The death of [50 Reaper] Ques Red Moon Disciples (Gnome)

in The Room of Necromancers

from the perspective of [50 Reaper] Ques Red Moon Disciples (Gnome)

<held>               a quill

 ...+++@******  
 ..*+*******.*  
 ***+******...  
  **+*****.^.   
   *M*****..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 99h/238H 41v/109V Pos: standing >
 
   ....*+***    
  .....*+****   
  ...***+*****  
  ...***+*****  
  ...++@+*****  
  ..*+*******.  
 ****+******..  
  ***+*****.^   
   **M*****.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 99h/238H 42v/109V Pos: standing >
 
   ^....*+**    
   .....*+***   
 . ...***+****  
 . ...***+****  
 . ...+@++****  
   ..*+*******  
  ****+******.  
  ****+*****.   
   .**M*****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 99h/238H 42v/109V Pos: standing >
 
    ^....*+*    
  . .....*+**   
 .. ...***+***  
 ^. ...***+***  
 .. ...@+++***  
 .  ..*+******  
 . ****+******  
   ****+*****   
   ..**+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 99h/238H 42v/109V Pos: standing >
 
    .....*+*    
  . ...***+**   
 ^. ...***+***  
 .. ...++++***  
 .  ..*@******  
 . ****+******  
 . ****+*****.  
   ..**+*****   
    D**M*.*.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 99h/238H 42v/109V Pos: standing >
 
    ...***+*    
  . ...***+**   
 .. ...++++***  
 .  ..*+******  
 . ****@******  
 . ****+*****.  
 . ..**+*****.  
    D**M*.*..   
     **+*...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 99h/238H 43v/109V Pos: standing >
 
    ...***+*    
  . ...++++**   
 .  ..*+******  
 . ****+******  
 . ****@*****.  
 . ..**+*****.  
    D**M*.*..^  
     **+*....   
    ^**+.^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 99h/238H 43v/109V Pos: standing >
 
    ...++++*    
    ..*+*****   
 . ****+******  
 . ****+*****.  
 . ..**@*****.  
    D**M*.*..^  
     **+*....^  
    ^**+.^.^.   
    ++++....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 99h/238H 43v/109V Pos: standing >
 
    ..*+****    
   ****+*****   
 . ****+*****.  
 . ..**+*****.  
    D**@*.*..^  
     **+*....^  
    ^**+.^.^.^  
    ++++....^   
    **....^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.

< 99h/238H 43v/109V Pos: standing >
 
   ****+****    
   ****+*****   
 . ..**+*****.  
    D**M*.*..^  
     **@*....^  
    ^**+.^.^.^  
    ++++....^^  
    **....^^^   
     ..^D^^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 100h/238H 44v/109V Pos: standing >
 
   ****+****    
   ..**+*****   
    D**M*.*..^  
     **+*....^  
    ^**@.^.^.^  
    ++++....^^  
    **....^^^M  
     ..^D^^MM   
      ..^^^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 100h/238H 44v/109V Pos: standing >
 
   ..**+****    
    D**M*.*..   
     **+*....^  
    ^**+.^.^.^  
    +++@....^^  
    **....^^^M  
     ..^D^^MMM  
      ..^^^MM   
     ^^.^MMM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 100h/238H 44v/109V Pos: standing >
 
    ..**+***    
     D**+*.*.   
 ^    **M*....  
 ^   ^**+.^.^.  
     ++@+....^  
     **....^^^  
      ..^D^^MM  
       ..^^^M   
      ^^.^MM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 100h/238H 45v/109V Pos: standing >
 
   . ..**+**    
  .   D**+*.*   
 .^    **M*...  
 ^^   ^**+.^.^  
 ^    +@++....  
      **....^^  
       ..^D^^M  
        ..^^^   
       ^^.^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 100h/238H 45v/109V Pos: standing >
 
   .. ..**+*    
  ..   D**+*.   
 ..^    **M*..  
 .^^   ^**+.^.  
 ^^    @+++...  
       **....^  
        ..^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 100h/238H 46v/109V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S

< 100h/238H 46v/109V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
An old sailor looks uneasy on land here.

< 100h/238H 46v/109V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 100h/238H 47v/109V Pos: standing >
The Market
Obvious exits: -N -W
A human stands here, looking gloomy.

< 100h/238H 48v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/238H 48v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/238H 48v/109V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 100h/238H 49v/109V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
An elven woman shops around town here.
An elven woman shops around town here.

< 101h/238H 49v/109V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -S -W
A young girl runs around here carelessly.

< 101h/238H 49v/109V Pos: standing >
The doors seems to be closed.

< 101h/238H 51v/109V Pos: standing >
Ok.

< 101h/238H 52v/109V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U

< 101h/238H 52v/109V Pos: standing >
That's absurd.

< 101h/238H 54v/109V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D

< 101h/238H 54v/109V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D

< 102h/238H 54v/109V Pos: standing >
The Room of Necromancers
Obvious exits: -D
A tower guard keeps a close eye on the area.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 102h/238H 55v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 102h/238H 55v/109V Pos: standing >
You are using:
<held>               a quill
<held>               a spellbook

< 102h/238H 57v/109V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.

< 102h/238H 58v/109V Pos: standing >
The Room of Necromancers
Obvious exits: -D
A tower guard keeps a close eye on the area.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 102h/238H 59v/109V Pos: standing >
You sit down.

< 102h/238H 59v/109V Pos: sitting >
You wiggle to find the most comfortable position.

< 103h/238H 60v/109V Pos: sitting >
Attempting to scribe 'chill touch'...

< 103h/238H 62v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 103h/238H 65v/109V Pos: sitting >
You finish scribing the spell 'chill touch' into a spellbook.
The spell uses 2 pages in a spellbook, leaving 73 more pages free.
Attempting to scribe 'protection from cold'...

< 103h/238H 67v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 103h/238H 69v/109V Pos: sitting >
You finish scribing the spell 'protection from cold' into a spellbook.
The spell uses 2 pages in a spellbook, leaving 71 more pages free.
Attempting to scribe 'protection from living'...

< 104h/238H 72v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 104h/238H 74v/109V Pos: sitting >
You finish scribing the spell 'protection from living' into a spellbook.
The spell uses 2 pages in a spellbook, leaving 69 more pages free.
Attempting to scribe 'sleep'...

< 104h/238H 76v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 104h/238H 78v/109V Pos: sitting >
You finish scribing the spell 'sleep' into a spellbook.
The spell uses 2 pages in a spellbook, leaving 67 more pages free.
Attempting to scribe 'vampiric touch'...

< 104h/238H 81v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 105h/238H 83v/109V Pos: sitting >
You finish scribing the spell 'vampiric touch' into a spellbook.
The spell uses 2 pages in a spellbook, leaving 65 more pages free.
Attempting to scribe 'animate dead'...

< 105h/238H 85v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 105h/238H 88v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 105h/238H 90v/109V Pos: sitting >
You finish scribing the spell 'animate dead' into a spellbook.
The spell uses 3 pages in a spellbook, leaving 62 more pages free.
Attempting to scribe 'dispel magic'...

< 105h/238H 92v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 106h/238H 94v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 106h/238H 97v/109V Pos: sitting >
Tamor starts casting a spell.

< 106h/238H 98v/109V Pos: sitting >
You finish scribing the spell 'dispel magic' into a spellbook.
The spell uses 3 pages in a spellbook, leaving 59 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'embalm'...

< 106h/238H 99v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 106h/238H 101v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 106h/238H 104v/109V Pos: sitting >
You finish scribing the spell 'embalm' into a spellbook.
The spell uses 3 pages in a spellbook, leaving 56 more pages free.
Attempting to scribe 'sense follower'...

< 107h/238H 106v/109V Pos: sitting >
Tamor completes his spell...
A green dracolich begins to shimmer.

< 107h/238H 107v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 107h/238H 108v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 107h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'sense follower' into a spellbook.
The spell uses 3 pages in a spellbook, leaving 53 more pages free.
Attempting to scribe 'darkness'...

< 107h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 107h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 108h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 108h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'darkness' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 49 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'life leech'...

< 108h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 108h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 108h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 109h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'life leech' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 45 more pages free.
Attempting to scribe 'rejuvenate minor'...

< 109h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 109h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 109h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 109h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'rejuvenate minor' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 41 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'strength'...

< 110h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 110h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 110h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 110h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'strength' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 37 more pages free.
Attempting to scribe 'wither'...

< 110h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 111h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 111h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 111h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'wither' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 33 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'coldshield'...

< 111h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 111h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 112h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 112h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 112h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'coldshield' into a spellbook.
The spell uses 5 pages in a spellbook, leaving 28 more pages free.
Attempting to scribe 'concealment'...

< 112h/238H 109v/109V Pos: sitting >
A tower guard leaves down.

< 112h/238H 109v/109V Pos: sitting >
Tamor starts casting a spell called 'protect undead'.

< 112h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 112h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 113h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 113h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 113h/238H 109v/109V Pos: sitting >
Tamor completes his spell...
A green dracolich begins to shimmer.
A dark chill from beyond the grave permeates the air around a green dracolich.

< 113h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'concealment' into a spellbook.
The spell uses 5 pages in a spellbook, leaving 23 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'feeblemind'...

< 113h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 113h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 114h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 114h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 114h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'feeblemind' into a spellbook.
The spell uses 5 pages in a spellbook, leaving 18 more pages free.
Attempting to scribe 'fireshield'...

< 114h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 114h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 115h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 115h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 115h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'fireshield' into a spellbook.
The spell uses 5 pages in a spellbook, leaving 13 more pages free.
Attempting to scribe 'heal undead'...

< 115h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 115h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 116h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 116h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 116h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'heal undead' into a spellbook.
The spell uses 5 pages in a spellbook, leaving 8 more pages free.
Attempting to scribe 'levitate'...

< 116h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 116h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 117h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 117h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 117h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'levitate' into a spellbook.
The spell uses 5 pages in a spellbook, leaving 3 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'raise spectre'...
Sorry, the spellbook at hand has no room for more spells.

< 117h/238H 109v/109V Pos: sitting >
The Room of Necromancers
Obvious exits: -D
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 118h/238H 109v/109V Pos: sitting >
The Room of Necromancers
Obvious exits: -D
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 119h/238H 109v/109V Pos: sitting >
The Room of Necromancers
Obvious exits: -D
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 119h/238H 109v/109V Pos: sitting >
The Room of Necromancers
Obvious exits: -D
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 119h/238H 109v/109V Pos: sitting >
The Room of Necromancers
Obvious exits: -D
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 119h/238H 109v/109V Pos: sitting >
The Room of Necromancers
Obvious exits: -D
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 119h/238H 109v/109V Pos: sitting >
Someone completes his spell...

< 120h/238H 109v/109V Pos: sitting >
You stop using a spellbook.

< 120h/238H 109v/109V Pos: sitting >
A retired sailor snaps into visibility.

< 120h/238H 109v/109V Pos: sitting >
The Room of Necromancers
Obvious exits: None!
An old sailor looks uneasy on land here. (casting) 
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 120h/238H 109v/109V Pos: sitting >
A retired sailor completes his spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's fine sting strikes you hard.
I'm afraid you aren't quite up to mounted combat.
You stop riding the mount.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's fine sting strikes you hard.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's fine sting strikes you hard.

< 87h/238H 109v/109V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: insects sta EP: excellent >
 The Room of Necromancers
Obvious exits: None!
A swarm of insects stands in mid-air here, fighting YOU! (minion) 
A swarm of insects stands in mid-air here, fighting YOU! (minion) 
A swarm of insects stands in mid-air here, fighting YOU! (minion) 
A sturdy looking mount is here, all saddled up and ready to ride.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 87h/238H 109v/109V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: insects sta EP: excellent >
 Tamor finds an illusionary wall!

< 87h/238H 109v/109V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: insects sta EP: excellent >
 A retired sailor snaps into visibility.

< 87h/238H 109v/109V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: insects sta EP: excellent >
 You are using:
<held>               a quill

< 87h/238H 109v/109V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: insects sta EP: excellent >
 A retired sailor snaps into visibility.
A retired sailor completes his spell...
A retired sailor utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Sorry, you aren't allowed to do that in combat.

< 14h/238H 109v/109V Pos: sitting >
< T: Ques TP: sit TC: awful E: insects sta EP: excellent >
 A retired sailor snaps into visibility.
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...