The death of [49 Fire Magus] Jedi (Drow Elf)

in At the End of the High Road

from the perspective of [56 Holyman] Aikc (_/Eye of Odin\_) (Grey Elf)

<floating about head>a mirrored ioun stone[171h 17m 9s]
<worn as a badge>    a elven rune of restoration (magic) (glowing)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       a foggy visor [superior] (illuminating)
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing)
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing)
<worn on face>       a shadow mask
<worn around neck>   an oathstone pendant [superior] (magic) (humming) [84%]
<worn around neck>   an amulet of wisdom [superior] (magic)
<worn on body>       the platemail of the Nessus royal guard of regeneration (invis) (magic) (glowing) (humming) [72%]
<worn about body>    a cloak of Elvenkind (glowing) (humming)[171h 17m 9s]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a belt of iron solidarity (magic)[171h 17m 9s]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [poor] (magic) (glowing) [52%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[171h 17m 9s]
<worn around wrist>  the glistening bracelet of a MaDMaN [89%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [89%]
<worn on hands>      the gloves of placation
<worn on finger>     the ring of the mind flayer (magic) (glowing)
<worn on finger>     the ring of the void [poor] (magic)
<primary weapon>     the sphere of wind (magic) (glowing)[171h 17m 9s]
<worn on legs>       some ruby studded greaves of endurance (magic) (glowing)
<worn on feet>       a pair of clawed demon-hide moccasins

Oppy starts casting a spell called 'continual light'.

< 1246h/1246H 331v/331V Pos: standing >

< 1246h/1246H 331v/331V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Oppy.

< 1246h/1246H 331v/331V Pos: standing >
Islamia dodges a baby goblin's attack.
Islamia starts casting an offensive spell.

< 1246h/1246H 331v/331V Pos: standing >
Immerk starts playing the epic horn of flight and dragons and singing aloud.

< 1246h/1246H 331v/331V Pos: standing >
Oppy completes his spell...
Oppy utters the words 'qaihuijar dies'
The area lights up!
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
A tharnadian thief-hunter's fine slash wounds a huge warg.
A tharnadian thief-hunter's slash wounds a huge warg.
A tharnadian thief-hunter's slash wounds a huge warg.

< 1246h/1246H 331v/331V Pos: standing >
An elite goblin guard misses Oppy.
Oppy blocks an elite goblin guard's attack.
Oppy blocks an elite goblin guard's lunge and then immediately slams him with his shield!
Oppy blocks an elite goblin guard's attack.
An elite goblin guard's punch grazes Oppy.

< 1246h/1246H 331v/331V Pos: standing >
A tharnadian thief-hunter dodges a huge warg's attack.
A huge warg's impressive crush wounds a tharnadian thief-hunter.
A huge warg's crush grazes a tharnadian thief-hunter.

< 1246h/1246H 331v/331V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'ofzahzf gajr eughjfbaiqz'
Islamia points at an elite goblin guard.
An elite goblin guard's entire body spasms uncontrollably as his soul is viciously attacked by Islamia.
Oppy misses an elite goblin guard.
Oppy misses an elite goblin guard.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?
Immerk starts casting an offensive spell.
Immerk snaps into visibility.

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >

< 1246h/1246H 331v/331V Pos: standing >
Oppy starts casting a spell.
Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell.
Islamia snaps into visibility.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Immerk snaps into visibility.
Immerk completes his spell...
Immerk utters the words 'buoblg qrunsoqpze yugh'
Immerk's fist beats the life out of an elite goblin guard, blood pours from his body!
Islamia completes his spell...
Islamia utters the words 'ofzahzf gajr eughjfbaiqz'
Islamia points at an elite goblin guard.
An elite goblin guard's entire body spasms uncontrollably as his soul is viciously attacked by Islamia.

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia dodges a baby goblin's attack.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Oppy completes his spell...
Oppy utters the words 'pzaruio garzz'
Upon Oppy's touch a soft glow flows from his hands and surrounds Oppy.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia starts casting an offensive spell.

< 1246h/1246H 331v/331V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1246(1246)  Moves: 331(331)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Sanctuary Soulshielded
Frags:   +8.22   Deaths:   31
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Sneaking Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 4198 
Paladin auras:   Protection Battle Lust Improved Healing Endurance Spell Protection

Active Spells:
--------------
roar of heroes (2 minutes)
protection from lightning (13 minutes)
protection from acid (13 minutes)
protection from gas (13 minutes)
protection from cold (13 minutes)
protection from fire (13 minutes)
biofeedback (1 minute)
accelerated healing (33 minutes)
sanctuary (6 minutes)
vitality (12 minutes)
sense spirit (63 minutes)
ravenflight (58 minutes)
spirit armor (65 minutes)
pantherspeed (59 minutes)
elephantstrength (29 minutes)
lionrage (28 minutes)
true seeing (33 minutes)
rested bonus (110 minutes)


< 1246h/1246H 331v/331V Pos: standing >
Oppy snaps into visibility.
An elite goblin guard's punch grazes Oppy.
Oppy dodges an elite goblin guard's attack.
Oppy dodges an elite goblin guard's attack.

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
A huge warg dodges a tharnadian thief-hunter's attack.
A tharnadian thief-hunter's fine slash wounds a huge warg.
A tharnadian thief-hunter's impressive slash wounds a huge warg.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
A huge warg misses a tharnadian thief-hunter.
A huge warg's crush grazes a tharnadian thief-hunter.
A huge warg almost sweeps a tharnadian thief-hunter off of his feet with a well placed leg sweep.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'ofzahzf gajr eughjfbaiqz'
Islamia points at an elite goblin guard.
An elite goblin guard's entire body spasms uncontrollably as his soul is viciously attacked by Islamia.
Oppy misses an elite goblin guard.
Oppy misses an elite goblin guard.
Slay whom?
Immerk starts casting an offensive spell.

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?
Co suddenly attacks an elite goblin guard!
Co snaps into visibility.
Co's powerful slash enshrouds an elite goblin guard in a mist of blood.
An elite goblin guard clambers to his feet.

< 1246h/1246H 331v/331V Pos: standing >
Islamia is suddenly surrounded by a red eldritch aura, which quickly dissipates.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Oppy.
Immerk sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.
A tharnadian thief-hunter's skin seems to turn to stone.
Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Immerk completes his spell...
Immerk utters the words 'buoblg qrunsoqpze yugh'
Immerk's fist beats the life out of an elite goblin guard, blood pours from his body!
An elite goblin guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aikc by 533.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an elite goblin guard's last actions in this world.
Islamia stops invoking abruptly!
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia dodges a baby goblin's attack.
Islamia snaps into visibility.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'ofzahzf gajr eughjfbaiqz'
Islamia points at a baby goblin.
A baby goblin's entire body spasms uncontrollably as its soul is viciously attacked by Islamia.
A baby goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aikc by 0.
A baby goblin's death cry reverberates in your head as it falls to the ground.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?
Immerk sits down in a comfortable spot.

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?
Immerk opens a tome of wizardry and begins studying it intently.

< 1246h/1246H 331v/331V Pos: standing >
Oppy sits down in a comfortable spot.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia sits down in a comfortable spot.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
A tharnadian thief-hunter's slash wounds a huge warg.
A tharnadian thief-hunter's slash wounds a huge warg.
A tharnadian thief-hunter's impressive slash wounds a huge warg.
A huge warg's weak crush grazes a tharnadian thief-hunter.
A huge warg misses a tharnadian thief-hunter.
A huge warg's weak crush grazes a tharnadian thief-hunter.
Islamia stares off into space, entering a meditative trance.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Oppy takes out his holy symbol and begins praying intently.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Immerk closes his book and smiles broadly.

< 1246h/1246H 331v/331V Pos: standing >
Autosaving...
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Oppy raises his holy symbol and smiles broadly.
Slay whom?
Immerk clambers to his feet.

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Oppy clambers to his feet.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia snaps out of his meditative trance, smiling placidly.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?
Co suddenly attacks a huge warg!
Co snaps into visibility.
Co's impressive slash strikes a huge warg.

< 1246h/1246H 331v/331V Pos: standing >
Immerk sings a song to protect him from the world.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
A huge warg's weak crush grazes a tharnadian thief-hunter.
A tharnadian thief-hunter parries a huge warg's lunge at him.
A huge warg misses a tharnadian thief-hunter.
Co avoids being bashed by a huge warg, who loses his balance and falls.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
A tharnadian thief-hunter's powerful slash strikes a huge warg.
A tharnadian thief-hunter's fine slash wounds a huge warg.
A tharnadian thief-hunter's slash strikes a huge warg.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia clambers to his feet.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?
Immerk gives an order to his followers.
A tharnadian thief-hunter suddenly attacks a huge warg!
Immerk snaps into visibility.
A tharnadian thief-hunter's decent punch strikes a huge warg.
A tharnadian thief-hunter suddenly attacks a huge warg!
A tharnadian thief-hunter's impressive slash strikes a huge warg.

< 1246h/1246H 331v/331V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Oppy.
Islamia starts casting an offensive spell.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'qaffaguzz bragh'
Islamia's magic rips the fabric of reality causing ChAoTiC energies to pour in.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a huge warg!
A swarm of insects's decent sting wounds a huge warg.
Islamia points at a huge warg.
A huge warg screams in utter agony as Islamia's corrosive blast slams into his body!
Islamia's blast of corrosive matter begins to eat through a huge warg's armor!
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Co's powerful slash strikes a huge warg very hard.
Co's powerful pierce seriously wounds a huge warg.
Co's pierce seriously wounds a huge warg.
Co's impressive slash seriously wounds a huge warg.
Co's slash enshrouds a huge warg in a mist of blood.
Co's powerful slash causes a huge warg to grimace in pain.
Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
A tharnadian thief-hunter dodges a huge warg's attack.
A huge warg's fine crush grazes a tharnadian thief-hunter.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
Islamia fires a blast of cold at a huge warg, who screams out in pain!
A huge warg is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aikc by 110.
The unmistakable scent of fresh blood can be smelled as a huge warg dies in agony.
Islamia points at a tharnadian thief-hunter.
Islamia's iceball shatters upon impacting a tharnadian thief-hunter, rending flesh and sending blood flying.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (evil)          
   The Chasm of the Misty Vale                   (neutral)       
  *The Battlefield                               (pure evil)     
   The Swamp Laboratory of Khul'Lor              (pure evil)     
   Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (extremely evil)
   Orrak                                         (slightly evil) 
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly evil) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (extremely evil)
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (evil)          
   The Obsidian Citadel                          (neutral)       
  *The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (slightly good) 
   New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (very evil)     
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (slightly good) 
   The Jade Empire                               (evil)          
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (evil)          
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (good)          
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (very evil)     
   Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (evil)          
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (evil)          
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (very evil)     
  *The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (slightly good) 
  *The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (evil)          
   Pit of Dragons                                (slightly evil) 
  *Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (evil)          
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (slightly evil) 
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (slightly good) 
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
  *Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
  *The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly good) 
   Castle Ravenloft                              (pure good)     

* = already completed this boot.

< 1246h/1246H 331v/331V Pos: standing >
Immerk sings a song to protect him from the world.
A swarm of insects begins to shimmer.
A swarm of insects's skin seems to turn to stone.
A tharnadian thief-hunter's feeble punch grazes Islamia.
Islamia dodges a tharnadian thief-hunter's attack.
Islamia dodges a tharnadian thief-hunter's attack.

< 1246h/1246H 331v/331V Pos: standing >
Tranquility spreads across a tharnadian thief-hunter's face.
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Islamia.

< 1246h/1246H 331v/331V Pos: standing >

< 1246h/1246H 331v/331V Pos: standing >
Immerk gives an order to his followers.
The unmistakable scent of fresh blood can be smelled as a tharnadian thief-hunter dies in agony.
A tharnadian thief-hunter is dead! R.I.P.

< 1246h/1246H 331v/331V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1246(1246)  Moves: 331(331)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Sanctuary Soulshielded
Frags:   +8.22   Deaths:   31
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Sneaking Tower of Iron Will Fearless
Songs:          Song of Protection
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 4198 
Paladin auras:   Protection Battle Lust Improved Healing Endurance Spell Protection

Active Spells:
--------------
roar of heroes (1 minute)
protection from lightning (12 minutes)
protection from acid (12 minutes)
protection from gas (12 minutes)
protection from cold (12 minutes)
protection from fire (12 minutes)
biofeedback (less than a minute remaining)
accelerated healing (32 minutes)
sanctuary (5 minutes)
vitality (11 minutes)
sense spirit (62 minutes)
ravenflight (57 minutes)
spirit armor (64 minutes)
pantherspeed (58 minutes)
elephantstrength (28 minutes)
lionrage (27 minutes)
true seeing (32 minutes)
rested bonus (109 minutes)


< 1246h/1246H 331v/331V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!

< 1246h/1246H 331v/331V Pos: standing >
Immerk sings a song to protect him from the world.
A tharnadian thief-hunter's skin seems to turn to stone.

< 1246h/1246H 331v/331V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Islamia.
Islamia sits down in a comfortable spot.

< 1246h/1246H 331v/331V Pos: standing >
Islamia stares off into space, entering a meditative trance.

< 1246h/1246H 331v/331V Pos: standing >

< 1246h/1246H 331v/331V Pos: standing >
Islamia snaps out of his meditative trance, smiling placidly.

< 1246h/1246H 331v/331V Pos: standing >
Immerk gives an order to his followers.
A tharnadian thief-hunter taps his foot impatiently.
A tharnadian thief-hunter taps his foot impatiently.

< 1246h/1246H 331v/331V Pos: standing >

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?
Immerk gives an order to his followers.
A tharnadian thief-hunter taps his foot impatiently.
A tharnadian thief-hunter taps his foot impatiently.

< 1246h/1246H 331v/331V Pos: standing >

< 1246h/1246H 331v/331V Pos: standing >

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Islamia clambers to his feet.
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?

< 1246h/1246H 331v/331V Pos: standing >
Slay whom?
Immerk gives an order to his followers.
A tharnadian thief-hunter taps his foot impatiently.
A tharnadian thief-hunter taps his foot impatiently.

< 1246h/1246H 331v/331V Pos: standing >
Islamia sneaks up.
Co leaves up.
Oppy sneaks up.
You follow Islamia.


<map>
Zone: The Town of Moregeeth.
Room: At the End of the High Road
</map>

<map>
Zone: The Town of Moregeeth.
Room: At the End of the High Road
</map>
At the End of the High Road
Obvious exits: -N# -E -S -W -D
Fresh blood covers everything in the area.
The corpse of a scarab beetle is lying here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
Co Mjolnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An elite goblin guard wanders the town looking for trouble.(Red Aura)
A press-gang member looks for someone to intimidate.(Red Aura)
A press-gang leader stands, floating here, fighting a Drow Elf.(Red Aura)
A Drow Elf (medium) sits here, fighting a press-gang leader.(Red Aura)
You snap into visibility.
[Damage: 11 ] -=[Your fine crush strikes a Drow Elf hard.]=-
You withstand a bash from an elite goblin guard, who bounces back and falls.
Co leaps at a Drow Elf only to realize she is down already.

< 1246h/1246H 329v/331V Pos: standing >
< T: leader TP: sta TC: few wounds E: A Drow Elf sit EP:  nasty wounds >
 
< 1246h/1246H 329v/331V Pos: standing >
< T: leader TP: sta TC: few wounds E: A Drow Elf sit EP:  nasty wounds >
 Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 1246h/1246H 329v/331V Pos: standing >
< T: leader TP: sta TC: few wounds E: A Drow Elf sit EP:  nasty wounds >
 A tharnadian thief-hunter enters from below.
Horns begin to bellow and drums thunder to the call to arms!
A tharnadian thief-hunter enters from below.
A tharnadian thief-hunter enters from below.

< 1246h/1246H 329v/331V Pos: standing >
< T: leader TP: sta TC: few wounds E: A Drow Elf sit EP:  nasty wounds >
 
< 1246h/1246H 329v/331V Pos: standing >
< T: leader TP: sta TC: few wounds E: A Drow Elf sit EP:  nasty wounds >
 You snap into visibility.
-=[An elite goblin guard's feeble punch grazes you.]=-
[Damage:  1 ] -=[An elite goblin guard suffers from contact with the holy aura about you.]=-
-=[An elite goblin guard's punch grazes you.]=-
[Damage:  1 ] -=[An elite goblin guard suffers from contact with the holy aura about you.]=-
You send a prayer to Fenmarel Mestarine, to shroud your foes in darkness.
An elite goblin guard seems to be blinded!
A press-gang leader's fine punch seriously wounds a Drow Elf.
A press-gang leader's fine punch seriously wounds a Drow Elf.

< 1241h/1246H 329v/331V Pos: standing >
< T: leader TP: sta TC: few wounds E: A Drow Elf sit EP: pretty hurt >
 Islamia completes his spell...
Islamia utters the words 'qaffaguzz bragh'
Islamia points at a Drow Elf.
A Drow Elf screams in utter agony as Islamia's corrosive blast slams into her body!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aikc by 12375000.