The death of [40 Healer] Goli The Resistance (Grey Elf)

in A Barrel Storage Chamber

from the perspective of [48 Mentalist] Saren *-* Bloodlust *-* (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a ghastly ivory hood from Kvark's Great Connector
<worn on eyes>       a fine flesh eyepatch
<worn in ear>        a tiny diorite ear stud of endurance
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a mask of the lazy [poor]
<worn around neck>   a fine necklace of seashells [poor] (glowing) [75%]
<worn around neck>   a necklace of drow testicles
<worn on body>       a moss-covered cloak [superior] (glowing) [85%]
<worn about body>    the robes of the maelstrom
<worn on back>       a large leather backpack
<worn as quiver>     a messenger bag embroidered with mystical sigils (glowing) [88%]
<worn about waist>   a long flowing sash of woven spidersilk [superior]
<worn on arms>       sleeves scrolled with intricate runes [superior]
<worn around wrist>  a satanic bracelet [poor]
<worn around wrist>  a gnomish lifegiving wristband [80%]
<worn on finger>     a ring of endurance [84%]
<worn on finger>     a ring of the purple eye
<primary weapon>     a high quality mining pick [35%]
<held>               an ebonywood wand of shifting shadows [superior] (glowing) [87%]
<worn on legs>       some moss-covered leggings [superior] (glowing)
<worn on feet>       some shark-skin boots

An Alatorin elite guard who is not far off to your west.
A tough Alatorin sentry who is a brief walk away to your west.
A tough Alatorin sentry who is a brief walk away to your west.
A fisherman who is in the distance to your west.

< 755h/755H 150v/150V Pos: standing >
Azar snaps out of his meditative trance, grinning widely.

< 755h/755H 150v/150V Pos: standing >
You quickly scan the area.
A flesh golem who is not far off to your north.
A flesh golem who is not far off to your north.
A tiny gnome summoner who is not far off to your north.
An earth elemental who is a brief walk away to your north.
An earth elemental who is a brief walk away to your north.
An earth elemental who is a brief walk away to your north.
A shield dwarf summoner who is a brief walk away to your north.
A goblin wildmage who is close by to your west.
An Alatorin elite guard who is not far off to your west.
An Alatorin elite guard who is not far off to your west.
A tough Alatorin sentry who is a brief walk away to your west.
A tough Alatorin sentry who is a brief walk away to your west.
A fisherman who is in the distance to your west.

< 755h/755H 150v/150V Pos: standing >
Zukus sits down in a comfortable spot.

< 755h/755H 150v/150V Pos: standing >
Azar clambers to his feet.

< 755h/755H 150v/150V Pos: standing >
You quickly scan the area.
A flesh golem who is not far off to your north.
A tiny gnome summoner who is not far off to your north.
An earth elemental who is a brief walk away to your north.
An earth elemental who is a brief walk away to your north.
An earth elemental who is a brief walk away to your north.
A goblin wildmage who is close by to your west.
An Alatorin elite guard who is not far off to your west.
An Alatorin elite guard who is not far off to your west.
A tough Alatorin sentry who is a brief walk away to your west.
A tough Alatorin sentry who is a brief walk away to your west.
A fisherman who is in the distance to your west.

< 755h/755H 150v/150V Pos: standing >
You quickly scan the area.
A flesh golem who is not far off to your north.
A flesh golem who is not far off to your north.
A tiny gnome summoner who is not far off to your north.
An earth elemental who is a brief walk away to your north.
An earth elemental who is a brief walk away to your north.
An earth elemental who is a brief walk away to your north.
A shield dwarf summoner who is a brief walk away to your north.
A goblin wildmage who is close by to your west.
An Alatorin elite guard who is not far off to your west.
An Alatorin elite guard who is not far off to your west.
A tough Alatorin sentry who is a brief walk away to your west.
A tough Alatorin sentry who is a brief walk away to your west.
A fisherman who is in the distance to your west.

< 755h/755H 150v/150V Pos: standing >
Zukus clambers to his feet.

< 755h/755H 150v/150V Pos: standing >
You follow Azar.

A Runed Hallway
Obvious exits: -E -W
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A crazy, wild-eyed goblin walks through the ward, crackling with power.
A tiny water wisp enters from the east.
Grotar enters from the east.
Toyan enters from the east.
Raza enters from the east.

< 755h/755H 148v/150V Pos: standing >
You follow Azar.

Western Entry of the Mystic Ward
Obvious exits: -E -W
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
An elite guard of Alatorin stands here, proudly watching the area.
An elite guard of Alatorin stands here, proudly watching the area.
A tiny water wisp enters from the east.
Grotar enters from the east.
Toyan enters from the east.
Raza enters from the east.

< 755h/755H 146v/150V Pos: standing >
You quickly scan the area.
A goblin wildmage who is close by to your east.
A tough Alatorin sentry who is close by to your west.
A tough Alatorin sentry who is close by to your west.
A fisherman who is a brief walk away to your west.

< 755h/755H 147v/150V Pos: standing >
You follow Azar.

 
  +M^M MMMM   
 M+++M MMMMM  
 M^+MMMMMMMM  
 MMMM+@^MMM^  
    MMMMMMMM  
       MMMMM  
              
A Huge Arch of Mystic Runes
Obvious exits: -E -W
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
A tiny water wisp enters from the east.
Gax enters from the east.
Grotar enters from the east.
Toyan enters from the east.
Raza enters from the east.

< 755h/755H 148v/150V Pos: standing >
Azar leaves west.
You follow Azar.

 
  M+M^M MMM   
  M+++M MMMM  
  M^+MMMMMMM  
  MMMM@P^MMM  
     MMMMMMM  
        MMMM  
              
The Trade District
Obvious exits: -N -E -W
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A tiny water wisp enters from the east.
Gax enters from the east.
Grotar enters from the east.
Toyan enters from the east.
Raza enters from the east.

< 755h/755H 147v/150V Pos: standing >
You quickly scan the area.
A shield dwarf who is close by to your north.
A tough Alatorin sentry who is close by to your east.
A tough Alatorin sentry who is close by to your east.
An Alatorin elite guard who is not far off to your east.
An Alatorin elite guard who is not far off to your east.
A goblin wildmage who is a brief walk away to your east.
A fisherman who is close by to your west.

< 755h/755H 149v/150V Pos: standing >
Azar leaves west.
You follow Azar.

 
  MM+M^M MM   
   M+++M MMM  
   M^+MMMMMM  
   MMM@PM^MM  
      MMMMMM  
         MMM  
              
The Trade District
Obvious exits: -N -E
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A grinning halfling fisherman stands here, holding out a pole.
A tiny water wisp enters from the east.
Gax enters from the east.
Grotar enters from the east.
Toyan enters from the east.
Raza enters from the east.

< 755h/755H 149v/150V Pos: standing >
You quickly scan the area.
A young child who is close by to your north.
A young child who is close by to your north.
A shield dwarf mother who is close by to your north.
A tough Alatorin sentry who is not far off to your east.
A tough Alatorin sentry who is not far off to your east.
An Alatorin elite guard who is a brief walk away to your east.
An Alatorin elite guard who is a brief walk away to your east.
A goblin wildmage who is rather far off to your east.
Azar leaves north.
You follow Azar.

 
  ++MMMM  M   
 MMM+M^M MMM  
   M+++M MMM  
   M^+@MMMMM  
   MMMP+M^MM  
      MMMMMM  
         MM   
The Trade District
Obvious exits: -N -E -S -W
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A young child follows his mother through the city.
A young child follows his mother through the city.
A young, but able shield dwarf mother guides her children through the market.
A tiny water wisp enters from the south.
Gax enters from the south.
Grotar enters from the south.
Toyan enters from the south.
Raza enters from the south.

< 755h/755H 148v/150V Pos: standing >
Azar leaves west.
You follow Azar.

 
  ^++MMMM     
 MMMM+M^M MM  
    M+++M MM  
    M^@PMMMM  
    MMMM+M^M  
       MMMMM  
          M   
The Trade District
Obvious exits: -N -E -W
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A tiny water wisp enters from the east.
Gax enters from the east.
Grotar enters from the east.
Toyan enters from the east.
Raza enters from the east.

< 755h/755H 147v/150V Pos: standing >
Azar leaves west.
You follow Azar.

A Covered Terrace Above a Set of Stairs
Obvious exits: -N -E -D
A huge wooden sign is posted above the staircase reading 'Barlow's Brewery'
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A disgruntled and incoherent goblin lays next to the top step, babbling.
A tiny water wisp enters from the east.
Grotar enters from the east.
Toyan enters from the east.
Raza enters from the east.

< 755h/755H 147v/150V Pos: standing >
You quickly scan the area.
A gem dealer who is a brief walk away to your north.
A young child who is not far off to your east.
A young child who is not far off to your east.
A shield dwarf who is a brief walk away to your east.

< 755h/755H 149v/150V Pos: standing >
You quickly scan the area.
A gem dealer who is a brief walk away to your north.
A young child who is not far off to your east.
A young child who is not far off to your east.
A shield dwarf mother who is not far off to your east.
A shield dwarf who is a brief walk away to your east.

< 755h/755H 150v/150V Pos: standing >
You quickly scan the area.
A gem dealer who is a brief walk away to your north.
A young child who is not far off to your east.
A young child who is not far off to your east.
A shield dwarf mother who is not far off to your east.
A shield dwarf who is a brief walk away to your east.

< 755h/755H 150v/150V Pos: standing >
You follow Azar.

The Entrance of Barlow's Brewery
Obvious exits: -N -W -U
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A stout dwarf brewer walks through here, checking on the stills.
A tiny water wisp enters from above.
Grotar enters from above.
Toyan enters from above.
Raza enters from above.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your north.
Gru'dank the half orc hunter who is close by to your north.
A young commoner who is close by to your north.
A young commoner who is close by to your north.
A relaxing Alatorin guard who is close by to your north.
Bernie Bramhost who is close by to your north.
A seasoned brewer who is close by to your west.
A disgruntled and incoherent goblin who is close by above you.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your north.
Gru'dank the half orc hunter who is close by to your north.
A young commoner who is close by to your north.
A young commoner who is close by to your north.
A relaxing Alatorin guard who is close by to your north.
Bernie Bramhost who is close by to your north.
A seasoned brewer who is close by to your west.
A disgruntled and incoherent goblin who is close by above you.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your north.
Gru'dank the half orc hunter who is close by to your north.
A young commoner who is close by to your north.
A relaxing Alatorin guard who is close by to your north.
Bernie Bramhost who is close by to your north.
A seasoned brewer who is close by to your west.
A disgruntled and incoherent goblin who is close by above you.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your north.
Gru'dank the half orc hunter who is close by to your north.
A young commoner who is close by to your north.
A young commoner who is close by to your north.
A relaxing Alatorin guard who is close by to your north.
Bernie Bramhost who is close by to your north.
A seasoned brewer who is close by to your west.
Brino Stonehammer who is not far off to your west.
A disgruntled and incoherent goblin who is close by above you.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your north.
Gru'dank the half orc hunter who is close by to your north.
A young commoner who is close by to your north.
A young commoner who is close by to your north.
A relaxing Alatorin guard who is close by to your north.
Bernie Bramhost who is close by to your north.
A seasoned brewer who is close by to your west.
Brino Stonehammer who is not far off to your west.
A disgruntled and incoherent goblin who is close by above you.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your north.
Gru'dank the half orc hunter who is close by to your north.
A young commoner who is close by to your north.
A young commoner who is close by to your north.
A relaxing Alatorin guard who is close by to your north.
Bernie Bramhost who is close by to your north.
A seasoned brewer who is close by to your west.
Brino Stonehammer who is not far off to your west.
A disgruntled and incoherent goblin who is close by above you.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your north.
Gru'dank the half orc hunter who is close by to your north.
A young commoner who is close by to your north.
A young commoner who is close by to your north.
A relaxing Alatorin guard who is close by to your north.
Bernie Bramhost who is close by to your north.
A seasoned brewer who is close by to your west.
Brino Stonehammer who is not far off to your west.
A disgruntled and incoherent goblin who is close by above you.
You follow Azar.

A Hall of Brewing Stills
Obvious exits: -E -S -W
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A strong brewer seasoned with the spirits of the ale walks through here.
A tiny water wisp enters from the east.
Grotar enters from the east.
Toyan enters from the east.
Raza enters from the east.

< 755h/755H 146v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your east.
Brino Stonehammer who is close by to your west.

< 755h/755H 149v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your east.
Brino Stonehammer who is close by to your west.

< 755h/755H 150v/150V Pos: standing >
You follow Azar.

A Hall of Brewing Stills
Obvious exits: -N -E -S
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A stout dwarf brewer walks through here, checking on the stills.
(Q)Brino Stonehammer, the fabled paladin walks the streets, enamored by the size of Alatorin.
A brightly glowing torch floats near Brino Stonehammer's head. (illuminating)
A tiny water wisp enters from the east.
Grotar enters from the east.
Toyan enters from the east.
Raza enters from the east.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A seasoned brewer who is close by to your north.
An Alatorin peacekeeper who is close by to your north.
Barlow Brewstash who is close by to your north.
A seasoned brewer who is close by to your east.
A brewer who is not far off to your east.
A seasoned brewer who is close by to your south.
An osquip who is close by to your south.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A seasoned brewer who is close by to your north.
A brewer who is close by to your north.
An Alatorin peacekeeper who is close by to your north.
Barlow Brewstash who is close by to your north.
A seasoned brewer who is close by to your east.
A brewer who is not far off to your east.
A seasoned brewer who is close by to your south.
An osquip who is close by to your south.

< 755h/755H 148v/150V Pos: standing >
A Hall of Brewing Stills
Obvious exits: -N -E -S
*Raza Spawn  *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.
*Toyan ThE FuRY  *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.
*Zukus ThE PaTRioT *-* Bloodlust *-* (Duergar)(medium) stands in mid-air here.
*Grotar ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
*Gax Spawn  *-* Bloodlust *-* (Duergar)(medium) stands in mid-air here.
*A tiny water wisp is here, pulsating softly. (minion) 
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A stout dwarf brewer walks through here, checking on the stills.
(Q)Brino Stonehammer, the fabled paladin walks the streets, enamored by the size of Alatorin.
A brightly glowing torch floats near Brino Stonehammer's head. (illuminating)

< 755h/755H 148v/150V Pos: standing >
You follow Azar.

A Hall of Brewing Stills
Obvious exits: -N -E -S#
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A strong brewer seasoned with the spirits of the ale walks through here.
A small hairless osquip scurries across the city floor.
A tiny water wisp enters from the north.
Grotar enters from the north.
Toyan enters from the north.
Raza enters from the north.

< 755h/755H 146v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your north.
Brino Stonehammer who is close by to your north.
A seasoned brewer who is not far off to your north.
A brewer who is not far off to your north.
An Alatorin peacekeeper who is not far off to your north.
Barlow Brewstash who is not far off to your north.

< 755h/755H 150v/150V Pos: standing >
You follow Azar.

A Hall of Brewing Stills
Obvious exits: -N -W
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A tiny water wisp enters from the west.
Grotar enters from the west.
Toyan enters from the west.
Raza enters from the west.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A seasoned brewer who is close by to your north.
A seasoned brewer who is close by to your west.
An osquip who is close by to your west.
You follow Azar.

A Hall of Brewing Stills
Obvious exits: -N -E -S#
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A strong brewer seasoned with the spirits of the ale walks through here.
A small hairless osquip scurries across the city floor.
A tiny water wisp enters from the east.
Grotar enters from the east.
Toyan enters from the east.
Raza enters from the east.

< 755h/755H 146v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your north.
A seasoned brewer who is not far off to your north.
A brewer who is not far off to your north.
An Alatorin peacekeeper who is not far off to your north.
Barlow Brewstash who is not far off to your north.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A brewer who is close by to your north.
Brino Stonehammer who is close by to your north.
A seasoned brewer who is not far off to your north.
A brewer who is not far off to your north.
An Alatorin peacekeeper who is not far off to your north.
Barlow Brewstash who is not far off to your north.
Azar opens the door.

< 755h/755H 150v/150V Pos: standing >
You follow Azar.

A Barrel Storage Chamber
Obvious exits: -N
A large keg of Barlow's ale sits here, eager to be tapped.
*Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
*A Grey Elf (medium)  The Resistance stands in mid-air here.
A strong brewer seasoned with the spirits of the ale walks through here.
A tiny water wisp enters from the north.
Grotar enters from the north.
Toyan enters from the north.
Raza enters from the north.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A seasoned brewer who is close by to your north.
An osquip who is close by to your north.
A brewer who is not far off to your north.
Brino Stonehammer who is not far off to your north.
A seasoned brewer who is a brief walk away to your north.
An Alatorin peacekeeper who is a brief walk away to your north.
Barlow Brewstash who is a brief walk away to your north.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A seasoned brewer who is close by to your north.
An osquip who is close by to your north.
A brewer who is not far off to your north.
Brino Stonehammer who is not far off to your north.
A seasoned brewer who is a brief walk away to your north.
A brewer who is a brief walk away to your north.
An Alatorin peacekeeper who is a brief walk away to your north.
Barlow Brewstash who is a brief walk away to your north.

< 755h/755H 148v/150V Pos: standing >
Raza snaps into visibility.
A Grey Elf snaps into visibility.
A Grey Elf is knocked to the ground by Raza's mighty bash!

< 755h/755H 148v/150V Pos: standing >
Azar closes the door.

< 755h/755H 148v/150V Pos: standing >

< 755h/755H 148v/150V Pos: standing >
Azar suddenly attacks a Grey Elf!
Azar snaps into visibility.
Azar misses a Grey Elf.

< 755h/755H 148v/150V Pos: standing >
Grotar snaps into visibility.
Grotar leaps at a Grey Elf only to realize he is down already.

< 755h/755H 148v/150V Pos: standing >
Grotar snaps into visibility.
Grotar's impressive slash strikes a Grey Elf.
Grotar's impressive pierce strikes a Grey Elf.
A Gnome opens the door.

< 755h/755H 148v/150V Pos: standing >
You quickly scan the area.
A seasoned brewer who is close by to your north.
An osquip who is close by to your north.
A brewer who is not far off to your north.
Brino Stonehammer who is not far off to your north.
A seasoned brewer who is a brief walk away to your north.
A brewer who is a brief walk away to your north.
An Alatorin peacekeeper who is a brief walk away to your north.
Barlow Brewstash who is a brief walk away to your north.
A Gnome leaves north.

< 755h/755H 148v/150V Pos: standing >
Raza blocks a Grey Elf's lunge at him.
Raza snaps into visibility.

< 755h/755H 148v/150V Pos: standing >
A seasoned brewer watches the area, making sure the battle does not get out of hand.
A Barrel Storage Chamber
Obvious exits: -N
A large keg of Barlow's ale sits here, eager to be tapped.
*Raza Spawn  *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here, fighting a Grey Elf.
*Toyan ThE FuRY  *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.
*Zukus ThE PaTRioT *-* Bloodlust *-* (Duergar)(medium) stands in mid-air here.
*Grotar ThE FuRY  *-* Bloodlust *-* (Troll)(large) sits in mid-air here, fighting a Grey Elf.
*Gax Spawn  *-* Bloodlust *-* (Duergar)(medium) stands in mid-air here.
*A tiny water wisp is here, pulsating softly. (minion) 
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a Grey Elf.
A Grey Elf (medium)  The Resistance sits in mid-air here, fighting Raza.
A strong brewer seasoned with the spirits of the ale walks through here.

< 755h/755H 148v/150V Pos: standing >
A seasoned brewer enters from the north.
Toyan suddenly attacks a Grey Elf!
Toyan snaps into visibility.
Toyan's fine punch wounds a Grey Elf.

< 755h/755H 148v/150V Pos: standing >
A Grey Elf blocks Azar's lunge at him.
A Grey Elf blocks Azar's lunge at him.
Zukus starts casting an offensive spell.
Zukus snaps into visibility.

< 755h/755H 148v/150V Pos: standing >
Ok.
A tiny water wisp starts casting an offensive spell.
You snap into visibility.
A tiny water wisp snaps into visibility.

< 755h/755H 148v/150V Pos: standing >
Raza snaps into visibility.
Raza's powerful whip strikes a Grey Elf.
Raza's powerful slash strikes a Grey Elf.
Raza's crush strikes a Grey Elf.
Raza's powerful whip strikes a Grey Elf.
A Grey Elf blocks Raza's lunge at him.
Raza's powerful whip strikes a Grey Elf.
Raza's slash strikes a Grey Elf.
A Grey Elf blocks Raza's lunge at him.
A Grey Elf blocks Raza's lunge at him.
Raza's powerful slash strikes a Grey Elf.

< 755h/755H 150v/150V Pos: standing >
Zukus snaps into visibility.
Zukus completes his spell...
Zukus utters the words 'yrawz ghfutz'
Zukus calls down a roaring flamestrike at a Grey Elf who starts to melt!

< 755h/755H 150v/150V Pos: standing >
Gax closes the door.

< 755h/755H 150v/150V Pos: standing >
A Grey Elf misses Raza.
Raza snaps into visibility.
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
Zukus starts casting an offensive spell.
Zukus snaps into visibility.

< 755h/755H 150v/150V Pos: standing >
A tiny water wisp completes its spell...
A tiny water wisp utters the words 'buoblg qfjgpuio paie'
A Grey Elf is encircled by a huge fist sent by a tiny water wisp, which begins to crush his body.
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Grey Elf.
With a gasp, a Grey Elf realizes his soul will disturb him no more.
A Grey Elf's some disease covered spiked talons was destroyed by the blast!
A Grey Elf's some knight's emerald arm plates was destroyed by the blast!
A Grey Elf's some alligatorskin leggings was destroyed by the blast!
A Grey Elf's diamond earring [superior] was destroyed by the blast!
A Grey Elf is dead! R.I.P.
You receive your share of experience.