
MMMMMM^^.
MMMMMM^^@M
MM^^^^.^^M M
^^^MM^^... MM
MMMM^^.^. M
MM^.M.^.^
M^^.^^^.M
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1152h/1152H 334v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
MMMMM^MM M
MMMMM^^^M MM
MMMMMM^^ M
MMMMMM^^.
MMMMMM^^^M
MM^^^^.^@M M
^^^MM^^... MM
^MMMM^^.^. M
MMM^.M.^.^
MM^^.^^^.M
M^^..^.^^M
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1152h/1152H 333v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
MMMM^^^M MM
MMMMM^^ M
MMMMM^^.
MMMMMM^^^M
MM^^^^.^^M M
^^^MM^^.@. MM
^MMMM^^.^. M
MMMM^.M.^.^
MMM^^.^^^.M
MM^^..^.^^M
M..M^^^.^^^
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1152h/1152H 332v/352V Pos: standing >
You quickly scan the area.
Ques who is almost out of sight to your north.
Sadash who is almost out of sight to your south.
< 1152h/1152H 333v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
MMMM^^ M
MMMM^^.
MMMMM^^^M
MM^^^^.^^M M
^^^MM^^... MM
^MMMM^^.@. M
MMMM^.M.^.^
MMMM^^.^^^.M
MMM^^..^.^^M
MM..M^^^.^^^
M..^..^^^^^
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
There is a slight disturbance in the spirit realm here.
< 1152h/1152H 332v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
MMM^^.
MMMM^^^M
M^^^^.^^M M
^^^MM^^... MM
^MMMM^^.^. M
MMMM^.M.@.^
MMMM^^.^^^.M
MMMM^^..^.^^M M
MMM..M^^^.^^^
MM..^..^^^^^^
^^.^^.^^^^.
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1152h/1152H 331v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
MMM^^^M
^^^^.^^M M
^^MM^^... MM
^MMMM^^.^. M
MMMM^.M.^.^
MMMM^^.^@^.M
MMMM^^..^.^^M M
MMMM..M^^^.^^^
MMM..^..^^^^^^
M^^.^^.^^^^.^
M.^^^^.^..^
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1152h/1152H 330v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
^^^.^^M M
^MM^^... MM
MMMM^^.^. M
MMMM^.M.^.^
MMMM^^.^^^.M
MMMM^^..@.^^M M
MMMM..M^^^.^^^
MMMM..^..^^^^^^
MM^^.^^.^^^^.^M
MM.^^^^.^..^.
^^^.M....^^
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1152h/1152H 329v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
MM^^... M
MMM^^.^. M
MMM^.M.^.^
MMMM^^.^^^.M
MMMM^^..^.^^M M
MMMM..M^@^.^^^
MMMM..^..^^^^^^
MMM^^.^^.^^^^.^MM
MMM.^^^^.^..^.^
M^^^.M....^^.
^^^^^^.^.^.
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1152h/1152H 328v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
MM^^.^.
MM^.M.^.^
MMM^^.^^^.M
MMMM^^..^.^^M M
MMMM..M^^^.^^^
MMMM..^.@^^^^^^
MMM^^.^^.^^^^.^MM
MMMM.^^^^.^..^.^^
MM^^^.M....^^..
M^^^^^^.^.^..
^^.^...^..^
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1152h/1152H 328v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
M^.M.^.^
MM^^.^^^.M
MMM^^..^.^^M
MMMM..M^^^.^^^
MMMM..^..^^^^^^
MMM^^.^^@^^^^.^MM
MMMM.^^^^.^..^.^^
MMM^^^.M....^^...
MM^^^^^^.^.^..^
^^^.^...^..^.
^^.^.***.^^
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1152h/1152H 327v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
M^^.^^^.M
MM^^..^.^^M
MMM..M^^^.^^^
MMMM..^..^^^^^^
MMM^^.^^.^^^^.^MM
MMMM.^^^@.^..^.^^
MMM^^^.M....^^...
MMM^^^^^^.^.^..^.
M^^^.^...^..^.^
.^^.^.***.^^^
..^.****...
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1152h/1152H 326v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
M^^..^.^^M
MM..M^^^.^^^
MMM..^..^^^^^^
MMM^^.^^.^^^^.^MM
MMMM.^^^^.^..^.^^
MMM^^^.M@...^^...
MMM^^^^^^.^.^..^.
MM^^^.^...^..^.^^
M.^^.^.***.^^^.
^..^.****...^
.^.******^.
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There is a slight disturbance in the spirit realm here.
< 1152h/1152H 325v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
M..M^^^.^^^
MM..^..^^^^^^
MM^^.^^.^^^^.^M
MMMM.^^^^.^..^.^^
MMM^^^.M....^^...
MMM^^^^^@.^.^..^.
MM^^^.^...^..^.^^
MM.^^.^.***.^^^..
^^..^.****...^.
^.^.******^..
..*********
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1152h/1152H 324v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
M..^..^^^^^
M^^.^^.^^^^.^
MMM.^^^^.^..^.^
MMM^^^.M....^^...
MMM^^^^^^.^.^..^.
MM^^^.^.@.^..^.^^
MM.^^.^.***.^^^..
M^^..^.****...^.*
^^.^.******^..^
...**********
..^********
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1152h/1152H 323v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
^...^
^.@**
.****
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1152h/1152H 322v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
^.***
.*@**
*****
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There is a slight disturbance in the spirit realm here.
There is a slight disturbance in the spirit realm here.
< 1152h/1152H 321v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
.****
**@**
*****
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There is a slight disturbance in the spirit realm here.
< 1152h/1152H 320v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
*****
**@**
**PP*
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1152h/1152H 319v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
*****
**@P*
++P++
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*Selaerial (Grey Elf)(medium) stands in mid-air here.
A snow buffalo walks through here, grazing on the grass.(Red Aura)
< 1152h/1152H 318v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
^^.^.***.^^
^..^.****...^
^^.^.******^..^
^....************
M.^..^***********
^^^..+++@++++++++
^^..P+..P********
.^..^+.^.^...****
..^^+..P^.^.***
.^.+^.^..^.^.
..+^^^.^.^.
Along a Gravel Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*Selaerial (Grey Elf)(medium) stands in mid-air here.
A Troll (large) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Troll's head.
Selaerial leaves south.
< 1152h/1152H 317v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
..^.****...
^.^.******^..
....***********
M.^..^***********
^^^..+++P++++++++
^^..P+.P@********
.^..^+.^.^...****
...^^+..P^.^.****
..^.+^.^..^.^.*
M..+^^^.^.^..
..+..^^^...
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Selaerial (Grey Elf)(medium) stands in mid-air here.
< 1152h/1152H 317v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
.^.******^.
...**********
.^..^**********
^^^..+++P++++++++
^^..P+P.P********
.^..^+.^@^...****
...^^+..P^.^.****
^..^.+^.^..^.^.*.
.M..+^^^.^.^..*
...+..^^^...^
^.+^.^.^^.^
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1152h/1152H 316v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
..*********
^..^*********
^^..+++P+++++++
^^..PP..P********
.^..^+.^.^...****
...^^+..@^.^.****
^..^.+^.^..^.^.*.
..M..+^^^.^.^..*^
....+..^^^...^^
.^.+^.^.^^.^^
.^+.^......
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Sadash (Vampire)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Sadash's head.
< 1152h/1152H 315v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
.^.******^.
...**********
.^..^**********
^^^..+++P++++++++
^^..P+...********
.^..^+P^@^...****
...^^+..P^.^.****
^..^.+^.^..^.^.*.
.M..+^^^.^.^..*
...+..^^^...^
^.+^.^.^^.^
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1152h/1152H 316v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
..^.****...
^.^.******^..
....***********
M.^..^***********
^^^..+++P++++++++
^^..P+..@********
.^..^+.P.^...****
...^^+..P^.^.****
..^.+^.^..^.^.*
M..+^^^.^.^..
..+..^^^...
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
There is a slight disturbance in the spirit realm here.
< 1152h/1152H 315v/352V Pos: standing >
Drinn sneaks in from the west.
< 1152h/1152H 316v/352V Pos: standing >
You feel uneasy with so many Good players on Ice Crag.
^^.^.***.^^
^..^.****...^
^^.^.******^..^
^....************
.M^..^***********
^^^..+++@++++++++
^^..P+...********
.^..^+.^.^...****
..^^+..P^.^.***
.^.+^.^..^.^.
..+^^^.^.^.
Along a Gravel Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*Sainth (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Troll (large) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Troll's head.
Selaerial enters from the north.
< 1152h/1152H 317v/352V Pos: standing >
Selaerial suddenly attacks a Troll!
Selaerial snaps into visibility.
< 1152h/1152H 318v/352V Pos: standing >
Sainth starts casting an offensive spell.
Sainth snaps into visibility.
< 1152h/1152H 320v/352V Pos: standing >
Sainth completes his spell...
Sainth utters the words 'parl xafe'
Sainth snaps into visibility.
Sainth sends a Troll reeling with a holy word.
Drinn sneaks in from the east.
< 1152h/1152H 322v/352V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
< 1152h/1152H 323v/352V Pos: standing >
You complete your spell...
You point at a Troll.
Your victim's spirit is greatly protected causing your spell to do less damage.
You snap into visibility.
[Damage: 80 ] A Troll's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
< 1152h/1152H 327v/352V Pos: standing >
You start chanting...
You snap into visibility.
< 1152h/1152H 331v/352V Pos: standing >
A Troll points the totem of Mox at Selaerial.
A Troll points at Selaerial.
< 1152h/1152H 332v/352V Pos: standing >
Sadash attacks a Troll. [1 Hits]
< 1152h/1152H 334v/352V Pos: standing >
Selaerial snaps into visibility.
Selaerial attacks a Troll. [1 Hits]
Sadash starts casting an offensive spell.
< 1152h/1152H 336v/352V Pos: standing >
Casting: corrosive blast
< 1152h/1152H 337v/352V Pos: standing >
A Troll starts casting an offensive spell.
< 1152h/1152H 338v/352V Pos: standing >
Selaerial starts casting an offensive spell called 'sunray'.
Selaerial snaps into visibility.
< 1152h/1152H 339v/352V Pos: standing >
You complete your spell...
You point at a Troll.
You snap into visibility.
[Damage: 153 ] A Troll screams in utter agony as your corrosive blast slams into his body!
The blast of corrosive matter begins to eat through a Troll's armor!
Drinn starts casting an offensive spell.
< 1152h/1152H 340v/352V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of a Troll, blood pours from his body!
< 1152h/1152H 342v/352V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 1152h/1152H 343v/352V Pos: standing >
Selaerial snaps into visibility.
Selaerial completes his spell...
Selaerial utters the word 'gjifal'
The intense flames cause a Troll's skin to smolder and burn!
Selaerial snaps into visibility.
Selaerial unleashes light in a focused, searing ray at a Troll!
< 1152h/1152H 344v/352V Pos: standing >
Drinn completes his spell...
Drinn utters the word 'euguihzofahz'
Drinn sends a bright green ray of light streaking towards a Troll!
Drinn cackles as his disintegration ray strikes a Troll hard!
Sadash starts casting an offensive spell.
< 1152h/1152H 352v/352V Pos: standing >
You don't have that spell memorized.
< 1152h/1152H 352v/352V Pos: standing >
You start chanting...
You snap into visibility.
A Drider skitters in from the west.
Selaerial starts casting an offensive spell called 'sunray'.
Selaerial snaps into visibility.
< 1152h/1152H 352v/352V Pos: standing >
< 1152h/1152H 352v/352V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of a Troll, blood pours from his body!
Drinn starts casting an offensive spell.
< 1152h/1152H 352v/352V Pos: standing >
Casting: arieks shattering iceball
Selaerial snaps into visibility.
< 1152h/1152H 352v/352V Pos: standing >
Selaerial snaps into visibility.
Selaerial completes his spell...
Selaerial utters the word 'gjifal'
The intense flames cause a Troll's skin to smolder and burn!
Selaerial snaps into visibility.
Selaerial unleashes light in a focused, searing ray at a Troll!
< 1152h/1152H 352v/352V Pos: standing >
You complete your spell...
You point at a Troll.
You snap into visibility.
[Damage: 152 ] Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.
< 1152h/1152H 352v/352V Pos: standing >
Sadash starts casting an offensive spell.
< 1152h/1152H 352v/352V Pos: standing >
Drinn completes his spell...
Drinn utters the word 'euguihzofahz'
Drinn sends a bright green ray of light streaking towards a Troll!
Drinn cackles as his disintegration ray strikes a Troll hard!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
Congratulations! You have completed the Let's Get Dirty achievement!