The death of [35 Shadowmage] Nort (Kobold)

in On the Prison Floor L4

from the perspective of [52 Shadowmage] Nil The Resistance (Minotaur)

<worn on horns>      a sunstone horn clasp
<worn on eyes>       a foggy visor
<worn in ear>        a tiny earring woven of fireweed [superior] [82%]
<worn in ear>        a glowing jade earring (glowing) [44%]
<worn on face>       the wailing face of a drow banshee[220h 2m 17s]
<worn in nose>       a delicate nipple ring (glowing)
<worn around neck>   a platium plated dog collar [87%]
<worn around neck>   a string of gorged eyeballs [superior] [83%]
<worn on body>       a tattered robe [78%]
<worn about body>    the cloak of the manta ray
<worn on tail>       a blood soaked war ribbon
<worn as quiver>     a diabolical brass quiver from Kvark's Great Connector [62%]
<worn about waist>   a belt of dragonslaying
<worn on belt buckle>a midnight blue tome with silver bindings (glowing) [79%]
<held as shield>     a shimmering glassteel tower shield [86%]
<worn around wrist>  a glowing emerald bracelet (glowing) (humming)
<worn around wrist>  a thick, smooth blackrock bracelet (humming)
<worn on hands>      shining metallic gauntlets dyed yellow [82%]
<worn on finger>     a yellow ring of chrysoberyl [superior]
<worn on finger>     an enchanted ring of balor bone [84%]
<held>               a mummified deva's head [superior] (invis) (humming) [82%]
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       a set of bloodied horseshoes of endurance

Title:  The Resistance
Group Leader: Nz
Status:  Standing.
         Soulshielded
Epic points(total): 491(9141) Current task: find runestone of Nakral's Crypt
Epic Bonus: Experience Bonus (8.11%)
Frags:   +7.79   Deaths:   33
Consenting: Nz
Detecting:       Invisible Life
Enchantments:    Ultravision Farsee Fly Haste Invisibility Levitation Waterbreathing Enlarged Size
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse:   23 Spell Pulse:  1.40 
Leaderboard Points: 1343 

Active Spells:
--------------
shadow shield (1 minute)
improved invisibility (23 minutes)
fly (78 minutes)
enlarge (30 minutes)
detect invisibility (50 minutes)


< 999h/999H 247v/247V Pos: standing >
An Old, Dark Staircase
Obvious exits: -U# -D
An aged, withered zombie shambles about the ruins.
An aged, withered zombie shambles about the ruins.
*Chak  The Resistance (Dwarf)(medium) stands, floating here.
You sense a lifeform nearby.
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
A skeleton enters from below.

< 999h/999H 247v/247V Pos: standing >
An Old, Dark Staircase
Obvious exits: -U# -D
An old skeleton with burning eyes shambles here.
An aged, withered zombie shambles about the ruins.
An aged, withered zombie shambles about the ruins.
*Chak  The Resistance (Dwarf)(medium) stands, floating here.
You sense a lifeform nearby.
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 999h/999H 247v/247V Pos: standing >
Hint: Always use magical weapons and missiles against high level demons, devils, dragons, angels and golems. If you are a monk use magic gauntlets.

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
Nz opens the hatch.

< 999h/999H 247v/247V Pos: standing >
Nz leaves up.

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
An Old, Dark Staircase
Obvious exits: -U# -D
An old skeleton with burning eyes shambles here.
An aged, withered zombie shambles about the ruins.
An aged, withered zombie shambles about the ruins.
*Chak  The Resistance (Dwarf)(medium) stands, floating here.
You sense a lifeform nearby.

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
Chak has just given you his consent.

< 999h/999H 247v/247V Pos: standing >
You can not enroll group members without being head of a group.

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
You sit down and relax.

< 999h/999H 247v/247V Pos: sitting >

< 999h/999H 247v/247V Pos: sitting >
You purge 'solbeeps missile barrage' from your thoughts.

< 999h/999H 247v/247V Pos: sitting >
You are memorizing enlarge, which will take about 3 seconds.

< 999h/999H 247v/247V Pos: sitting >
You have finished memorizing enlarge.
Your studies are complete.

< 999h/999H 247v/247V Pos: sitting >
You clamber to your feet.

< 999h/999H 247v/247V Pos: standing >
You start chanting...

< 999h/999H 247v/247V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by someone.
Casting: enlarge *

< 999h/999H 247v/247V Pos: standing >
Casting: enlarge 

< 999h/999H 247v/247V Pos: standing >
You complete your spell...
Chak grows to about twice his normal size!

< 999h/999H 247v/247V Pos: standing >
You sit down and relax.

< 999h/999H 247v/247V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - solbeeps missile barrage
(10th circle)  4 - bigbys crushing hand
( 9th circle)  2 - relocate
               3 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               2 - shadow shield
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  4 - teleport
               1 - color spray
               2 - blink
( 5th circle)  8 - dimension door
( 4th circle)  2 - farsee
               1 - ray of enfeeblement
               5 - dispel magic
               1 - infravision
( 3rd circle)  5 - concealment
               1 - agility
( 2nd circle)  8 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  (11th) enlarge

You can memorize 3 1st, 2 2nd and 4 3rd circle spell(s).
You continue your study.

< 999h/999H 247v/247V Pos: sitting >
You start meditating...

< 999h/999H 247v/247V Pos: sitting >
You have finished memorizing enlarge.
Your studies are complete.

< 999h/999H 247v/247V Pos: sitting >

< 999h/999H 247v/247V Pos: sitting >
A faint hum can be heard from the sword of fire and flame carried by someone.

< 999h/999H 247v/247V Pos: sitting >
You clamber to your feet.

< 999h/999H 247v/247V Pos: standing >
You start chanting...

< 999h/999H 247v/247V Pos: standing >
You lost your concentration!
You abort your spell before it's done!

< 999h/999H 247v/247V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by someone.
You start chanting...

< 999h/999H 247v/247V Pos: standing >
Casting: enlarge *

< 999h/999H 247v/247V Pos: standing >
You lost your concentration!
You abort your spell before it's done!

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 999h/999H 247v/247V Pos: standing >
Chak has just given you his consent.

< 999h/999H 247v/247V Pos: standing >
Casting: enlarge 

< 999h/999H 247v/247V Pos: standing >
You complete your spell...

< 999h/999H 247v/247V Pos: standing >
Someone has just given you his consent.

< 999h/999H 247v/247V Pos: standing >
You can not enroll group members without being head of a group.

< 999h/999H 247v/247V Pos: standing >
No one here by that name.

< 999h/999H 247v/247V Pos: standing >
An Old, Dark Staircase
Obvious exits: -U# -D
An old skeleton with burning eyes shambles here.
An aged, withered zombie shambles about the ruins.
An aged, withered zombie shambles about the ruins.
*Chak  The Resistance (Dwarf)(large) stands, floating here.
You sense a lifeform nearby.

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
A zombie leaves down.

< 999h/999H 247v/247V Pos: standing >
Chak nods.

< 999h/999H 247v/247V Pos: standing >
You sit down and relax.

< 999h/999H 247v/247V Pos: sitting >
You purge 'enlarge' from your thoughts.

< 999h/999H 247v/247V Pos: sitting >
You are already resting.

< 999h/999H 247v/247V Pos: sitting >
You are memorizing reduce, which will take about 3 seconds.

< 999h/999H 247v/247V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - solbeeps missile barrage
(10th circle)  4 - bigbys crushing hand
( 9th circle)  2 - relocate
               3 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               2 - shadow shield
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  4 - teleport
               1 - color spray
               2 - blink
( 5th circle)  8 - dimension door
( 4th circle)  2 - farsee
               1 - ray of enfeeblement
               5 - dispel magic
               1 - infravision
( 3rd circle)  5 - concealment
               1 - agility
( 2nd circle)  8 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  (11th) reduce

You can memorize 3 1st, 2 2nd and 4 3rd circle spell(s).

< 999h/999H 247v/247V Pos: sitting >
You feel the swirling shadows around your body dissipate.

< 999h/999H 247v/247V Pos: sitting >
You have finished memorizing reduce.
Your studies are complete.
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)".  You can do it if you have another players book in your inventory and type "scribe (spell name)". - Tayna

< 999h/999H 247v/247V Pos: sitting >
You clamber to your feet.

< 999h/999H 247v/247V Pos: standing >
You start chanting...

< 999h/999H 247v/247V Pos: standing >
You lost your concentration!
You abort your spell before it's done!

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
You start chanting...

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
Casting: reduce *

< 999h/999H 247v/247V Pos: standing >
Casting: reduce 

< 999h/999H 247v/247V Pos: standing >
You complete your spell...
Znar shrinks to about half his normal size!

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
You start chanting...

< 999h/999H 247v/247V Pos: standing >
Casting: agility **

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
Casting: agility *

< 999h/999H 247v/247V Pos: standing >
Casting: agility 

< 999h/999H 247v/247V Pos: standing >
You complete your spell...
You feel more agile.

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
You sit down and relax.

< 999h/999H 247v/247V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - solbeeps missile barrage
(10th circle)  4 - bigbys crushing hand
( 9th circle)  2 - relocate
               3 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               2 - shadow shield
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  4 - teleport
               1 - color spray
               2 - blink
( 5th circle)  8 - dimension door
( 4th circle)  2 - farsee
               1 - ray of enfeeblement
               5 - dispel magic
               1 - infravision
( 3rd circle)  5 - concealment
( 2nd circle)  8 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  (11th) reduce
    4 seconds:  ( 3rd) agility

You can memorize 3 1st, 2 2nd and 4 3rd circle spell(s).
You continue your study.

< 999h/999H 247v/247V Pos: sitting >
You start meditating...

< 999h/999H 247v/247V Pos: sitting >
You have finished memorizing reduce.

< 999h/999H 247v/247V Pos: sitting >
You have finished memorizing agility.
Your studies are complete.

< 999h/999H 247v/247V Pos: sitting >
You clamber to your feet.

< 999h/999H 247v/247V Pos: standing >
You start chanting...

< 999h/999H 247v/247V Pos: standing >
Znar opens the hatch.

< 999h/999H 247v/247V Pos: standing >
Casting: reduce *

< 999h/999H 247v/247V Pos: standing >
Casting: reduce 

< 999h/999H 247v/247V Pos: standing >
You complete your spell...

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
A zombie enters from below.

< 999h/999H 247v/247V Pos: standing >
Znar sneaks up.
Chak floats up.
An Old, Dark Staircase
Obvious exits: -U -D
An aged, withered zombie shambles about the ruins.
An old skeleton with burning eyes shambles here.
An aged, withered zombie shambles about the ruins.

< 999h/999H 247v/247V Pos: standing >
Entrance of a Ruined Outpost
Obvious exits: -W -D
*Chak  The Resistance (Dwarf)(large) stands, floating here.
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.

< 999h/999H 246v/247V Pos: standing >
Znar sneaks west.
Chak leaves west.

< 999h/999H 246v/247V Pos: standing >
A Rocky Rise
Obvious exits: -E -W

< 999h/999H 243v/247V Pos: standing >
 
  ^.MMMM..M   
 ^ .^.MMM..^  
  M...^ MM^   
 M...P@^MM    
  ^.^..  M    
   ..^^. MM   
  M...^^^MM   
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 999h/999H 241v/247V Pos: standing >
Autosaving...

< 999h/999H 242v/247V Pos: standing >

< 999h/999H 243v/247V Pos: standing >

< 999h/999H 246v/247V Pos: standing >
 
  ^^.MMMM..   
 .^ .^.MMM..  
 M M...^ MM^  
 MM...@^^MM   
 M ^.^..  M   
    ..^^. MM  
  MM...^^^M   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Chak  The Resistance (Dwarf)(large) stands, floating here.
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.

< 999h/999H 245v/247V Pos: standing >

< 999h/999H 245v/247V Pos: standing >

< 999h/999H 245v/247V Pos: standing >

< 999h/999H 245v/247V Pos: standing >
 
  ^^.MMMM..   
 .^ .^.MMM..  
 M M...^ MM^  
 MM...@^^MM   
 M ^.^..  M   
    ..^^. MM  
  MM...^^^M   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Chak  The Resistance (Dwarf)(large) stands, floating here.
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.

< 999h/999H 245v/247V Pos: standing >
You purge 'reduce' from your thoughts.

< 999h/999H 245v/247V Pos: standing >
You sit down and relax.

< 999h/999H 245v/247V Pos: sitting >
The air before you seems to rend and tear, revealing a black rift.


< 999h/999H 247v/247V Pos: sitting >
You are memorizing solbeeps missile barrage, which will take about 3 seconds.

< 999h/999H 247v/247V Pos: sitting >
You have finished memorizing solbeeps missile barrage.
Your studies are complete.
Chak steps into the wormhole and disappears among the darkness.

< 999h/999H 247v/247V Pos: sitting >
You clamber to your feet.

< 999h/999H 247v/247V Pos: standing >
 
  ^^.MMMM..   
 .M .^.MMM..  
 M ....^ MM^  
 MM...@^^MM   
 M ^.^..  M   
    ..^^. MM  
  MM...^^^M   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart.
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.

< 999h/999H 247v/247V Pos: standing >
You peer into the wormhole and see...
The Diabolic Chamber of Unholy Blessing

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
Znar steps into the wormhole and disappears among the darkness.

< 999h/999H 247v/247V Pos: standing >
The rift isn't quite stable enough again yet...

< 999h/999H 247v/247V Pos: standing >
The rift isn't quite stable enough again yet...

< 999h/999H 247v/247V Pos: standing >
The rift isn't quite stable enough again yet...

< 999h/999H 247v/247V Pos: standing >
The rift isn't quite stable enough again yet...

< 999h/999H 247v/247V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
The Diabolic Chamber of Unholy Blessing
Obvious exits: -N
A black rift of swirling mass is here, tearing itself apart.
Several floating green flame candles and dark ritualistic icons float here.
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.
*Chak  The Resistance (Dwarf)(large) stands, floating here.
Nz  The Resistance (Githzerai)(small) stands in mid-air here.
Maelborg, the dark magi waits here, reading to infuse those who are worthy.

< 999h/999H 247v/247V Pos: standing >
Beams of light emit from Nz, and Nz explodes into energy!

< 999h/999H 247v/247V Pos: standing >
You peer into the wormhole and see...
Burnt Plains of a Fallen Realm

< 999h/999H 247v/247V Pos: standing >
You nod.

< 999h/999H 247v/247V Pos: standing >
The wormhole crumbles to dust and blows away.
The Diabolic Chamber of Unholy Blessing
Obvious exits: -N
Several floating green flame candles and dark ritualistic icons float here.
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.
*Chak  The Resistance (Dwarf)(large) stands, floating here.
Maelborg, the dark magi waits here, reading to infuse those who are worthy.

< 999h/999H 247v/247V Pos: standing >
Znar starts casting a spell.

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
Znar completes his spell...
Znar utters the word 'brjf'

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.


< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.

< 999h/999H 247v/247V Pos: standing >
You start chanting...

< 999h/999H 247v/247V Pos: standing >
Chak steps into the wormhole and disappears among the darkness.

< 999h/999H 247v/247V Pos: standing >
Casting: dimension door 

< 999h/999H 247v/247V Pos: standing >
Maelborg, the dark magi is suddenly surrounded by a green mist!

< 999h/999H 247v/247V Pos: standing >
You complete your spell...
You failed.

< 999h/999H 247v/247V Pos: standing >
I see no person by that name here!

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
Pardon?

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
Znar steps into the wormhole and disappears among the darkness.
The rift isn't quite stable enough again yet...

< 999h/999H 247v/247V Pos: standing >
The rift isn't quite stable enough again yet...

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
The rift isn't quite stable enough again yet...

< 999h/999H 247v/247V Pos: standing >
The rift isn't quite stable enough again yet...

< 999h/999H 247v/247V Pos: standing >
The rift isn't quite stable enough again yet...

< 999h/999H 247v/247V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
On the Apex of the Prison
Obvious exits: -S# -D
[2] A black rift of swirling mass is here, tearing itself apart.
*a lich warlock is standing here, busy with his own matters.
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.
*Chak  The Resistance (Dwarf)(large) stands, floating here.
Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 999h/999H 247v/247V Pos: standing >
Chak stops following Znar.
Chak now follows Nz.

< 999h/999H 247v/247V Pos: standing >
A lich warlock stops following Nz.
A lich warlock now follows Nz.

< 999h/999H 247v/247V Pos: standing >
You peer into the wormhole and see...
The Tepid Tunnels of the Upper Strata of the Underdark

< 999h/999H 247v/247V Pos: standing >
You now follow Nz.

< 999h/999H 247v/247V Pos: standing >
You quickly scan the area.
You see nothing.

< 999h/999H 247v/247V Pos: standing >

< 999h/999H 247v/247V Pos: standing >
Znar now follows Nz.

< 999h/999H 247v/247V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Znar.

< 999h/999H 247v/247V Pos: standing >
Nz leaves down.
Znar sneaks down.
You follow Nz.

On the Prison Floor L4
Obvious exits: -S -W -U
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.
Nz  The Resistance (Githzerai)(small) stands in mid-air here.
Chak floats in from above.

< 999h/999H 246v/247V Pos: standing >
Nz leaves south.
Znar sneaks south.
You follow Nz.

On the Prison Floor L4
Obvious exits: -N -S -W
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.
Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A menacing prisoner is standing here.
A lich warlock sneaks in from the north.
Chak enters from the north.

< 999h/999H 245v/247V Pos: standing >
Nz leaves south.
You follow Nz.

On the Prison Floor L4
Obvious exits: -N -W
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.
Nz  The Resistance (Githzerai)(small) stands in mid-air here.
Chak enters from the north.

< 999h/999H 246v/247V Pos: standing >

< 999h/999H 246v/247V Pos: standing >

< 999h/999H 246v/247V Pos: standing >

< 999h/999H 246v/247V Pos: standing >
A menacing prisoner enters from the west.
You failed.
Nz leaves west.
Znar sneaks west.
You follow Nz.

On the Prison Floor L4
Obvious exits: -N -E -S -W
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.
Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A menacing prisoner is standing here.
A menacing prisoner is standing here.
Chak enters from the east.

< 999h/999H 245v/247V Pos: standing >
Nz leaves west.
You follow Nz.

On the Prison Floor L4
Obvious exits: -N -E -S -W
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.
Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A menacing prisoner is standing here.
Chak enters from the east.

< 999h/999H 244v/247V Pos: standing >
Nz leaves west.
You follow Nz.

On the Prison Floor L4
Obvious exits: -N -E -S -W#
A few drops of fresh blood are scattered around the area.
[4] The corpse of a menacing prisoner is lying here.
*Znar  The Resistance (Grey Elf)(small) stands in mid-air here.
Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A menacing prisoner stands here, fighting a Kobold.
The lich of a captain stands here. (minion)  (casting) 
The lich of a wealthy man stands here. (minion) 
The lich of a spoiled elf stands here. (minion) 
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.
A Kobold (small) (HardCore) stands, floating here, fighting a menacing prisoner. (Non-Fraggable)
Chak enters from the east.
Chak snaps into visibility.
An Orc is knocked to the ground by Chak's skillful bash!

< 999h/999H 243v/247V Pos: standing >
Znar suddenly attacks a Kobold!
Znar snaps into visibility.
Znar's feeble slash grazes a Kobold.
You start chanting...
You snap into visibility.
A lich warlock snaps into visibility.
A lich warlock dances an acrobatic maneuver in battle, and trips up a Kobold!

< 999h/999H 244v/247V Pos: standing >
The lich of a captain completes its spell...
The lich of a captain utters the words 'buoblg qrunsoqpze yugh'
The lich of a captain's fist beats the life out of a menacing prisoner, blood pours from his body!
A menacing prisoner's crude punch wounds a Kobold.
A menacing prisoner's crude punch wounds a Kobold.
A Kobold's eyes roll as a menacing prisoner plants a foot in his face.

< 999h/999H 245v/247V Pos: standing >
Casting: solbeeps missile barrage *
The lich of a wealthy man suddenly attacks Chak!
Chak snaps into visibility.
The lich of a wealthy man's weak punch grazes Chak.

< 999h/999H 247v/247V Pos: standing >
Casting: solbeeps missile barrage 
A lich warlock's slash grazes a Kobold.
A lich warlock's weak pierce grazes a Kobold.
A lich warlock's weak slash grazes a Kobold.
A lich warlock's slash grazes a Kobold.

< 999h/999H 247v/247V Pos: standing >
An Orc suddenly clutches their head, as if trying to shrug off some unknown malady.
An Orc's eyes briefly cloud over as his body is painfully ripped apart from within.

< 999h/999H 247v/247V Pos: standing >
You complete your spell...
[Damage: 48 ] Your missile of force hits a Kobold soundly.
A Kobold's rugged adventurers satchel was damaged from the massive blow!
[Damage: 80 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a Kobold.
[Damage: 53 ] Your missile of force hits a Kobold soundly.

< 999h/999H 247v/247V Pos: standing >
The lich of a captain suddenly attacks Chak!
The lich of a captain misses Chak.
A menacing prisoner dodges a Kobold's attack.

< 999h/999H 247v/247V Pos: standing >
Znar's slash seriously wounds a Kobold.
Znar's fine pierce strikes a Kobold hard.
Znar's impressive slash strikes a Kobold very hard.
Znar's fine slash strikes a Kobold very hard.
Znar's slash seriously wounds a Kobold.
Znar's fine slash seriously wounds a Kobold.
Znar's impressive pierce causes a Kobold to grimace in pain.
An Orc misses Chak.
Chak snaps into visibility.
Chak's slash strikes an Orc.
Chak's slash strikes an Orc.
Chak's powerful slash strikes an Orc.
Chak's powerful slash strikes an Orc hard.

< 999h/999H 247v/247V Pos: standing >
A Kobold's flesh magically hardens, turning to stone.

< 999h/999H 247v/247V Pos: standing >
Chak blocks the lich of a wealthy man's lunge at him.
Chak snaps into visibility.
The lich of a wealthy man's weak punch grazes Chak.
A menacing prisoner's crude punch enshrouds a Kobold in a mist of blood.
A menacing prisoner's weak punch enshrouds a Kobold in a mist of blood.

< 999h/999H 247v/247V Pos: standing >
You start chanting...

< 999h/999H 247v/247V Pos: standing >
A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from a Kobold's ears as his mind is torn to pieces.
A Kobold's goggles of the tinkerer [superior] shattered in bits as the tortured body spasms and quivers!
A Kobold's shimmering softwood girth from Ixarkon shattered in bits as the tortured body spasms and quivers!
A Kobold is dead! R.I.P.
You receive your share of experience.