The death of [53 Spiritmaster] Feric *-* The Veterans of Bloodlust *-* (Orc)

in On the Bridge of the Galleon ZipperWhip

from the perspective of [56 RaGeloRd] Sxt (_/Eye of Odin\_) (Barbarian)

<floating about head>a dark yellow ioun stone[235h 17m 45s]
<worn as a badge>    the mark of the saboteur [superior]
<worn on head>       a crown of burning flames of dexterity
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the earring of the Dragon Lords of dexterity
<worn in ear>        the earring of the Dragon Lords of dexterity (illuminating)
<worn on face>       the grim visage of a MaDWoMaN of dexterity (magic) (humming) [81%]
<worn around neck>   a scarf of enhanced stealth [poor] (magic)
<worn around neck>   a gory string of cyclops eyes of dexterity (magic)
<worn on body>       a fine suit of remorhaz scale armor of damage
<worn about body>    a cloak of eternal fire [superior]
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a pantherhide quiver [superior] (magic) (glowing) (illuminating) [82%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of damage (magic)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      the gloves of warding of health (magic)
<worn on finger>     Zorobabi's circular stone ring [poor]
<worn on finger>     a shiny crimson ring [poor] (magic)
<primary weapon>     the mace of light and darkness (magic)[235h 17m 45s]
<secondary weapon>   Pek'Nasisk, the venom lash (magic) (humming) [75%]
<worn on legs>       the leggings of a MaDMaN of damage (magic)
<worn on feet>       some boots of werewolf fur [superior] (magic)

A muscular sailor who is close by to your south.
A seagull who is not far off to your south.

< 1749h/1749H 303v/306V Pos: standing >
You quickly scan the area.
A seagull who is not far off to your south.

< 1749h/1749H 306v/306V Pos: standing >
You quickly scan the area.
A muscular sailor who is close by to your north.
A hulking troll watchman who is close by to your south.
A muscular sailor who is close by to your south.
A seagull who is not far off to your south.

< 1749h/1749H 306v/306V Pos: standing >
You quickly scan the area.
A muscular sailor who is close by to your north.
A hulking troll watchman who is close by to your south.

< 1749h/1749H 306v/306V Pos: standing >
Tanken screams, 'Oh my God!'

< 1749h/1749H 306v/306V Pos: standing >
You quickly scan the area.
A hulking troll watchman who is close by to your south.
A muscular sailor who is close by to your south.
A seagull who is not far off to your south.

< 1749h/1749H 306v/306V Pos: standing >
You quickly scan the area.
A muscular sailor who is close by to your north.
A muscular sailor who is close by to your south.
A seagull who is not far off to your south.

< 1749h/1749H 306v/306V Pos: standing >
You quickly scan the area.
A muscular sailor who is close by to your north.
A hulking troll watchman who is close by to your south.
A muscular sailor who is close by to your south.
A seagull who is not far off to your south.

< 1749h/1749H 306v/306V Pos: standing >
Islamia sneaks north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: A Bend in the Thur'Gurax Concourse
</map>

<map>
Zone: The Ship Yards.
Room: A Bend in the Thur'Gurax Concourse
</map>
A Bend in the Thur'Gurax Concourse
Obvious exits: -E -S
The corpse of an angry orc is lying here.
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A muscular sailor walks through the port, awaiting his ship.(Red Aura)
Oppy enters from the south.

< 1749h/1749H 305v/306V Pos: standing >
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: A Turn Into a Square
</map>

<map>
Zone: The Ship Yards.
Room: A Turn Into a Square
</map>
A Turn Into a Square
Obvious exits: -N -W
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An angry orc storms through here, fuming with rage.(Red Aura)
Oppy enters from the west.

< 1749h/1749H 304v/306V Pos: standing >
You quickly scan the area.
A hulking troll watchman who is close by to your north.
A young fisherman who is not far off to your north.
A hulking troll watchman who is not far off to your north.
Kruth'Urgur the Crier who is not far off to your north.
A fisherman who is in the distance to your north.
A muscular sailor who is in the distance to your north.

< 1749h/1749H 304v/306V Pos: standing >
You quickly scan the area.
A hulking troll watchman who is close by to your north.
A young fisherman who is not far off to your north.
Kruth'Urgur the Crier who is not far off to your north.
A fisherman who is in the distance to your north.
A muscular sailor who is in the distance to your north.
A muscular sailor who is close by to your west.

< 1749h/1749H 306v/306V Pos: standing >
You quickly scan the area.
A young fisherman who is not far off to your north.
A hulking troll watchman who is not far off to your north.
Kruth'Urgur the Crier who is not far off to your north.
A fisherman who is in the distance to your north.
A muscular sailor who is close by to your west.
Islamia sneaks north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: A Clearing Surrounded by Standards and Banners
</map>

<map>
Zone: The Ship Yards.
Room: A Clearing Surrounded by Standards and Banners
</map>
A Clearing Surrounded by Standards and Banners
Obvious exits: -N -E -S -W
The corpse of a vicious warg is lying here.
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A hulking troll watchman stands here, breaking up any fights.(Red Aura)
Oppy enters from the south.

< 1749h/1749H 305v/306V Pos: standing >
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Center of Thur'Gurax
</map>

<map>
Zone: The Ship Yards.
Room: The Center of Thur'Gurax
</map>
The Center of Thur'Gurax
Obvious exits: -N -E -S -W
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A fisherman walks through the streets, pondering his next catch.(Red Aura)
A hulking troll watchman stands here, breaking up any fights.(Red Aura)
(Q)Kruth'Urgur the Crier stands atop a rock, shouting to Thur'Gurax.(Red Aura)
Oppy enters from the south.

< 1749h/1749H 304v/306V Pos: standing >

< 1749h/1749H 304v/306V Pos: standing >
You quickly scan the area.
A vicious warg who is rather far off to your north.
A fisherman who is in the distance to your north.
An angry orc who is close by to your east.
An orc grunt who is close by to your west.
An orc grunt who is close by to your west.
An orc grunt who is close by to your west.
An orc grunt who is close by to your west.

< 1749h/1749H 304v/306V Pos: standing >

< 1749h/1749H 306v/306V Pos: standing >
You quickly scan the area.
A fisherman who is a brief walk away to your north.
A muscular sailor who is a brief walk away to your north.
A vicious warg who is rather far off to your north.
A fisherman who is in the distance to your north.
An orc grunt who is close by to your west.
An orc grunt who is close by to your west.
Islamia sneaks north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: A Clearing Surrounded by Standards and Banners
</map>

<map>
Zone: The Ship Yards.
Room: A Clearing Surrounded by Standards and Banners
</map>
A Clearing Surrounded by Standards and Banners
Obvious exits: -N -E -S -W
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy enters from the south.

< 1749h/1749H 305v/306V Pos: standing >
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: A Planked Walkway to the Docks
</map>

<map>
Zone: The Ship Yards.
Room: A Planked Walkway to the Docks
</map>
A Planked Walkway to the Docks
Obvious exits: -N -S
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy enters from the south.
Tanken sneaks in from the south.

< 1749h/1749H 304v/306V Pos: standing >

< 1749h/1749H 304v/306V Pos: standing >
You quickly scan the area.
A muscular sailor who is close by to your north.
A vicious warg who is not far off to your north.
A fisherman who is a brief walk away to your north.
A black wolf who is rather far off to your north.
A black wolf who is rather far off to your north.
Grimashk the Dock Lord who is rather far off to your north.
A young fisherman who is not far off to your south.
Kruth'Urgur the Crier who is not far off to your south.
A hulking troll watchman who is a brief walk away to your south.
An angry orc who is rather far off to your south.

< 1749h/1749H 305v/306V Pos: standing >
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Center of the Thur'Gurax Dock
</map>

<map>
Zone: The Ship Yards.
Room: The Center of the Thur'Gurax Dock
</map>
The Center of the Thur'Gurax Dock
Obvious exits: -N -E -S -W
[2] A large shipping crate sits on the docks here.
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A fisherman walks through Thur'Gurax, looking to the docks.(Red Aura)
A muscular sailor walks through the port, awaiting his ship.(Red Aura)
Oppy enters from the south.

< 1749h/1749H 305v/306V Pos: standing >

< 1749h/1749H 305v/306V Pos: standing >
You quickly scan the area.
A black wolf who is a brief walk away to your north.
A black wolf who is a brief walk away to your north.
A seagull who is close by to your east.
A seagull who is not far off to your east.
A hulking troll watchman who is a brief walk away to your south.
Kruth'Urgur the Crier who is a brief walk away to your south.
A hulking troll watchman who is rather far off to your south.
An angry orc who is in the distance to your south.

< 1749h/1749H 305v/306V Pos: standing >
A fisherman leaves west.
You quickly scan the area.
A vicious warg who is close by to your north.
A fisherman who is not far off to your north.
A black wolf who is a brief walk away to your north.
A seagull who is close by to your east.
A seagull who is not far off to your east.
A vicious warg who is a brief walk away to your east.
A young fisherman who is a brief walk away to your south.
A hulking troll watchman who is a brief walk away to your south.
A fisherman who is close by to your west.
Tazi who is a brief walk away to your west.

< 1749h/1749H 305v/306V Pos: standing >
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
A wooden sign reading 'Cairme BloodFang's' is posted on a building.
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A seagull squawks as it hops across the ground, searching for food.
Oppy enters from the west.

< 1749h/1749H 304v/306V Pos: standing >
You quickly scan the area.
A seagull who is close by to your east.
A vicious warg who is not far off to your east.
A muscular sailor who is close by to your west.
A fisherman who is not far off to your west.
Tazi who is rather far off to your west.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A seagull squawks as it hops across the ground, searching for food.
Oppy enters from the west.

< 1749h/1749H 303v/306V Pos: standing >
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>

<map>
Zone: The Ship Yards.
Room: The Main Dock of Thur'Gurax Port
</map>
The Main Dock of Thur'Gurax Port
Obvious exits: -N -E# -W
A bone broadsword has been left here.
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A vicious warg prowls here, hungry for blood.(Red Aura)
Oppy enters from the west.

< 1749h/1749H 302v/306V Pos: standing >

< 1749h/1749H 303v/306V Pos: standing >
You quickly scan the area.
A fisherman who is not far off to your north.
A black wolf who is not far off to your north.
Frull Thelstone who is not far off to your north.
A seagull who is close by to your west.
A seagull who is not far off to your west.
A fisherman who is rather far off to your west.

< 1749h/1749H 304v/306V Pos: standing >
You quickly scan the area.
A young fisherman who is close by to your north.
An orc grunt who is not far off to your north.
A young fisherman who is not far off to your north.
Yric who is not far off to your north.
A seagull who is close by to your west.
A seagull who is not far off to your west.
A fisherman who is rather far off to your west.
A fisherman who is rather far off to your west.

< 1749h/1749H 306v/306V Pos: standing >
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>

<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>
The Construction Pier
Obvious exits: -N -S -W
The Yacht itsme floats here.
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A fisherman walks through the streets, pondering his next catch.(Red Aura)
Oppy enters from the south.

< 1749h/1749H 305v/306V Pos: standing >
You quickly scan the area.
A young fisherman who is close by to your north.
A fisherman who is close by to your north.
A black wolf who is close by to your north.
Frull Thelstone who is close by to your north.
A seagull who is close by to your north.
Yric who is close by to your north.
A vicious warg who is close by to your south.
A vicious warg who is a brief walk away to your west.

< 1749h/1749H 305v/306V Pos: standing >
You quickly scan the area.
An orc grunt who is close by to your north.
A young fisherman who is close by to your north.
A fisherman who is close by to your north.
A black wolf who is close by to your north.
Frull Thelstone who is close by to your north.
Yric who is close by to your north.
A vicious warg who is close by to your south.
A vicious warg who is a brief walk away to your west.

< 1749h/1749H 305v/306V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Construction Pier
Obvious exits: -N -S -W
The Destroyer $$Jolly$$Roger$$ floats here.
The Ketch Bee Itch Goods Inc. floats here.
The Galleon DeatH / TaxeS floats here.
The Yacht ThrowingShade floats here.
The Galleon ZipperWhip floats here.
The Sloop BoatyMcChoronYouFace floats here.
The Sloop MatBoughtMyRide floats here.
An orc grunt walks through Thur'Gurax, peering around the docks.(Red Aura)
A fisherman walks through the streets, pondering his next catch.(Red Aura)
A fisherman walks through Thur'Gurax, looking to the docks.(Red Aura)
A hulking black wolf stands here, snarling viciously.(Red Aura)
(Q)Frull Thelstone walks through here, eyeing his surroundings.(Red Aura)
A seagull squawks as it hops across the ground, searching for food.
Yric, the master builder, stands here shouting another order.(Red Aura)

< 1749h/1749H 305v/306V Pos: standing >
A faint silhouette of a dragon briefly surrounds Tanken, then quickly dissipates.

< 1749h/1749H 305v/306V Pos: standing >

< 1749h/1749H 305v/306V Pos: standing >
Frag Level Cap: 56 - Good, 56 - Others
Good Frags: 0.20
Evil Frags: 0.00
Timer: 00:00:00:00

Frag Information for Orcs:
Top Fraggers

   Zylvaria          1.00   (Orc Ethermancer)
   Feric             0.24   (Orc Cleric)
   Ferim             0.19   (Orc Elaphidist)
   Maestro           0.08   (Orc Cleric)
   Nobody            0.00   
   Nobody            0.00   
   Nobody            0.00   
   Nobody            0.00   
   Nobody            0.00   
   Nobody            0.00   


Lowest Fraggers

   Fraglo           -0.77 (Orc Elaphidist)
   Kymax            -0.50 (Orc Ethermancer)
   Fritz            -0.50 (Orc Cleric)
   Xotz             -0.50 (Orc Blighter)
   Semat            -0.21 (Orc Mercenary)
   Redo             -0.12 (Orc Minstrel)
   Rukk             -0.08 (Orc Blighter)
   Frillz           -0.06 (Orc Healer)
   Nobody            0.00 
   Nobody            0.00 


< 1749h/1749H 305v/306V Pos: standing >

< 1749h/1749H 305v/306V Pos: standing >

< 1749h/1749H 305v/306V Pos: standing >
A young fisherman enters from the north.

< 1749h/1749H 305v/306V Pos: standing >
Islamia sneaks north.
You follow Islamia.


<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>

<map>
Zone: The Ship Yards.
Room: The Construction Pier
</map>
The Construction Pier
Obvious exits: -N -S -W
The Destroyer $$Jolly$$Roger$$ floats here.
The Ketch Bee Itch Goods Inc. floats here.
The Galleon DeatH / TaxeS floats here.
The Yacht ThrowingShade floats here.
The Galleon ZipperWhip floats here.
The Sloop BoatyMcChoronYouFace floats here.
The Sloop MatBoughtMyRide floats here.
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An orc grunt walks through Thur'Gurax, peering around the docks.(Red Aura)
A fisherman walks through Thur'Gurax, looking to the docks.(Red Aura)
A hulking black wolf stands here, snarling viciously.(Red Aura)
(Q)Frull Thelstone walks through here, eyeing his surroundings.(Red Aura)
A seagull squawks as it hops across the ground, searching for food.
Yric, the master builder, stands here shouting another order.(Red Aura)
Oppy enters from the south.
An orc grunt suddenly attacks Tanken!
Tanken snaps into visibility.
An orc grunt's feeble punch grazes Tanken.
An orc grunt ignites into black flames as he hits Tanken!

< 1749h/1749H 304v/306V Pos: standing >
Islamia boards the Galleon ZipperWhip.

< 1749h/1749H 304v/306V Pos: standing >
You board the Galleon ZipperWhip.
Aboard the Galleon ZipperWhip
Obvious exits: -N -E -W
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1749h/1749H 305v/306V Pos: standing >

< 1749h/1749H 306v/306V Pos: standing >

< 1749h/1749H 306v/306V Pos: standing >
The blood-red glow surrounding you fades away.

< 1749h/1749H 306v/306V Pos: standing >
Oppy comes aboard.

< 1749h/1749H 306v/306V Pos: standing >

< 1749h/1749H 306v/306V Pos: standing >
You quickly scan the area.
You see nothing.

< 1749h/1749H 306v/306V Pos: standing >

< 1749h/1749H 306v/306V Pos: standing >

< 1749h/1749H 306v/306V Pos: standing >
Tanken comes aboard.

< 1749h/1749H 306v/306V Pos: standing >

< 1749h/1749H 306v/306V Pos: standing >

		Score information for Sxt

Level: 56   Race: Barbarian   Class: BeRSeRKeR / RaGeloRd Sex: Male
Hit points: 1749(1749)  Moves: 306(306)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 81%
Status:  Standing.
         Fireshielded
Frags:   +4.54   Deaths:   17
Detecting:      Illusions Invisible Evil Good Magic Life Holiness
Protected from: Evil Fire Cold Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Sneaking Tower of Iron Will Fearless
Herbs:          Medicus
Combat Pulse:   14 Spell Pulse:  1.15 
Leaderboard Points: 1708 
Paladin auras:   Spell Protection

Active Spells:
--------------
berserk (11 minutes)
war cry (3 minutes)
blur (1 minute)
protection from evil (25 minutes)
armor (5 minutes)
bless (5 minutes)
pantherspeed (57 minutes)
ravenflight (56 minutes)
sense spirit (61 minutes)
fly (68 minutes)
lionrage (37 minutes)
elephantstrength (38 minutes)
vitality (5 minutes)
strength (33 minutes)
dexterity (33 minutes)


< 1749h/1749H 306v/306V Pos: standing >
The crew readies the sails.

< 1749h/1749H 306v/306V Pos: standing >

< 1749h/1749H 306v/306V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Islamia.
You follow Islamia.

Aboard the Galleon ZipperWhip
Obvious exits: -N -E -S -W
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Tanken (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
Oppy enters from the south.

< 1749h/1749H 305v/306V Pos: standing >
You follow Islamia.

On the Bridge of the Galleon ZipperWhip
Obvious exits: -N -E -S -W
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An Orc (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Holy)(Red Aura)
Oppy enters from the south.

< 1749h/1749H 304v/306V Pos: standing >
Tanken snaps into visibility.
An Orc snaps into visibility.
An Orc is knocked to the ground by Tanken's mighty bash!
Tanken dives at an Orc skewering him with his Illesarus, the Sword of Sharpness.

< 1749h/1749H 304v/306V Pos: standing >

< 1749h/1749H 304v/306V Pos: standing >
You assist Tanken heroically.
You snap into visibility.
[Damage: 18 ] -=[Your impressive bludgeon wounds an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!

< 1749h/1749H 305v/306V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP: few scratches >
 Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 1749h/1749H 306v/306V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP: few scratches >
 Oppy starts casting an offensive spell.
Oppy snaps into visibility.

< 1749h/1749H 306v/306V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP: few scratches >
 The first officer begins a checkup of all ship systems.

< 1749h/1749H 306v/306V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP: few scratches >
 Islamia completes his spell...
Islamia utters the words 'ofzahzf gsufuh aiojugp'
Islamia points at an Orc.
An Orc SCREAMS in utter anguish, caused by Islamia's spiritual assault!
An Orc begins to sllooowwww down.

< 1749h/1749H 306v/306V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Tanken anticipates an Orc's attack and masterfully parries the incoming blow.
Tanken snaps into visibility.

< 1749h/1749H 306v/306V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 23 ] -=[Your impressive bludgeon strikes an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 13 ] -=[Your fine whip wounds an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
Pek'Nasisk, the venom lash lashes out with a life of its own!
One of the snake heads of Pek'Nasisk, the venom lash spew ACID on an Orc!
You snap into visibility.
[Damage: 93 ] -=[You direct a stream of acid into an Orc; he cries out as flesh that was once his is now lost to the elements.]=-
Just between you and me, an Orc looks pretty slow already.
[Damage: 14 ] -=[Your fine bludgeon strikes an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 20 ] -=[Your whip strikes an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 19 ] -=[Your impressive whip strikes an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 44 ] -=[You feel a powerful rush of AnGEr as your powerful bludgeon strikes an Orc very hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 17 ] -=[Your impressive bludgeon strikes an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
Your mace of light and darkness flares with pure light, unleashing the virtue of the gods at an Orc!
You snap into visibility.
[Damage: 140 ] -=[The power of your God rains down pain and suffering upon an Orc!]=-
[Damage: 15 ] -=[Your impressive bludgeon strikes an Orc very hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 41 ] -=[You feel a powerful rush of AnGEr as your powerful bludgeon enshrouds an Orc in a mist of blood.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.

< 1749h/1749H 306v/306V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 Oppy completes his spell...
Oppy utters the word 'gurunsoqz'
An Orc is suddenly at a slight loss for words.
Tanken snaps into visibility.
Tanken's fine slash seriously wounds an Orc.
An Orc blocks Tanken's lunge at him.
Tanken snaps into visibility.
Tanken's impressive slash seriously wounds an Orc.
Tanken snaps into visibility.
Tanken's fine slash enshrouds an Orc in a mist of blood.
Tanken snaps into visibility.
Tanken's fine slash enshrouds an Orc in a mist of blood.
Tanken's Illesarus, the Sword of Sharpness eminates a soft glow and Tanken looks refreshed!
Healing energy flows from Tanken into Tanken's body!
Tanken snaps into visibility.
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1749h/1749H 306v/306V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 Islamia says 'flow'
Islamia's the amulet named "Flow" of regeneration hums loudly!

< 1749h/1749H 306v/306V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 A stern look appears on Tanken's face, and he rushes to extinguish the evil being!
Tanken snaps into visibility.
Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 1749h/1749H 306v/306V Pos: standing >
< T: Tanken TP: sta TC:excellent E: An Orc sit EP:  awful >
 You snap into visibility.
[Damage: 21 ] -=[You feel a powerful rush of AnGEr as your impressive bludgeon hits an Orc.]=-
An Orc's pair of flayed illithid hide leggings was completely destroyed by the massive blow!
An Orc's silken backsheath of flight was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sxt by 13333333.
The smell of fresh blood enters your body, infusing you with power!