The death of [47 Forest Druid] Brenne (Centaur)

in The Waters of the Abyss

from the perspective of [51 Spiritualist] Col Brewed in Blood (Goblin)

<worn as a badge>    a necromantic death shroud [88%]
<worn on head>       the helm of light
<worn on eyes>       a butterfly domino mask (glowing)
<worn in ear>        a blood-colored crystal tear [poor] [70%]
<worn in ear>        an electrum hoop [73%]
<worn on face>       a beautiful mask made of bird feathers [72%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver with a strange dark bloodstone [85%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver [89%]
<worn on body>       a suit of dwarven scale mail armor [superior]
<worn about body>    a long shadowy mane [superior]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   a mystical blue sash (glowing) [82%]
<worn on belt buckle>a rugged adventurers satchel (illuminating) [84%]
<attached to belt>   a robin's tail feather (glowing) (illuminating) [31%]
<worn on arms>       some exquisite dragonscale arm plates
<held as shield>     the shield proclaimed 'Hope' [59%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (illuminating)
<worn around wrist>  a bracelet of woven willow leaves [superior] (illuminating)
<worn on hands>      some snake-rattle gloves [poor]
<worn on finger>     a glowing electrum ring [superior] (illuminating)
<worn on finger>     a glowing ruby ring [83%]
<held>               a spirit totem of Col (glowing)
<worn on legs>       some shin-guards of subterfuge [poor] [78%]
<worn on feet>       a pair of dusty boots [poor]

                      
                      
                      
                      
                      
          <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Destroyer Die floats here.

< 807h/807H 330v/345V Pos: standing >
Contact listing                                               H:270 S:42 
=========================================================================|
[UF] Tengil                         X:59  Y:65  R:17.9  B:28  H:198 S:63 |SF

< 807h/807H 333v/345V Pos: standing >
You start chanting...

< 807h/807H 334v/345V Pos: standing >
A Centaur trots in from the east.

< 807h/807H 337v/345V Pos: standing >
Casting: greater mending 

< 807h/807H 341v/345V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!

< 807h/807H 342v/345V Pos: standing >
Biafra has just given you his consent.

< 807h/807H 345v/345V Pos: standing >

< 807h/807H 345v/345V Pos: standing >
A Centaur suddenly attacks YOU!
A Centaur misses you.

< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 Biafra is now a member of your group.

< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 You start chanting...

< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 You complete your spell...
You point at a Centaur.
[Damage: 185 ] -=[Your iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.]=-

< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You start chanting...

< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You complete your spell...
You point at a Centaur.
[Damage: 152 ] -=[Your iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.]=-

< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  nasty wounds >
 A Centaur attempts to flee.
A Centaur trots south.

< 807h/807H 345v/345V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 807h/807H 345v/345V Pos: standing >
Aboard the Destroyer Die
Obvious exits: -N -S

< 807h/807H 344v/345V Pos: standing >
Aboard the Destroyer Die
Obvious exits: -N -S

< 807h/807H 344v/345V Pos: standing >

< 807h/807H 344v/345V Pos: standing >
 
                      
                      
                      
                      
                      
          <  P        
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Destroyer Die floats here.

< 807h/807H 344v/345V Pos: standing >
You do not see that here.

< 807h/807H 344v/345V Pos: standing >
You disembark this ship.
 
                      
                      
                      
                      
                      
          @   P       
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Destroyer Die floats here.

< 807h/807H 344v/345V Pos: standing >
You do not see that here.

< 807h/807H 344v/345V Pos: standing >
 
                      
                      
                      
                      
                      
          @   P       
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Destroyer Die floats here.

< 807h/807H 344v/345V Pos: standing >
 
                      
                      
                      
                      
                      
         S@  P        
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 807h/807H 288v/345V Pos: standing >
You do not see that here.

< 807h/807H 289v/345V Pos: standing >
 
                      
                      
                      
                      
                      
        S @ P         
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 807h/807H 234v/345V Pos: standing >
 
                      
                      
                      
                      
                      
       S  @P          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 807h/807H 179v/345V Pos: standing >
 
                      
                      
                      
                      
                      
      S   @           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
A Centaur (large) stands here.

< 807h/807H 131v/345V Pos: standing >

< 807h/807H 138v/345V Pos: standing >
[Damage:  2 ] -=[Your punch grazes a Centaur.]=-

< 807h/807H 140v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur starts casting an offensive spell.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  2 ] -=[Your decent punch grazes a Centaur.]=-
You miss a Centaur.
You miss a Centaur.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur completes her spell...
A Centaur utters the word 'gjifal'
-=[A Centaur unleashes light in a focused, searing ray at you!]=-
OUCH!  That really did HURT!

< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
  
                      
                      
                      
                      
                      
      S   @           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
A Centaur (large) stands here, fighting YOU!

< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 You dodge a Centaur's vicious attack.
You dodge a Centaur's vicious attack.
You start chanting...

< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 A Centaur starts casting a spell.

< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 You complete your spell...
You point at a Centaur.
[Damage: 97 ] -=[A Centaur screams in utter agony as your corrosive blast slams into her body!]=-
The blast of corrosive matter begins to eat through a Centaur's armor!

< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 You start chanting...

< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur completes her spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and her wounds begin to heal!

< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 You complete your spell...
You point at a Centaur.
[Damage: 116 ] -=[A Centaur's entire body spasms uncontrollably as her soul is wracked with unbearable pain.]=-

< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 You start chanting...

< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur starts casting a spell called 'natures touch'.

< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 Casting: mending *

< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!
A Centaur completes her spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and her wounds begin to heal!

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur dodges your futile attack.
A Centaur dodges your futile attack.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur starts casting a spell.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 You complete your spell...
You point at a Centaur.
[Damage: 156 ] -=[Your iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.]=-
Shattered bits of broken ice splashes into the water and begins to float.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You don't have that spell memorized.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You start chanting...

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur completes her spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and her wounds begin to heal!
You dodge a Centaur's vicious attack.
A Centaur misses you.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You complete your spell...
You point at a Centaur.
[Damage: 114 ] -=[A Centaur's entire body spasms uncontrollably as her soul is wracked with unbearable pain.]=-

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
A Centaur dodges your futile attack.
A Centaur dodges your futile attack.
You miss a Centaur.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur starts casting an offensive spell.
 
                      
                      
        S             
                      
                      
      S   @           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Centaur (large) stands here, fighting YOU! (casting) 

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You start chanting...

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 Casting: greater soul disturbance 

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 You complete your spell...
You point at a Centaur.
[Damage: 110 ] -=[A Centaur's entire body spasms uncontrollably as her soul is wracked with unbearable pain.]=-

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur completes her spell...
A Centaur utters the word 'gjifal'
-=[A Centaur unleashes light in a focused, searing ray at you!]=-
OUCH!  That really did HURT!
 
                      
                      
                      
         S            
                      
      S   @           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Centaur (large) stands here, fighting YOU!

< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 You don't have that spell memorized.

< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
  
                      
                      
                      
         S            
                      
      S   @           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Centaur (large) stands here, fighting YOU!

< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 You dodge a Centaur's vicious attack.
Your improved dexterity grants you an additional attack!
A Centaur dodges your futile attack.
A Centaur dodges your futile attack.
A Centaur dodges your futile attack.
You don't have that spell memorized.

< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 
< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 A Centaur starts casting an offensive spell.
You don't have that spell memorized.

< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 You start chanting...

< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 Casting: mending *

< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 A Centaur completes her spell...
A Centaur utters the word 'gjifal'
-=[A Centaur unleashes light in a focused, searing ray at you!]=-
OUCH!  That really did HURT!

< 575h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 A Centaur misses you.
A Centaur misses you.
A Centaur starts casting a spell.

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
  
                      
                      
                      
                      
          S           
      S   @           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Centaur (large) stands here, fighting YOU! (casting) 

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Naj skitters in from the north.

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 A Centaur completes her spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and her wounds begin to heal!

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Naj starts casting an offensive spell.

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You miss a Centaur.
You miss a Centaur.
You score a CRITICAL HIT!!!!!
[Damage:  5 ] -=[Your impressive punch grazes a Centaur.]=-

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 You start chanting...

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 Naj completes his spell...
Naj utters the words 'buoblg qrunsoqpze yugh'
Naj's fist beats the life out of a Centaur, blood pours from her body!
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Casting: restoration **
A Centaur misses you.
You dodge a Centaur's vicious attack.

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Naj starts casting an offensive spell.

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Casting: restoration *

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Casting: restoration 
Naj completes his spell...
Naj utters the words 'buoblg qrunsoqpze yugh'
Naj's fist beats the life out of a Centaur, blood pours from her body!

< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon you!
You feel significantly better.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur starts casting a spell called 'natures touch'.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
  
                      
                      
                      
                      
          S           
      S   @           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
Naj Norrlands Guld   Brewed in Blood (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Naj's head.
A Centaur (large) stands here, fighting YOU! (casting) 

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 Naj starts casting an offensive spell.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
  
                      
                      
                      
                      
          S           
      S   @           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
Naj Norrlands Guld   Brewed in Blood (Drider)(huge) stands in mid-air here. (Casting) 
An impenetrable globe of darkness floats near Naj's head.
A Centaur (large) stands here, fighting YOU! (casting) 

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur completes her spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and her wounds begin to heal!
Naj completes his spell...
Naj utters the words 'buoblg qrunsoqpze yugh'
Naj's fist beats the life out of a Centaur, blood pours from her body!
A Centaur misses you.
A Centaur misses you.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 You miss a Centaur.
You miss a Centaur.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  nasty wounds >
 Your group consists of ( 3/30):
( Head)   807/807   hit,  141/345  move Col
(Front)   982/982   hit,  292/323  move Naj
(Front)                                Biafra

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  nasty wounds >
 Naj starts casting an offensive spell.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  nasty wounds >
  
                      
                      
                      
                      
          S           
      S   @           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
Naj Norrlands Guld   Brewed in Blood (Drider)(huge) stands in mid-air here. (Casting) 
An impenetrable globe of darkness floats near Naj's head.
A Centaur (large) stands here, fighting YOU!

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 Naj completes his spell...
Naj utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Naj hits a Centaur soundly.
A bolt of force sent by Naj hits a Centaur soundly.
A bolt of force sent by Naj hits a Centaur soundly.
A bolt of force sent by Naj hits a Centaur soundly.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 You don't have that spell memorized.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
  
                      
                      
                      
                      
          S           
      S   @           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
Naj Norrlands Guld   Brewed in Blood (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Naj's head.
A Centaur (large) stands here, fighting YOU!

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 You dodge a Centaur's vicious attack.
You dodge a Centaur's vicious attack.
Your improved dexterity grants you an additional attack!
You miss a Centaur.
You miss a Centaur.
You miss a Centaur.
Naj starts casting an offensive spell.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 You don't have that spell memorized.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 A Centaur sighs loudly.

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 Naj completes his spell...
Naj utters the words 'buoblg qfjgpuio paie'
A Centaur is encircled by a huge fist sent by Naj, which begins to crush her body.
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 13333333.
The smell of fresh blood enters your body, infusing you with power!