The death of [31 Necromancer] Krz (Orc)

in The Grand Intersection of Merchant's Way and the Prancing Fawn

from the perspective of [46 Guardian] Chak The Resistance (Dwarf)

<worn as a badge>    a ghastly hide badge from Vella's Bordello [77%]
<worn on head>       a human-made limestone hat from Vella's Bordello
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        an anti-matter earring
<worn in ear>        a small copper colored earring (magic) [89%]
<worn on face>       a skin-wrapped bronze veil from Vella's Bordello [82%]
<worn around neck>   a well-used hemp choker from Vella's Bordello
<worn around neck>   a necklace of dangling drider fangs
<worn on body>       the barbed mail of the battlerager king (magic) (humming)
<worn about body>    the cloak of enternal anguish [superior] (magic) (glowing)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   a dwarven-made leather belt from Vella's Bordello [84%]
<worn on belt buckle>a blood-stained reed belt buckle from Vella's Bordello
<worn on arms>       some cockatrice feathers of endurance [63%]
<held as shield>     a large gold-rimmed church door (magic)[235h 26m 49s]
<worn around wrist>  a blackened bracelet of the ogre chiefs of damage [80%]
<worn around wrist>  an ancient durithalite bracelet (magic) (glowing) [71%]
<worn on hands>      some gauntlets of might [82%]
<worn on finger>     a mithril ring embossed with obsidian shards [83%]
<worn on finger>     a black opal ring (magic)
<primary weapon>     the unholy avenger named 'Bloodlust' (magic) (glowing)[180h 22m 53s]
<worn on legs>       a pleated red and blue kilt [87%]
<worn on feet>       boots of the panther [88%]

Jixan who is not far off to your south.
Flej who is not far off to your south.
Kileek who is not far off to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A member of the city patrol who is close by to your west.
A wealthy merchant who is close by to your west.

< 966h/966H 202v/202V Pos: standing >
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A street sweeper who is not far off to your east.
A city mason who is not far off to your east.
A wealthy merchant who is not far off to your east.
A poor commoner who is a brief walk away to your east.
A small yellow cat who is a brief walk away to your east.
A white-clad Monk who is a brief walk away to your east.
An Ambassador from Labyrinth of No Return who is rather far off to your east.
A street sweeper who is in the distance to your east.
A street sweeper who is close by to your south.
A wealthy merchant who is close by to your south.
A street sweeper who is close by to your south.
A gnomish engineer who is not far off to your south.
Obi who is not far off to your south.
Jixan who is not far off to your south.
Flej who is not far off to your south.
Kileek who is not far off to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A member of the city patrol who is close by to your west.
A wealthy merchant who is close by to your west.

< 966h/966H 202v/202V Pos: standing >
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A street sweeper who is not far off to your east.
A city mason who is not far off to your east.
A wealthy merchant who is not far off to your east.
A poor commoner who is a brief walk away to your east.
A small yellow cat who is a brief walk away to your east.
A white-clad Monk who is a brief walk away to your east.
An Ambassador from Labyrinth of No Return who is rather far off to your east.
A street sweeper who is in the distance to your east.
A street sweeper who is close by to your south.
A wealthy merchant who is close by to your south.
A street sweeper who is close by to your south.
A gnomish engineer who is not far off to your south.
Obi who is not far off to your south.
Jixan who is not far off to your south.
Flej who is not far off to your south.
Kileek who is not far off to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A member of the city patrol who is close by to your west.
A wealthy merchant who is close by to your west.

< 966h/966H 202v/202V Pos: standing >
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A street sweeper who is not far off to your east.
A wealthy merchant who is not far off to your east.
A poor commoner who is a brief walk away to your east.
A small yellow cat who is a brief walk away to your east.
A white-clad Monk who is a brief walk away to your east.
An Ambassador from Labyrinth of No Return who is rather far off to your east.
A street sweeper who is in the distance to your east.
A street sweeper who is close by to your south.
A wealthy merchant who is close by to your south.
A street sweeper who is not far off to your south.
A gnomish engineer who is not far off to your south.
Obi who is not far off to your south.
Jixan who is not far off to your south.
Flej who is not far off to your south.
Kileek who is not far off to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A member of the city patrol who is close by to your west.
A wealthy merchant who is close by to your west.

< 966h/966H 202v/202V Pos: standing >
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A street sweeper who is not far off to your east.
A wealthy merchant who is not far off to your east.
A poor commoner who is a brief walk away to your east.
A small yellow cat who is a brief walk away to your east.
A white-clad Monk who is a brief walk away to your east.
An Ambassador from Labyrinth of No Return who is rather far off to your east.
A street sweeper who is in the distance to your east.
A street sweeper who is close by to your south.
A wealthy merchant who is close by to your south.
A street sweeper who is not far off to your south.
A gnomish engineer who is not far off to your south.
Obi who is not far off to your south.
Jixan who is not far off to your south.
Flej who is not far off to your south.
Kileek who is not far off to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A member of the city patrol who is close by to your west.
A wealthy merchant who is close by to your west.

< 966h/966H 202v/202V Pos: standing >
Muredach looks at you with a grin as he sharpens the blade on the guillotine.

You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A poor commoner who is not far off to your east.
A street sweeper who is not far off to your east.
A wealthy merchant who is not far off to your east.
A small yellow cat who is a brief walk away to your east.
A white-clad Monk who is a brief walk away to your east.
An Ambassador from Labyrinth of No Return who is rather far off to your east.
A street sweeper who is in the distance to your east.
A street sweeper who is close by to your south.
A wealthy merchant who is close by to your south.
A street sweeper who is not far off to your south.
A gnomish engineer who is not far off to your south.
Obi who is not far off to your south.
Jixan who is not far off to your south.
Flej who is not far off to your south.
Kileek who is not far off to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A salty sailor who is a brief walk away to your south.
A member of the city patrol who is close by to your west.
A wealthy merchant who is close by to your west.

< 966h/966H 202v/202V Pos: standing >
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A poor commoner who is not far off to your east.
A street sweeper who is not far off to your east.
A wealthy merchant who is not far off to your east.
A small yellow cat who is a brief walk away to your east.
A white-clad Monk who is a brief walk away to your east.
An Ambassador from Labyrinth of No Return who is rather far off to your east.
A street sweeper who is close by to your south.
A wealthy merchant who is close by to your south.
A street sweeper who is not far off to your south.
A gnomish engineer who is not far off to your south.
Obi who is not far off to your south.
Jixan who is not far off to your south.
Flej who is not far off to your south.
Kileek who is not far off to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A member of the city patrol who is close by to your west.
A wealthy merchant who is close by to your west.

< 966h/966H 202v/202V Pos: standing >
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A poor commoner who is not far off to your east.
A street sweeper who is not far off to your east.
A wealthy merchant who is not far off to your east.
A small yellow cat who is a brief walk away to your east.
A white-clad Monk who is a brief walk away to your east.
An Ambassador from Labyrinth of No Return who is rather far off to your east.
A street sweeper who is close by to your south.
A wealthy merchant who is close by to your south.
A street sweeper who is not far off to your south.
A gnomish engineer who is not far off to your south.
Obi who is not far off to your south.
Jixan who is not far off to your south.
Flej who is not far off to your south.
Kileek who is not far off to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A member of the city patrol who is close by to your west.
A wealthy merchant who is close by to your west.

< 966h/966H 202v/202V Pos: standing >
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A poor commoner who is not far off to your east.
A street sweeper who is not far off to your east.
A wealthy merchant who is not far off to your east.
A small yellow cat who is a brief walk away to your east.
A white-clad Monk who is a brief walk away to your east.
An Ambassador from Labyrinth of No Return who is rather far off to your east.
A street sweeper who is close by to your south.
A wealthy merchant who is close by to your south.
A street sweeper who is not far off to your south.
A gnomish engineer who is not far off to your south.
Obi who is not far off to your south.
Jixan who is not far off to your south.
Flej who is not far off to your south.
Kileek who is not far off to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A member of the city patrol who is close by to your west.
A wealthy merchant who is close by to your west.

< 966h/966H 202v/202V Pos: standing >
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A poor commoner who is not far off to your east.
A street sweeper who is not far off to your east.
A wealthy merchant who is not far off to your east.
A small yellow cat who is a brief walk away to your east.
A white-clad Monk who is a brief walk away to your east.
An Ambassador from Labyrinth of No Return who is rather far off to your east.
A snarling warg who is in the distance to your east.
An Orc who is in the distance to your east.
A street sweeper who is close by to your south.
A wealthy merchant who is close by to your south.
A street sweeper who is not far off to your south.
A gnomish engineer who is not far off to your south.
Obi who is not far off to your south.
Jixan who is not far off to your south.
Flej who is not far off to your south.
Kileek who is not far off to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A salty sailor who is a brief walk away to your south.
A member of the city patrol who is close by to your west.
A wealthy merchant who is close by to your west.

< 966h/966H 202v/202V Pos: standing >

< 966h/966H 202v/202V Pos: standing >
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A poor commoner who is not far off to your east.
A street sweeper who is not far off to your east.
A wealthy merchant who is not far off to your east.
An Orc who is a brief walk away to your east.
A snarling warg who is a brief walk away to your east.
A small yellow cat who is a brief walk away to your east.
A white-clad Monk who is a brief walk away to your east.
An Ambassador from Labyrinth of No Return who is rather far off to your east.
A street sweeper who is close by to your south.
A wealthy merchant who is close by to your south.
A street sweeper who is not far off to your south.
A gnomish engineer who is not far off to your south.
Obi who is not far off to your south.
Jixan who is not far off to your south.
Flej who is not far off to your south.
Kileek who is not far off to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A member of the city patrol who is close by to your west.
A wealthy merchant who is close by to your west.

< 966h/966H 202v/202V Pos: standing >

< 966h/966H 202v/202V Pos: standing >

< 966h/966H 202v/202V Pos: standing >
An Orc rides in on a snarling warg from the east.
Pardon?

< 966h/966H 202v/202V Pos: standing >
'If you don't pay attention to our laws, your head will be on the chopping block.'
Muredach says to you and laughs out loud.

An Orc leaves west riding on a snarling warg.

< 966h/966H 202v/202V Pos: standing >
You do not see that here.

< 966h/966H 202v/202V Pos: standing >
Consider killing who?

< 966h/966H 202v/202V Pos: standing >
Kileek enters from the south.
Flej enters from the south.
A gnomish engineer enters from the south.
Jixan enters from the south.
Obi enters from the south.
Bash who?

< 966h/966H 202v/202V Pos: standing >
You feel less vitalized.
Kileek leaves east.
You follow Kileek.

The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
The High Priest of Winterhaven is busy assisting the people.
A gnomish engineer enters from the west.
Jixan enters from the west.
Obi enters from the west.
Bash who?

< 774h/774H 201v/202V Pos: standing >
Kileek leaves east.
You follow Kileek.

The Celestial Bazaar
Obvious exits: -N -E -S -W -U
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A poor commoner walks the streets with empty pockets.(Gold Aura)
A street sweeper stands here, cleaning up other people's crap.
A wealthy merchant from another city stands here.(Gold Aura)
Flej enters from the west.
A gnomish engineer enters from the west.
Jixan enters from the west.
Obi enters from the west.
Bash who?

< 774h/774H 199v/202V Pos: standing >
Kileek leaves east.
You follow Kileek.

The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A small yellow cat sits here, wiggling her large ears.(Red Aura)
A white-clad monk is busy chanting in unison with his group.
Flej enters from the west.
A gnomish engineer enters from the west.
Jixan enters from the west.
Obi enters from the west.
Bash who?

< 774h/774H 198v/202V Pos: standing >
Bash who?

< 774h/774H 199v/202V Pos: standing >
Bash who?

< 774h/774H 199v/202V Pos: standing >
Kileek leaves east.
You follow Kileek.

Along Merchant's Way
Obvious exits: -E -W
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
(Q)An Ambassador from the Labyrinth of No Return looks really worried.
Flej enters from the west.
A gnomish engineer enters from the west.
Jixan enters from the west.
Obi enters from the west.
Bash who?

< 774h/774H 199v/202V Pos: standing >
Kileek leaves east.
You follow Kileek.

Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A poor commoner walks the streets with empty pockets.(Gold Aura)
Flej enters from the west.
A gnomish engineer enters from the west.
Jixan enters from the west.
Obi enters from the west.
Bash who?

< 774h/774H 199v/202V Pos: standing >
A gnomish engineer plays a song to lift his spirit off the ground.
Kileek leaves east.
You follow Kileek.

Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Flej enters from the west.
A gnomish engineer enters from the west.
Jixan enters from the west.
Obi enters from the west.
Bash who?

< 774h/774H 198v/202V Pos: standing >
Kileek leaves east.
You follow Kileek.

Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A filthy beggar stands infront of you, asking for spare coins.(Red Aura)
Flej enters from the west.
A gnomish engineer enters from the west.
Jixan enters from the west.
Obi enters from the west.
Bash who?

< 774h/774H 198v/202V Pos: standing >
Kileek leaves east.
You follow Kileek.

Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
(Q)An Ambassador from the Keep of Evil wanders the streets in search of assistance.
Flej enters from the west.
A gnomish engineer enters from the west.
Jixan enters from the west.
Obi enters from the west.
Bash who?

< 774h/774H 199v/202V Pos: standing >
Kileek leaves east.
You follow Kileek.

Along Merchant's Way
Obvious exits: -E -W
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Flej enters from the west.
A gnomish engineer enters from the west.
Jixan enters from the west.
Obi enters from the west.
Bash who?

< 774h/774H 200v/202V Pos: standing >
Kileek leaves east.
You follow Kileek.

A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Flej enters from the west.
A gnomish engineer enters from the west.
Jixan enters from the west.
Obi enters from the west.
Bash who?

< 774h/774H 201v/202V Pos: standing >
Bash who?

< 774h/774H 201v/202V Pos: standing >
Kileek leaves west.
You follow Kileek.

Along Merchant's Way
Obvious exits: -E -W
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Flej enters from the east.
A gnomish engineer enters from the east.
Jixan enters from the east.
Obi enters from the east.
You do not see that here.

< 774h/774H 200v/202V Pos: standing >
Kileek leaves west.
You follow Kileek.

Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
(Q)An Ambassador from the Keep of Evil wanders the streets in search of assistance.
Flej enters from the east.
A gnomish engineer enters from the east.
Jixan enters from the east.
Obi enters from the east.
Consider killing who?

< 774h/774H 199v/202V Pos: standing >
Kileek leaves west.
You follow Kileek.

Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A filthy beggar stands infront of you, asking for spare coins.(Red Aura)
Flej enters from the east.
A gnomish engineer enters from the east.
Jixan enters from the east.
Obi enters from the east.
Bash who?

< 774h/774H 200v/202V Pos: standing >
Kileek leaves west.
You follow Kileek.

Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Flej enters from the east.
A gnomish engineer enters from the east.
Jixan enters from the east.
Obi enters from the east.
Bash who?

< 774h/774H 201v/202V Pos: standing >
Kileek leaves west.
You follow Kileek.

Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A black crow flaps its wings and caws at you.(Red Aura)
A poor commoner walks the streets with empty pockets.(Gold Aura)
Flej enters from the east.
A gnomish engineer enters from the east.
Jixan enters from the east.
Obi enters from the east.
Bash who?

< 774h/774H 200v/202V Pos: standing >
Bash who?

< 774h/774H 200v/202V Pos: standing >
Bash who?

< 774h/774H 202v/202V Pos: standing >
Kileek leaves west.
You follow Kileek.

Along Merchant's Way
Obvious exits: -E -W
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
(Q)An Ambassador from the Labyrinth of No Return looks really worried.
Flej enters from the east.
A gnomish engineer enters from the east.
Jixan enters from the east.
Obi enters from the east.
Bash who?

< 774h/774H 201v/202V Pos: standing >
Kileek leaves west.
You follow Kileek.

The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A small yellow cat sits here, wiggling her large ears.(Red Aura)
A white-clad monk is busy chanting in unison with his group.
Flej enters from the east.
A gnomish engineer enters from the east.
Jixan enters from the east.
Obi enters from the east.
Bash who?

< 774h/774H 200v/202V Pos: standing >
An Orc rides in on a snarling warg from the west.
[Damage:  7 ] An Orc quickly slides off a snarling warg's back.
Your skillful bash knocks an Orc to the ground!

< 775h/774H 200v/202V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: few scratches >
 At the sight of your nemesis the hatred of old generations BURN in your blood!

< 775h/774H 202v/202V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP: few scratches >
 Flej gives an order to his followers.
A gnomish engineer starts casting an offensive spell.
Kileek suddenly attacks an Orc!
Kileek's impressive slash strikes an Orc hard.

< 775h/774H 202v/202V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 A small yellow cat starts licking herself.


< 775h/774H 202v/202V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 [Damage: 14 ] -=[Your fine slash strikes an Orc.]=-
[Damage: 18 ] -=[Your impressive slash strikes an Orc.]=-
You score a CRITICAL HIT!!!!!
[Damage: 35 ] -=[Your powerful slash seriously wounds an Orc.]=-
You score a CRITICAL HIT!!!!!
[Damage: 35 ] -=[Your slash seriously wounds an Orc.]=-

< 775h/774H 202v/202V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 You dodge an Orc's vicious attack.

< 775h/774H 202v/202V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 A gnomish engineer completes his spell...
A gnomish engineer utters the words 'buoblg qrunsoqpze yugh'
A gnomish engineer's fist beats the life out of an Orc, blood pours from his body!

< 775h/774H 202v/202V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP:  awful >
 A gnomish engineer plays a song to lift his spirit off the ground.
An Orc flies through the air, free as a bird!
A snarling warg flies through the air, free as a bird!
A small yellow cat flies through the air, free as a bird!

< 775h/774H 202v/202V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP:  awful >
 A snarling warg suddenly attacks Kileek!
A snarling warg misses Kileek.

< 775h/774H 202v/202V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP:  awful >
 Flej starts casting an offensive spell.

< 775h/774H 202v/202V Pos: standing >
< T: Chak TP: sta TC:excellent E: An Orc sit EP:  awful >
 Kileek neatly performs a coup de grace and beheads an Orc.
A snarling warg stops following an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.