<worn as a badge> an emblem of Shanatar royalty (magic) [81%]
<worn on head> the royal crown of Aravne (magic) [64%]
<worn on eyes> the eyes of undead fire (magic) (glowing)
<worn in ear> a tiny diorite ear stud (magic) [80%]
<worn in ear> a wad of spawn goo of endurance (magic) (humming)
<worn on face> a translucent crystal hemisphere [poor] (magic) (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> a spiked torque of dwarven kind (magic) [85%]
<worn on body> an imperceptable shroud of stars [superior] (magic) (glowing) (humming) [54%]
<worn about body> an ethereal symbiote of the inner planes of health (magic) (humming)
<worn as quiver> a silken backsheath of flight with a strange sharp rubin (magic) [55%]
<worn about waist> a waistband of rock and stone [superior] with a strange dark bloodstone (magic)
<worn on belt buckle>a dreamcasters scepter of stars [69%]
<worn on arms> a pair of chromium dragonscale vambraces (magic)
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of influence of endurance (magic)
<worn around wrist> a bracelet of dracolich hide of damage (magic) (humming)
<worn on hands> the gloves of immolation (glowing)
<worn on finger> a ring called 'Soulcatcher'
<worn on finger> a ring called 'Soulcatcher'
<held> a fire-imbued totem of Kossuth (magic)
<worn on legs> some shin-guards of subterfuge [superior]
<worn on feet> the boots of speed of endurance (magic)
^^...^....^^^
..M^^.^...^^.^^
....^..P^.^^.^^
..^^...@.^^.^^.
M.^..^^.^^^..^.
.^..^^^...^^^.^
^....^......M
..^........
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 728h/728H 203v/218V Pos: standing >
You quickly scan the area.
A green iguana who is almost out of sight to your east.
< 728h/728H 204v/218V Pos: standing >
^.^^^.^^^MM
^...^....^^^M
.M^^.^...^^.^^^
...^..^^.^^.^^.
.^^...P@^^.^^..
.^..^^.^^^..^..
^..^^^...^^^.^^
....^......M^
.^.........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 728h/728H 203v/218V Pos: standing >
...^....^^^
M^^.^...^^.^^
...^..^^.^^.^^.
.^^...^P^^.^^..
.^..^^.@^^..^..
^..^^^...^^^.^^
^....^......M^.
..^.........^
^....****..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 728h/728H 202v/218V Pos: standing >
^^.^...^^.^
..^..^^.^^.^^
.^^...^.^^.^^..
.^..^^.P^^..^..
^..^^^.@.^^^.^^
^....^......M^.
...^.........^.
^^....****...
...********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 728h/728H 201v/218V Pos: standing >
You quickly scan the area.
A green iguana who is almost out of sight to your east.
< 728h/728H 201v/218V Pos: standing >
.^..^^.^^.^
^^...^.^^.^^.
.^..^^.^^^..^..
^..^^^.P.^^^.^^
^....^.@....M^.
...^.........^.
.^^....****....
....*********
.**********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Semat sneaks in from the north.
< 728h/728H 200v/218V Pos: standing >
< 728h/728H 201v/218V Pos: standing >
You quickly scan the area.
A barbarian hunter who is in the distance to your east.
< 728h/728H 202v/218V Pos: standing >
^..^^.^^.^^
^...^.^^.^^..
^..^^.^^^..^..^
..^^^...^^^.^^^
....^.P@...M^.^
..^.........^..
^^....****....^
...*********.
***********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 728h/728H 201v/218V Pos: standing >
< 728h/728H 202v/218V Pos: standing >
You quickly scan the area.
A barbarian hunter who is rather far off to your east.
A mountaineer who is almost out of sight to your east.
< 728h/728H 203v/218V Pos: standing >
..^^.^^.^^.
...^.^^.^^..^
..^^.^^^..^..^.
.^^^...^^^.^^^.
...^..P@..M^.^.
.^.........^..^
^....****....^.
..*********.^
***********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Semat sneaks in from the west.
< 728h/728H 202v/218V Pos: standing >
You quickly scan the area.
A barbarian hunter who is a brief walk away to your east.
A mountaineer who is almost out of sight to your east.
< 728h/728H 203v/218V Pos: standing >
You quickly scan the area.
A barbarian hunter who is a brief walk away to your east.
A mountaineer who is almost out of sight to your east.
< 728h/728H 204v/218V Pos: standing >
.^^.^^.^^.^
..^.^^.^^..^^
.^^.^^^..^..^.^
^^^...^^^.^^^.^
..^...P@.M^.^.M
^.........^..^^
....****....^.^
.*********.^^
**********.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 728h/728H 203v/218V Pos: standing >
.^.^^.^^..^
^^.^^^..^..^.
^^^...^^^.^^^.^
..^....P.M^.^.M
^......@..^..^^
....****....^.^
..*********.^^.
***********..
***********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A green iguana walks across the ground here, slowly peering about.
Semat sneaks in from the north.
< 728h/728H 201v/218V Pos: standing >
^.^^.^^..^^
^.^^^..^..^.^
^^...^^^.^^^.^.
.^......M^.^.M.
......P@.^..^^.
...****....^.^.
.*********.^^.^
**********...
**********.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Semat sneaks in from the west.
< 728h/728H 200v/218V Pos: standing >
You quickly scan the area.
A green iguana who is close by to your west.
< 728h/728H 201v/218V Pos: standing >
.^^.^^..^^^
.^^^..^..^.^^
^...^^^.^^^.^.^
^......M^.^.M.^
......P@^..^^.^
..****....^.^.^
*********.^^.^^
*********....
*********..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 728h/728H 200v/218V Pos: standing >
You quickly scan the area.
A barbarian hunter who is close by to your north.
A green iguana who is not far off to your west.
< 728h/728H 201v/218V Pos: standing >
^^.^^..^^^M
^^^..^..^.^^M
...^^^.^^^.^.^M
......M^.^.M.^^
......P@..^^.^^
.****....^.^.^.
********.^^.^^^
********....^
********..^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 728h/728H 200v/218V Pos: standing >
You quickly scan the area.
A green iguana who is a brief walk away to your west.
< 728h/728H 201v/218V Pos: standing >
^.^^..^^^MM
^^..^..^.^^MM
..^^^.^^^.^.^MM
.....M^.^.M.^^M
......P@.^^.^^M
****....^.^.^.^
*******.^^.^^^^
*******....^^
*******..^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 728h/728H 200v/218V Pos: standing >
^.^^..^^^MM
^^..^..^.^^MM
..^^^.^^^.^.^MM
.....M^.^.M.^^M
......^@.^^.^^M
****....^.^.^.^
*******.^^.^^^^
*******....^^
*******..^.
You quickly scan the area.
A green iguana who is rather far off to your north.
A green iguana who is rather far off to your west.
< 728h/728H 201v/218V Pos: standing >
^..^..^.^^M
.^^^.^^^.^.^M
.....M^.^.M.^^M
......^P.^^.^^M
****...@^.^.^.^
*******.^^.^^^^
********....^^^
********..^.^
********.^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 728h/728H 200v/218V Pos: standing >
< 728h/728H 201v/218V Pos: standing >
..^..^.^^MM
^^^.^^^.^.^MM
....M^.^.M.^^MM
.....^..^^.^^MM
***...P@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Semat sneaks in from the west.
< 728h/728H 201v/218V Pos: standing >
< 728h/728H 202v/218V Pos: standing >
Pardon?
< 728h/728H 203v/218V Pos: standing >
< 728h/728H 204v/218V Pos: standing >
..^..^.^^MM
^^^.^^^.^.^MM
....M^.^.M.^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
< 728h/728H 207v/218V Pos: standing >
You must sit down before meditating!
< 728h/728H 208v/218V Pos: standing >
You sit down and relax.
< 728h/728H 212v/218V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - cascading elemental beam
(10th circle) 3 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 1 - scathing wind
2 - corrosive blast
2 - spirit jump
( 7th circle) 4 - greater soul disturbance
1 - elephantstrength
( 6th circle) 6 - greater mending
( 5th circle) 8 - molten spray
( 4th circle) 4 - pantherspeed
3 - summon beast
1 - hawkvision
1 - mending
( 3rd circle) 5 - scalding blast
3 - purify spirit
2 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle) 8 - ice missile
3 - spirit armor
And you are currently memorizing the following spells:
2 seconds: (10th) etherportal
3 seconds: ( 6th) greater mending
5 seconds: ( 7th) elemental affinity
You can memorize no more spells.
You continue your study.
< 728h/728H 213v/218V Pos: sitting >
You start meditating...
< 728h/728H 218v/218V Pos: sitting >
You have finished memorizing etherportal.
< 728h/728H 218v/218V Pos: sitting >
..^..^.^^MM
^^^.^^^.^.^MM
....M^.^.M.^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
< 728h/728H 218v/218V Pos: sitting >
You have finished memorizing greater mending.
..^..^.^^MM
^^^.^^^.^.^MM
....M^.^.^M^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
< 728h/728H 218v/218V Pos: sitting >
< 728h/728H 218v/218V Pos: sitting >
You have finished memorizing elemental affinity.
You snap out of your meditative trance, memorization complete.
Unseen things vanish from your sight.
< 728h/728H 218v/218V Pos: sitting >
..^..^.^^MM
^^^.^^^.^.^MM
....M^.^.^M^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
< 728h/728H 218v/218V Pos: sitting >
You clamber to your feet.
< 728h/728H 218v/218V Pos: standing >
< 728h/728H 218v/218V Pos: standing >
< 728h/728H 218v/218V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 728h/728H 218v/218V Pos: standing >
< 728h/728H 218v/218V Pos: standing >
Casting: etherportal **
< 728h/728H 218v/218V Pos: standing >
Casting: etherportal *
< 728h/728H 218v/218V Pos: standing >
Casting: etherportal
< 728h/728H 218v/218V Pos: standing >
You complete your spell...
The air explodes around you, revealing a glowing portal of energy!
< 728h/728H 218v/218V Pos: standing >
..^..^.^^MM
^^^.^^^.^.^MM
....M^.^.^M^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
< 728h/728H 218v/218V Pos: standing >
..^..^.^^MM
^^^.^^^.^.^MM
....^M.^.^M^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
< 728h/728H 218v/218V Pos: standing >
..^..^.^^MM
^^^.^^^.^.^MM
....^M.^.^M^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
< 728h/728H 218v/218V Pos: standing >
Score information for Beltorin
Level: 51 Race: Shade Class: Shaman / Elementalist Sex: Male
Hit points: 728(728) Moves: 218(218)
Coins carried: 0 platinum 12 gold 1 silver 8 copper
Compression ratio: 85%
Status: Standing.
Frags: +13.30 Deaths: 34
Detecting: Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Living
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Haste Invisibility Sneaking Sparkling
Combat Pulse: 18 Spell Pulse: 0.70
Leaderboard Points: 3832
Active Spells:
--------------
elemental affinity (24 minutes)
vitality (2 minutes)
< 728h/728H 218v/218V Pos: standing >
< 728h/728H 218v/218V Pos: standing >
..^..^.^^MM
^^^.^^^.^.^MM
....^M.^.^M^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
< 728h/728H 218v/218V Pos: standing >
Semat steps into the etherportal and disappears among the light.
< 728h/728H 218v/218V Pos: standing >
..^..^.^^MM
^^^.^^^.^.^MM
....^M.^.^M^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
< 728h/728H 218v/218V Pos: standing >
..^..^.^^MM
^^^.^^^.^.^MM
....^M.^.^M^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
< 728h/728H 218v/218V Pos: standing >
The portal hasn't re-stabilized yet...
< 728h/728H 218v/218V Pos: standing >
..^..^.^^MM
^^^.^^^.^.^MM
....^M.^.^M^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
< 728h/728H 218v/218V Pos: standing >
The portal hasn't re-stabilized yet...
< 728h/728H 218v/218V Pos: standing >
..^..^.^^MM
^^^.^^^.^.^MM
....^M.^.^M^^MM
.....^..^^.^^MM
***....@.^.^.^M
******.^^.^^^^M
*******....^^^^
*******..^.^.
*******.^.^
< 728h/728H 218v/218V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
******..^..
******.^...^^
.*****..++++++M
.****.+++.....^
..**..+@....^^.
......+M...M^..
......+.....^^.
.M.M.+.......
....+......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here. (Casting) (Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
A Centaur (large) stands here, fighting a gnomish grenadier. (Casting)
A gnomish grenadier stands, floating here, fighting a Centaur.(Gold Aura)
< 728h/728H 218v/218V Pos: standing >
A gnomish grenadier enters from the south.
******..^..
******.^...^^
.*****..++++++M
.****.+++.....^
..**..+@...M^^.
......+M....^..
......+.....^^.
.M.M.+.......
....+......
< 728h/728H 218v/218V Pos: standing >
A gnomish grenadier suddenly attacks Naj!
A gnomish grenadier's impressive bludgeon grazes Naj.
A mountaineer enters from the south.
A mountaineer suddenly attacks Naj!
A mountaineer's feeble punch grazes Naj.
******..^..
******.^...^^
.*****..++++++M
.****.+++.....^
..**..+@...M^^.
......+.....^..
......+.....^^.
.M.M.+.......
....+......
Semat snaps into visibility.
A Centaur's face turns pale as Semat slams his head into her face.
A Centaur stumbles side to side with starry eyes and a lost expression... Finally collapsing.
< 728h/728H 218v/218V Pos: standing >
A Centaur stops chanting abruptly!
< 728h/728H 218v/218V Pos: standing >
< 728h/728H 218v/218V Pos: standing >
Naj completes his spell...
Naj utters the words 'buoblg qrunsoqpze yugh'
Naj's fist beats the life out of a Centaur, blood pours from her body!
******..^..
******.^...^^
.*****..++++++M
.****.+++.....^
..**..+@..M.^^.
......+.....^..
......+.....^^.
.M.M.+.......
....+......
< 728h/728H 218v/218V Pos: standing >
Semat snaps into visibility.
Semat's impressive slash strikes a Centaur.
Semat snaps into visibility.
Semat's impressive pierce strikes a Centaur.
Semat snaps into visibility.
Semat's powerful slash strikes a Centaur.
Semat snaps into visibility.
Semat's pierce strikes a Centaur.
Semat snaps into visibility.
Semat's impressive slash strikes a Centaur.
Semat snaps into visibility.
Semat's powerful slash strikes a Centaur hard.
Semat snaps into visibility.
< 728h/728H 218v/218V Pos: standing >
******..^..
******.^...^^
.*****..+++++++
.****.+++.....^
..**..+@.M..^^.
......+.....^..
......+.....^^.
.M.M.+.......
....+......
< 728h/728H 218v/218V Pos: standing >
A gnomish grenadier's fine bludgeon grazes Naj.
Naj dodges a gnomish grenadier's attack.
A gnomish grenadier's weak bludgeon grazes Naj.
A gnomish grenadier's bludgeon wounds Naj.
A gnomish grenadier kicks Naj, cracking exo-skelelton.
Naj starts casting an offensive spell.
< 728h/728H 218v/218V Pos: standing >
******..^..
******.^...^^
.*****..+++++++
.****.+++.....^
..**..+@.M..^^.
......+.....^..
......+.....^^.
M..M.+.......
....+......
< 728h/728H 218v/218V Pos: standing >
Naj dodges a mountaineer's attack.
A mountaineer's punch wounds Naj.
A mountaineer's fine punch strikes Naj.
A mountaineer kicks Naj, cracking exo-skelelton.
You start chanting...
You snap into visibility.
A gnomish grenadier suddenly attacks YOU!
A gnomish grenadier suddenly appears a bit confused!
You watch in glee as a gnomish grenadier looks dazzled.
-=[A gnomish grenadier's decent punch wounds you.]=-
< 712h/728H 218v/218V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: gnome sta EP: few wounds >
******..^..
******.^...^^
.*****..+++++++
.****.+++.....^
..**..+@.M..^^.
......+.....^..
......+.....^^.
M..M.+.......
....+......
< 712h/728H 218v/218V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: gnome sta EP: few wounds >
******..^..
******.^...^^
.*****..+++++++
.****.+++.....^
..**..+@M...^^.
......+.....^..
......+.....^^.
M..M.+.......
....+......
< 712h/728H 218v/218V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: gnome sta EP: few wounds >
You complete your spell...
You point at a Centaur.
[Damage: 283 ] -=[Your iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.]=-
Semat snaps into visibility.
Semat's impressive slash enshrouds a Centaur in a mist of blood.
Semat snaps into visibility.
Semat's impressive pierce grievously wounds a Centaur.
Semat snaps into visibility.
Semat's impressive slash hits a Centaur.
A Centaur's fine gem visor was completely destroyed by the massive blow!
A Centaur's soft leather belt was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Beltorin by 11880000.
The smell of fresh blood enters your body, infusing you with power!