The death of [51 Necrolyte] Bis Brewed in Blood (Drow Elf)

in Vast Plains of the Eagle Ridge Delta

from the perspective of [51 Shadowmage] Notnyx Brewed in Blood (Shade)

<worn as a badge>    a badge of purity (glowing)
<worn on head>       Yingin's crown of Deepearth [superior] (magic)
<worn on eyes>       a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a mask of sight (magic)
<worn around neck>   a priest's holy collar
<worn around neck>   a stiff mithril collar
<worn on body>       a suit of elven chainmail [superior] (magic) (glowing)
<worn about body>    a royal robe garb lined with gold [superior]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [71%]
<worn about waist>   a green belt of sages
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a bracelet of twisted roots [poor] (glowing)
<worn on hands>      a pair of crystalized gloves (glowing) (humming)
<worn on finger>     a polished scarlet ring [superior] (magic)
<worn on finger>     a sun ring (magic) (glowing)
<held>               the codex of the muse of dreams [superior] (magic)
<worn on legs>       some pantaloons covered in runes (magic)
<worn on feet>       a pair of blue-steel tharnadian boots

   .......^...    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 696h/696H 140v/214V Pos: standing >
   ...........    
  ..........M..   
 ++++++++M++++M+  
 ...............  
 .......@.^.....  
 .............^.  
 ..........^....  
  ....^........   
   ......^....    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 696h/696H 139v/214V Pos: standing >
   ...........    
  .........M...   
 +++++++M++++M++  
 ...............  
 .......@^......  
 ............^..  
 .........^.....  
  ...^.........   
   .....^....^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 696h/696H 137v/214V Pos: standing >

< 696h/696H 138v/214V Pos: standing >
   ...........    
  .........M...   
 ++++++++M++++M+  
 ...............  
 .......@^......  
 ............^..  
 .........^.....  
  ...^.........   
   .....^....^    

< 696h/696H 139v/214V Pos: standing >
   ...........    
  .........M...   
 ++++++++M++++M+  
 ...............  
 .......@^......  
 ............^..  
 .........^.....  
  ...^.........   
   .....^....^    

< 696h/696H 141v/214V Pos: standing >
You don't know that spell!

< 696h/696H 142v/214V Pos: standing >
You start chanting...

< 696h/696H 143v/214V Pos: standing >
   ...........    
  .........M...   
 ++++++++M+++++M  
 ...............  
 .......@^......  
 ............^..  
 .........^.....  
  ...^.........   
   .....^....^    

< 696h/696H 144v/214V Pos: standing >
   ...........    
  .........M...   
 +++++++++M++++M  
 ...............  
 .......@^......  
 ............^..  
 .........^.....  
  ...^.........   
   .....^....^    

< 696h/696H 145v/214V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: The Outcasts Tower.
Room: The Gates To A Dark And Gloomy Tower
</map>
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
A quiet little man sits before the gates, guarding them.(Red Aura)

< 696h/696H 146v/214V Pos: standing >
You start chanting...

< 696h/696H 149v/214V Pos: standing >
You complete your spell...
You vanish.

< 696h/696H 152v/214V Pos: standing >

< 696h/696H 184v/214V Pos: standing >

< 696h/696H 202v/214V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
A quiet little man sits before the gates, guarding them.(Red Aura)

< 696h/696H 209v/214V Pos: standing >
You sit down and relax.

< 696h/696H 211v/214V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - solbeeps missile barrage
(10th circle)  1 - chain lightning
               3 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - electrical execution
( 8th circle)  4 - immolate
               1 - shadow shield
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  3 - teleport
               1 - fireball
               3 - blink
( 5th circle)  3 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - wizard eye
               1 - levitate
               2 - dispel magic
               1 - infravision
( 3rd circle)  7 - concealment
               2 - agility
( 2nd circle)  9 - sleep
               1 - strength
( 1st circle)  3 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) dimension door
    6 seconds:  ( 5th) dimension door
    9 seconds:  ( 5th) dimension door
   12 seconds:  ( 5th) dimension door
   15 seconds:  ( 5th) dimension door
   17 seconds:  ( 3rd) concealment

You can memorize no more spells.
You continue your study.

< 696h/696H 211v/214V Pos: sitting >
You start meditating...

< 696h/696H 214v/214V Pos: sitting >

< 696h/696H 214v/214V Pos: sitting >
You have finished memorizing dimension door.

< 696h/696H 214v/214V Pos: sitting >
You have finished memorizing dimension door.

< 696h/696H 214v/214V Pos: sitting >
You have finished memorizing dimension door.

< 696h/696H 214v/214V Pos: sitting >
You have finished memorizing dimension door.

< 696h/696H 214v/214V Pos: sitting >

< 696h/696H 214v/214V Pos: sitting >
You have finished memorizing dimension door.

< 696h/696H 214v/214V Pos: sitting >
You have finished memorizing concealment.
Your studies are complete.

< 696h/696H 214v/214V Pos: sitting >
You reappear, visible to all.
You clamber to your feet.

< 696h/696H 214v/214V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
A quiet little man sits before the gates, guarding them.(Red Aura)

< 696h/696H 214v/214V Pos: standing >
Epic Zones -----------------------------------------

  *Court of the Muse                             (extremely good)
  *The Chasm of the Misty Vale                   (slightly good) 
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly evil) 
  *Kobold Settlement                             (neutral)       
  *The High Moor Forest                          (good)          
   The Stone Tomb of Kelek                       (extremely evil)
  *Orrak                                         (neutral)       
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
  *Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (evil)          
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly evil) 
  *Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (good)          
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
  *City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
  *IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (good)          
  *The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (neutral)       
  *The Transparent Tower                         (very evil)     
   Krethik Keep                                  (slightly evil) 
  *Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (very evil)     
  *The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (evil)          
   The Tempest Court                             (slightly evil) 
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
  *The Realm of Barovia                          (very good)     
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (evil)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly good) 
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (slightly good) 
   Dragonnia                                     (neutral)       
  *The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (neutral)       
  *The Realm of Barovia Continued                (good)          
   The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (neutral)       
  *Ny'Neth's Stronghold Continued                (good)          
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
  *The 222nd Layer of the Abyss                  (good)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 696h/696H 214v/214V Pos: standing >

		Score information for Notnyx

Level: 51   Race: Shade   Class: Sorcerer / Shadowmage Sex: Female
Hit points: 696(696)  Moves: 214(214)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
Frags:   +14.24   Deaths:   45
Detecting:      Invisible Evil Good Magic Life Holiness
Protected from: Cold
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Reduced Size
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points: 2083 

Active Spells:
--------------
improved invisibility (17 minutes)
farsee (33 minutes)
fly (22 minutes)
reduce (41 minutes)
vitality (5 minutes)
detect invisibility (48 minutes)
strength (44 minutes)


< 696h/696H 214v/214V Pos: standing >
You don't know that spell!

< 696h/696H 214v/214V Pos: standing >
You start chanting...

< 696h/696H 214v/214V Pos: standing >

< 696h/696H 214v/214V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: Vella's Bordello.
Room: Vella's Room of Seduction
</map>
Vella's Room of Seduction
Obvious exits: -S
Vella, the great slut, is here strutting her stuff.(Red Aura)

< 696h/696H 214v/214V Pos: standing >
You quickly scan the area.
An exotic woman who is not far off to your south.
A tired young man who is not far off to your south.
A tired traveler who is not far off to your south.
A grinning old man who is a brief walk away to your south.
A sex crazed prostitute who is a brief walk away to your south.
A red headed slut who is rather far off to your south.

< 696h/696H 214v/214V Pos: standing >
You don't know that spell!

< 696h/696H 214v/214V Pos: standing >
You start chanting...

< 696h/696H 214v/214V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
   ...^M^^MM    
  ^..M^^^^M^^   
 ....^^.^^M^^^  
 ....^.^^MM^^^  
 .^^.D^@MM^^.^  
 .^^.^^MMM^^.^  
 ^^^^^MMM^^.^^  
  ^MMMMM^^^^^   
   MMMM^^^^^    
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
The lich of a pale-eyed wild elf slave stands here. (minion) (Red Aura)
The lich of a pale-eyed wild elf slave stands here. (minion) (Red Aura)
The lich of a pale-eyed human slave stands here. (minion) (Red Aura)
The lich of a pale-eyed orc slave stands here. (minion) (Red Aura)
Bis Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 696h/696H 214v/214V Pos: standing >

< 696h/696H 214v/214V Pos: standing >
   ....^M^^M    
  .^..M^^^^M^   
 .....^^.^^M^^  
 .....^.^^MM^^  
 ..^^.D@PMM^^.  
 ^.^^.^^MMM^^.  
 ^^^^^^MMM^^.^  
  ^^MMMMM^^^^   
   MMMMM^^^^    
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 696h/696H 212v/214V Pos: standing >
   .....^M^^    
  ..^..M^^^^M   
 ^.....^^.^^M^  
 ......^.^^MM^  
 ...^^.@^PMM^^  
 ^^.^^.^^MMM^^  
 .^^^^^^MMM^^.  
  ^^^MMMMM^^^   
   MMMMMM^^^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.
A blue dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A decrepit old human man moves through the area, undead minions in tow.(Red Aura)

< 696h/696H 210v/214V Pos: standing >
You start chanting...
You snap into visibility.

< 696h/696H 210v/214V Pos: standing >
You complete your spell...
A translucent field flashes around a Grey Elf's body upon contact with your assault, deflecting it back at YOU!
-=[A Grey Elf's mighty magic fist slams into you!]=-
OUCH!  That really did HURT!
Your improved dexterity grants you an additional attack!
A Grey Elf blocks your futile lunge at him.
A Grey Elf dodges your futile attack.
A Grey Elf blocks your futile lunge at him.
A Grey Elf sneaks west.

< 600h/696H 213v/214V Pos: standing >
   .....^M^^    
  ..^..M^^^^M   
 ^.....^^.^^M^  
 ......^.^^MM^  
 ...^^P@^PMM^^  
 ^^.^^.^^MMM^^  
 .^^^^^^MMM^^.  
  ^^^MMMMM^^^   
   MMMMMM^^^    

< 600h/696H 213v/214V Pos: standing >
Kralim suddenly attacks YOU!
-=[Kralim's fine punch wounds you.]=-

< 582h/696H 213v/214V Pos: standing >
< T: Notnyx TP: sta TC: small wounds E: kralim sta EP: excellent >
 A Grey Elf sneaks in from the west.

< 582h/696H 213v/214V Pos: standing >
< T: Notnyx TP: sta TC: small wounds E: kralim sta EP: excellent >
    .....^M^^    
  ..^..M^^^^M   
 ^.....^^.^^M^  
 ......^.^^MM^  
 ...^^.@^PMM^^  
 ^^.^^.^^MMM^^  
 .^^^^^^MMM^^.  
  ^^^MMMMM^^^   
   MMMMMM^^^    
You start chanting...
A blue dracolich ROARS, filling your heart with sheer terror!
You attempt to flee...
You abort your spell before it's done!
   ....^M^^M    
  .^..M^^^^M^   
 .....^^.^^M^^  
 .....^.^^MM^^  
 ..^^.D@PMM^^.  
 ^.^^.^^MMM^^.  
 ^^^^^^MMM^^.^  
  ^^MMMMM^^^^   
   MMMMM^^^^    
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
You flee eastward!

< 582h/696H 186v/214V Pos: standing >
Bis enters from the east.
The lich of a pale-eyed orc slave enters from the east.
The lich of a pale-eyed human slave enters from the east.
The lich of a pale-eyed wild elf slave enters from the east.
The lich of a pale-eyed wild elf slave enters from the east.

< 582h/696H 186v/214V Pos: standing >
   ....^M^^M    
  .^..M^^^^M^   
 .....^^.^^M^^  
 .....^.^^MM^^  
 ..^^.D@^MM^^.  
 ^.^^.^^MMM^^.  
 ^^^^^^MMM^^.^  
  ^^MMMMM^^^^   
   MMMMM^^^^    
Bis leaves west.
The lich of a pale-eyed orc slave leaves west.
The lich of a pale-eyed human slave leaves west.
The lich of a pale-eyed wild elf slave leaves west.
The lich of a pale-eyed wild elf slave leaves west.

< 582h/696H 186v/214V Pos: standing >
   ....^M^^M    
  .^..M^^^^M^   
 .....^^.^^M^^  
 .....^.^^MM^^  
 ..^^.D@^MM^^.  
 ^.^^.^^MMM^^.  
 ^^^^^^MMM^^.^  
  ^^MMMMM^^^^   
   MMMMM^^^^    

< 582h/696H 187v/214V Pos: standing >

< 582h/696H 189v/214V Pos: standing >
   ....^M^^M    
  .^..M^^^^M^   
 .....^^.^^M^^  
 .....^.^^MM^^  
 ..^^.D@^MM^^.  
 ^.^^.P^MMM^^.  
 ^^^^^^MMM^^.^  
  ^^MMMMM^^^^   
   MMMMM^^^^    

< 582h/696H 192v/214V Pos: standing >

< 582h/696H 193v/214V Pos: standing >
   .....^M^^    
  ..^..M^^^^M   
 ^.....^^.^^M^  
 ......^.^^MM^  
 ...^^.@^^MM^^  
 ^^.^^.P^MMM^^  
 .^^^^^^MMM^^.  
  ^^^MMMMM^^^   
   MMMMMM^^^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
The lich of a pale-eyed wild elf slave stands here. (minion) (Red Aura)
The lich of a pale-eyed wild elf slave stands here. (minion) (Red Aura)
The lich of a pale-eyed human slave stands here. (minion) (Red Aura)
The lich of a pale-eyed orc slave stands here. (minion) (Red Aura)
Bis Caskling Brewed in Blood (Drow Elf)(medium) is lying in mid-air here.(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A blue dracolich stands in mid-air here, fighting Bis.(Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
Kralim stands in mid-air here, fighting Bis.(Red Aura)

< 582h/696H 192v/214V Pos: standing >
   .....^M^^    
  ..^..M^^^^M   
 ^.....^^.^^M^  
 ......^.^^MM^  
 ...^^.@^^MM^^  
 ^^.^^.^^MMM^^  
 .^^^^^^MMM^^.  
  ^^^MMMMM^^^   
   MMMMMM^^^    
   .^..M^^^^    
  .....^^.^^M   
 ......^.^^MM^  
 ...^^.D^^MM^^  
 ^^.^^.@^MMM^^  
 .^^^^^^MMM^^.  
 ^^^^MMMMM^^^^  
  MMMMMMM^^^^   
   MMM^^^^^.    
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 582h/696H 191v/214V Pos: standing >
You failed.

< 582h/696H 192v/214V Pos: standing >
   .....^M^^    
  ..^..M^^^^M   
 ^.....^^.^^M^  
 ......^.^^MM^  
 ...^^.@^^MM^^  
 ^^.^^.^^MMM^^  
 .^^^^^^MMM^^.  
  ^^^MMMMM^^^   
   MMMMMM^^^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here. (Casting) 
The lich of a pale-eyed wild elf slave stands here. (minion) (Red Aura)
The lich of a pale-eyed wild elf slave stands here. (minion) (Red Aura)
The lich of a pale-eyed human slave stands here. (minion) (Red Aura)
The lich of a pale-eyed orc slave stands here. (minion) (Red Aura)
Bis Caskling Brewed in Blood (Drow Elf)(medium) is lying in mid-air here.(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A blue dracolich stands in mid-air here, fighting Bis.(Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
Kralim stands in mid-air here, fighting Bis.(Red Aura)

< 582h/696H 192v/214V Pos: standing >
You start chanting...

< 583h/696H 193v/214V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'gjifal'
A Grey Elf's spell flows around Bis, leaving him unharmed!
Kralim's impressive punch strikes Bis.
Kralim's fine punch strikes Bis.
Kralim's impressive punch strikes Bis.
Kralim starts casting an offensive spell.
Kralim completes his spell...
Kralim utters the words 'izoahuzz qaijudigguai bragh'
Kralim's spell flows around Bis, leaving him unharmed!

< 583h/696H 194v/214V Pos: standing >
The lich of a pale-eyed human slave says 'Today is a good day to die!'
The lich of a pale-eyed human slave suddenly attacks a Grey Elf!
The lich of a pale-eyed human slave's weak punch grazes a Grey Elf.
You complete your spell...
[Damage: 115 ] -=[Your giant fist of force causes a Grey Elf to stagger in agony!]=-

< 583h/696H 196v/214V Pos: standing >
A blue dracolich says 'Today is a good day to die!'
A blue dracolich's decent claw strikes Bis.
A blue dracolich's impressive claw strikes Bis very hard.
A blue dracolich's decent claw strikes Bis.
Bis's eyes roll as a blue dracolich plants a foot in his face.

< 583h/696H 198v/214V Pos: standing >
The lich of a pale-eyed wild elf slave says 'For glory!'
The lich of a pale-eyed wild elf slave suddenly attacks a Grey Elf!
The lich of a pale-eyed wild elf slave's punch grazes a Grey Elf.
The lich of a pale-eyed orc slave says 'Today is a good day to die!'
The lich of a pale-eyed orc slave suddenly attacks a Grey Elf!
The lich of a pale-eyed orc slave's punch grazes a Grey Elf.
A Grey Elf starts casting an offensive spell.

< 583h/696H 199v/214V Pos: standing >
The lich of a pale-eyed wild elf slave says 'For glory!'
The lich of a pale-eyed wild elf slave suddenly attacks a Grey Elf!
The lich of a pale-eyed wild elf slave's punch grazes a Grey Elf.
A blue dracolich's claw strikes Bis hard.
A blue dracolich's fine claw strikes Bis hard.
A blue dracolich's claw seriously wounds Bis.
A blue dracolich turns to focus its attack on the lich of a pale-eyed wild elf slave!
A blue dracolich ROARS, filling your heart with sheer terror!
The lich of a pale-eyed human slave attempts to flee.
The lich of a pale-eyed human slave leaves south.
   .....^M^^    
  ..^..M^^^^M   
 ^.....^^.^^M^  
 ......^.^^MM^  
 ...^^.@^^MM^^  
 ^^.^^.M^MMM^^  
 .^^^^^^MMM^^.  
  ^^^MMMMM^^^   
   MMMMMM^^^    
You start chanting...

< 583h/696H 199v/214V Pos: standing >
A red dracolich says 'I must assist my master!'
A red dracolich's decent claw strikes Bis very hard.
A red dracolich's impressive claw enshrouds Bis in a mist of blood.
A red dracolich's decent claw seriously wounds Bis.
Bis's eyes roll as a red dracolich plants a foot in his face.

< 583h/696H 201v/214V Pos: standing >
A Grey Elf dodges Bis's attack.
A Grey Elf blocks Bis's lunge at him.

< 583h/696H 202v/214V Pos: standing >
You complete your spell...
[Damage: 126 ] -=[Your giant fist of force causes a Grey Elf to stagger in agony!]=-
A Grey Elf completes his spell...
A Grey Elf utters the word 'gjifal'
A Grey Elf unleashes light in a focused, searing ray at Bis!
Bis's gloves of the mind melted from the intense heat!
Bis's hood of cunning melted from the intense heat!
Bis's smooth torque of dwarven kind melted from the intense heat!
Bis's charm made of dwarf bone melted from the intense heat!
Bis's ring of illusions melted from the intense heat!
Bis's tiny seashell [superior] melted from the intense heat!
Bis's delicate nipple ring melted from the intense heat!
Bis's darkmail belt melted from the intense heat!
The lich of a pale-eyed orc slave stops following Bis.
The lich of a pale-eyed wild elf slave stops following Bis.
The lich of a pale-eyed wild elf slave stops following Bis.
Bis is dead! R.I.P.