The death of [46 Brigand] Iko <~ShadoW's CreeD~> (Kobold)

in A Path Through the Village

from the perspective of [56 Crusader] Juts < The Commonwealth > (Githzerai)

<floating about head>a bright green ioun stone[211h 52m 47s]
<worn as a badge>    an ever-watching eye [superior] (glowing) (humming)
<worn on head>       the eladrin-bone crown of the obyriths [superior] (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a wispy astral-twined mindstone ring[205h 46m 48s]
<worn in ear>        a wad of spawn goo of damage (magic) (humming)
<worn on face>       the grim visage of a MaDWoMaN (magic) (humming)
<worn around neck>   a delicate silver chain [superior] (magic) (glowing)
<worn around neck>   the necklace of wisdom of endurance
<worn on body>       a blazing suit of devil platemail of greater agility (magic) (glowing) [86%]
<worn about body>    the cloak of the stalker (magic)[211h 52m 51s]
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing) [52%]
<worn about waist>   a gnomish harm prevention belt of endurance (magic) (glowing)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [74%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [69%]
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic) [74%]
<worn around wrist>  the glistening bracelet of a MaDMaN [87%]
<worn around wrist>  the power infused bracelet of dark-mithril of constitution
<worn on hands>      the legendary silverish gauntlets of Gith's Blessing of power (magic) [41%]
<worn on finger>     the ring of the void [poor] (magic)
<worn on finger>     a titanium ring [superior] (magic) (glowing) [68%]
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[229h 20m 59s]
<worn on legs>       some stitched leggings of the Knights of the Raven of health (magic)
<worn on feet>       a pair of flaming boots of endurance (magic) (glowing) (humming)

A lizardman tribesman who is close by to your south.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is close by to your west.

< 1341h/1050H 189v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.(Red Aura)
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1341h/1050H 190v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W

< 1341h/1050H 189v/191V Pos: standing >
You quickly scan the area.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is rather far off to your south.
A lizardman tribesman who is rather far off to your south.
A lizardman tribesman who is rather far off to your south.
A lizardman tribesman who is rather far off to your south.
A lizardman tribesman who is not far off to your west.
A lizardman tribesman who is not far off to your west.
A lizardman tribesman who is rather far off to your west.
A lizardman tribesman who is rather far off to your west.
A lizardman tribesman who is rather far off to your west.
A lizardman tribesman who is in the distance to your west.
A lizardman tribesman who is in the distance to your west.
A lizardman tribesman who is in the distance to your west.

< 1341h/1050H 189v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.(Red Aura)
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1340h/1050H 190v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1340h/1050H 189v/191V Pos: standing >
A lizardman tribesman enters from the south.

< 1340h/1050H 189v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.(Red Aura)
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1340h/1050H 190v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Dark Dwelling
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Dark Dwelling
</map>
A Dark Dwelling
Obvious exits: -W
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1340h/1050H 189v/191V Pos: standing >
You quickly scan the area.
A lizardman tribesman who is close by to your west.
A lizardman tribesman who is close by to your west.
A Kobold who is not far off to your west.
A lizardman tribesman who is not far off to your west.
A lizardman tribesman who is not far off to your west.

< 1340h/1050H 190v/191V Pos: standing >

< 1339h/1050H 191v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.(Red Aura)
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1339h/1050H 190v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W

< 1339h/1050H 189v/191V Pos: standing >
A lizardman tribesman enters from the north.

< 1338h/1050H 191v/191V Pos: standing >
You quickly scan the area.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is rather far off to your south.
A lizardman tribesman who is rather far off to your south.
A lizardman tribesman who is rather far off to your south.
A lizardman tribesman who is rather far off to your south.
A lizardman tribesman who is close by to your west.
A lizardman tribesman who is rather far off to your west.
A lizardman tribesman who is rather far off to your west.
A lizardman tribesman who is rather far off to your west.
A lizardman tribesman who is in the distance to your west.
A lizardman tribesman who is in the distance to your west.
A lizardman tribesman who is in the distance to your west.

< 1338h/1050H 191v/191V Pos: standing >

< 1338h/1050H 191v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1337h/1050H 190v/191V Pos: standing >
You quickly scan the area.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is not far off to your north.
A lizardman tribesman who is not far off to your north.
A lizardman tribesman who is not far off to your north.
A lizardman tribesman who is close by to your east.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A Kobold who is close by to your west.
A lizardman tribesman who is close by to your west.
A lizardman tribesman who is close by to your west.

< 1337h/1050H 190v/191V Pos: standing >

< 1337h/1050H 190v/191V Pos: standing >
A lizardman tribesman enters from the east.

< 1337h/1050H 190v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Dark Dwelling
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Dark Dwelling
</map>
A Dark Dwelling
Obvious exits: -E
A Kobold (small) Nemesis_Enforcer <~ShadoW's CreeD~> stands here, fighting a lizardman tribesman.(Red Aura)
A lizardman tribesman stands here, fighting a Kobold.(Red Aura)
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1337h/1050H 189v/191V Pos: standing >
You exploit the evil creature's momentary weakness, and dive in for the killing blow!
You snap into visibility.
[Damage:  5 ] Divine power encases you as you turn to battle evil.
You are fighting something else! Nevertheless, you attempt the bash...
[Damage:  3 ] Your bash knocks a Kobold to the ground!

< 1336h/1050H 190v/191V Pos: standing >
< T: A Kobold TP: sit TC: few wounds E: tribesman sta EP:  awful >
 
< 1400h/1114H 190v/191V Pos: standing >
< T: A Kobold TP: sit TC: few wounds E: tribesman sta EP:  awful >
 A lizardman tribesman's punch strikes a Kobold very hard.
A lizardman tribesman misses a Kobold.

< 1400h/1114H 190v/191V Pos: standing >
< T: A Kobold TP: sit TC: few wounds E: tribesman sta EP:  awful >
 A Kobold's fine slash enshrouds a lizardman tribesman in a mist of blood.
A Kobold's impressive slash hits a lizardman tribesman.
A lizardman tribesman is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a lizardman tribesman.

< 1400h/1114H 190v/191V Pos: standing >

		Score information for Juts

Level: 56   Race: Githzerai   Class: Paladin / Crusader Sex: Male
Hit points: 1389(1106)  Moves: 191(191)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
         Stornogs Lesser Spheres Sanctuary Hellfire Negative Shielded Fireshielded
Frags:   +4.10   Deaths:   34
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.87 
Leaderboard Points: 1660 

Active Spells:
--------------
biofeedback (4 minutes)
roar of heroes (3 minutes)
dexterity (47 minutes)
strength (47 minutes)
soulshield (32 minutes)
armor (16 minutes)
hellfire (11 minutes)
divine blessing (11 minutes)
sanctuary (11 minutes)
deflect (no expiration timer)
holy sacrifice (1 minute)
elephantstrength (22 minutes)
bless (24 minutes)
vitality (22 minutes)
fly (34 minutes)

A Kobold clambers to his feet.

< 1389h/1106H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1389h/1106H 191v/191V Pos: standing >
Autosaving...
A Kobold gets a few coins from the corpse of a lizardman tribesman.

< 1389h/1106H 191v/191V Pos: standing >
A Kobold puts a small pile of coins into a rugged adventurers satchel.

< 1389h/1106H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1389h/1106H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1389h/1106H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1387h/1104H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!
A Kobold attempts to flee.
A Kobold leaves east.

< 1386h/1104H 191v/191V Pos: standing >
Bash who?

< 1386h/1104H 191v/191V Pos: standing >
Bash who?

< 1386h/1104H 191v/191V Pos: standing >
Bash who?

< 1386h/1104H 191v/191V Pos: standing >
Bash who?

< 1386h/1104H 191v/191V Pos: standing >
Bash who?

< 1386h/1104H 191v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.(Red Aura)
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1386h/1104H 190v/191V Pos: standing >
Bash who?

< 1384h/1102H 190v/191V Pos: standing >
A Kobold enters from the east.

< 1384h/1102H 191v/191V Pos: standing >
You quickly scan the area.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is not far off to your north.
A lizardman tribesman who is not far off to your north.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is close by to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is not far off to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is a brief walk away to your south.
A lizardman tribesman who is close by to your west.
A Kobold leaves south.

< 1383h/1102H 191v/191V Pos: standing >
A lizardman tribesman enters from the south.

< 1383h/1102H 191v/191V Pos: standing >
A lizardman tribesman enters from the north.
Bash who?

< 1383h/1102H 191v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
A Kobold (small) Nemesis_Enforcer <~ShadoW's CreeD~> stands here.(Red Aura)
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1381h/1100H 190v/191V Pos: standing >
Bash who?

< 1381h/1100H 190v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.(Red Aura)
This lizardman strolls through the water of the swamp, here.(Red Aura)
This lizardman strolls through the water of the swamp, here.(Red Aura)
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1381h/1100H 189v/191V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
This lizardman strolls through the water of the swamp, here.(Red Aura)

< 1380h/1100H 190v/191V Pos: standing >
Bash who?

< 1380h/1100H 190v/191V Pos: standing >
You start chanting...
You snap into visibility.

< 1378h/1098H 191v/191V Pos: standing >
Lathander the Morninglord's grace flows down on you restoring the power of holy word.
You complete your spell...
[Damage: 51 ] -=[You send a Kobold reeling with your word of power.]=-
[Damage: 51 ] -=[You send a lizardman tribesman reeling with your word of power.]=-
You parry a lizardman tribesman's lunge at you.
Your holy flamberge of the efreeti moves with a blinding speed and successfully repels a lizardman tribesman's attack!
You duck under a lizardman tribesman's lame kick.

< 1378h/1098H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP:  small wounds >
 You snap into visibility.
You are fighting something else! Nevertheless, you attempt the bash...
[Damage:  3 ] Your bash knocks a Kobold to the ground!

< 1393h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP:  small wounds >
 You snap into visibility.
[Damage: 14 ] -=[Your slash strikes a lizardman tribesman.]=-
[Damage: 16 ] -=[Your impressive slash strikes a lizardman tribesman hard.]=-
[Damage: 13 ] -=[Your fine slash strikes a lizardman tribesman.]=-
[Damage: 13 ] -=[Your slash strikes a lizardman tribesman.]=-

< 1436h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP:  few wounds >
 You parry a Kobold's lunge at you.
You parry a Kobold's lunge at you.
You dodge a Kobold's vicious attack.
You snap into visibility.
The green mist around your body fades.
You snap into visibility.
-=[A lizardman tribesman's feeble punch grazes you.]=-
-=[A lizardman tribesman's crude punch grazes you.]=-
[Damage:  3 ] -=[A lizardman tribesman ignites into black flames as he hits you!]=-
[Damage:  5 ] -=[A lizardman tribesman is burned severely as he hits you!]=-

< 1428h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP:  few wounds >
 You snap into visibility.
[Damage: 15 ] -=[Your slash strikes a lizardman tribesman hard.]=-
[Damage: 17 ] -=[Your impressive slash strikes a lizardman tribesman very hard.]=-
[Damage: 17 ] -=[Your slash strikes a lizardman tribesman very hard.]=-
[Damage: 19 ] -=[Your impressive slash seriously wounds a lizardman tribesman.]=-

< 1480h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You anticipate a Kobold's maneuver and masterfully parry the attack.
A Kobold misses you.
You dodge a Kobold's vicious attack.
You snap into visibility.

< 1479h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 Your holy flamberge of the efreeti moves with a blinding speed and successfully repels a lizardman tribesman's attack!
You dodge a lizardman tribesman's vicious attack.
You snap into visibility.

< 1479h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!
A Kobold tries to flee but something compels him to stay!

< 1479h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 A Kobold clambers to his feet.

< 1478h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!

< 1478h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!

< 1478h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 [Damage: 19 ] -=[Your impressive slash seriously wounds a lizardman tribesman.]=-
A lizardman tribesman dodges your futile attack.
A lizardman tribesman dodges your futile attack.
You haven't reoriented yourself yet enough for another bash!

< 1495h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 Your holy flamberge of the efreeti moves with a blinding speed and successfully repels a Kobold's attack!
A Kobold misses you.
A Kobold misses you.
You snap into visibility.
You haven't reoriented yourself yet enough for another bash!

< 1495h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You are surrounded by a green mist!
You haven't reoriented yourself yet enough for another bash!

< 1495h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!

< 1495h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!

< 1494h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!

< 1494h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You snap into visibility.
[Damage:  3 ] Your bash knocks a Kobold to the ground!
You dive at a Kobold skewering him with your holy flamberge of the efreeti.
[Damage: 54 ] 
< 1494h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You parry a lizardman tribesman's lunge at you.
A lizardman tribesman misses you.
You snap into visibility.

< 1494h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You parry a Kobold's lunge at you.
You anticipate a Kobold's maneuver and masterfully parry the attack.
You snap into visibility.

< 1493h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You snap into visibility.
[Damage: 14 ] -=[Your fine slash seriously wounds a lizardman tribesman.]=-
A lizardman tribesman dodges your futile attack.
[Damage: 15 ] -=[Your impressive slash enshrouds a lizardman tribesman in a mist of blood.]=-
[Damage: 15 ] -=[Your impressive slash grievously wounds a lizardman tribesman.]=-

< 1528h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP:  awful >
 You feel like a potion could do you good once again.

< 1527h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP:  awful >
 You parry a Kobold's lunge at you.
You dodge a Kobold's vicious attack.
You parry a Kobold's lunge at you.
You snap into visibility.

< 1527h/1114H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: tribesman sta EP:  awful >
 You exploit the evil creature's momentary weakness, and dive in for the killing blow!
You snap into visibility.
[Damage:  2 ] You anticipate a lizardman tribesman's maneuver and masterfully parry the attack.
You deflect a lizardman tribesman's blow and strike back at him!
[Damage: 10 ] -=[Your fine slash hits a lizardman tribesman.]=-
A lizardman tribesman is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Juts by 297.
The unmistakable scent of fresh blood can be smelled as a lizardman tribesman dies in agony.

< 1534h/1114H 191v/191V Pos: standing >
You dodge a Kobold's vicious attack.
You dodge a Kobold's vicious attack.
You snap into visibility.

< 1531h/1112H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!
A Kobold clambers to his feet.

< 1531h/1112H 191v/191V Pos: standing >
It appears to be the corpse of a lizardman tribesman.
a few coins

< 1530h/1112H 191v/191V Pos: standing >
Saving Juts.

< 1530h/1112H 191v/191V Pos: standing >
A lizardman tribesman enters from the south.
You haven't reoriented yourself yet enough for another bash!
A Kobold tries to flee but something compels him to stay!

< 1530h/1112H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!
A Kobold tries to flee but something compels him to stay!

< 1530h/1112H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1528h/1110H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1528h/1110H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1528h/1110H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1528h/1110H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1527h/1110H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1527h/1110H 191v/191V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1527h/1110H 191v/191V Pos: standing >
You dodge a Kobold's vicious attack.
You snap into visibility.
-=[A Kobold's slash grazes you.]=-
[Damage:  3 ] Your bash knocks a Kobold to the ground!
You dive at a Kobold skewering him with your holy flamberge of the efreeti.
[Damage: 54 ] 
< 1524h/1108H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 A lizardman tribesman enters from the south.

< 1558h/1142H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 You snap into visibility.
[Damage: 11 ] -=[Your fine slash strikes a Kobold very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 31 ] -=[Your powerful slash enshrouds a Kobold in a mist of blood.]=-
[Damage: 14 ] -=[Your fine slash enshrouds a Kobold in a mist of blood.]=-
[Damage: 16 ] -=[Your slash causes a Kobold to grimace in pain.]=-

< 1604h/1142H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Kobold sit EP:  awful >
 You exploit the evil creature's momentary weakness, and dive in for the killing blow!
You snap into visibility.
[Damage:  2 ] 
< 1603h/1142H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Kobold sit EP:  awful >
 You parry a Kobold's lunge at you.
You parry a Kobold's lunge at you.
You snap into visibility.

< 1603h/1142H 191v/191V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Kobold sit EP:  awful >
 You snap into visibility.
[Damage: 12 ] -=[Your fine slash grievously wounds a Kobold.]=-
A Kobold is stunned!
[Damage: 10 ] -=[Your fine slash hits a Kobold.]=-
A Kobold's a shortsword named 'Narggle's Star' [poor] was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Juts by 13333333.