<worn as a badge> a necromantic death shroud [88%]
<worn on head> the helm of light
<worn on eyes> a butterfly domino mask (glowing)
<worn in ear> a blood-colored crystal tear [poor] [70%]
<worn in ear> an electrum hoop [73%]
<worn on face> a beautiful mask made of bird feathers [72%]
<worn around neck> a spectral holy symbol of Berronar Truesilver with a strange dark bloodstone [85%]
<worn around neck> a spectral holy symbol of Berronar Truesilver [89%]
<worn on body> a suit of dwarven scale mail armor [superior]
<worn about body> a long shadowy mane [superior]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist> a mystical blue sash (glowing) [82%]
<worn on belt buckle>a rugged adventurers satchel (illuminating) [84%]
<attached to belt> a robin's tail feather (glowing) (illuminating) [31%]
<worn on arms> some exquisite dragonscale arm plates
<held as shield> the shield proclaimed 'Hope' [59%]
<worn around wrist> a bracelet of woven willow leaves [superior] (illuminating)
<worn around wrist> a bracelet of woven willow leaves [superior] (illuminating)
<worn on hands> some snake-rattle gloves [poor]
<worn on finger> a glowing electrum ring [superior] (illuminating)
<worn on finger> a glowing ruby ring [83%]
<held> a spirit totem of Col (glowing)
<worn on legs> some shin-guards of subterfuge [poor] [78%]
<worn on feet> a pair of dusty boots [poor]
<
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Destroyer Die floats here.
< 807h/807H 330v/345V Pos: standing >
Contact listing H:270 S:42
=========================================================================|
[UF] Tengil X:59 Y:65 R:17.9 B:28 H:198 S:63 |SF
< 807h/807H 333v/345V Pos: standing >
You start chanting...
< 807h/807H 334v/345V Pos: standing >
A Centaur trots in from the east.
< 807h/807H 337v/345V Pos: standing >
Casting: greater mending
< 807h/807H 341v/345V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!
< 807h/807H 342v/345V Pos: standing >
Biafra has just given you his consent.
< 807h/807H 345v/345V Pos: standing >
< 807h/807H 345v/345V Pos: standing >
A Centaur suddenly attacks YOU!
A Centaur misses you.
< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: small wounds >
Biafra is now a member of your group.
< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: small wounds >
You start chanting...
< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: small wounds >
You complete your spell...
You point at a Centaur.
[Damage: 185 ] -=[Your iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.]=-
< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You start chanting...
< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You complete your spell...
You point at a Centaur.
[Damage: 152 ] -=[Your iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.]=-
< 807h/807H 345v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
A Centaur attempts to flee.
A Centaur trots south.
< 807h/807H 345v/345V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 807h/807H 345v/345V Pos: standing >
Aboard the Destroyer Die
Obvious exits: -N -S
< 807h/807H 344v/345V Pos: standing >
Aboard the Destroyer Die
Obvious exits: -N -S
< 807h/807H 344v/345V Pos: standing >
< 807h/807H 344v/345V Pos: standing >
< P
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Destroyer Die floats here.
< 807h/807H 344v/345V Pos: standing >
You do not see that here.
< 807h/807H 344v/345V Pos: standing >
You disembark this ship.
@ P
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Destroyer Die floats here.
< 807h/807H 344v/345V Pos: standing >
You do not see that here.
< 807h/807H 344v/345V Pos: standing >
@ P
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Destroyer Die floats here.
< 807h/807H 344v/345V Pos: standing >
S@ P
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 807h/807H 288v/345V Pos: standing >
You do not see that here.
< 807h/807H 289v/345V Pos: standing >
S @ P
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 807h/807H 234v/345V Pos: standing >
S @P
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 807h/807H 179v/345V Pos: standing >
S @
The Waters of the Abyss
Obvious exits: -N -E -S -W
A Centaur (large) stands here.
< 807h/807H 131v/345V Pos: standing >
< 807h/807H 138v/345V Pos: standing >
[Damage: 2 ] -=[Your punch grazes a Centaur.]=-
< 807h/807H 140v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur starts casting an offensive spell.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
Your improved dexterity grants you an additional attack!
[Damage: 2 ] -=[Your decent punch grazes a Centaur.]=-
You miss a Centaur.
You miss a Centaur.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur completes her spell...
A Centaur utters the word 'gjifal'
-=[A Centaur unleashes light in a focused, searing ray at you!]=-
OUCH! That really did HURT!
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
S @
The Waters of the Abyss
Obvious exits: -N -E -S -W
A Centaur (large) stands here, fighting YOU!
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
You dodge a Centaur's vicious attack.
You dodge a Centaur's vicious attack.
You start chanting...
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
A Centaur starts casting a spell.
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
You complete your spell...
You point at a Centaur.
[Damage: 97 ] -=[A Centaur screams in utter agony as your corrosive blast slams into her body!]=-
The blast of corrosive matter begins to eat through a Centaur's armor!
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
You start chanting...
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
A Centaur completes her spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and her wounds begin to heal!
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
You complete your spell...
You point at a Centaur.
[Damage: 116 ] -=[A Centaur's entire body spasms uncontrollably as her soul is wracked with unbearable pain.]=-
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
You start chanting...
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: nasty wounds >
A Centaur starts casting a spell called 'natures touch'.
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
Casting: mending *
< 702h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!
A Centaur completes her spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and her wounds begin to heal!
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur dodges your futile attack.
A Centaur dodges your futile attack.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur starts casting a spell.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: small wounds >
You complete your spell...
You point at a Centaur.
[Damage: 156 ] -=[Your iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.]=-
Shattered bits of broken ice splashes into the water and begins to float.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You don't have that spell memorized.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You start chanting...
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur completes her spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and her wounds begin to heal!
You dodge a Centaur's vicious attack.
A Centaur misses you.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You complete your spell...
You point at a Centaur.
[Damage: 114 ] -=[A Centaur's entire body spasms uncontrollably as her soul is wracked with unbearable pain.]=-
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
Your improved dexterity grants you an additional attack!
A Centaur dodges your futile attack.
A Centaur dodges your futile attack.
You miss a Centaur.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur starts casting an offensive spell.
S
S @
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Centaur (large) stands here, fighting YOU! (casting)
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You start chanting...
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
Casting: greater soul disturbance
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: small wounds >
You complete your spell...
You point at a Centaur.
[Damage: 110 ] -=[A Centaur's entire body spasms uncontrollably as her soul is wracked with unbearable pain.]=-
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur completes her spell...
A Centaur utters the word 'gjifal'
-=[A Centaur unleashes light in a focused, searing ray at you!]=-
OUCH! That really did HURT!
S
S @
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Centaur (large) stands here, fighting YOU!
< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
You don't have that spell memorized.
< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
S
S @
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Centaur (large) stands here, fighting YOU!
< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
You dodge a Centaur's vicious attack.
Your improved dexterity grants you an additional attack!
A Centaur dodges your futile attack.
A Centaur dodges your futile attack.
A Centaur dodges your futile attack.
You don't have that spell memorized.
< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
A Centaur starts casting an offensive spell.
You don't have that spell memorized.
< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
You start chanting...
< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
Casting: mending *
< 688h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
A Centaur completes her spell...
A Centaur utters the word 'gjifal'
-=[A Centaur unleashes light in a focused, searing ray at you!]=-
OUCH! That really did HURT!
< 575h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC: few wounds E: A Centaur sta EP: few wounds >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
A Centaur misses you.
A Centaur misses you.
A Centaur starts casting a spell.
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
S
S @
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Centaur (large) stands here, fighting YOU! (casting)
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
Naj skitters in from the north.
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
A Centaur completes her spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and her wounds begin to heal!
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
Naj starts casting an offensive spell.
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
Your improved dexterity grants you an additional attack!
You miss a Centaur.
You miss a Centaur.
You score a CRITICAL HIT!!!!!
[Damage: 5 ] -=[Your impressive punch grazes a Centaur.]=-
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
You start chanting...
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
Naj completes his spell...
Naj utters the words 'buoblg qrunsoqpze yugh'
Naj's fist beats the life out of a Centaur, blood pours from her body!
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
Casting: restoration **
A Centaur misses you.
You dodge a Centaur's vicious attack.
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
Naj starts casting an offensive spell.
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
Casting: restoration *
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
Casting: restoration
Naj completes his spell...
Naj utters the words 'buoblg qrunsoqpze yugh'
Naj's fist beats the life out of a Centaur, blood pours from her body!
< 730h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon you!
You feel significantly better.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur starts casting a spell called 'natures touch'.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
S
S @
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Naj's head.
A Centaur (large) stands here, fighting YOU! (casting)
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
Naj starts casting an offensive spell.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
S
S @
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here. (Casting)
An impenetrable globe of darkness floats near Naj's head.
A Centaur (large) stands here, fighting YOU! (casting)
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur completes her spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and her wounds begin to heal!
Naj completes his spell...
Naj utters the words 'buoblg qrunsoqpze yugh'
Naj's fist beats the life out of a Centaur, blood pours from her body!
A Centaur misses you.
A Centaur misses you.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
You miss a Centaur.
You miss a Centaur.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
Your group consists of ( 3/30):
( Head) 807/807 hit, 141/345 move Col
(Front) 982/982 hit, 292/323 move Naj
(Front) Biafra
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
Naj starts casting an offensive spell.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
S
S @
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here. (Casting)
An impenetrable globe of darkness floats near Naj's head.
A Centaur (large) stands here, fighting YOU!
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: few wounds >
Naj completes his spell...
Naj utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Naj hits a Centaur soundly.
A bolt of force sent by Naj hits a Centaur soundly.
A bolt of force sent by Naj hits a Centaur soundly.
A bolt of force sent by Naj hits a Centaur soundly.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
You don't have that spell memorized.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
S
S @
The Waters of the Abyss
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Naj's head.
A Centaur (large) stands here, fighting YOU!
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
You dodge a Centaur's vicious attack.
You dodge a Centaur's vicious attack.
Your improved dexterity grants you an additional attack!
You miss a Centaur.
You miss a Centaur.
You miss a Centaur.
Naj starts casting an offensive spell.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
You don't have that spell memorized.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
A Centaur sighs loudly.
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 807h/807H 141v/345V Pos: standing >
< T: Col TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
Naj completes his spell...
Naj utters the words 'buoblg qfjgpuio paie'
A Centaur is encircled by a huge fist sent by Naj, which begins to crush her body.
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 13333333.
The smell of fresh blood enters your body, infusing you with power!