The death of [43 Air Magus] Sirce The Militia (Gnome)

in A Forest Opening

from the perspective of [41 Thief] Knik (Human)

<worn as a badge>    a symbol of a sword thrust through a cresent moon [poor]
<worn on head>       the adamantium crown of Krethik Keep [poor]
<worn on eyes>       a wire mesh eyepatch [superior]
<worn in ear>        a diamond earring [superior]
<worn in ear>        a diamond earring [superior]
<worn on face>       a black leather mask
<worn around neck>   a wicked looking collar [superior]
<worn around neck>   a wicked looking collar [superior]
<worn on body>       some spiked leather armor bearing the insignia of Tharnadia [superior] [85%]
<worn about body>    a heavy lion-skin cloak [superior]
<worn on back>       a large leather backpack (illuminating)
<worn as quiver>     a misshaped ivory quiver
<worn about waist>   a burnt granite girth
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist [poor]
<worn around wrist>  a whitestone bracer [superior]
<worn on hands>      a pair of vorhide fingers [superior]
<worn on finger>     a soldiers ring
<worn on finger>     a green stone ring [superior]
<primary weapon>     a curved bladed dagger [superior] (humming)
<secondary weapon>   a faded-red dagger called 'Silencer' [poor]
<worn on legs>       a pair of cotton-weave greaves
<worn on feet>       a pair of crystal spurred boots [superior]

The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Sirce enters from the south.

< 385h/385H 84v/118V Pos: standing >
 
 *****  
 **@*.  
 **P..  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Sirce enters from the south.

< 385h/385H 84v/118V Pos: standing >
 
 *****  
 **@**  
 **P*.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Sirce enters from the south.

< 385h/385H 82v/118V Pos: standing >
 
 ..***  
 **@**  
 **P**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Sirce enters from the south.

< 385h/385H 80v/118V Pos: standing >
 
 ^M...  
 ..@**  
 **P**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Sirce enters from the south.

< 385h/385H 78v/118V Pos: standing >
 
      MMMMMM^^    
   MMMMMM^^^^^.   
 MMMM^^^^^^....*  
 M^^^^^^M...****  
 ^^^....@******.  
 ^.^..^********^  
 ^...*********..  
  ^.*******....   
   .******..*^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
Sirce enters from the east.

< 385h/385H 77v/118V Pos: standing >
 
       MMMMMM^    
    MMMMMM^^^^^   
  MMMM^^^^^^....  
 MM^^^^^^M...***  
 M^^^...@P******  
 ^^.^..^********  
 ^^...*********.  
  .^.*******...   
   ..******..*    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
Sirce enters from the east.

< 385h/385H 75v/118V Pos: standing >
 
        MMMMMM    
     MMMMMM^^^^   
   MMMM^^^^^^...  
  MM^^^^^^M...**  
 MM^^^..@P.*****  
 M^^.^..^*******  
 ^^^...*********  
  ^.^.*******..   
   ...******..    
Northern Valley of Myrabolus
Obvious exits: -N -E -W
Sirce enters from the east.

< 385h/385H 74v/118V Pos: standing >
 
         MMMMM    
      MMMMMM^^^   
    MMMM^^^^^^..  
   MM^^^^^^M...*  
  MM^^^.@P..****  
 MM^^.^..^******  
 M^^^...********  
  ^^.^.*******.   
   ....******.    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
Sirce enters from the east.

< 385h/385H 72v/118V Pos: standing >
 
      MMMMMM^^    
    MMMM^^^^^^.   
   MM^^^^^^M...*  
  MM^^^.P...****  
 MM^^.^.@^******  
 M^^^...********  
 ^^^.^.*******..  
  .....******..   
   .^..*****.*    
Northern Valley of Myrabolus
Obvious exits: -N -S -W
Sirce enters from the north.

< 385h/385H 71v/118V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 72v/118V Pos: standing >
 
         MMMMM    
      MMMMMM^^^   
    MMMM^^^^^^..  
   MM^^^^^^M...*  
  MM^^^.@...****  
 MM^^.^.P^******  
 M^^^...********  
  ^^.^.*******.   
   ....******.    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
Sirce enters from the south.

< 385h/385H 71v/118V Pos: standing >
 
        MMMMMM    
     MMMMMM^^^^   
   MMMM^^^^^^...  
  MM^^^^^^M...**  
 MM^^^.P@..*****  
 M^^.^..^*******  
 ^^^...*********  
  ^.^.*******..   
   ...******..    
Northern Valley of Myrabolus
Obvious exits: -N -E -W
Sirce enters from the west.

< 385h/385H 69v/118V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 70v/118V Pos: standing >
 
       MMMMMM^    
    MMMMMM^^^^^   
  MMMM^^^M^^....  
 MM^^^^^^....***  
 M^^^..P@.******  
 ^^.^..^********  
 ^^...*********.  
  .^.*******...   
   ..******..*    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
Sirce enters from the west.

< 385h/385H 69v/118V Pos: standing >
 
 ..P.*  
 .^@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Sirce enters from the north.

< 385h/385H 67v/118V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W
Sirce enters from the east.

< 385h/385H 66v/118V Pos: standing >
You sit down and relax.

< 385h/385H 68v/118V Pos: sitting >
You stop sitting around and lay down.

< 385h/385H 68v/118V Pos: on your ass >
You drift off to sleep.

< 385h/385H 69v/118V Pos: on your ass >

< 385h/385H 76v/118V Pos: on your ass >

< 385h/385H 83v/118V Pos: on your ass >

< 385h/385H 93v/118V Pos: on your ass >

< 385h/385H 104v/118V Pos: on your ass >

< 385h/385H 112v/118V Pos: on your ass >
You wake up.

< 385h/385H 118v/118V Pos: on your ass >
You clamber to your feet.

< 385h/385H 118v/118V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W
*An air elemental is here looking like a small living tornado. (minion) 
*Sirce Slacker of The Militia (Gnome)(small) stands in mid-air here.

< 385h/385H 118v/118V Pos: standing >
Sirce sizes up an air elemental with a quick glance.

< 385h/385H 118v/118V Pos: standing >
Sirce starts casting a spell.

< 385h/385H 118v/118V Pos: standing >
Sirce completes her spell...
Sirce utters the words 'ghaiz gtui'
An air elemental's flesh melds with conjured rocks, turning it to stone.

< 385h/385H 118v/118V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 385h/385H 118v/118V Pos: standing >
Sirce sits down in a comfortable spot.

< 385h/385H 118v/118V Pos: standing >
Sirce opens a spellbook and begins studying it intently.
A Dark Trail
Obvious exits: -E -S -W
*An air elemental is here looking like a small living tornado. (minion) 
*Sirce Slacker of The Militia (Gnome)(small) sits resting.

< 385h/385H 118v/118V Pos: standing >
Sirce closes her book and smiles broadly.

< 385h/385H 118v/118V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W
*An air elemental is here looking like a small living tornado. (minion) 
*Sirce Slacker of The Militia (Gnome)(small) sits resting.

< 385h/385H 118v/118V Pos: standing >
Sirce clambers to her feet.

< 385h/385H 118v/118V Pos: standing >
 
 ....*  
 .^@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Sirce enters from the west.
An air elemental enters from the west.

< 385h/385H 116v/118V Pos: standing >
 
       MMMMMM^    
    MMMMMM^^^^^   
  MMMM^^M^^^....  
 MM^^^^^^....***  
 M^^^...@.******  
 ^^.^..^********  
 ^^...*********.  
  .^.*******...   
   ..******..*    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
Sirce enters from the south.
An air elemental enters from the south.

< 385h/385H 114v/118V Pos: standing >
 
 ..P.*  
 .^@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Sirce enters from the north.
An air elemental enters from the north.

< 385h/385H 115v/118V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W
Sirce enters from the east.
An air elemental enters from the east.

< 385h/385H 114v/118V Pos: standing >
A Dark Trail
Obvious exits: -N -E
A tiny repulsive lizard lies here ready to attack.
Sirce enters from the east.
An air elemental enters from the east.

< 385h/385H 115v/118V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W
Sirce enters from the west.
An air elemental enters from the west.

< 385h/385H 115v/118V Pos: standing >
 
 ..^**  
 .*@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Sirce enters from the north.
An air elemental enters from the north.

< 385h/385H 113v/118V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W
Sirce enters from the south.
An air elemental enters from the south.

< 385h/385H 112v/118V Pos: standing >
A Dark Trail
Obvious exits: -N -E
A tiny repulsive lizard lies here ready to attack.
Sirce enters from the east.
An air elemental enters from the east.

< 385h/385H 112v/118V Pos: standing >
A Dark Trail
Obvious exits: -N -S
Sirce enters from the south.
An air elemental enters from the south.

< 385h/385H 111v/118V Pos: standing >
A Dark Trail
Obvious exits: -N -S
An evil looking black crow sits here.
Sirce enters from the south.
An air elemental enters from the south.

< 385h/385H 110v/118V Pos: standing >
A Dark Trail
Obvious exits: -N -S
Sirce enters from the south.
An air elemental enters from the south.

< 385h/385H 109v/118V Pos: standing >
A Dark Trail
Obvious exits: -E -S
A tiny repulsive lizard lies here ready to attack.
Sirce enters from the south.
An air elemental enters from the south.

< 385h/385H 108v/118V Pos: standing >
A Bend in the Trail
Obvious exits: -S -W
Sirce enters from the west.
An air elemental enters from the west.

< 385h/385H 107v/118V Pos: standing >
A Dark Trail
Obvious exits: -N -E
Sirce enters from the north.
An air elemental enters from the north.

< 385h/385H 107v/118V Pos: standing >

< 385h/385H 108v/118V Pos: standing >
A Dark Trail
Obvious exits: -S -W
Sirce enters from the west.
An air elemental enters from the west.

< 385h/385H 106v/118V Pos: standing >
A Dark Trail
Obvious exits: -N -S -W
A tiny repulsive lizard lies here ready to attack.
Sirce enters from the north.
An air elemental enters from the north.

< 385h/385H 105v/118V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
Sirce enters from the north.
An air elemental enters from the north.

< 385h/385H 106v/118V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
An evil looking black crow sits here.
Sirce enters from the west.
An air elemental enters from the west.

< 385h/385H 105v/118V Pos: standing >
A Dark Trail
Obvious exits: -N -S
Sirce enters from the south.
An air elemental enters from the south.

< 385h/385H 105v/118V Pos: standing >
A Dark Trail
Obvious exits: -N -E -S
Sirce enters from the south.
An air elemental enters from the south.

< 385h/385H 104v/118V Pos: standing >
A Dark Intersection
Obvious exits: -N -E -W
Sirce enters from the west.
An air elemental enters from the west.

< 385h/385H 103v/118V Pos: standing >
A Dead End
Obvious exits: -W
A strange circular pool of liquid lies hovering against the wall.
Sirce enters from the west.
An air elemental enters from the west.

< 385h/385H 102v/118V Pos: standing >
Sirce starts casting a spell.

< 385h/385H 106v/118V Pos: standing >
Sirce completes her spell...
Sirce utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Sirce!'
An air elemental now follows Sirce.

< 385h/385H 109v/118V Pos: standing >
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here.

< 385h/385H 110v/118V Pos: standing >
Someone suddenly attacks YOU!
A rabid raccoon's weak bite grazes you.

< 383h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon sta EP: excellent >
 Someone suddenly attacks YOU!
A rabid raccoon misses you.

< 383h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon sta EP: excellent >
 An air elemental slowly fades into existence.
An air elemental slowly fades into existence.

< 383h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon sta EP: excellent >
 You reach for the ground, quickly tossing a clump of dirt at a rabid raccoon's face!

< 383h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon sta EP: excellent >
 Your impressive pierce strikes a rabid raccoon.
Your impressive pierce strikes a rabid raccoon.
Your impressive pierce strikes a rabid raccoon.

< 383h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon sta EP:  small wounds >
 You dodge a rabid raccoon's vicious attack.
You dodge a bash from a rabid raccoon, who loses its balance and falls.
Sirce slowly fades into existence.

< 383h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon kne EP:  small wounds >
 Sirce gives an order to her followers.
An air elemental assists you heroically.
An air elemental suddenly attacks a rabid raccoon!
Sirce snaps into visibility.
An air elemental snaps into visibility.
An air elemental's fine crush strikes a rabid raccoon hard.
An air elemental assists you heroically.
An air elemental suddenly attacks a rabid raccoon!
An air elemental snaps into visibility.
An air elemental's crush strikes a rabid raccoon very hard.

< 383h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon kne EP:  few wounds >
 A rabid raccoon misses you.
A rabid raccoon misses you with its clumsy kick at your chest.

< 383h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon kne EP:  few wounds >
 Your impressive pierce strikes a rabid raccoon hard.
Your impressive pierce strikes a rabid raccoon very hard.
Your impressive pierce strikes a rabid raccoon very hard.
Your impressive pierce seriously wounds a rabid raccoon.

< 383h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon kne EP: pretty hurt >
 An air elemental's crush strikes a rabid raccoon very hard.
An air elemental's fine crush seriously wounds a rabid raccoon.
An air elemental's fine crush enshrouds a rabid raccoon in a mist of blood.
An air elemental's decent crush enshrouds a rabid raccoon in a mist of blood.
An air elemental's fine crush critically injures a rabid raccoon.
A rabid raccoon is mortally wounded, and will die soon, if not aided.

< 383h/385H 116v/118V Pos: standing >
Your group consists of ( 2/20):
( Head)   383/385   hit,  116/118  move Knik
(Front)   311/311   hit,  131/136  move Sirce

< 383h/385H 116v/118V Pos: standing >
An air elemental fades from your mortal viewing...
You parry a rabid raccoon's lunge at you.
You parry a rabid raccoon's lunge at you.

< 383h/385H 116v/118V Pos: standing >
An air elemental fades from your mortal viewing...

< 383h/385H 116v/118V Pos: standing >
Sirce gives an order to her followers.
Backstab who?

< 383h/385H 116v/118V Pos: standing >
You dodge a rabid raccoon's vicious attack.
A rabid raccoon's kick hits you directly in the face.

< 382h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon sta EP: excellent >
 Your impressive pierce strikes a rabid raccoon.
Your pierce strikes a rabid raccoon.
You score a CRITICAL HIT!!!!!
Your powerful pierce strikes a rabid raccoon very hard.

< 382h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon sta EP:  few wounds >
 A rabid raccoon misses you.

< 382h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon sta EP:  few wounds >
 Your impressive pierce strikes a rabid raccoon hard.
Your impressive pierce strikes a rabid raccoon hard.
You score a CRITICAL HIT!!!!!
Your pierce seriously wounds a rabid raccoon.
Your impressive pierce strikes a rabid raccoon very hard.

< 382h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon sta EP:  nasty wounds >
 You dodge a rabid raccoon's vicious attack.
You parry a rabid raccoon's lunge at you.
You dodge a rabid raccoon's feeble leg sweep.

< 382h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon sta EP:  nasty wounds >
 A rabid raccoon dodges your futile attack.
Your impressive pierce seriously wounds a rabid raccoon.
Your impressive pierce seriously wounds a rabid raccoon.
Your impressive pierce seriously wounds a rabid raccoon.

< 382h/385H 116v/118V Pos: standing >
< T: Knik TP: sta TC:few scratches E: raccoon sta EP:  awful >
 A rabid raccoon dodges your futile attack.
Your pierce enshrouds a rabid raccoon in a mist of blood.
You score a CRITICAL HIT!!!!!
You successfully stab a rabid raccoon in the heart, killing it instantly.
A rabid raccoon is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a rabid raccoon's gurgling and choking signals its demise.

< 382h/385H 116v/118V Pos: standing >
A Forest Opening
Obvious exits: -E
Fresh blood splatters cover the area.
The corpse of a rabid raccoon is lying here.
A strange circular pool of liquid lies hovering here.
Sirce Slacker of The Militia (Gnome)(small) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A rabid raccoon is lying here, mortally wounded.

< 382h/385H 117v/118V Pos: standing >
Sirce sits down in a comfortable spot.

< 382h/385H 117v/118V Pos: standing >
Sirce opens a spellbook and begins studying it intently.

< 382h/385H 118v/118V Pos: standing >
Backstab who?

< 382h/385H 118v/118V Pos: standing >
A rabid raccoon makes a strange sound but is suddenly very silent as you place a curved bladed dagger [superior] in its back.
A rabid raccoon is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a rabid raccoon's gurgling and choking signals its demise.

< 383h/385H 118v/118V Pos: standing >
A Forest Opening
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of a rabid raccoon is lying here.
A strange circular pool of liquid lies hovering here.
Sirce Slacker of The Militia (Gnome)(small) sits resting.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 383h/385H 118v/118V Pos: standing >
Ye haven't the time, nor the energy to dig such a deep hole.

< 384h/385H 118v/118V Pos: standing >
A deer slowly fades into existence.

< 384h/385H 118v/118V Pos: standing >
Sirce clambers to her feet.
Sirce, looking very frustrated, packs up her book.

< 385h/385H 118v/118V Pos: standing >
A Forest Opening
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of a rabid raccoon is lying here.
A strange circular pool of liquid lies hovering here.
Sirce Slacker of The Militia (Gnome)(small) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 385h/385H 118v/118V Pos: standing >
A deer starts casting an offensive spell.
A deer snaps into visibility.

< 385h/385H 118v/118V Pos: standing >
A deer completes his spell...
A deer utters the word 'agsplnuahz'
Ghostly hands appear before Sirce, close around her neck and begin to squeeze!
Sirce gasps for air as a pair of ghostly hands tighten around her throat!
Sirce misses a deer.
A deer dodges Sirce's attack.

< 385h/385H 118v/118V Pos: standing >
A deer snaps into visibility.
Sirce gasps for air as a pair of ghostly hands tighten around her throat!

< 385h/385H 118v/118V Pos: standing >
Sirce gasps for air as a pair of ghostly hands tighten around her throat!

< 385h/385H 118v/118V Pos: standing >
A deer starts casting an offensive spell.

< 385h/385H 118v/118V Pos: standing >
An air elemental says in gnome 'For glory!'
An air elemental suddenly attacks a deer!
An air elemental snaps into visibility.
An air elemental misses a deer.
Sirce gives an order to her followers.
An air elemental suddenly attacks a deer!
An air elemental snaps into visibility.
An air elemental misses a deer.

< 385h/385H 118v/118V Pos: standing >
A deer snaps into visibility.

< 385h/385H 118v/118V Pos: standing >
Smirk. I don't believe you could sneak behind to stab it.

< 385h/385H 118v/118V Pos: standing >
A deer snaps into visibility.
A deer completes his spell...
A deer utters the word 'agsplnuahz'
Ghostly hands appear before Sirce, close around her neck and begin to squeeze!
Sirce gasps for air as a pair of ghostly hands tighten around her throat!

< 385h/385H 118v/118V Pos: standing >
A deer snaps into visibility.
Sirce gasps for air as a pair of ghostly hands tighten around her throat!

< 385h/385H 118v/118V Pos: standing >
Sirce gasps for air, eyes bulging, then falls over, slowly becoming motionless.
Sirce's fiery red scepter [poor] was completely destroyed by the massive blow!
Sirce's heavy forest cloak was completely destroyed by the massive blow!
Sirce's gold ring set with rubies [superior] was completely destroyed by the massive blow!
Sirce's dangling diamond earring was completely destroyed by the massive blow!
An air elemental stops following Sirce.
An air elemental stops following Sirce.
Sirce is dead! R.I.P.