The death of [28 Conjurer] Sirce (Gnome)

in The Central Path

from the perspective of [28 Conjurer] Sirce (Gnome)

<worn on head>       a hood dusted with sand [superior]
<worn in ear>        a tiger's tooth earring
<worn in ear>        a silver ear stud [poor]
<worn on face>       a mask of sewn flesh [poor]
<worn around neck>   a beautiful copper medallion
<worn around neck>   a collar of bone thorns [superior]
<worn on body>       a tattered robe [superior]
<worn about body>    a dusty traveling cloak [superior]
<worn on back>       a large leather backpack
<worn about waist>   a piranha-hide belt
<primary weapon>     an ornate staff [superior] (illuminating)
<held>               a green gem (illuminating)
<worn on legs>       some sandy leggings

 
  ......^M.   
 ...^..^.M^.  
 .....^^MM^.  
 .^..P@^MM^.  
 .....M.M^^.  
 ......MM^..  
  ....^MM..   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the east.

< 159h/159H 91v/110V Pos: standing >
A Kobold enters from the west.
An ice elemental enters from the west.
 
  .......^M   
 ....^..^.M^  
 ......^^MM^  
 ..^..@P^MM^  
 ^.....M.M^^  
 .......MM^.  
  ^....^MM.   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the east.

< 159h/159H 87v/110V Pos: standing >
A Kobold enters from the east.
An ice elemental enters from the east.

< 159h/159H 88v/110V Pos: standing >
 
  ^.......^   
 ^....^..^.M  
 .......^^MM  
 ...^.@P.^MM  
 .^.....M.M^  
 ........MM^  
  .^....^MM   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the east.

< 159h/159H 83v/110V Pos: standing >
A Kobold enters from the east.
An ice elemental enters from the east.
 
  ^^.......   
 ^^....^..^.  
 ^.......^^M  
 ....^@P..^M  
 ..^.....M.M  
 .........MM  
  ..^....^M   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the east.

< 159h/159H 78v/110V Pos: standing >
 
  M^^......   
 M^^....^..^  
 ^^.......^^  
 ^....@MP..^  
 ^..^.....M.  
 ..........M  
  ...^....^   
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the east.

< 159h/159H 75v/110V Pos: standing >
 
  MM^^.....   
 MM^^....^..  
 M^^.......^  
 ^^...@MP...  
 ^^..^.....M  
 ^..........  
  ....^....   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the east.

< 159h/159H 72v/110V Pos: standing >
 
  ^MM^^....   
 MMM^^....^.  
 MM^^.......  
 M^^..@M^P..  
 M^^..^.....  
 M^.........  
  ^....^...   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the east.

< 159h/159H 67v/110V Pos: standing >
 
  MM^^.....   
 MM^^....^..  
 M^^.......^  
 ^^..M@^P...  
 ^^..^.....M  
 ^..........  
  ....^....   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the west.

< 159h/159H 63v/110V Pos: standing >
 
  M^^......   
 M^^....^..^  
 ^^.......^^  
 ^...M@P...^  
 ^..^.....M.  
 ..........M  
  ...^....^   
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the west.

< 159h/159H 59v/110V Pos: standing >
 
  ^^.......   
 ^^....^..^.  
 ^.......^^M  
 ....M@...^M  
 ..^.....M.M  
 .........MM  
  ..^....^M   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
A Kobold (small) DreadLord  *-* Bloodlust *-* stands in mid-air here.
A water elemental enters from the west.

< 159h/159H 56v/110V Pos: standing >
A Kobold leaves north.
An ice elemental leaves north.
 
  ^.......^   
 ^....^..^.M  
 ....P..^^MM  
 ...^M@..^MM  
 .^.....M.M^  
 ........MM^  
  .^....^MM   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the west.

< 159h/159H 51v/110V Pos: standing >
 
  .......^M   
 ....^..^.M^  
 ...P..^^MM^  
 ..^.M@.^MM^  
 ^.....M.M^^  
 .......MM^.  
  ^....^MM.   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the west.

< 159h/159H 47v/110V Pos: standing >
 
  ......^M.   
 ...^..^.M^.  
 ..P..^^MM^.  
 .^..M@^MM^.  
 .....M.M^^.  
 ......MM^..  
  ....^MM..   
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
A water elemental enters from the west.

< 159h/159H 42v/110V Pos: standing >
A Change in the Path
Obvious exits: -E -W
A fine piece of thick raw leather lies here in the dirt.
A water elemental enters from the west.

< 159h/159H 38v/110V Pos: standing >
The Central Path
Obvious exits: -N -E -S -W
A water elemental enters from the west.

< 159h/159H 35v/110V Pos: standing >
The Central Path
Obvious exits: -N -E -W
A wemic commoner goes about his daily business.
A water elemental enters from the west.

< 159h/159H 34v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 159h/159H 35v/110V Pos: standing >
The Central Path
Obvious exits: -E -W
A water elemental enters from the west.

< 159h/159H 34v/110V Pos: standing >
The Central Path
Obvious exits: -E -S -W
A fire elemental is here blazing with heat!
A wemic conjurer is studying here.
A water elemental enters from the west.

< 159h/159H 32v/110V Pos: standing >
The Central Path
Obvious exits: -N -S -W
A water elemental enters from the west.

< 159h/159H 31v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 159h/159H 32v/110V Pos: standing >
The Nursery
Obvious exits: -N
A wemic warrior stands here, ready for battle.
A water elemental enters from the north.

< 159h/159H 32v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 159h/159H 33v/110V Pos: standing >
You start chanting...

< 159h/159H 36v/110V Pos: standing >
You complete your spell...
You vanish.

< 159h/159H 38v/110V Pos: standing >
Autosaving...

< 159h/159H 91v/110V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into. 

< 159h/159H 110v/110V Pos: standing >
The Nursery
Obvious exits: -N
A water elemental is here, flowing like a living current. (minion) 
A wemic warrior stands here, ready for battle.

< 159h/159H 110v/110V Pos: standing >
Knik stops following you.
Your group has been disbanded.

< 159h/159H 110v/110V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Central Path
Obvious exits: -N -S -W

< 159h/159H 110v/110V Pos: standing >
You reappear, visible to all.
The Central Path
Obvious exits: -N -S -W
A water elemental enters from the south.

< 159h/159H 109v/110V Pos: standing >
The Central Path
Obvious exits: -E -S -W
A fire elemental is here blazing with heat!
A wemic conjurer is studying here.
A water elemental enters from the east.

< 159h/159H 107v/110V Pos: standing >
The Central Path
Obvious exits: -E -W
A water elemental enters from the east.

< 159h/159H 105v/110V Pos: standing >
The Central Path
Obvious exits: -N -E -W
A water elemental enters from the east.

< 159h/159H 104v/110V Pos: standing >
The Central Path
Obvious exits: -N -E -S -W
A huge block of solid ice is here to the west. (magic)
A wemic commoner goes about his daily business.
A water elemental enters from the east.

< 159h/159H 102v/110V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 139h/159H 103v/110V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 119h/159H 103v/110V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 99h/159H 104v/110V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 79h/159H 104v/110V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 59h/159H 105v/110V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 39h/159H 105v/110V Pos: standing >
A wemic commoner leaves north.

< 39h/159H 106v/110V Pos: standing >
You don't have that spell memorized.

< 40h/159H 108v/110V Pos: standing >
The Central Path
Obvious exits: -N -E -W
A water elemental enters from the west.

< 41h/159H 108v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 41h/159H 108v/110V Pos: standing >
The Central Path
Obvious exits: -E -W
A water elemental enters from the west.

< 42h/159H 106v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/159H 106v/110V Pos: standing >
The Central Path
Obvious exits: -E -S -W
A fire elemental is here blazing with heat!
A wemic conjurer is studying here.
A water elemental enters from the west.

< 43h/159H 105v/110V Pos: standing >
A Dirty Hut
Obvious exits: -N
A water elemental enters from the north.

< 43h/159H 104v/110V Pos: standing >
You sit down and relax.

< 45h/159H 108v/110V Pos: sitting >
You have memorized the following spells:
( 6th circle)  3 - stone skin
( 5th circle)  1 - identify
               1 - conjure elemental
               1 - slowness
               1 - coldshield
               1 - wall of stone
( 4th circle)  5 - lightning bolt
               1 - levitate
( 3rd circle)  1 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  7 - chill touch
               1 - mirror image
( 1st circle)  2 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   10 seconds:  ( 3rd) concealment

You can memorize no more spells.
You continue your study.
You have memorized the following spells:
( 6th circle)  3 - stone skin
( 5th circle)  1 - identify
               1 - conjure elemental
               1 - slowness
               1 - coldshield
               1 - wall of stone
( 4th circle)  5 - lightning bolt
               1 - levitate
( 3rd circle)  1 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  7 - chill touch
               1 - mirror image
( 1st circle)  2 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   10 seconds:  ( 3rd) concealment

< 45h/159H 110v/110V Pos: sitting >
You are three quarters the way to your next level.

< 45h/159H 110v/110V Pos: sitting >
You start meditating...

< 46h/159H 110v/110V Pos: sitting >
A Kobold enters from the north.
A Kobold enters from the north.
An ice elemental enters from the north.
A Troll enters from the north.

< 50h/159H 110v/110V Pos: sitting >
A Troll trips over you, in a futile attempt to slam you down even further.

< 50h/159H 110v/110V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 51h/159H 110v/110V Pos: standing >
You must sit down before meditating!

< 51h/159H 110v/110V Pos: standing >
A Kobold starts casting an offensive spell.

< 51h/159H 110v/110V Pos: standing >
The Central Path
Obvious exits: -E -S -W
A fire elemental is here blazing with heat!
A wemic conjurer is studying here.
A water elemental enters from the south.

< 51h/159H 109v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 52h/159H 109v/110V Pos: standing >
A Kobold enters from the south.
The Central Path
Obvious exits: -E -W
A water elemental enters from the east.

< 52h/159H 107v/110V Pos: standing >
A Kobold enters from the east.
A Kobold enters from the east.
An ice elemental enters from the east.

< 53h/159H 107v/110V Pos: standing >
A Kobold suddenly attacks YOU!
A Kobold misses you.
A Kobold leaves west.

< 53h/159H 107v/110V Pos: standing >
< T: Sirce TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 53h/159H 107v/110V Pos: standing >
< T: Sirce TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
 A Kobold enters from the west.
You attempt to flee...
The Central Path
Obvious exits: -E -S -W
A fire elemental is here blazing with heat!
A wemic conjurer is studying here.
A water elemental enters from the west.
You flee eastward!

< 53h/159H 84v/110V Pos: standing >
The Central Path
Obvious exits: -N -S -W
A water elemental enters from the west.

< 53h/159H 83v/110V Pos: standing >
The Central Path
Obvious exits: -E -S
A wemic acolyte is here praying.
A water elemental enters from the south.

< 53h/159H 83v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 54h/159H 85v/110V Pos: standing >
The Village Center
Obvious exits: -N -E -S -W
A water elemental enters from the west.

< 54h/159H 83v/110V Pos: standing >
The Tribal Path
Obvious exits: -N -E -S
A wemic child plays in the sand here.
A wemic acolyte is here praying.
A water elemental enters from the south.

< 54h/159H 82v/110V Pos: standing >
A Tribal Path
Obvious exits: -N -S -W
A wemic child plays in the sand here.
A water elemental enters from the south.

< 55h/159H 82v/110V Pos: standing >
A Tribal Path
Obvious exits: -N -E -S -W
A water elemental enters from the south.

< 56h/159H 81v/110V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 56h/159H 81v/110V Pos: standing >
A Tribal Path
Obvious exits: -N -S -W
The corpse of a wemic acolyte is lying here.
A wemic commoner goes about his daily business.
A water elemental enters from the south.

< 56h/159H 80v/110V Pos: standing >
A Shaman's Hut
Obvious exits: -E
A water elemental enters from the east.

< 57h/159H 81v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 57h/159H 82v/110V Pos: standing >

< 64h/159H 97v/110V Pos: standing >
A Shaman's Hut
Obvious exits: -E
A water elemental is here, flowing like a living current. (minion) 

< 64h/159H 99v/110V Pos: standing >
A Kobold enters from the east.
A Kobold enters from the east.
An ice elemental enters from the east.

< 65h/159H 101v/110V Pos: standing >
A Kobold starts casting an offensive spell.
You don't have that spell memorized.

< 66h/159H 103v/110V Pos: standing >
A Tribal Path
Obvious exits: -N -S -W
The corpse of a wemic acolyte is lying here.
A wemic acolyte is here praying.
A wemic commoner goes about his daily business.
A water elemental enters from the west.

< 66h/159H 102v/110V Pos: standing >
YOU'RE HIT!  A lightning bolt from a Kobold has reached its goal.
YIKES!  Another hit like that, and you've had it!!
Alas, you cannot go that way. . . .

< 21h/159H 103v/110V Pos: standing >
A Kobold enters from the west.
A Tribal Path
Obvious exits: -N -E -S -W
A water elemental enters from the north.

< 21h/159H 102v/110V Pos: standing >
A Kobold enters from the north.

< 21h/159H 102v/110V Pos: standing >
A Tribal Path
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A wemic acolyte is here praying.
A water elemental enters from the north.

< 22h/159H 101v/110V Pos: standing >
A Kobold enters from the north.
A Shaman's Hut
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
A wemic commoner goes about his daily business.
A water elemental enters from the east.

< 22h/159H 101v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/159H 102v/110V Pos: standing >
A Tribal Path
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
A wemic acolyte is here praying.
A water elemental enters from the west.

< 23h/159H 102v/110V Pos: standing >
The Tribal Path
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
A Kobold (small) ZerkerLord  *-* Bloodlust *-* stands in mid-air here.
A wemic child plays in the sand here.
A water elemental enters from the north.

< 23h/159H 101v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 24h/159H 102v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 24h/159H 103v/110V Pos: standing >
The Village Center
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A wemic commoner goes about his daily business.
A water elemental enters from the north.

< 25h/159H 102v/110V Pos: standing >
The Central Path
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
A wemic acolyte is here praying.
A water elemental enters from the east.

< 25h/159H 100v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 25h/159H 102v/110V Pos: standing >
The Central Path
Obvious exits: -N -S -W
A water elemental enters from the north.

< 26h/159H 101v/110V Pos: standing >
The Central Path
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A fire elemental is here blazing with heat!
A wemic conjurer is studying here.
A water elemental enters from the east.

< 26h/159H 100v/110V Pos: standing >
A Troll enters from the west.

< 26h/159H 100v/110V Pos: standing >
A Troll leaves east.

< 27h/159H 101v/110V Pos: standing >
The Central Path
Obvious exits: -E -W
A water elemental enters from the east.

< 27h/159H 99v/110V Pos: standing >
The Central Path
Obvious exits: -N -E -W
A water elemental enters from the east.

< 27h/159H 98v/110V Pos: standing >
A Kobold enters from the east.
A Troll enters from the east.

< 28h/159H 99v/110V Pos: standing >
A Troll suddenly looks a bit dumb, and madly slams _YOU_!
The world starts spinning, and your ears are ringing!
A Kobold leaves west.

< 21h/159H 100v/110V Pos: on your ass >
A Troll's fine bludgeon seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Troll shivers from the unnatural cold as he hits you!
A Troll's decent pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Troll shivers from the unnatural cold as he hits you!
A Troll's fine bludgeon enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Troll shivers from the unnatural cold as he hits you!
A Troll's fine bludgeon enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
If you could get more stunned you would.
A Troll shivers from the unnatural cold as he hits you!

< -1h/159H 100v/110V Pos: on your ass >
< T: Sirce TP: ass TC: awful E: A Troll sta EP: few scratches >
 You feel your skin soften and return to normal.
Magical auras fade from your sight.
A Troll's body appears to recover from the affects of the potion.
A Kobold enters from the west.

< 0h/159H 100v/110V Pos: on your ass >
< T: Sirce TP: ass TC: awful E: A Troll sta EP: few scratches >
 Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.
A Kobold suddenly attacks YOU!
A Kobold misses you.

< 0h/159H 100v/110V Pos: on your ass >
< T: Sirce TP: ass TC: awful E: A Troll sta EP: few scratches >
 A water elemental suddenly attacks a Troll!
A water elemental misses a Troll.

< 0h/159H 100v/110V Pos: on your ass >
< T: Sirce TP: ass TC: awful E: A Troll sta EP: few scratches >
 You miss a Troll.

< 0h/159H 100v/110V Pos: on your ass >
< T: Sirce TP: ass TC: awful E: A Troll sta EP: few scratches >
 
< 0h/159H 100v/110V Pos: on your ass >
< T: Sirce TP: ass TC: awful E: A Troll sta EP: few scratches >
 A Kobold misses you.
A Kobold misses you.

< 0h/159H 100v/110V Pos: on your ass >
< T: Sirce TP: ass TC: awful E: A Troll sta EP: few scratches >
 A wicked bludgeon from a Troll sends you spiraling into darkness.
Your pitted clay band was completely destroyed by the massive blow!
Your some fanged hemp shoes was completely destroyed by the massive blow!