The death of [56 Elementalist] Selzz *-* The Veterans of Bloodlust *-* (Shade)

in A Tropical Sandy Beach

from the perspective of [56 Elementalist] Selzz *-* The Veterans of Bloodlust *-* (Shade)

<worn as a badge>    an emblem of Shanatar royalty (magic) [78%]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming) [82%]
<worn on eyes>       a priest's shayla of the maelstrom
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [64%]
<worn on face>       the scale of a hydrawyrm of intelligence [76%]
<worn around neck>   the amulet named "Flow" of health (humming)
<worn around neck>   the amulet named "Flow" of endurance (humming) [69%]
<worn on body>       the armor of a MaDMaN (magic) [87%]
<worn about body>    Daganar's cloak of stealth (magic) (glowing) [53%]
<worn on back>       a double-buckled Alatorin backpack [46%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [63%]
<worn about waist>   the ceinture of giant strength [superior] (magic) [89%]
<worn on belt buckle>the tome of Strahd (magic) (glowing) [47%]
<attached to belt>   a glowing azure potion (magic) (glowing) [35%]
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[196h 46m 18s]
<worn around wrist>  a silver charm bracelet [superior] (magic) (glowing)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) [69%]
<worn on hands>      the hands of justice of agility (magic) (glowing)
<worn on finger>     the ring of the berserker lord [superior] (magic)
<worn on finger>     ring of the past [superior] (magic) (glowing) [88%]
<held>               a totem coated in slime [poor] (glowing)
<worn on feet>       a pair of clawed demon-hide moccasins

  MMM..*****M   
 ^MM^^******    
 ^M^M.M***+*    
 MMM^M*@**+**   
 MM^+++++++***  
 MMM^^.*.*****  
  MM^^.*M.***   
   MM^^^^***    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 840h/840H 178v/181V Pos: standing >
 
   .^M.***+*    
  .MMMM***+*M   
 MMMM..*****M   
 ^MM^^******    
 ^M^M.M@**+*    
 MMM^M****+**   
 MM^+++++++***  
  MM^^.*.****   
   M^^.*M.**    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 840h/840H 177v/181V Pos: standing >
 
   ..^..**+*    
  ..^M.***+**   
 M.MMMM***+*M   
 MMMM..*****M   
 ^MM^^*@****    
 ^M^M.M***+*    
 MMM^M****+**   
  M^+++++++**   
   M^^.*.***    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 840h/840H 176v/181V Pos: standing >
 
   M*.^.**++    
  *..^..**+**   
 *..^M.***+***  
 M.MMMM***+*M   
 MMMM..@****M   
 ^MM^^******    
 ^M^M.M***+*    
  MM^M****+**   
   ^+++++++*    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 840h/840H 176v/181V Pos: standing >
 
   *********    
  MM*.^.**+++   
 **..^..**+***  
 *..^M.***+***  
 M.MMMM@**+*M   
 MMMM..*****M   
 ^MM^^******    
  M^M.M***+*    
   M^M****+*    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 840h/840H 175v/181V Pos: standing >

< 840h/840H 178v/181V Pos: standing >
You start chanting...

< 840h/840H 181v/181V Pos: standing >
Casting: spirit jump 

< 840h/840H 181v/181V Pos: standing >
You complete your spell...
You disappear in a bright flash of light.
You appear in a bright flash of light.The Home of Quietus
Obvious exits: -N# -SW -SE
An embroidered leather chair rests here.
A soft silk sofa faces the center of the room.
A low ebonwood table with intricate inlays stands here.
A powerful troll guards Quietus.(Red Aura)
Quietus, the famous pirate, relaxes here.(Red Aura)

< 840h/840H 181v/181V Pos: standing >
You get a dark misty potion from a bottomless bag of the illithids.

< 840h/840H 181v/181V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel a slight magical surge that reinforces and refreshes your vitality.

< 840h/840H 181v/181V Pos: standing >

		Score information for Selzz

Level: 56   Race: Shade   Class: Shaman / Elementalist Sex: Male
Hit points: 840(840)  Moves: 181(181)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Standing.
         Soulshielded Fireshielded
Frags:   +3.31   Deaths:   38
Detecting:      Illusions Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Acid Living Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Fearless
Combat Pulse:   18 Spell Pulse:  0.68 
Leaderboard Points: 1463 

Active Spells:
--------------
spirit sight (45 minutes)
elephantstrength (43 minutes)
well-rested bonus (131 minutes)
spirit armor (28 minutes)
sense spirit (47 minutes)
vitality (14 minutes)
bless (2 minutes)
elemental affinity (27 minutes)


< 840h/840H 181v/181V Pos: standing >
Experience till level: -541567272

< 840h/840H 181v/181V Pos: standing >
You are carrying: (2/10)
the eyes of a basilisk
a bottomless bag of the illithids (magic)

< 840h/840H 181v/181V Pos: standing >
The Home of Quietus
Obvious exits: -N# -SW -SE
An embroidered leather chair rests here.
A soft silk sofa faces the center of the room.
A low ebonwood table with intricate inlays stands here.
A powerful troll guards Quietus.(Red Aura)
Quietus, the famous pirate, relaxes here.(Red Aura)

< 840h/840H 181v/181V Pos: standing >
You are using:
<worn as a badge>    an emblem of Shanatar royalty (magic) [78%]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming) [82%]
<worn on eyes>       a priest's shayla of the maelstrom
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [64%]
<worn in ear>        an emerald disc fashioned from bone (magic) [78%]
<worn on face>       the scale of a hydrawyrm of intelligence [76%]
<worn around neck>   the amulet named "Flow" of health (humming)
<worn around neck>   the amulet named "Flow" of endurance (humming) [69%]
<worn on body>       the armor of a MaDMaN (magic) [87%]
<worn about body>    Daganar's cloak of stealth (magic) (glowing) [53%]
<worn on back>       a double-buckled Alatorin backpack [46%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [63%]
<worn about waist>   the ceinture of giant strength [superior] (magic) [89%]
<worn on belt buckle>the tome of Strahd (magic) (glowing) [47%]
<attached to belt>   a glowing azure potion (magic) (glowing) [35%]
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[196h 48m 12s]
<worn around wrist>  a silver charm bracelet [superior] (magic) (glowing)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) [69%]
<worn on hands>      the hands of justice of agility (magic) (glowing)
<worn on finger>     the ring of the berserker lord [superior] (magic)
<worn on finger>     ring of the past [superior] (magic) (glowing) [88%]
<held>               a totem coated in slime [poor] (glowing)
<worn on legs>       a pair of spectral leggings of constitution (magic) [86%]
<worn on feet>       a pair of clawed demon-hide moccasins

< 840h/840H 181v/181V Pos: standing >
The Home of Quietus
Obvious exits: -N# -SW -SE
An embroidered leather chair rests here.
A soft silk sofa faces the center of the room.
A low ebonwood table with intricate inlays stands here.
A powerful troll guards Quietus.(Red Aura)
Quietus, the famous pirate, relaxes here.(Red Aura)

< 840h/840H 181v/181V Pos: standing >

		Score information for Selzz

Level: 56   Race: Shade   Class: Shaman / Elementalist Sex: Male
Hit points: 840(840)  Moves: 181(181)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Standing.
         Soulshielded Fireshielded
Frags:   +3.31   Deaths:   38
Detecting:      Illusions Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Acid Living Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Fearless
Combat Pulse:   18 Spell Pulse:  0.68 
Leaderboard Points: 1463 

Active Spells:
--------------
spirit sight (45 minutes)
elephantstrength (43 minutes)
well-rested bonus (131 minutes)
spirit armor (28 minutes)
sense spirit (47 minutes)
vitality (14 minutes)
bless (2 minutes)
elemental affinity (27 minutes)


< 840h/840H 181v/181V Pos: standing >
The Home of Quietus
Obvious exits: -N# -SW -SE
An embroidered leather chair rests here.
A soft silk sofa faces the center of the room.
A low ebonwood table with intricate inlays stands here.
A powerful troll guards Quietus.(Red Aura)
Quietus, the famous pirate, relaxes here.(Red Aura)

< 840h/840H 181v/181V Pos: standing >
You are using:
<worn as a badge>    an emblem of Shanatar royalty (magic) [78%]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming) [82%]
<worn on eyes>       a priest's shayla of the maelstrom
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [64%]
<worn in ear>        an emerald disc fashioned from bone (magic) [78%]
<worn on face>       the scale of a hydrawyrm of intelligence [76%]
<worn around neck>   the amulet named "Flow" of health (humming)
<worn around neck>   the amulet named "Flow" of endurance (humming) [69%]
<worn on body>       the armor of a MaDMaN (magic) [87%]
<worn about body>    Daganar's cloak of stealth (magic) (glowing) [53%]
<worn on back>       a double-buckled Alatorin backpack [46%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [63%]
<worn about waist>   the ceinture of giant strength [superior] (magic) [89%]
<worn on belt buckle>the tome of Strahd (magic) (glowing) [47%]
<attached to belt>   a glowing azure potion (magic) (glowing) [35%]
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[196h 48m 10s]
<worn around wrist>  a silver charm bracelet [superior] (magic) (glowing)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) [69%]
<worn on hands>      the hands of justice of agility (magic) (glowing)
<worn on finger>     the ring of the berserker lord [superior] (magic)
<worn on finger>     ring of the past [superior] (magic) (glowing) [88%]
<held>               a totem coated in slime [poor] (glowing)
<worn on legs>       a pair of spectral leggings of constitution (magic) [86%]
<worn on feet>       a pair of clawed demon-hide moccasins

< 840h/840H 181v/181V Pos: standing >
You are carrying: (2/10)
the eyes of a basilisk
a bottomless bag of the illithids (magic)

< 840h/840H 181v/181V Pos: standing >
The Home of Quietus
Obvious exits: -N# -SW -SE
An embroidered leather chair rests here.
A soft silk sofa faces the center of the room.
A low ebonwood table with intricate inlays stands here.
A powerful troll guards Quietus.(Red Aura)
Quietus, the famous pirate, relaxes here.(Red Aura)

< 840h/840H 181v/181V Pos: standing >
You put 1 items into a bottomless bag of the illithids.

< 840h/840H 181v/181V Pos: standing >
You start chanting...

< 840h/840H 181v/181V Pos: standing >
Casting: spirit jump 

< 840h/840H 181v/181V Pos: standing >
You complete your spell...
You disappear in a bright flash of light.
You appear in a bright flash of light.The Center of the Pootata Pens
Obvious exits: -N -E -S -W -U#
A large pootata wanders aimlessly around the pens.

< 840h/840H 181v/181V Pos: standing >
You sit down and relax.

< 840h/840H 181v/181V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  1 - earthen rain
               1 - etherportal
               3 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - scathing wind
               1 - reveal true form
               1 - corrosive blast
( 7th circle)  3 - greater soul disturbance
               1 - spirit ward
               1 - elephantstrength
( 6th circle)  1 - spirit sight
               6 - greater mending
( 5th circle)  1 - sense spirit
               1 - malison
               6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               1 - hawkvision
               4 - mending
( 3rd circle)  5 - scalding blast
               3 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - lesser mending
               1 - reveal spirit essence
( 1st circle)  8 - ice missile
               2 - spirit armor
               1 - wolfspeed
               1 - transfer wellness

And you are currently memorizing the following spells:
    1 seconds:  ( 7th) elemental affinity
    2 seconds:  ( 8th) spirit jump
    3 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 840h/840H 181v/181V Pos: sitting >
You are using:
<worn as a badge>    an emblem of Shanatar royalty (magic) [78%]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming) [82%]
<worn on eyes>       a priest's shayla of the maelstrom
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [64%]
<worn in ear>        an emerald disc fashioned from bone (magic) [78%]
<worn on face>       the scale of a hydrawyrm of intelligence [76%]
<worn around neck>   the amulet named "Flow" of health (humming)
<worn around neck>   the amulet named "Flow" of endurance (humming) [69%]
<worn on body>       the armor of a MaDMaN (magic) [87%]
<worn about body>    Daganar's cloak of stealth (magic) (glowing) [53%]
<worn on back>       a double-buckled Alatorin backpack [46%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [63%]
<worn about waist>   the ceinture of giant strength [superior] (magic) [89%]
<worn on belt buckle>the tome of Strahd (magic) (glowing) [47%]
<attached to belt>   a glowing azure potion (magic) (glowing) [35%]
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[196h 47m 54s]
<worn around wrist>  a silver charm bracelet [superior] (magic) (glowing)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) [69%]
<worn on hands>      the hands of justice of agility (magic) (glowing)
<worn on finger>     the ring of the berserker lord [superior] (magic)
<worn on finger>     ring of the past [superior] (magic) (glowing) [88%]
<held>               a totem coated in slime [poor] (glowing)
<worn on legs>       a pair of spectral leggings of constitution (magic) [86%]
<worn on feet>       a pair of clawed demon-hide moccasins

< 840h/840H 181v/181V Pos: sitting >
You have finished memorizing elemental affinity.

< 840h/840H 181v/181V Pos: sitting >
The Center of the Pootata Pens
Obvious exits: -N -E -S -W -U#
A large pootata wanders aimlessly around the pens.

< 840h/840H 181v/181V Pos: sitting >
You have finished memorizing spirit jump.
Experience till level: -541567272

< 840h/840H 181v/181V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 840h/840H 181v/181V Pos: sitting >
You clamber to your feet.

< 840h/840H 181v/181V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 840h/840H 181v/181V Pos: standing >
Casting: spirit jump 

< 840h/840H 181v/181V Pos: standing >
You complete your spell...
You disappear in a bright flash of light.
You appear in a bright flash of light.In a Duergar-Made Alcove
Obvious exits: -S
(Q)Wilms, the curer, stands here.(Red Aura)

< 840h/840H 181v/181V Pos: standing >
You quickly scan the area.
A small colorless worm who is close by to your south.
A small brown worm who is close by to your south.
A small red worm who is close by to your south.

< 840h/840H 181v/181V Pos: standing >
You sit down and relax.

< 840h/840H 181v/181V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  1 - earthen rain
               1 - etherportal
               3 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - scathing wind
               1 - reveal true form
               1 - corrosive blast
               1 - spirit jump
( 7th circle)  3 - greater soul disturbance
               1 - spirit ward
               1 - elephantstrength
               1 - elemental affinity
( 6th circle)  1 - spirit sight
               6 - greater mending
( 5th circle)  1 - sense spirit
               1 - malison
               6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               1 - hawkvision
               4 - mending
( 3rd circle)  5 - scalding blast
               3 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - lesser mending
               1 - reveal spirit essence
( 1st circle)  8 - ice missile
               2 - spirit armor
               1 - wolfspeed
               1 - transfer wellness

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 840h/840H 181v/181V Pos: sitting >

< 840h/840H 181v/181V Pos: sitting >
You are using:
<worn as a badge>    an emblem of Shanatar royalty (magic) [78%]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming) [82%]
<worn on eyes>       a priest's shayla of the maelstrom
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [64%]
<worn in ear>        an emerald disc fashioned from bone (magic) [78%]
<worn on face>       the scale of a hydrawyrm of intelligence [76%]
<worn around neck>   the amulet named "Flow" of health (humming)
<worn around neck>   the amulet named "Flow" of endurance (humming) [69%]
<worn on body>       the armor of a MaDMaN (magic) [87%]
<worn about body>    Daganar's cloak of stealth (magic) (glowing) [53%]
<worn on back>       a double-buckled Alatorin backpack [46%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [63%]
<worn about waist>   the ceinture of giant strength [superior] (magic) [89%]
<worn on belt buckle>the tome of Strahd (magic) (glowing) [47%]
<attached to belt>   a glowing azure potion (magic) (glowing) [35%]
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[196h 47m 36s]
<worn around wrist>  a silver charm bracelet [superior] (magic) (glowing)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) [69%]
<worn on hands>      the hands of justice of agility (magic) (glowing)
<worn on finger>     the ring of the berserker lord [superior] (magic)
<worn on finger>     ring of the past [superior] (magic) (glowing) [88%]
<held>               a totem coated in slime [poor] (glowing)
<worn on legs>       a pair of spectral leggings of constitution (magic) [86%]
<worn on feet>       a pair of clawed demon-hide moccasins

< 840h/840H 181v/181V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 840h/840H 181v/181V Pos: sitting >
You clamber to your feet.

< 840h/840H 181v/181V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 840h/840H 181v/181V Pos: standing >
Casting: spirit jump 

< 840h/840H 181v/181V Pos: standing >
You complete your spell...
You disappear in a bright flash of light.
You appear in a bright flash of light.A Large Pool of Acrid Decay
Obvious exits: -N -E -S -W
(Q)The spectral shade of a nereid floats by the water.(Red Aura)

< 840h/840H 181v/181V Pos: standing >
You quickly scan the area.
A pale ghoul who is not far off to your north.
An undead roper who is close by to your east.
A moaning zombie who is close by to your south.
A groaning zombie who is not far off to your west.
A minion of Archahzel who is a brief walk away to your west.
A minion of Archahzel who is a brief walk away to your west.
A minion of Archahzel who is a brief walk away to your west.
A minion of Archahzel who is a brief walk away to your west.
Archazel who is a brief walk away to your west.

< 840h/840H 181v/181V Pos: standing >
You sit down and relax.

< 840h/840H 181v/181V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  1 - earthen rain
               1 - etherportal
               3 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - scathing wind
               1 - reveal true form
               1 - corrosive blast
               1 - spirit jump
( 7th circle)  3 - greater soul disturbance
               1 - spirit ward
               1 - elephantstrength
               1 - elemental affinity
( 6th circle)  1 - spirit sight
               6 - greater mending
( 5th circle)  1 - sense spirit
               1 - malison
               6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               1 - hawkvision
               4 - mending
( 3rd circle)  5 - scalding blast
               3 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - lesser mending
               1 - reveal spirit essence
( 1st circle)  8 - ice missile
               2 - spirit armor
               1 - wolfspeed
               1 - transfer wellness

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 840h/840H 181v/181V Pos: sitting >
You start meditating...

< 840h/840H 181v/181V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 840h/840H 181v/181V Pos: sitting >
The shade of a nereid starts casting a spell.

< 840h/840H 181v/181V Pos: sitting >

		Score information for Selzz

Level: 56   Race: Shade   Class: Shaman / Elementalist Sex: Male
Hit points: 840(840)  Moves: 181(181)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Sitting around, resting.
         Soulshielded Fireshielded
Frags:   +3.31   Deaths:   38
Detecting:      Illusions Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Acid Living Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Fearless
Combat Pulse:   18 Spell Pulse:  0.68 
Leaderboard Points: 1463 

Active Spells:
--------------
spirit sight (44 minutes)
elephantstrength (42 minutes)
well-rested bonus (130 minutes)
spirit armor (27 minutes)
sense spirit (46 minutes)
vitality (13 minutes)
bless (1 minute)
elemental affinity (26 minutes)


< 840h/840H 181v/181V Pos: sitting >
You clamber to your feet.

< 840h/840H 181v/181V Pos: standing >
You start chanting...

< 840h/840H 181v/181V Pos: standing >
The shade of a nereid completes its spell...
The shade of a nereid utters the word 'qaregpuzre'
The shade of a nereid is surrounded by an aura of deadly cold!

< 840h/840H 181v/181V Pos: standing >
Casting: spirit jump 

< 840h/840H 181v/181V Pos: standing >
You complete your spell...
You disappear in a bright flash of light.
You appear in a bright flash of light.A Bloody Lair in a Damp Tunnel
Obvious exits: -E -W
A large viper hunts these tunnels for warmth and food.
The Sinuuk is stretched out, sound asleep.

< 840h/840H 181v/181V Pos: standing >
You quickly scan the area.
A small lizard who is close by to your west.
A cave viper who is not far off to your west.

< 840h/840H 181v/181V Pos: standing >
You sit down and relax.

< 840h/840H 181v/181V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  1 - earthen rain
               1 - etherportal
               3 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - scathing wind
               1 - reveal true form
               1 - corrosive blast
               1 - spirit jump
( 7th circle)  3 - greater soul disturbance
               1 - spirit ward
               1 - elephantstrength
               1 - elemental affinity
( 6th circle)  1 - spirit sight
               6 - greater mending
( 5th circle)  1 - sense spirit
               1 - malison
               6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               1 - hawkvision
               4 - mending
( 3rd circle)  5 - scalding blast
               3 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - lesser mending
               1 - reveal spirit essence
( 1st circle)  8 - ice missile
               2 - spirit armor
               1 - wolfspeed
               1 - transfer wellness

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 840h/840H 181v/181V Pos: sitting >
Autosaving...
You are already resting.

< 840h/840H 181v/181V Pos: sitting >
You don't have that spell in your memory!

< 840h/840H 181v/181V Pos: sitting >
You purge 'greater spirit anguish' from your thoughts.

< 840h/840H 181v/181V Pos: sitting >
You are memorizing guardian spirits, which will take about 1 seconds.

< 840h/840H 181v/181V Pos: sitting >
A cave viper tastes the air with its forked tongue.

You have finished memorizing spirit jump.
Saving Selzz.

< 840h/840H 181v/181V Pos: sitting >
A Bloody Lair in a Damp Tunnel
Obvious exits: -E -W
A large viper hunts these tunnels for warmth and food.
The Sinuuk is stretched out, sound asleep.

< 840h/840H 181v/181V Pos: sitting >
You have finished memorizing guardian spirits.
You snap out of your meditative trance, memorization complete.

< 840h/840H 181v/181V Pos: sitting >
You clamber to your feet.

< 840h/840H 181v/181V Pos: standing >

< 840h/840H 181v/181V Pos: standing >
The Sinuuk rakes its back claw against the ground.

You start chanting...

< 840h/840H 181v/181V Pos: standing >
Casting: guardian spirits ***********

< 840h/840H 181v/181V Pos: standing >
Casting: guardian spirits **********

< 840h/840H 181v/181V Pos: standing >
A cave viper tastes the air with its forked tongue.


< 840h/840H 181v/181V Pos: standing >
Casting: guardian spirits *********

< 840h/840H 181v/181V Pos: standing >
Casting: guardian spirits ********

< 840h/840H 181v/181V Pos: standing >
Casting: guardian spirits *******

< 840h/840H 181v/181V Pos: standing >
Casting: guardian spirits ******

< 840h/840H 181v/181V Pos: standing >
The Sinuuk evacuates its bowels.


< 840h/840H 181v/181V Pos: standing >
Casting: guardian spirits *****

< 840h/840H 181v/181V Pos: standing >
Casting: guardian spirits ****

< 840h/840H 181v/181V Pos: standing >
Casting: guardian spirits ***

< 840h/840H 181v/181V Pos: standing >
A cave viper coils up as if preparing to strike.

< 840h/840H 181v/181V Pos: standing >
Casting: guardian spirits **

< 840h/840H 181v/181V Pos: standing >
Casting: guardian spirits *

< 840h/840H 181v/181V Pos: standing >
You complete your spell...
Your spell summons forth the spirits of your forefathers who will now try to protect you from harm.

< 840h/840H 181v/181V Pos: standing >
The Sinuuk sniffs the air for prey.

< 840h/840H 181v/181V Pos: standing >
A cave viper tastes the air with its forked tongue.


< 840h/840H 181v/181V Pos: standing >
The Sinuuk lets out a nerve-wracking sneeze.

< 840h/840H 181v/181V Pos: standing >
You sit down and relax.

< 840h/840H 181v/181V Pos: sitting >
You don't have that spell in your memory!

< 840h/840H 181v/181V Pos: sitting >
A cave viper coils up as if preparing to strike.
You purge 'guardian spirits' from your thoughts.

< 840h/840H 181v/181V Pos: sitting >
You are memorizing greater spirit anguish, which will take about 1 seconds.

< 840h/840H 181v/181V Pos: sitting >
You are already resting.

< 840h/840H 181v/181V Pos: sitting >
Experience till level: -541567272

< 840h/840H 181v/181V Pos: sitting >

< 840h/840H 181v/181V Pos: sitting >

< 840h/840H 181v/181V Pos: sitting >
You have finished memorizing greater spirit anguish.
You snap out of your meditative trance, memorization complete.

< 840h/840H 181v/181V Pos: sitting >
You clamber to your feet.

< 840h/840H 181v/181V Pos: standing >
The Sinuuk lets out a nerve-wracking sneeze.

< 840h/840H 181v/181V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 840h/840H 181v/181V Pos: standing >
Casting: spirit jump 

< 840h/840H 181v/181V Pos: standing >
You complete your spell...
You disappear in a bright flash of light.
You appear in a bright flash of light. 
   ^. ......    
  ^^. ......*   
 ^.^. ...M..    
 ^... ....      
 MMMM .@.       
                
                
                
                
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Sloop peace be with you floats here.
The Sloop myship floats here.
The Sloop Seamour floats here.
The Galleon Briskly floats here.
The Sloop Smallzboat floats here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Grey Elf (medium) stands in mid-air here.
*A Githzerai (medium) ~JorMunGanDR~ (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
A Shade (small)  -*- Night Raven Watch -*- stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Shade's head.
Dalvik stands here, watching the waves.

< 840h/840H 181v/181V Pos: standing >
A Grey Elf gives an order to his followers.
An air elemental snaps into visibility.
Your forefathers manifest themselves in an attempt to protect you!
You dodge a bash from an air elemental, who loses its balance and falls.
You snap into visibility.
An air elemental snaps into visibility.
Your forefathers manifest themselves in an attempt to protect you!
Your spell flows around an air elemental, leaving it unharmed!
An air elemental's mass slams into you, knocking you to the ground!

< 839h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC:few scratches E: air kne EP: excellent >
 An air elemental blocks your futile lunge at it.
An air elemental blocks your futile lunge at it.
An air elemental misses you.
An air elemental misses you.
A Shade starts casting an offensive spell.

< 839h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC:few scratches E: air kne EP: excellent >
 A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
You feel less vulnerable to the elements!
You reel in pain as a Shade's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 626h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC: few wounds E: air kne EP: excellent >
 An air elemental misses you.
An air elemental snaps into visibility.
You snap into visibility.
An air elemental's crude slash grazes you.
[Damage:  6 ] An air elemental is burned severely as it hits you!
An air elemental's decent slash grazes you.
[Damage:  8 ] An air elemental is burned severely as it hits you!
You block an air elemental's vicious attack.

< 621h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC: few wounds E: air kne EP: excellent >
 A Shade starts casting an offensive spell.

< 621h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC: few wounds E: air kne EP: excellent >
 A Githzerai snaps into visibility.

< 621h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC: few wounds E: air kne EP: excellent >
 A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
You snap into visibility.
You reel in pain as a Shade's iceball shatters upon impacting you.

< 558h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC: few wounds E: air kne EP: excellent >
 A Githzerai snaps into visibility.
A Grey Elf starts casting an offensive spell.

< 558h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC: few wounds E: air kne EP: excellent >
 An air elemental misses you.
An air elemental misses you.
You snap into visibility.

< 558h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC: few wounds E: air kne EP: excellent >
 A Shade starts casting an offensive spell.

< 558h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC: few wounds E: air kne EP: excellent >
 A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
The flames cause your skin to smoke!
You feel less vulnerable to the elements!
You snap into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
A Githzerai snaps into visibility.
You snap into visibility.
The heat damages your muscles, you feel less agile.
An air elemental blocks your futile lunge at it.
An air elemental blocks your futile lunge at it.

< 419h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC: nasty wounds E: air kne EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'yufzbarr'
The flames cause your skin to smoke!
You snap into visibility.
You are enveloped in flames from a fireball sent by a Grey Elf.  OUCH!

< 391h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC: nasty wounds E: air kne EP: excellent >
 A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
You feel less vulnerable to the elements!
You snap into visibility.
You reel in pain as a Shade's iceball shatters upon impacting you.
OUCH!  That really did HURT!
You snap into visibility.
An air elemental's crude slash grazes you.
[Damage:  7 ] An air elemental is burned severely as it hits you!
An air elemental's slash grazes you.
[Damage:  6 ] An air elemental is burned severely as it hits you!
An air elemental's crude slash grazes you.
[Damage:  5 ] An air elemental is burned severely as it hits you!
An air elemental's slash grazes you.
[Damage:  5 ] An air elemental is burned severely as it hits you!

< 194h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC:pretty hurt E: air kne EP: excellent >
 A Githzerai snaps into visibility.

< 194h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC:pretty hurt E: air kne EP: excellent >
 A Grey Elf starts casting an offensive spell.

< 194h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC:pretty hurt E: air kne EP: excellent >
 A Shade starts casting an offensive spell.

< 194h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC:pretty hurt E: air kne EP: excellent >
 Dalvik watches the battle in amusement.

< 194h/840H 181v/181V Pos: sitting >
< T: Selzz TP: sit TC:pretty hurt E: air kne EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'yufzbarr'
The flames cause your skin to smoke!
You feel less vulnerable to the elements!
You snap into visibility.
You are enveloped in flames from a fireball sent by a Grey Elf.  OUCH!
OUCH!  That really did HURT!
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
You feel less vulnerable to the elements!
You snap into visibility.
You reel in pain as a Shade's iceball shatters upon impacting you.
Your pair of spectral leggings of constitution freezes and shatters into million pieces from the intense cold!
Your emerald disc fashioned from bone freezes and shatters into million pieces from the intense cold!