The death of [22 Illusionist] Slano (Shade)

in In a Log Cabin

from the perspective of [53 Shadowmage] Naj Brewed in Blood (Drider)

<worn as a badge>    a necromantic death shroud [69%]
<worn on head>       the great helm of mysticism (glowing) [76%]
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a tiny diorite ear stud [poor]
<worn in ear>        a sparkling golden hoop earring (illuminating) [83%]
<worn on face>       a white hot mask of living flame (glowing) [81%]
<worn around neck>   a smooth torque of dwarven kind
<worn around neck>   an amulet of the Neogi Lords [poor] [82%]
<worn on body>       the robe of the mind [superior] [88%]
<worn about body>    the cloak of woven time (glowing) [74%]
<worn on back>       a large leather backpack
<worn on spider body>the drider robe of the shadow spinner [poor] [85%]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone [84%]
<worn about waist>   a belt of skulls [poor] [83%]
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (glowing)
<worn on arms>       some cockatrice feathers [48%]
<held as shield>     the royal shield of Aravne [50%]
<worn around wrist>  a bracelet of woven willow leaves [poor] (illuminating)
<worn around wrist>  a bracelet of finger bones [superior] [72%]
<worn on hands>      a pair of crystalized gloves (glowing) (humming) [74%]
<worn on finger>     the ring of illusions
<worn on finger>     an enchanted ring of balor bone
<held>               Utgard-Loki's crystal ball[166h 41m 6s]

Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W

< 1030h/1030H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.

< 1030h/1030H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E

< 1030h/1030H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1030h/1030H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W

< 1030h/1030H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W

< 1030h/1030H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W

< 1030h/1030H 253v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1030h/1030H 253v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1030h/1030H 254v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1030h/1030H 255v/255V Pos: standing >
You quickly scan the area.
A small snake who is close by to your south.
A small snake who is close by to your south.

< 1030h/1030H 255v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail through the Swamp
</map>
A Muddy Trail through the Swamp
Obvious exits: -N -E -S

< 1030h/1030H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: An Old Trail
</map>
An Old Trail
Obvious exits: -E -W

< 1030h/1030H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Long Winding Trail of Mud
</map>
A Long Winding Trail of Mud
Obvious exits: -E -W

< 1030h/1030H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: Before a Wooden Bridge
</map>
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 1030h/1030H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: Above a River on a Rope Bridge
</map>
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 1030h/1030H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: Along a River
</map>

<map>
Zone: Nax.
Room: Along a River
</map>
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 1030h/1030H 252v/255V Pos: standing >

<map>
Zone: Nax.
Room: Nearing a River
</map>
Nearing a River
Obvious exits: -E -W

< 1030h/1030H 253v/255V Pos: standing >
You quickly scan the area.
A bulky minotaur guard who is close by to your west.
A bulky minotaur guard who is close by to your west.
A bulky minotaur guard who is close by to your west.
A bulky minotaur guard who is close by to your west.
A bulky minotaur guard who is close by to your west.
A bulky minotaur guard who is close by to your west.

< 1030h/1030H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Dense Forest
</map>
A Dense Forest
Obvious exits: -N -W

< 1030h/1030H 254v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1030h/1030H 254v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1030h/1030H 254v/255V Pos: standing >
You quickly scan the area.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.

< 1030h/1030H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: Near a Log Cabin
</map>
Near a Log Cabin
Obvious exits: -N# -E -S

< 1030h/1030H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: Along a Game Trail
</map>
Along a Game Trail
Obvious exits: -E -W

< 1030h/1030H 252v/255V Pos: standing >
You quickly scan the area.
You see nothing.

< 1030h/1030H 253v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^^MMM^^..^.**   
 ^M^MMMM.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1030h/1030H 254v/255V Pos: standing >
You quickly scan the area.
You see nothing.

< 1030h/1030H 254v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^^MMM^^..^.**   
 ^M^MMMM.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1030h/1030H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: Along a Game Trail
</map>
Along a Game Trail
Obvious exits: -E -W

< 1030h/1030H 252v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^^MMM^^..^.**   
 ^M^MMMM.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1030h/1030H 253v/255V Pos: standing >

		Score information for Naj

Level: 53   Race: Drider   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 1030(1030)  Moves: 255(255)
Coins carried:    0 platinum     0 gold     8 silver     3 copper
Compression ratio: 82%
Status:  Standing.
         Strained Lungs
Frags:   +6.17   Deaths:   27
Detecting:      Invisible Life Heat
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Invisibility Enlarged Size Sneaking Tower of Iron Will GlobeOfDarkness
Herbs:          Gootwiet Medicus
Combat Pulse:   19 Spell Pulse:  0.93 
Leaderboard Points: 2496 

Active Spells:
--------------
shadow shield (4 minutes)
improved invisibility (25 minutes)
well-rested bonus (148 minutes)
enlarge (24 minutes)
accelerated healing (18 minutes)
strength (30 minutes)
agility (30 minutes)
infravision (33 minutes)
elephantstrength (28 minutes)
hawkvision (7 minutes)
lionrage (8 minutes)
vitality (7 minutes)
detect invisibility (49 minutes)


< 1030h/1030H 255v/255V Pos: standing >
You start chanting...

< 1030h/1030H 255v/255V Pos: standing >
You complete your spell...
You vanish.

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^^MMM^^..^.**   
 ^M^MMM^M....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  M^MMM^^..^.**   
 ^^^MMM^M....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  M^MMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^MMMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^MMMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^MMMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^MMMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^P*    
  ^MMMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.P.*    
  ^MMMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^P^.*    
  ^MMMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^MMMM^M.P^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^MMMM^M..^.**   
 ^^^MMM^..P..***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^MMMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^..P..***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^MMMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@.P..***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^MMMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@P...***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    
A Shade enters from the east.

< 1030h/1030H 255v/255V Pos: standing >
   ^MMMM^^.^.*    
  ^MMMM^M..^.**   
 ^^^MMM^.....***  
 ^^MMM^^.....***  
 ^^MMM^^@....***  
 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    
A Shade leaves west.

< 1030h/1030H 255v/255V Pos: standing >
You reappear, visible to all.

<map>
Zone: Nax.
Room: Along a Game Trail
</map>
Along a Game Trail
Obvious exits: -E -W

< 1030h/1030H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: Near a Log Cabin
</map>

<map>
Zone: Nax.
Room: Near a Log Cabin
</map>
Near a Log Cabin
Obvious exits: -N# -E -S
A Shade (small) stands here. (Non-Fraggable)

< 1030h/1030H 252v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1030h/1030H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Dense Forest
</map>
A Dense Forest
Obvious exits: -N -W
A Shade enters from the north.

< 1030h/1030H 253v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1030h/1030H 254v/255V Pos: standing >
A Shade leaves west.

< 1030h/1030H 255v/255V Pos: standing >

<map>
Zone: Nax.
Room: Nearing a River
</map>

<map>
Zone: Nax.
Room: Nearing a River
</map>
Nearing a River
Obvious exits: -E -W
A Shade (small) stands here. (Non-Fraggable)

< 1030h/1030H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: Along a River
</map>

<map>
Zone: Nax.
Room: Along a River
</map>
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 1030h/1030H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: Above a River on a Rope Bridge
</map>
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 1030h/1030H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: Before a Wooden Bridge
</map>
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 1030h/1030H 253v/255V Pos: standing >
Slay whom?

< 1030h/1030H 255v/255V Pos: standing >
You quickly scan the area.
A bulky minotaur guard who is not far off to your east.
A bulky minotaur guard who is not far off to your east.
A bulky minotaur guard who is not far off to your east.
A bulky minotaur guard who is not far off to your east.
A bulky minotaur guard who is not far off to your east.
A bulky minotaur guard who is not far off to your east.

< 1030h/1030H 255v/255V Pos: standing >

<map>
Zone: Nax.
Room: Above a River on a Rope Bridge
</map>
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 1030h/1030H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: Along a River
</map>

<map>
Zone: Nax.
Room: Along a River
</map>
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 1030h/1030H 253v/255V Pos: standing >
You quickly scan the area.
You see nothing.

< 1030h/1030H 253v/255V Pos: standing >

<map>
Zone: Nax.
Room: Nearing a River
</map>
Nearing a River
Obvious exits: -E -W

< 1030h/1030H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: A Dense Forest
</map>
A Dense Forest
Obvious exits: -N -W

< 1030h/1030H 253v/255V Pos: standing >
You quickly scan the area.
A Shade who is not far off to your north.
A human monk who is not far off to your north.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.

< 1030h/1030H 253v/255V Pos: standing >

< 1030h/1030H 254v/255V Pos: standing >
Alas, you cannot go that way. . . .

< 1030h/1030H 255v/255V Pos: standing >

<map>
Zone: Nax.
Room: Near a Log Cabin
</map>
Near a Log Cabin
Obvious exits: -N -E -S

< 1030h/1030H 254v/255V Pos: standing >

<map>
Zone: Nax.
Room: In a Log Cabin
</map>

<map>
Zone: Nax.
Room: In a Log Cabin
</map>
In a Log Cabin
Obvious exits: -S
A Shade (small) stands here. (Non-Fraggable)
A human monk studies a manuscript.

< 1030h/1030H 253v/255V Pos: standing >
You quickly scan the area.
You see nothing.

< 1030h/1030H 253v/255V Pos: standing >
A Shade starts casting an offensive spell.

< 1030h/1030H 255v/255V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'mosailla paieg'
A human monk cries out as a Shade burns him.
A human monk misses a Shade.
A human monk pokes a Shade really hard, making you wince.
A Shade easily ducks under a human monk's lame kick.

< 1030h/1030H 255v/255V Pos: standing >
You start chanting...
You snap into visibility.

< 1030h/1030H 255v/255V Pos: standing >
A Shade starts casting an offensive spell.

< 1030h/1030H 255v/255V Pos: standing >
Casting: solbeeps missile barrage 

< 1030h/1030H 255v/255V Pos: standing >
You complete your spell...
[Damage: 49 ] -=[Your missile of force hits a Shade soundly.]=-
[Damage: 24 ] -=[Your missile of force hits a Shade soundly.]=-
A Shade's small round wooden shield was completely destroyed by the massive blow!
A Shade's pair of brown leather gloves was completely destroyed by the massive blow!
A Shade's pair of studded leather sleeves was completely destroyed by the massive blow!
A Shade's belt of sewn ratskins was completely destroyed by the massive blow!
A Shade is dead! R.I.P.
You receive your share of experience.