The death of [27 Conjurer] Ishta (Human)

in Inside the Southern City Gates

from the perspective of [56 Swordsman] Fatwa *-* Bloodlust *-* (Ogre)

<floating about head>a LARGE blue ioun stone[139h 44m 12s]
<worn as a badge>    an emblem of the dragonslayer of damage (magic)
<worn on head>       a crown of burning flames of damage
<worn on eyes>       the eyes of the High Forest (glowing) [82%]
<worn in ear>        the earring of the Dragon Lords of damage [56%]
<worn in ear>        the earring of the Dragon Lords of damage [57%]
<worn on face>       a grotesque quasit-skin mask of damage (magic)
<worn around neck>   a slaadi necklace of Chaos of damage (glowing)
<worn around neck>   a gory string of cyclops eyes of damage (magic)
<worn on body>       the spiked platemail of the Azharul dragons of damage (magic)
<worn about body>    a black hooded cloak of Isha the Wanderer of endurance (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack [51%]
<worn as quiver>     the bottomless quiver 'Alacrity' of damage (humming) [57%]
<worn about waist>   a utility belt of poisoning agents of damage
<worn on belt buckle>A swirling mass of black smoke and hot ash of damage (magic) (humming)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[139h 44m 12s]
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer etched with Orcus's blood of damage (glowing)
<worn on hands>      the sacred stone claws of Aan of endurance (magic)
<worn on finger>     the pitch black ring of bloodlust of endurance (magic) (glowing)
<worn on finger>     a ring of regeneration of endurance (magic) (glowing)
<primary weapon>     Avernus the life stealer (magic) (glowing)[139h 44m 12s]
<secondary weapon>   Doombringer, the sword of chaos (magic) (glowing)[139h 44m 12s]
<worn on feet>       boots of thundering might of greater strength (magic) (humming)

You extend your sights westward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 2395h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 2395h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: guard sta EP: excellent >
 You feel your skin harden to stone.

< 2395h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: guard sta EP: excellent >
 [Damage: 42 ] Your powerful slash strikes a militia guard very hard.
[Damage: 42 ] Your powerful slash seriously wounds a militia guard.
[Damage: 36 ] Your impressive slash seriously wounds a militia guard.
[Damage: 39 ] Your impressive slash seriously wounds a militia guard.
[Damage: 41 ] Your powerful slash enshrouds a militia guard in a mist of blood.
[Damage: 43 ] Your slash causes a militia guard to grimace in pain.
[Damage: 38 ] Your impressive slash grievously wounds a militia guard.
[Damage: 18 ] Your final slash sends a militia guard's head bouncing along the ground.
A militia guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a militia guard cause a sickening chill to run up your spine.

< 2395h/2582H 287v/287V Pos: standing >
A tharnadian thief-hunter enters from the south.

< 2395h/2582H 287v/287V Pos: standing >
A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter's weak punch grazes you.

< 2392h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 2392h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 2392h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: excellent >
 [Damage: 16 ] Your kick hits a tharnadian thief-hunter in the side.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!

< 2392h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: few scratches >
 [Damage: 22 ] Your slash wounds a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 22 ] Your impressive slash wounds a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 24 ] Your impressive slash strikes a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 25 ] Your impressive slash strikes a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
You surprise a tharnadian thief-hunter with a blow to the back, leaving him momentarily confused.
[Damage: 22 ] Your slash strikes a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 24 ] Your impressive slash strikes a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
Avernus, the life stealer glows brightly in your hands as it dives into a tharnadian thief-hunter.
Avernus the life stealer draws the life force out of a tharnadian thief-hunter, feeding energy to you.
[Damage: 174 ] [Damage: 20 ] Your slash strikes a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 25 ] Your impressive slash strikes a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!

< 2492h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP:  few wounds >
 Your ring of regeneration of endurance glows with a soft light.

< 2492h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP:  few wounds >
 
< 2492h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP:  few wounds >
 [Damage: 15 ] You hit a tharnadian thief-hunter in the face, sending him reeling.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!

< 2492h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP:  nasty wounds >
 [Damage: 19 ] Your slash strikes a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 23 ] Your slash strikes a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 22 ] Your impressive slash strikes a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 21 ] Your impressive slash strikes a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 25 ] Your slash strikes a tharnadian thief-hunter hard.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 25 ] Your impressive slash strikes a tharnadian thief-hunter hard.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 22 ] Your slash strikes a tharnadian thief-hunter hard.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 23 ] Your slash strikes a tharnadian thief-hunter hard.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!

< 2492h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: pretty hurt >
 A water elemental starts casting an offensive spell.
A water elemental snaps into visibility.

< 2492h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: pretty hurt >
 You dodge a tharnadian thief-hunter's vicious attack.
A tharnadian thief-hunter suddenly appears a bit confused!
You watch in glee as a tharnadian thief-hunter looks dazzled.
A tharnadian thief-hunter's weak punch grazes you.

< 2489h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: pretty hurt >
 A water elemental completes his spell...
A water elemental utters the word 'agsplnuahz'
Ghostly hands appear before a tharnadian thief-hunter, close around his neck and begin to squeeze!
A tharnadian thief-hunter gasps for air as a pair of ghostly hands tighten around his throat!

< 2489h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: pretty hurt >
 A water elemental snaps into visibility.
A tharnadian thief-hunter gasps for air as a pair of ghostly hands tighten around his throat!

< 2489h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: pretty hurt >
 A tharnadian thief-hunter gasps for air as a pair of ghostly hands tighten around his throat!

< 2489h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: pretty hurt >
 A water elemental sits down in a comfortable spot.

< 2489h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: pretty hurt >
 A water elemental opens the codex of the muse of dreams [poor] and begins studying it intently.

< 2489h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: thief sta EP: pretty hurt >
 [Damage: 21 ] Your impressive slash seriously wounds a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 23 ] Your slash seriously wounds a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 21 ] Your impressive slash seriously wounds a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 24 ] Your impressive slash enshrouds a tharnadian thief-hunter in a mist of blood.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 23 ] Your slash grievously wounds a tharnadian thief-hunter.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 17 ] You beautifully slash a tharnadian thief-hunter into two parts - both dead.
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a tharnadian thief-hunter's last actions in this world.

< 2489h/2582H 287v/287V Pos: standing >
You quickly scan the area.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
The shady youth who is in the distance to your south.
A militia guard who is in the distance to your south.
A Firbolg who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A stray cat who is rather far off to your west.
A militia guard who is rather far off to your west.
A shady mercenary who is rather far off to your west.
A large rat who is rather far off to your west.

< 2493h/2582H 287v/287V Pos: standing >
A water elemental closes his book and grins malevolently.

< 2496h/2582H 287v/287V Pos: standing >
A water elemental clambers to his feet.
The great fountain of Tharnadia lies west.
You extend your sights westward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A Firbolg (huge) UnderDark The Militia crouches in mid-air here.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 2497h/2582H 287v/287V Pos: standing >

< 2498h/2582H 287v/287V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A Firbolg (huge) UnderDark The Militia crouches in mid-air here.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
A water elemental enters from the east.

< 2500h/2582H 286v/287V Pos: standing >
[Damage: 49 ] Your slash strikes a Firbolg.

< 2500h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Firbolg kne EP: few scratches >
 A faint hum can be heard from Avernus the life stealer you are carrying.

< 2501h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Firbolg kne EP: few scratches >
 A water elemental starts casting an offensive spell.
A water elemental snaps into visibility.

< 2501h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Firbolg kne EP: few scratches >
 A Firbolg rises to his feet.

< 2501h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Firbolg sta EP: few scratches >
 A Firbolg attempts to flee.
A Firbolg leaves west.

< 2501h/2582H 286v/287V Pos: standing >
The Tharnadian Quartermaster suddenly attacks YOU!
The Tharnadian Quartermaster's feeble punch grazes you.

< 2500h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 A water elemental stops invoking abruptly!

< 2500h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 A Firbolg crawls in from the west.

< 2500h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 A Firbolg crawls south.

< 2500h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 The town crier suddenly attacks YOU!
The town crier suddenly appears a bit confused!
You watch in glee as the town crier looks dazzled.
The town crier's feeble punch grazes you.

< 2498h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 You try to find a weak point around the Tharnadian Quartermaster's knees, but he is just too small!

< 2498h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 A faint hum can be heard from the crown of Aramus carried by a water elemental.

< 2498h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 [Damage: 46 ] Your powerful slash strikes the Tharnadian Quartermaster very hard.
[Damage: 46 ] Your powerful slash seriously wounds the Tharnadian Quartermaster.
[Damage: 41 ] Your powerful slash seriously wounds the Tharnadian Quartermaster.
[Damage: 44 ] Your powerful slash seriously wounds the Tharnadian Quartermaster.
[Damage: 38 ] Your slash enshrouds the Tharnadian Quartermaster in a mist of blood.
[Damage: 45 ] Your powerful slash causes the Tharnadian Quartermaster to grimace in pain.
[Damage: 44 ] Your slash critically injures the Tharnadian Quartermaster.
[Damage: 16 ] You beautifully slash the Tharnadian Quartermaster into two parts - both dead.
The Tharnadian Quartermaster is dead! R.I.P.
You receive your share of experience.
As your body absorbs the experience, you seem to feel a bit more epic!
You have gained 2 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
The Tharnadian Quartermaster's death cry reverberates in your head as he falls to the ground.

< 2498h/2582H 286v/287V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by a water elemental.

< 2501h/2582H 287v/287V Pos: standing >
The town crier's feeble punch grazes you.
The town crier misses you.
The town crier's kick hits you in your side.

< 2501h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP: excellent >
 The Grand Tharnadian Way leads off to the west.
You extend your sights westward.
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 2501h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP: excellent >
 You are already standing.

< 2501h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP: excellent >
 The door is open.
A heavy oak door hangs from its hinges.
You extend your sights southward.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 2501h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP: excellent >
 You are already standing.

< 2501h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP: excellent >
 The door is open.
A heavy oak door hangs from its hinges.
You extend your sights southward.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A Firbolg (huge) UnderDark The Militia crouches in mid-air here.(Gold Aura)

< 2501h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP: excellent >
 [Damage: 33 ] Your impressive slash strikes the town crier.
[Damage: 38 ] Your slash strikes the town crier.
[Damage: 41 ] Your powerful slash strikes the town crier.
[Damage: 37 ] Your impressive slash strikes the town crier.
[Damage: 35 ] Your impressive slash strikes the town crier.
[Damage: 31 ] Your impressive slash strikes the town crier.
[Damage: 40 ] Your slash strikes the town crier.
[Damage: 35 ] Your impressive slash strikes the town crier.
The town crier appears to be Human and has quite a few wounds.
He's medium in size.


< 2501h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP:  few wounds >
 You feel your skin soften and return to normal.
The town crier's feeble punch grazes you.
You anticipate the town crier's maneuver and masterfully parry the attack.

< 2500h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP:  few wounds >
 The perfect match!

< 2500h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP:  few wounds >
 The door is open.
A heavy oak door hangs from its hinges.
You extend your sights southward.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 2500h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP:  few wounds >
 The door is open.
A heavy oak door hangs from its hinges.
You extend your sights southward.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 2500h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP:  few wounds >
 A water elemental starts casting an offensive spell.

< 2500h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP:  few wounds >
 [Damage: 35 ] Your slash strikes the town crier.
[Damage: 35 ] Your impressive slash strikes the town crier.
[Damage: 35 ] Your slash strikes the town crier.
[Damage: 36 ] Your impressive slash strikes the town crier.
Avernus, the life stealer glows brightly in your hands as it dives into the town crier.
Avernus the life stealer draws the life force out of the town crier, feeding energy to you.
[Damage: 189 ] [Damage: 38 ] Your impressive slash strikes the town crier hard.
You score a DEVASTATING HIT!!!!!
[Damage: 100 ] Your mighty slash enshrouds the town crier in a mist of blood.
[Damage: 34 ] Your impressive slash strikes the town crier very hard.
[Damage: 41 ] Your powerful slash seriously wounds the town crier.

< 2600h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: crier sta EP: pretty hurt >
 A water elemental completes his spell...
A water elemental utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks the town crier!
A swarm of insects's fine sting strikes the town crier.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks the town crier!
A swarm of insects's fine sting strikes the town crier.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks the town crier!
A swarm of insects's fine sting strikes the town crier.

< 2600h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: crier sta EP:  awful >
 A Firbolg crawls in from the south.

< 2600h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: crier sta EP:  awful >
 A Firbolg crawls east.

< 2600h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: crier sta EP:  awful >
 The town crier suddenly appears a bit confused!
You watch in glee as the town crier looks dazzled.
The town crier misses you.
The town crier's impressive punch wounds you.
The town crier's kick hits you directly in the face.
A water elemental starts casting an offensive spell.
A water elemental snaps into visibility.

< 2561h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP:  awful >
 
< 2561h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP:  awful >
 A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 2561h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP:  awful >
 A water elemental snaps into visibility.
A water elemental completes his spell...
A water elemental utters the word 'agsplnuahz'
Ghostly hands appear before the town crier, close around his neck and begin to squeeze!
The town crier gasps for air as a pair of ghostly hands tighten around his throat!
The Tharnadian-Keats intersection is east of here.
You extend your sights eastward.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of a militia guard is lying here.

< 2561h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP:  awful >
 A water elemental snaps into visibility.
The town crier gasps for air as a pair of ghostly hands tighten around his throat!

< 2561h/2582H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: crier sta EP:  awful >
 The town crier gasps for air, eyes bulging, then falls over, slowly becoming motionless.
The town crier is dead! R.I.P.
You receive your share of experience.
As your body absorbs the experience, you seem to feel a bit more epic!
You have gained 2 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
The last gasps of the town crier cause a sickening chill to run up your spine.

< 2561h/2582H 287v/287V Pos: standing >

< 2561h/2582H 287v/287V Pos: standing >
Ok.

< 2561h/2582H 287v/287V Pos: standing >
The Tharnadian-Keats intersection is east of here.
You extend your sights eastward.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of a militia guard is lying here.
You sense a lifeform nearby.

< 2561h/2582H 287v/287V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!

< 2561h/2582H 287v/287V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of a militia guard is lying here.
You sense a lifeform nearby.
A water elemental enters from the west.

< 2561h/2582H 286v/287V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
A street sweeper who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A Firbolg who is in the distance to your south.
A militia guard who is in the distance to your south.
A swarm of insects who is close by to your west.
A swarm of insects who is close by to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A large rat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A stray dog who is rather far off to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
A shady mercenary who is rather far off to your west.

< 2561h/2582H 286v/287V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A water elemental enters from the north.
A water elemental sneaks in from the north.

< 2565h/2582H 285v/287V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A water elemental enters from the north.

< 2565h/2582H 284v/287V Pos: standing >
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
A water elemental enters from the north.

< 2566h/2582H 286v/287V Pos: standing >
Slay whom?

< 2566h/2582H 286v/287V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U
A water elemental enters from the north.

< 2568h/2582H 285v/287V Pos: standing >
Slay whom?

< 2568h/2582H 285v/287V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
(Illusion) a Human who is close by to your east.
(Illusion) a Human who is close by to your east.
(Illusion) a Human who is close by to your east.
(Illusion) a Human who is close by to your east.
A fire elemental who is close by to your east.
A Firbolg who is close by to your east.
The shady youth who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A mountain goat who is not far off to your east.
A militia guard who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 2569h/2582H 287v/287V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A Human (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Human (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Human (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Human (medium) stands in mid-air here.(Illusion)(Gold Aura)
A fire elemental is here blazing with heat! (minion) 
A Human (medium) stands, floating here. (Non-Fraggable)(Gold Aura)
A Firbolg (huge) UnderDark The Militia stands in mid-air here.(Gold Aura)
A shady looking youth is standing here, eyeing you with a devious glance.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A water elemental enters from the west.
A water elemental sneaks in from the west.

< 2572h/2582H 286v/287V Pos: standing >
[Damage: 39 ] Your slash wounds a Firbolg.
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
An elite guard's decent punch grazes you.
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
An elite guard's decent punch grazes you.
An elite guard suddenly attacks YOU!
An elite guard misses you.

< 2543h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Firbolg sta EP: few scratches >
 A Firbolg attempts to flee.
A Firbolg leaves west.

< 2543h/2582H 286v/287V Pos: standing >
A Firbolg enters from the west.

< 2543h/2582H 286v/287V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by a water elemental.

< 2543h/2582H 286v/287V Pos: standing >
A Firbolg closes the iron.

< 2543h/2582H 286v/287V Pos: standing >
A water elemental starts casting an offensive spell.
A water elemental snaps into visibility.

< 2543h/2582H 286v/287V Pos: standing >
An elite guard's fine punch grazes you.
An elite guard's kick crashes into your chest.
An elite guard's decent punch grazes you.
An elite guard's punch grazes you.
An elite guard's sweep catches you in the side and you almost stumble.

< 2476h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: elite sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 2476h/2582H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: elite sta EP: excellent >
 A water elemental completes his spell...
A water elemental utters the word 'agsplnuahz'
Ghostly hands appear before a Human, close around his neck and begin to squeeze!
A Human gasps for air as a pair of ghostly hands tighten around his throat!
You switch opponents!

< 2476h/2582H 286v/287V Pos: standing >
<A water elemental snaps into visibility.
A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 2476h/2582H 286v/287V Pos: standing >
<A fire elemental says 'I must assist my master!'
A fire elemental suddenly attacks a water elemental!
A fire elemental misses a water elemental.
A Human gasps for air as a pair of ghostly hands tighten around his throat!
A Human is mortally wounded, and will die soon, if not aided.

< 2476h/2582H 286v/287V Pos: standing >
<A water elemental starts casting an offensive spell.

< 2476h/2582H 286v/287V Pos: standing >
<A Firbolg leaves east.

< 2476h/2582H 286v/287V Pos: standing >
A water elemental snaps into visibility.

< 2476h/2582H 286v/287V Pos: standing >
A water elemental snaps into visibility.
A water elemental completes his spell...
A water elemental utters the word 'agsplnuahz'
Ghostly hands appear before a Human, close around his neck and begin to squeeze!
A Human gasps for air, eyes bulging, then falls over, slowly becoming motionless.
A Human's earring of the waves was completely destroyed by the massive blow!
A fire elemental stops following a Human.
A Human stops following a Human.
A Human stops following a Human.
A Human stops following a Human.
A Human stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.