The death of [18 Cleric] Plon (Human)

in The Art Room

from the perspective of [18 Cleric] Plon (Human)

<worn on head>       a ghastly limestone hat
<worn around neck>   a wicked looking collar [superior]
<worn on body>       a thin priest gown
<worn about body>    a studded leather cloak
<worn on arms>       a pair of worn leather sleeves
<held as shield>     a little round wooden shield
<worn on legs>       some soldier's bark pants
<worn on feet>       a pair of wormskin boots

You have memorized the following spells:
( 4th circle)  1 - invigorate
( 3rd circle)  3 - cause critical
( 2nd circle)  3 - cure serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

And you are currently praying for the following spells:
   12 seconds:  ( 3rd) cause critical
   24 seconds:  ( 2nd) cause serious
   40 seconds:  ( 3rd) cure critic
   52 seconds:  ( 2nd) cause serious
   65 seconds:  ( 2nd) cause serious
   77 seconds:  ( 2nd) cause serious
   95 seconds:  ( 4th) invigorate

You can pray no more spells.

< 113h/151H 112v/112V Pos: sitting >
Autosaving...

< 114h/151H 112v/112V Pos: sitting >
You have finished praying for cause critical.

< 115h/151H 112v/112V Pos: sitting >
You have finished praying for cause serious.

< 118h/151H 112v/112V Pos: sitting >

		Score information for Plon

Level: 17   Race: Human   Class: Cleric Sex: Male
Hit points: 121(151)  Moves: 112(112)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 1 hours/ 0 minutes
Received data: 0.1446 MB this session.
Send data:     0.0059 MB this session.
Compression ratio: 79%
79%
Status:  Sitting around, resting.
         Praying Meditating
Epic points: 2
Epic Bonus: Experience Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Enchantments:    Armor
Bartender Quests Remaining: 8
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  170 

Active Spells:
--------------
armor (9 minutes)
well-rested bonus (102 minutes)


< 121h/151H 112v/112V Pos: sitting >
A wandering visitor enters from the west.

< 122h/151H 112v/112V Pos: sitting >
You have finished praying for cure critic.

< 122h/151H 112v/112V Pos: sitting >
A wandering visitor leaves south.

< 123h/151H 112v/112V Pos: sitting >
You have finished praying for cause serious.
You have memorized the following spells:
( 4th circle)  1 - invigorate
( 3rd circle)  1 - cure critic
               4 - cause critical
( 2nd circle)  3 - cure serious
               2 - cause serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

And you are currently praying for the following spells:
   12 seconds:  ( 2nd) cause serious
   24 seconds:  ( 2nd) cause serious
   42 seconds:  ( 4th) invigorate

You can pray no more spells.

< 125h/151H 112v/112V Pos: sitting >
A wandering visitor leaves south.
You have memorized the following spells:
( 4th circle)  1 - invigorate
( 3rd circle)  1 - cure critic
               4 - cause critical
( 2nd circle)  3 - cure serious
               2 - cause serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

And you are currently praying for the following spells:
    4 seconds:  ( 2nd) cause serious
   17 seconds:  ( 2nd) cause serious
   35 seconds:  ( 4th) invigorate

You can pray no more spells.

< 127h/151H 112v/112V Pos: sitting >
You are already meditating.

< 128h/151H 112v/112V Pos: sitting >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!

< 129h/151H 112v/112V Pos: sitting >
You have finished praying for cause serious.

< 129h/151H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  1 - invigorate
( 3rd circle)  1 - cure critic
               4 - cause critical
( 2nd circle)  3 - cure serious
               3 - cause serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

And you are currently praying for the following spells:
   11 seconds:  ( 2nd) cause serious
   29 seconds:  ( 4th) invigorate

You can pray no more spells.

< 129h/151H 112v/112V Pos: sitting >
You have finished praying for cause serious.

< 130h/151H 112v/112V Pos: sitting >
A wandering visitor enters from the south.

< 132h/151H 112v/112V Pos: sitting >
You have finished praying for invigorate.
Your prayers are complete.

< 135h/151H 112v/112V Pos: sitting >
You clamber to your feet.

< 135h/151H 112v/112V Pos: standing >
The Art Room
Obvious exits: -S -W
The corpse of an art student is lying here.
A wandering visitor looks at all the booths.
An art student tries to find his way around.
An art student tries to find the class.
An art student tries to find his way around.
An art instructor, arranging flowers in a vase.

< 135h/151H 112v/112V Pos: standing >
You miss an art student.

< 136h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: excellent >
 You barely block an art student's lunge at you.
An art student's sweep catches you in the side and you almost stumble.

< 128h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP: excellent >
 An art student dodges your futile attack.
You start chanting...

< 128h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP: excellent >
 Casting: cause critical **

< 128h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP: excellent >
 You barely block an art student's lunge at you.
An art student misses you.

< 128h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP: excellent >
 You complete your spell...
[Damage: 26 ] Your touch sends wracking pains through an art student's body.

< 128h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  small wounds >
 You start chanting...

< 128h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  small wounds >
 You dodge an art student's vicious attack.
You dodge an art student's vicious attack.

< 128h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  small wounds >
 Casting: cause critical 

< 128h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  small wounds >
 You complete your spell...
[Damage: 27 ] Your touch sends wracking pains through an art student's body.

< 128h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  few wounds >
 You dodge an art student's vicious attack.
An art student misses you.
You dodge an art student's feeble leg sweep.

< 128h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  few wounds >
 An art student dodges your futile attack.
You start chanting...

< 128h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  few wounds >
 Casting: cause critical 
An art student's impressive punch strikes you very hard.
OUCH!  That really did HURT!
An art student misses you.

< 112h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  few wounds >
 You complete your spell...
[Damage: 22 ] Your touch sends wracking pains through an art student's body.

< 112h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  nasty wounds >
 You feel your skill in 1h bludgeon improving.
You miss an art student.
You start chanting...

< 112h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  nasty wounds >
 A wandering visitor enters from the south.

< 112h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  nasty wounds >
 You dodge an art student's vicious attack.
You duck under an art student's lame kick.

< 112h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  nasty wounds >
 Casting: cause critical *

< 112h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  nasty wounds >
 You complete your spell...
[Damage: 24 ] Your touch sends wracking pains through an art student's body.

< 112h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  awful >
 You start chanting...

< 112h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  awful >
 You dodge an art student's vicious attack.
An art student misses you.

< 112h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  awful >
 You complete your spell...
[Damage:  9 ] An art student's body is wracked with spasms as you touch him!

< 112h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  awful >
 You start chanting...

< 112h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  awful >
 An art student misses you.
An art student misses you.
An art student's kick hits you in your side.

< 106h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  awful >
 Casting: cure critic ***

< 106h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  awful >
 You dodge an art student's vicious attack.
You dodge an art student's vicious attack.

< 106h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  awful >
 You complete your spell...
You feel MUCH better!

< 135h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  awful >
 An art student dodges your futile attack.

< 135h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  awful >
 You start chanting...

< 135h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  awful >
 You dodge an art student's vicious attack.
You barely block an art student's lunge at you.
An art student's kick hits you directly in the face.

< 126h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  awful >
 You complete your spell...
[Damage: 13 ] An art student's body is wracked with spasms as you touch him!
An art student is incapacitated and will slowly die, if not aided.

< 126h/151H 112v/112V Pos: standing >
<A wandering visitor leaves south.

< 126h/151H 112v/112V Pos: standing >
<You don't have that spell memorized.

< 126h/151H 112v/112V Pos: standing >
<[Damage:  5 ] Your fine crush hits an art student.
An art student is mortally wounded, and will die soon, if not aided.
You start chanting...

< 126h/151H 112v/112V Pos: standing >
<You complete your spell...
[Damage:  1 ] You seriously wound an art student unto the point of death.
An art student is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an art student's last actions in this world.

< 126h/151H 112v/112V Pos: standing >
You get a small pile of coins from the corpse of an art student.
There were: 1 platinum coin, 6 gold coins, 10 silver coins, 16 copper coins. 

< 126h/151H 112v/112V Pos: standing >
Ok.
You put 1 platinum, 6 gold, 10 silver, and 16 copper coins into a rugged adventurers satchel.

< 126h/151H 112v/112V Pos: standing >
You don't have anything to put in it.

< 126h/151H 112v/112V Pos: standing >
You are well on your way towards your next level.

< 126h/151H 112v/112V Pos: standing >
The Art Room
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of an art student is lying here.
A wandering visitor looks at all the booths.
An art student tries to find the class.
An art student tries to find his way around.
An art instructor, arranging flowers in a vase.

< 126h/151H 112v/112V Pos: standing >
You sit down and relax.

< 127h/151H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  2 - invigorate
( 2nd circle)  3 - cure serious
               1 - cause serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

And you are currently praying for the following spells:
   15 seconds:  ( 3rd) cause critical
   31 seconds:  ( 3rd) cause critical
   46 seconds:  ( 3rd) cause critical
   62 seconds:  ( 3rd) cause critical
   74 seconds:  ( 2nd) cause serious
   90 seconds:  ( 3rd) cure critic
  102 seconds:  ( 2nd) cause serious
  115 seconds:  ( 2nd) cause serious

You can pray no more spells.
You continue your praying.

< 127h/151H 112v/112V Pos: sitting >
A wandering visitor enters from the south.
Hint: You take more damage if you're sitting or reclining, so be sure to "stand" if someone knocks you down in battle.
You start meditating...

< 127h/151H 112v/112V Pos: sitting >
A wandering visitor leaves south.

< 129h/151H 112v/112V Pos: sitting >
You have finished praying for cause critical.

< 131h/151H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  2 - invigorate
( 3rd circle)  1 - cause critical
( 2nd circle)  3 - cure serious
               1 - cause serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

And you are currently praying for the following spells:
   11 seconds:  ( 3rd) cause critical
   27 seconds:  ( 3rd) cause critical
   42 seconds:  ( 3rd) cause critical
   55 seconds:  ( 2nd) cause serious
   70 seconds:  ( 3rd) cure critic
   83 seconds:  ( 2nd) cause serious
   95 seconds:  ( 2nd) cause serious

You can pray no more spells.

< 132h/151H 112v/112V Pos: sitting >
A wandering visitor leaves south.

< 134h/151H 112v/112V Pos: sitting >
You have finished praying for cause critical.

< 135h/151H 112v/112V Pos: sitting >
You have finished praying for cause critical.

< 137h/151H 112v/112V Pos: sitting >
You have finished praying for cause critical.

< 141h/151H 112v/112V Pos: sitting >
You have finished praying for cause serious.

< 144h/151H 112v/112V Pos: sitting >
You have finished praying for cure critic.

< 147h/151H 112v/112V Pos: sitting >
Hint: Type "forget (spell name)" to free up a spell slot.  Alternately, you can "forget all" to free all your spell slots.

< 147h/151H 112v/112V Pos: sitting >
You have finished praying for cause serious.

< 150h/151H 112v/112V Pos: sitting >
A wandering visitor enters from the south.

< 151h/151H 112v/112V Pos: sitting >
You have finished praying for cause serious.
Your prayers are complete.

< 151h/151H 112v/112V Pos: sitting >
You clamber to your feet.

< 151h/151H 112v/112V Pos: standing >
You have memorized the following spells:
( 4th circle)  2 - invigorate
( 3rd circle)  1 - cure critic
               4 - cause critical
( 2nd circle)  3 - cure serious
               4 - cause serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

You can pray no more spells.

< 151h/151H 112v/112V Pos: standing >
The Art Room
Obvious exits: -S -W
[2] The corpse of an art student is lying here.
A wandering visitor looks at all the booths.
An art student tries to find the class.
An art student tries to find his way around.
An art instructor, arranging flowers in a vase.

< 151h/151H 112v/112V Pos: standing >
You miss an art student.

< 151h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:excellent E: art sta EP: excellent >
 A wandering visitor enters from the south.

< 151h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:excellent E: art sta EP: excellent >
 You dodge an art student's vicious attack.
You dodge an art student's vicious attack.
An art student's kick hits you in your side.

< 144h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: excellent >
 An art student dodges your futile attack.
You start chanting...

< 144h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: excellent >
 Casting: cause critical **

< 144h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: excellent >
 Casting: cause critical *
An art student misses you.

< 144h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: excellent >
 You complete your spell...
[Damage: 26 ] Your touch sends wracking pains through an art student's body.

< 144h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  small wounds >
 You start chanting...

< 144h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  small wounds >
 An art student misses you.

< 144h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  small wounds >
 You complete your spell...
[Damage: 23 ] Your touch sends wracking pains through an art student's body.

< 144h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  few wounds >
 You start chanting...

< 144h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  few wounds >
 You dodge an art student's vicious attack.
An art student's impressive punch strikes you very hard.
OUCH!  That really did HURT!
You dodge an art student's feeble leg sweep.

< 127h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  few wounds >
 Casting: cure critic *

< 127h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  few wounds >
 You complete your spell...
You feel MUCH better!

< 151h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:excellent E: art sta EP:  few wounds >
 An art student misses you.
You dodge an art student's vicious attack.

< 151h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:excellent E: art sta EP:  few wounds >
 You start chanting...

< 151h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:excellent E: art sta EP:  few wounds >
 You dodge an art student's vicious attack.
An art student's kick hits you directly in the face.

< 142h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  few wounds >
 You complete your spell...
[Damage: 26 ] Your touch sends wracking pains through an art student's body.

< 142h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  nasty wounds >
 You start chanting...

< 142h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  nasty wounds >
 You dodge an art student's vicious attack.
You barely block an art student's lunge at you.

< 142h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  nasty wounds >
 You complete your spell...
[Damage: 22 ] Your touch sends wracking pains through an art student's body.

< 142h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: pretty hurt >
 An art student misses you.

< 142h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: pretty hurt >
 You don't have that spell memorized.

< 142h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: pretty hurt >
 An art student dodges your futile attack.

< 142h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: pretty hurt >
 A wandering visitor leaves south.

< 142h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: pretty hurt >
 You feel your skill in shield block improving.
An art student misses you.
You start chanting...

< 142h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: pretty hurt >
 You complete your spell...
[Damage: 16 ] An art student's body is wracked with spasms as you touch him!

< 142h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 You dodge an art student's vicious attack.
An art student's sweep catches you in the side and you almost stumble.

< 134h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  awful >
 You start chanting...
You feel your skill in quick chant improving.

< 134h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  awful >
 Casting: cause serious 

< 134h/151H 112v/112V Pos: standing >
< T: Plon TP: sta TC: small wounds E: art sta EP:  awful >
 You complete your spell...
[Damage: 13 ] An art student's body is wracked with spasms as you touch him!
An art student is mortally wounded, and will die soon, if not aided.

< 134h/151H 112v/112V Pos: standing >
<A wandering visitor leaves west.

< 134h/151H 112v/112V Pos: standing >
<[Damage:  1 ] Your final crushing blow caves in an art student's chest, and he dies rather quickly.
An art student is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of an art student.
It appears you were able to salvage a piece of equipment from your enemy.

< 140h/157H 112v/112V Pos: standing >
You get a few coins from the corpse of an art student.
There were: 4 gold coins, 9 silver coins, 16 copper coins. 
You get a ghastly limestone hat from the corpse of an art student.

< 140h/157H 112v/112V Pos: standing >
Ok.
You put 0 platinum, 4 gold, 9 silver, and 16 copper coins into a rugged adventurers satchel.

< 140h/157H 112v/112V Pos: standing >
You put 1 items into a rugged adventurers satchel.

< 140h/157H 112v/112V Pos: standing >
You have just begun the trek to your next level!

< 140h/157H 112v/112V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 140h/157H 112v/112V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 140h/157H 112v/112V Pos: standing >
You get a ghastly limestone hat from a rugged adventurers satchel.

< 140h/157H 112v/112V Pos: standing >
You stop using a holy priest cap.
You don a ghastly limestone hat on your head.

< 141h/157H 112v/112V Pos: standing >
You drop a holy priest cap.

< 141h/157H 112v/112V Pos: standing >
A holy priest cap crumbles to dust and blows away.
The Art Room
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
[3] The corpse of an art student is lying here.
An art student tries to find his way around.
An art instructor, arranging flowers in a vase.

< 141h/157H 112v/112V Pos: standing >
You sit down and relax.

< 141h/157H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  2 - invigorate
( 2nd circle)  3 - cure serious
               2 - cause serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

And you are currently praying for the following spells:
   15 seconds:  ( 3rd) cause critical
   30 seconds:  ( 3rd) cause critical
   45 seconds:  ( 3rd) cure critic
   61 seconds:  ( 3rd) cause critical
   76 seconds:  ( 3rd) cause critical
   88 seconds:  ( 2nd) cause serious
  100 seconds:  ( 2nd) cause serious

You can pray 1 3rd and 1 4th circle spell(s).
You continue your praying.

< 141h/157H 112v/112V Pos: sitting >
You start meditating...

< 141h/157H 112v/112V Pos: sitting >
You are praying for cause critical, which will take about 15 seconds.

< 143h/157H 112v/112V Pos: sitting >
You have finished praying for cause critical.

< 143h/157H 112v/112V Pos: sitting >
You are praying for invigorate, which will take about 17 seconds.

< 143h/157H 112v/112V Pos: sitting >
A wandering visitor enters from the west.

< 145h/157H 112v/112V Pos: sitting >
A wandering visitor enters from the west.

< 145h/157H 112v/112V Pos: sitting >
Autosaving...

< 145h/157H 112v/112V Pos: sitting >
A wandering visitor leaves west.

< 147h/157H 112v/112V Pos: sitting >
You have finished praying for cause critical.

< 147h/157H 112v/112V Pos: sitting >
A wandering visitor enters from the west.

< 148h/157H 112v/112V Pos: sitting >

< 149h/157H 112v/112V Pos: sitting >
You have finished praying for cure critic.

< 151h/157H 112v/112V Pos: sitting >
A wandering visitor enters from the south.

< 153h/157H 112v/112V Pos: sitting >
A wandering visitor leaves south.

< 154h/157H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  2 - invigorate
( 3rd circle)  1 - cure critic
               2 - cause critical
( 2nd circle)  3 - cure serious
               2 - cause serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

And you are currently praying for the following spells:
    1 seconds:  ( 3rd) cause critical
   16 seconds:  ( 3rd) cause critical
   29 seconds:  ( 2nd) cause serious
   41 seconds:  ( 2nd) cause serious
   56 seconds:  ( 3rd) cause critical
   74 seconds:  ( 4th) invigorate

You can pray no more spells.

< 155h/157H 112v/112V Pos: sitting >
You have finished praying for cause critical.
A wandering visitor leaves west.

< 155h/157H 112v/112V Pos: sitting >
You have finished praying for cause critical.

< 157h/157H 112v/112V Pos: sitting >
You have finished praying for cause serious.

< 157h/157H 112v/112V Pos: sitting >
Hint: Type "group" to see your groupmates' health and movement.

< 157h/157H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  2 - invigorate
( 3rd circle)  1 - cure critic
               4 - cause critical
( 2nd circle)  3 - cure serious
               3 - cause serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

And you are currently praying for the following spells:
    3 seconds:  ( 2nd) cause serious
   18 seconds:  ( 3rd) cause critical
   36 seconds:  ( 4th) invigorate

You can pray no more spells.

< 157h/157H 112v/112V Pos: sitting >
You are already meditating.

< 157h/157H 112v/112V Pos: sitting >
You have finished praying for cause serious.

< 157h/157H 112v/112V Pos: sitting >

< 157h/157H 112v/112V Pos: sitting >
A wandering visitor enters from the west.

< 157h/157H 112v/112V Pos: sitting >

		Character attributes for Plon

Level: 18   Race: Human   Class: Cleric 
Age: 22 yrs / 0 mths  Height: 73 inches Weight: 141 lbs  Size: medium

STR: excellent        AGI: quite excellent   DEX: excellent
POW: good             INT: excellent         WIS: excellent
CON: excellent        CHA: excellent        LUCK: excellent

Armor Points: -105  Reduces melee damage taken by 10.5% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 13% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 10% 
Hitroll: better than average	Damroll: fairly good
Alignment: extremely good

Saving Throws: PAR[below average]  FEA[below average]
               BRE[slightly below average]  SPE[slightly below average]

Load carried: No Sweat

< 157h/157H 112v/112V Pos: sitting >
A wandering visitor leaves south.

< 157h/157H 112v/112V Pos: sitting >
A wandering visitor leaves south.

< 157h/157H 112v/112V Pos: sitting >
You have finished praying for cause critical.

< 157h/157H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  2 - invigorate
( 3rd circle)  1 - cure critic
               5 - cause critical
( 2nd circle)  3 - cure serious
               4 - cause serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

And you are currently praying for the following spells:
   15 seconds:  ( 4th) invigorate

You can pray no more spells.

< 157h/157H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  2 - invigorate
( 3rd circle)  1 - cure critic
               5 - cause critical
( 2nd circle)  3 - cure serious
               4 - cause serious
( 1st circle)  1 - armor
               2 - bless
               1 - cure light
               4 - cause light

And you are currently praying for the following spells:
    8 seconds:  ( 4th) invigorate

You can pray no more spells.

< 157h/157H 112v/112V Pos: sitting >
A wandering visitor enters from the south.

< 157h/157H 112v/112V Pos: sitting >
You have finished praying for invigorate.
Your prayers are complete.

< 157h/157H 112v/112V Pos: sitting >
You clamber to your feet.

< 157h/157H 112v/112V Pos: standing >
The Art Room
Obvious exits: -S -W
[3] The corpse of an art student is lying here.
A wandering visitor looks at all the booths.
An art student tries to find his way around.
An art instructor, arranging flowers in a vase.

< 157h/157H 112v/112V Pos: standing >
You miss an art student.

< 157h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:excellent E: art sta EP: excellent >
 You barely block an art student's lunge at you.
An art student's kick crashes into your chest.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: excellent >
 An art student dodges your futile attack.
You start chanting...

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: excellent >
 You barely block an art student's lunge at you.
An art student misses you.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: excellent >
 You complete your spell...
[Damage: 29 ] Your touch sends wracking pains through an art student's body.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  small wounds >
 You start chanting...

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  small wounds >
 An art student misses you.
You dodge an art student's vicious attack.
An art student misses you with his clumsy kick at your chest.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  small wounds >
 Casting: cause critical *

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  small wounds >
 You complete your spell...
[Damage: 26 ] Your touch sends wracking pains through an art student's body.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  few wounds >
 An art student misses you.
You start chanting...

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  few wounds >
 Casting: cause critical *

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  few wounds >
 Casting: cause critical 

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  few wounds >
 You complete your spell...
[Damage: 27 ] Your touch sends wracking pains through an art student's body.
You dodge an art student's vicious attack.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: pretty hurt >
 You start chanting...

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: pretty hurt >
 Casting: cause critical *

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: pretty hurt >
 You barely block an art student's lunge at you.
You block an art student's feeble kick with your arm.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: pretty hurt >
 Casting: cause critical 

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP: pretty hurt >
 You complete your spell...
[Damage: 25 ] Your touch sends wracking pains through an art student's body.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 You start chanting...

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 You dodge an art student's vicious attack.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 Casting: cure critic *

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 Casting: cure critic 

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 A wandering visitor leaves south.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 You complete your spell...
You feel MUCH better!
An art student misses you.
You dodge an art student's vicious attack.
An art student's sweep catches you in the side and you almost stumble.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 Someone completes his spell...
Someone utters the words 'illusionary wall'
You miss an art student.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 You start chanting...

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 A fawn snaps into visibility.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 You dodge an art student's vicious attack.
An art student misses you.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 A wandering visitor enters from the south.

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  awful >
 You complete your spell...
[Damage: 11 ] An art student's body is wracked with spasms as you touch him!
An art student is stunned!

< 151h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:few scratches E: art sta EP:  bleeding, close to death >
 An art instructor finds an illusionary wall!
A fawn completes his spell...
A fawn utters the word 'asphyxiate'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 105h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC: few wounds E: art sta EP:  bleeding, close to death >
 You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!

< 38h/157H 112v/112V Pos: standing >
< T: Plon TP: sta TC:pretty hurt E: art sta EP:  bleeding, close to death >
 Everything suddenly goes black as a pair of ghostly hands choke the life out of you...
Your large stone warhammer was completely destroyed by the massive blow!
Your wicked looking collar [poor] was completely destroyed by the massive blow!
Your thin leather belt was completely destroyed by the massive blow!