The death of [53 Spiritmaster] Feric *-* The Veterans of Bloodlust *-* (Orc)

in On the Bridge of the Galleon ZipperWhip

from the perspective of [56 Crusader] Tanken (_/Eye of Odin\_) (Githzerai)

<floating about head>a bright purple ioun stone[192h 9m 31s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming)
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[192h 9m 31s]
<worn in ear>        a wispy astral-twined mindstone ring[192h 9m 33s]
<worn in ear>        an enchanted earring of dexterity of constitution
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[192h 9m 31s]
<worn around neck>   an amulet of wisdom [poor] (magic)
<worn around neck>   an amulet of chaos
<worn on body>       a blazing suit of devil platemail of regeneration (magic) (glowing)
<worn about body>    a long, flowing cape of hellfire [superior] (magic) (glowing)
<worn on back>       a big big bag for a little person (illuminating) [64%]
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn about waist>   a thin black belt of accuracy [superior] (magic)
<worn on belt buckle>a pantherhide quiver of power (magic) (glowing) (illuminating)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of power (magic) [87%]
<worn around wrist>  the glistening bracelet of a MaDMaN of strength
<worn on hands>      a pair of hazy green gloves of strength (magic) (glowing)
<worn on finger>     a death ring of Tezcatlipoca (magic)[192h 9m 39s]
<worn on finger>     the pitch black ring of bloodlust of constitution (magic) (glowing)
<wielding twohanded> Illesarus, the Sword of Sharpness (magic) (glowing)[192h 9m 29s]
<worn on legs>       greaves of cracked bluestone of health (glowing)
<worn on feet>       a pair of shadowseed stone boots of regeneration

A muscular sailor who is close by to your north.
A hulking troll watchman who is close by to your south.
A muscular sailor who is close by to your south.
A seagull who is not far off to your south.

< 1483h/1229H 271v/271V Pos: standing >
You quickly scan the area.
A muscular sailor who is close by to your north.
A hulking troll watchman who is close by to your south.
A muscular sailor who is close by to your south.
A seagull who is not far off to your south.

< 1483h/1229H 271v/271V Pos: standing >

		Score information for Tanken

Level: 56   Race: Githzerai   Class: Paladin / Crusader Sex: Male
Hit points: 1481(1227)  Moves: 271(271)
Coins carried:    0 platinum    18 gold    10 silver    13 copper
Compression ratio: 88%
Status:  Standing.
         Sanctuary Negative Shielded
Frags:   +2.74   Deaths:   33
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Enlarged Size Sneaking Tower of Iron Will Sparkling
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.87 
Leaderboard Points: 1528 
Paladin auras:   Battle Lust Spell Protection
Guarding: Oppy

Active Spells:
--------------
holy sacrifice (14 minutes)
divine blessing (14 minutes)
war cry (4 minutes)
soulshield (14 minutes)
sanctuary (14 minutes)
stone skin (3 minutes)
roar of heroes (3 minutes)
elephantstrength (57 minutes)
ravenflight (56 minutes)
lionrage (35 minutes)
hawkvision (26 minutes)
rested bonus (124 minutes)
bless (9 minutes)
vitality (14 minutes)
fly (29 minutes)
sense spirit (61 minutes)
spirit armor (63 minutes)
pantherspeed (57 minutes)
strength (20 minutes)
dexterity (20 minutes)


< 1481h/1227H 271v/271V Pos: standing >
You quickly scan the area.
A muscular sailor who is close by to your north.
A hulking troll watchman who is close by to your south.
A muscular sailor who is close by to your south.
A seagull who is not far off to your south.

< 1480h/1227H 271v/271V Pos: standing >
You quickly scan the area.
A muscular sailor who is close by to your north.
A hulking troll watchman who is close by to your south.
A muscular sailor who is close by to your south.
A seagull who is not far off to your south.

< 1480h/1227H 271v/271V Pos: standing >
Sxt sneaks north.
Oppy leaves north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: A Bend in the Thur'Gurax Concourse
</map>

<map>
Zone: The Ship Yards.
Room: A Bend in the Thur'Gurax Concourse
</map>
A Bend in the Thur'Gurax Concourse
Obvious exits: -E -S
The corpse of an angry orc is lying here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A muscular sailor walks through the port, awaiting his ship.(Red Aura)

< 1480h/1227H 270v/271V Pos: standing >
You quickly scan the area.
An angry orc who is close by to your east.
A hulking troll watchman who is not far off to your south.
A muscular sailor who is not far off to your south.
A seagull who is a brief walk away to your south.
Oppy leaves east.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: A Turn Into a Square
</map>

<map>
Zone: The Ship Yards.
Room: A Turn Into a Square
</map>
A Turn Into a Square
Obvious exits: -N -W
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An angry orc storms through here, fuming with rage.(Red Aura)

< 1480h/1227H 269v/271V Pos: standing >

< 1480h/1227H 269v/271V Pos: standing >
You quickly scan the area.
A hulking troll watchman who is close by to your north.
A young fisherman who is not far off to your north.
A hulking troll watchman who is not far off to your north.
Kruth'Urgur the Crier who is not far off to your north.
A fisherman who is in the distance to your north.
A muscular sailor who is in the distance to your north.
A muscular sailor who is close by to your west.

< 1478h/1225H 271v/271V Pos: standing >
You quickly scan the area.
A hulking troll watchman who is close by to your north.
A young fisherman who is not far off to your north.
A hulking troll watchman who is not far off to your north.
Kruth'Urgur the Crier who is not far off to your north.
A fisherman who is in the distance to your north.
A muscular sailor who is in the distance to your north.
A muscular sailor who is close by to your west.

< 1478h/1225H 271v/271V Pos: standing >
Islamia sneaks north.
Sxt sneaks north.
Oppy leaves north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: A Clearing Surrounded by Standards and Banners
</map>

<map>
Zone: The Ship Yards.
Room: A Clearing Surrounded by Standards and Banners
</map>
A Clearing Surrounded by Standards and Banners
Obvious exits: -N -E -S -W
The corpse of a vicious warg is lying here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A hulking troll watchman stands here, breaking up any fights.(Red Aura)

< 1478h/1225H 270v/271V Pos: standing >
You quickly scan the area.
A young fisherman who is close by to your north.
A hulking troll watchman who is close by to your north.
Kruth'Urgur the Crier who is close by to your north.
A fisherman who is rather far off to your north.
A muscular sailor who is rather far off to your north.
A vicious warg who is in the distance to your north.
An angry orc who is close by to your south.
A muscular sailor who is close by to your west.
Sxt sneaks north.
Oppy leaves north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Center of Thur'Gurax
</map>

<map>
Zone: The Ship Yards.
Room: The Center of Thur'Gurax
</map>
The Center of Thur'Gurax
Obvious exits: -N -E -S -W
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A fisherman walks through the streets, pondering his next catch.(Red Aura)
A hulking troll watchman stands here, breaking up any fights.(Red Aura)
(Q)Kruth'Urgur the Crier stands atop a rock, shouting to Thur'Gurax.(Red Aura)

< 1478h/1225H 269v/271V Pos: standing >

< 1477h/1225H 269v/271V Pos: standing >
You quickly scan the area.
A fisherman who is a brief walk away to your north.
A muscular sailor who is a brief walk away to your north.
A vicious warg who is rather far off to your north.
A fisherman who is in the distance to your north.
An angry orc who is close by to your east.
A hulking troll watchman who is close by to your south.
An angry orc who is not far off to your south.
An orc grunt who is close by to your west.
An orc grunt who is close by to your west.
An orc grunt who is close by to your west.
An orc grunt who is close by to your west.
An angry orc who is close by to your west.

< 1477h/1225H 270v/271V Pos: standing >
You quickly scan the area.
A fisherman who is a brief walk away to your north.
A muscular sailor who is a brief walk away to your north.
A vicious warg who is rather far off to your north.
A fisherman who is in the distance to your north.
An angry orc who is close by to your east.
A hulking troll watchman who is close by to your south.
An angry orc who is not far off to your south.
An orc grunt who is close by to your west.
An orc grunt who is close by to your west.
An orc grunt who is close by to your west.
An orc grunt who is close by to your west.
An angry orc who is close by to your west.

< 1475h/1223H 271v/271V Pos: standing >
Sxt sneaks north.
Oppy leaves north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: A Clearing Surrounded by Standards and Banners
</map>

<map>
Zone: The Ship Yards.
Room: A Clearing Surrounded by Standards and Banners
</map>
A Clearing Surrounded by Standards and Banners
Obvious exits: -N -E -S -W
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1475h/1223H 270v/271V Pos: standing >
Islamia sneaks north.
Sxt sneaks north.
Oppy leaves north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: A Planked Walkway to the Docks
</map>

<map>
Zone: The Ship Yards.
Room: A Planked Walkway to the Docks
</map>
A Planked Walkway to the Docks
Obvious exits: -N -S
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1475h/1223H 269v/271V Pos: standing >

< 1475h/1223H 269v/271V Pos: standing >
Islamia sneaks north.
Sxt sneaks north.
Oppy leaves north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Center of the Thur'Gurax Dock
</map>

<map>
Zone: The Ship Yards.
Room: The Center of the Thur'Gurax Dock
</map>
The Center of the Thur'Gurax Dock
Obvious exits: -N -E -S -W
[2] A large shipping crate sits on the docks here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A fisherman walks through Thur'Gurax, looking to the docks.(Red Aura)
A muscular sailor walks through the port, awaiting his ship.(Red Aura)

< 1473h/1221H 270v/271V Pos: standing >

< 1473h/1221H 270v/271V Pos: standing >
A fisherman leaves west.

< 1472h/1221H 270v/271V Pos: standing >
Sxt sneaks east.
Oppy leaves east.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
A wooden sign reading 'Cairme BloodFang's' is posted on a building.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A seagull squawks as it hops across the ground, searching for food.

< 1472h/1221H 269v/271V Pos: standing >
Sxt sneaks east.
Oppy leaves east.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A seagull squawks as it hops across the ground, searching for food.

< 1472h/1221H 268v/271V Pos: standing >
Oppy leaves east.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -N -E# -W
A bone broadsword has been left here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A vicious warg prowls here, hungry for blood.(Red Aura)

< 1470h/1219H 268v/271V Pos: standing >

< 1470h/1219H 270v/271V Pos: standing >
Islamia sneaks north.
Sxt sneaks north.
Oppy leaves north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>

<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>
The Construction Pier
Obvious exits: -N -S -W
The Yacht itsme floats here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A fisherman walks through the streets, pondering his next catch.(Red Aura)

< 1469h/1219H 270v/271V Pos: standing >

< 1467h/1217H 270v/271V Pos: standing >
You feel a faint chill run down your spine.

< 1462h/1213H 271v/271V Pos: standing >

< 1459h/1211H 271v/271V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Construction Pier
Obvious exits: -N -S -W
The Destroyer $$Jolly$$Roger$$ floats here.
The Ketch Bee Itch Goods Inc. floats here.
The Galleon DeatH / TaxeS floats here.
The Yacht ThrowingShade floats here.
The Galleon ZipperWhip floats here.
The Sloop BoatyMcChoronYouFace floats here.
The Sloop MatBoughtMyRide floats here.
An orc grunt walks through Thur'Gurax, peering around the docks.(Red Aura)
A fisherman walks through the streets, pondering his next catch.(Red Aura)
A fisherman walks through Thur'Gurax, looking to the docks.(Red Aura)
A hulking black wolf stands here, snarling viciously.(Red Aura)
(Q)Frull Thelstone walks through here, eyeing his surroundings.(Red Aura)
A seagull squawks as it hops across the ground, searching for food.
Yric, the master builder, stands here shouting another order.(Red Aura)

< 1459h/1211H 271v/271V Pos: standing >

< 1457h/1209H 271v/271V Pos: standing >

< 1456h/1209H 271v/271V Pos: standing >
A young fisherman enters from the north.

< 1454h/1207H 271v/271V Pos: standing >
Islamia sneaks north.
Sxt sneaks north.
Oppy leaves north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>

<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>
The Construction Pier
Obvious exits: -N -S -W
The Destroyer $$Jolly$$Roger$$ floats here.
The Ketch Bee Itch Goods Inc. floats here.
The Galleon DeatH / TaxeS floats here.
The Yacht ThrowingShade floats here.
The Galleon ZipperWhip floats here.
The Sloop BoatyMcChoronYouFace floats here.
The Sloop MatBoughtMyRide floats here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An orc grunt walks through Thur'Gurax, peering around the docks.(Red Aura)
A fisherman walks through Thur'Gurax, looking to the docks.(Red Aura)
A hulking black wolf stands here, snarling viciously.(Red Aura)
(Q)Frull Thelstone walks through here, eyeing his surroundings.(Red Aura)
A seagull squawks as it hops across the ground, searching for food.
Yric, the master builder, stands here shouting another order.(Red Aura)
An orc grunt suddenly attacks YOU!
You snap into visibility.
-=[An orc grunt's feeble punch grazes you.]=-
[Damage:  1 ] -=[An orc grunt ignites into black flames as he hits you!]=-

< 1454h/1207H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: orc sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.
Islamia boards the Galleon ZipperWhip.

< 1516h/1269H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: orc sta EP: few scratches >
 Sxt boards the Galleon ZipperWhip.
Sorry, you aren't allowed to do that in combat.

< 1515h/1269H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: orc sta EP: few scratches >
 
< 1515h/1269H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: orc sta EP: few scratches >
 A seagull leaves south.
You attempt to flee...

<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>

<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>
The Construction Pier
Obvious exits: -N -S -W
The Yacht itsme floats here.
A seagull squawks as it hops across the ground, searching for food.
A fisherman walks through the streets, pondering his next catch.(Red Aura)
A fisherman walks through the streets, pondering his next catch.(Red Aura)
You flee southward!

< 1515h/1269H 246v/271V Pos: standing >
Saving Tanken.

< 1515h/1269H 246v/271V Pos: standing >

< 1515h/1269H 247v/271V Pos: standing >
A young fisherman leaves south.
You are no longer guarding Oppy
The magenta glow surrounding you fades away.

<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>

<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>
The Construction Pier
Obvious exits: -N -S -W
The Destroyer $$Jolly$$Roger$$ floats here.
The Ketch Bee Itch Goods Inc. floats here.
The Galleon DeatH / TaxeS floats here.
The Yacht ThrowingShade floats here.
The Galleon ZipperWhip floats here.
The Sloop BoatyMcChoronYouFace floats here.
The Sloop MatBoughtMyRide floats here.
An orc grunt walks through Thur'Gurax, peering around the docks.(Red Aura)
A fisherman walks through Thur'Gurax, looking to the docks.(Red Aura)
A hulking black wolf stands here, snarling viciously.(Red Aura)
(Q)Frull Thelstone walks through here, eyeing his surroundings.(Red Aura)
Yric, the master builder, stands here shouting another order.(Red Aura)

< 1513h/1267H 250v/271V Pos: standing >

< 1513h/1267H 252v/271V Pos: standing >

< 1513h/1267H 254v/271V Pos: standing >
You board the Galleon ZipperWhip.
Aboard the Galleon ZipperWhip
Obvious exits: -N -E -W
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1513h/1267H 256v/271V Pos: standing >

< 1512h/1267H 258v/271V Pos: standing >
Bash who?

< 1512h/1267H 260v/271V Pos: standing >
You are surrounded by a magenta glow.

< 1512h/1267H 262v/271V Pos: standing >
Aboard the Galleon ZipperWhip
Obvious exits: -N -E -S -W

< 1510h/1265H 263v/271V Pos: standing >
The crew readies the sails.

< 1510h/1265H 265v/271V Pos: standing >

< 1510h/1265H 267v/271V Pos: standing >
Bash who?

< 1510h/1265H 269v/271V Pos: standing >
Bash who?
Islamia sneaks in from the south.
Oppy enters from the south.

< 1510h/1265H 271v/271V Pos: standing >
Bash who?
Islamia sneaks north.
Sxt sneaks north.
Oppy leaves north.
You follow Islamia.

On the Bridge of the Galleon ZipperWhip
Obvious exits: -N -E -S -W
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An Orc (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Holy)(Red Aura)

< 1510h/1265H 270v/271V Pos: standing >
You snap into visibility.
An Orc snaps into visibility.
[Damage:  2 ] The globe around your body flares as it bears the brunt of an Orc's assault!
Your bash knocks an Orc to the ground!
You dive at an Orc skewering him with your Illesarus, the Sword of Sharpness.
[Damage: 55 ] The globe around your body flares as it bears the brunt of an Orc's assault!

< 1551h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP: few scratches >
 
< 1551h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP: few scratches >
 Sxt assists you heroically.
Sxt snaps into visibility.
Sxt's impressive bludgeon wounds an Orc.

< 1551h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP: few scratches >
 Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 1551h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP: few scratches >
 Oppy starts casting an offensive spell.
Oppy snaps into visibility.

< 1550h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP: few scratches >
 The first officer begins a checkup of all ship systems.

< 1550h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP: few scratches >
 Islamia completes his spell...
Islamia utters the words 'ofzahzf gsufuh aiojugp'
Islamia points at an Orc.
An Orc SCREAMS in utter anguish, caused by Islamia's spiritual assault!
An Orc begins to sllooowwww down.

< 1550h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 You anticipate an Orc's maneuver and masterfully parry the attack.
You snap into visibility.

< 1550h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Sxt snaps into visibility.
Sxt's impressive bludgeon strikes an Orc.
Sxt snaps into visibility.
Sxt's fine whip wounds an Orc.
Sxt's Pek'Nasisk, the venom lash comes to life and a snake head spews acid!
Sxt snaps into visibility.
Sxt sends a stream of acid into an Orc, vaporizing fragile carbon compounds and creating a horrible stench.
Sxt's fine bludgeon strikes an Orc.
Sxt snaps into visibility.
Sxt's whip strikes an Orc.
Sxt snaps into visibility.
Sxt's impressive whip strikes an Orc.
Sxt snaps into visibility.
A sense of WiLD HAtE surrounds Sxt as his powerful bludgeon strikes an Orc very hard.
Sxt snaps into visibility.
Sxt's impressive bludgeon strikes an Orc.
Sxt's mace of light and darkness flares with pure light, unleashing the virtue of the gods at an Orc!
Sxt snaps into visibility.
An Orc screams in utter terror as he is judged before Sxt's God.
Sxt's impressive bludgeon strikes an Orc very hard.
Sxt snaps into visibility.
A sense of WiLD HAtE surrounds Sxt as his powerful bludgeon enshrouds an Orc in a mist of blood.
Sxt snaps into visibility.

< 1550h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 Oppy completes his spell...
Oppy utters the word 'gurunsoqz'
An Orc is suddenly at a slight loss for words.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] -=[Your fine slash seriously wounds an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
An Orc blocks your futile lunge at him.
You snap into visibility.
[Damage: 13 ] -=[Your impressive slash seriously wounds an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 12 ] -=[Your fine slash enshrouds an Orc in a mist of blood.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 12 ] -=[Your fine slash enshrouds an Orc in a mist of blood.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
The holy power of your Illesarus, the Sword of Sharpness replenishes your soul with holy energy!
A warm feeling fills your body!
You snap into visibility.
Sxt fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1565h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 Islamia says 'flow'
Islamia's the amulet named "Flow" of regeneration hums loudly!

< 1565h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 You exploit the evil creature's momentary weakness, and dive in for the killing blow!
You snap into visibility.
[Damage:  1 ] Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 1566h/1299H 270v/271V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 Sxt snaps into visibility.
A sense of WiLD HAtE surrounds Sxt as his impressive bludgeon hits an Orc.
An Orc's pair of flayed illithid hide leggings was completely destroyed by the massive blow!
An Orc's silken backsheath of flight was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tanken by 13333333.
The smell of fresh blood enters your body, infusing you with power!