The death of [15 Paladin] Fal (Githzerai)

in The Ogre's Foot Lounge

from the perspective of [56 Necrolyte] Zlo *-* The Veterans of Bloodlust *-* (Drow Elf)

<worn as a badge>    the emblem of a MaDMaN
<worn on head>       the spiked crown of mental resistance [superior]
<worn on eyes>       a slimy aboleth eye [poor] (glowing) (humming) [74%]
<worn in ear>        a sphere of entrapped souls
<worn in ear>        a sapphire earring
<worn on face>       the face of an illithid lord [superior]
<worn around neck>   a carnelian and ruby inlaid gorget
<worn around neck>   a carnelian and ruby inlaid gorget [poor]
<worn on body>       a suit of flame-wreathed platemail [superior]
<worn about body>    an ethereal symbiote of the inner planes (invis) (humming)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing)
<worn about waist>   a belt of skulls
<worn on belt buckle>an orb of mental toughness [superior] (humming)
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (glowing) [48%]
<worn on arms>       some blue dragonscale shoulder guards
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  a bracelet of finger bones [superior]
<worn on hands>      the gloves of the adept [poor] [87%]
<worn on finger>     an ancient ring of liquid rock
<worn on finger>     an ancient ring of liquid rock [69%]
<primary weapon>     a rune-covered svalich wood quarterstaff [superior]
<worn on legs>       some stitched leggings of the Knights of the Raven [79%]
<worn on feet>       a pair of clawed demon-hide moccasins

a magical essence of Health
a thin piece of straw
[10] a dragon scale
[2] a magical essence of Constitution
a figurine of elemental command
a figurine of elemental command [poor]
the essence of Ogremoch (glowing)
a twisted nightstone fork [superior] (glowing)
the wand of Life [poor]
a tightly rolled vellum recipe for a spiked pair of azure leg plates
a tightly wrapped vellum scroll named 'Fix' (glowing) (illuminating)
some tempered steel
some extremely-thick raw leather

< 1289h/843H 181v/182V Pos: standing >
Laz sneaks north.

< 1288h/843H 181v/182V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1288h/843H 181v/182V Pos: standing >

< 1287h/843H 181v/182V Pos: standing >

< 1286h/843H 181v/182V Pos: standing >

< 1286h/843H 181v/182V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.

< 1286h/843H 181v/182V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.

< 1285h/843H 181v/182V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -North -Up    -Down 
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) 
*A small tornado buzzling with life spins around here. (minion) 
*A small tornado buzzling with life spins around here. (minion) 
*Tomas  *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tomas's head.
Liels  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Frb  *-* The Veterans of Bloodlust *-* (Minotaur)(medium) stands in mid-air here.
*Zxat  *-* The Veterans of Bloodlust *-* (Shade)(tiny) stands in mid-air here.
*Norbeast  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.

< 1284h/843H 181v/182V Pos: standing >
You follow Zxat.

The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Zxat  *-* The Veterans of Bloodlust *-* (Shade)(tiny) stands in mid-air here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
The town crier is standing here, eagerly awaiting to perform his duties.
A silver dracolich enters from the south.
Frb enters from the south.
Liels enters from the south.
An air sylph enters from the south.
An air sylph enters from the south.
Norbeast sneaks in from the south.

< 1284h/843H 180v/182V Pos: standing >
A militia guard suddenly attacks Liels!
A militia guard's fine punch grazes Liels.
A militia guard is burned severely as he hits Liels!

< 1284h/843H 180v/182V Pos: standing >
A militia guard suddenly attacks Liels!
A militia guard's decent punch wounds Liels.
A militia guard is burned severely as he hits Liels!
The town crier is burned severely as he hits Liels!
Liels is knocked to the ground by the town crier's mighty bash!
The town crier's fine punch wounds Liels.
The town crier is burned severely as he hits Liels!
The town crier's fine punch wounds Liels.
The town crier is burned severely as he hits Liels!
The town crier's fine punch strikes Liels.
The town crier is burned severely as he hits Liels!

< 1283h/843H 181v/182V Pos: standing >
A militia guard suddenly attacks Liels!
A militia guard misses Liels.

< 1283h/843H 182v/182V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A street sweeper who is close by to your east.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A peasant farmer who is not far off to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1283h/843H 182v/182V Pos: standing >
Zxat starts casting an offensive spell.
Zxat snaps into visibility.

< 1282h/843H 182v/182V Pos: standing >
An air sylph says 'Today is a good day to die!'
An air sylph suddenly attacks a militia guard!
An air sylph snaps into visibility.
An air sylph's decent crush strikes a militia guard very hard.

< 1282h/843H 182v/182V Pos: standing >
Tomas starts casting a spell.

< 1282h/843H 182v/182V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qrunsoqpze yugh'
Zxat's fist beats the life out of a militia guard, blood pours from his body!

< 1282h/843H 182v/182V Pos: standing >
Ok.
You snap into visibility.
A silver dracolich heroically rescues Liels.
Norbeast snaps into visibility.
Norbeast futilely tries to rescue Liels!

< 1281h/843H 182v/182V Pos: standing >
A militia guard barely blocks Liels's lunge at him.
A militia guard barely blocks Liels's lunge at him.
A militia guard misses Liels.
Liels easily dodges a militia guard's feeble leg sweep.

< 1281h/843H 182v/182V Pos: standing >
A militia guard misses a silver dracolich.
A militia guard's impressive punch grazes a silver dracolich.
A militia guard kicks a silver dracolich causing parts of a silver dracolich to cave in!

< 1281h/843H 182v/182V Pos: standing >
The town crier's fine punch strikes Liels.
The town crier is burned severely as he hits Liels!
The town crier's impressive punch strikes Liels.
The town crier is burned severely as he hits Liels!
The town crier's decent punch wounds Liels.
The town crier is burned severely as he hits Liels!

< 1281h/843H 182v/182V Pos: standing >
Tomas completes his spell...
Tomas utters the words 'yjrr pzar'
A torrent of divine energy flows from Tomas into Liels's body, and his wounds begin to heal!
A militia guard misses Liels.
Liels blocks a militia guard's kick with his arm.
Zxat starts casting an offensive spell called 'bigbys clenched fist'.

< 1281h/843H 182v/182V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Tomas.

< 1280h/843H 182v/182V Pos: standing >
An air sylph's crush seriously wounds a militia guard.
A militia guard barely blocks an air sylph's lunge at him.
An air sylph's crush seriously wounds a militia guard.
An air sylph's fine crush grievously wounds a militia guard.
A militia guard is stunned!

< 1280h/843H 182v/182V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qrunsoqpze yugh'
Zxat's fist beats the life out of a militia guard, blood pours from his body!
A militia guard is dead! R.I.P.
You receive your share of experience.
This being a hometown, you receive fewer exps...
Experience(KILL): Zlo by 0.
A look of horror and a silent scream are a militia guard's last actions in this world.

< 1280h/843H 182v/182V Pos: standing >
Tomas sits down in a comfortable spot.

< 1280h/843H 182v/182V Pos: standing >
Tomas takes out his unholy symbol and begins praying intently.

< 1280h/843H 182v/182V Pos: standing >
Tomas raises his unholy symbol and smiles malevolently.

< 1279h/843H 182v/182V Pos: standing >
Ok.
A silver dracolich heroically rescues Liels.
Sparkling magic surrounds Zxat as he begins his chant.
Zxat starts casting an offensive spell.
Norbeast heroically rescues Liels.

< 1279h/843H 182v/182V Pos: standing >
Tomas clambers to his feet.

< 1279h/843H 182v/182V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qrunsoqpze yugh'
Zxat's fist beats the life out of a militia guard, blood pours from his body!
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlo by 0.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
Liels clambers to his feet.

< 1279h/843H 182v/182V Pos: standing >
A militia guard barely blocks Liels's lunge at him.
A militia guard barely blocks Liels's lunge at him.
Liels gives an order to his followers.
An air sylph snaps into visibility.

< 1279h/843H 182v/182V Pos: standing >
An air sylph dodges a militia guard's attack.

< 1278h/843H 182v/182V Pos: standing >
Norbeast snaps into visibility.
The town crier's punch grazes Norbeast.
The town crier's crude punch grazes Norbeast.
The town crier is burned severely as he hits Norbeast!
Norbeast dodges the town crier's attack.
The town crier turns to focus his attack on Liels!

< 1278h/843H 182v/182V Pos: standing >
An air sylph fades from your mortal viewing...
Sparkling magic surrounds Liels as he begins his chant.
Liels starts casting a spell.
Zxat gets something from the corpse of a militia guard.

< 1278h/843H 182v/182V Pos: standing >
Norbeast snaps into visibility.
Norbeast's impressive slash wounds the town crier.
Norbeast's impressive slash wounds the town crier.
The town crier dodges Norbeast's attack.
Norbeast's impressive slash wounds the town crier.
The town crier dodges Norbeast's attack.
Norbeast's slash wounds the town crier.
Norbeast's impressive slash wounds the town crier.

< 1278h/843H 182v/182V Pos: standing >
Liels completes his spell...
Liels utters the words 'ghaiz gtui'
Liels's flesh melds with conjured rocks, turning it to stone.

< 1278h/843H 182v/182V Pos: standing >
An air sylph's decent crush critically injures a militia guard.
A militia guard is mortally wounded, and will die soon, if not aided.

< 1277h/843H 182v/182V Pos: standing >
Frb assists Norbeast heroically.
Frb snaps into visibility.
Frb's slash wounds the town crier.

< 1277h/843H 182v/182V Pos: standing >
Sparkling magic surrounds Liels as he begins his chant.
Liels starts casting a spell.

< 1277h/843H 182v/182V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Norbeast  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here, fighting the town crier.
A small tornado buzzling with life spins around here. (minion) 
*A small tornado buzzling with life spins around here. (minion) 
*Tomas  *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tomas's head.
Liels  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here. (Casting) 
Frb  *-* The Veterans of Bloodlust *-* (Minotaur)(medium) stands in mid-air here, fighting the town crier.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Zxat  *-* The Veterans of Bloodlust *-* (Shade)(tiny) stands in mid-air here.
A militia guard is lying here, mortally wounded.
The town crier stands here, fighting Liels.

< 1276h/843H 182v/182V Pos: standing >
Ok.
A silver dracolich futilely tries to rescue Liels!

< 1276h/843H 182v/182V Pos: standing >
Liels dodges the town crier's attack.
Liels dodges the town crier's attack.
The town crier is burned severely as he hits Norbeast!
Norbeast is knocked to the ground by the town crier's mighty bash!
Norbeast's fine slash wounds the town crier.
Norbeast's slash wounds the town crier.
The town crier dodges Norbeast's attack.
Norbeast's slash wounds the town crier.
Norbeast's impressive slash wounds the town crier.
Norbeast's impressive slash wounds the town crier.
Zxat sits down in a comfortable spot.

< 1276h/843H 182v/182V Pos: standing >
Liels completes his spell...
Liels utters the words 'xarr ay uqz'
Zxat opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 1275h/843H 182v/182V Pos: standing >
A street sweeper enters from the east.
Norbeast's skin seems to turn to stone.

< 1275h/843H 182v/182V Pos: standing >
Frb's impressive slash wounds the town crier.
The town crier dodges Frb's attack.
Frb's impressive pierce wounds the town crier.
Frb's impressive slash wounds the town crier.
Frb's slash wounds the town crier.
Frb's impressive slash wounds the town crier.
Frb's impressive slash wounds the town crier.

< 1274h/843H 182v/182V Pos: standing >
Frb heroically rescues Liels.

< 1274h/843H 182v/182V Pos: standing >
Zxat closes his book and grins malevolently.

< 1274h/843H 182v/182V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
Zxat clambers to his feet.

< 1274h/843H 182v/182V Pos: standing >
An air sylph fades from your mortal viewing...

< 1274h/843H 182v/182V Pos: standing >
You complete your spell...
[Damage:  3 ] -=[You drain a militia guard of some of his energy.]=-
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlo by 0.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
You are not willing to summon pets from death blows.
Liels sits down in a comfortable spot.

< 1322h/843H 182v/182V Pos: standing >
Norbeast snaps into visibility.
Norbeast's slash hits the town crier across the leg, resulting in a limp stride.
Norbeast's fine slash wounds the town crier.
Norbeast's powerful slash strikes the town crier.
Norbeast's powerful slash strikes the town crier.
Norbeast's impressive slash strikes the town crier.
Norbeast's impressive slash strikes the town crier.
Norbeast's fine slash wounds the town crier.
Liels opens a black leather bound spellbook and begins studying it intently.
Zxat gets something from the corpse of a militia guard.

< 1322h/843H 182v/182V Pos: standing >
Frb dodges the town crier's attack.
Frb's green bladed dagger named 'Sepsis' [poor] flashes into the path of the town crier's attack, then Frb delivers a graceful counter-attack!
Frb's slash strikes the town crier.
Frb's slash strikes the town crier.
The town crier's weak punch grazes Frb.

< 1322h/843H 182v/182V Pos: standing >
You failed.
Zxat starts casting an offensive spell.
Zxat snaps into visibility.

< 1322h/843H 182v/182V Pos: standing >
You failed.

< 1322h/843H 182v/182V Pos: standing >
Liels closes his book and grins malevolently.

< 1321h/843H 182v/182V Pos: standing >
Tomas starts casting a spell.

< 1321h/843H 182v/182V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qfjgpuio paie'
The town crier is encircled by a huge fist sent by Zxat, which begins to crush his body.
Frb's impressive slash strikes the town crier hard.
The town crier dodges Frb's attack.
Frb's impressive pierce strikes the town crier very hard.
The town crier dodges Frb's attack.
Frb's slash strikes the town crier hard.
Frb's impressive slash strikes the town crier very hard.
Frb's impressive slash strikes the town crier very hard.

< 1321h/843H 182v/182V Pos: standing >
You start chanting...

< 1320h/843H 182v/182V Pos: standing >

< 1320h/843H 182v/182V Pos: standing >
Tomas completes his spell...
Tomas utters the words 'yjrr pzar'
A torrent of divine energy flows from Tomas into Frb's body, and his wounds begin to heal!
The town crier dodges Norbeast's attack.
Norbeast's slash seriously wounds the town crier.
Norbeast misses the town crier.
The town crier dodges Norbeast's attack.
Norbeast's impressive slash seriously wounds the town crier.
Norbeast's powerful slash critically injures the town crier.
Norbeast's fine slash hits the town crier.
The town crier is mortally wounded, and will die soon, if not aided.
Norbeast's unholy avenger named 'Bloodlust' turns blood red as it slashes into the town crier!
Blood red energy travels into Norbeast's hand and up his arm, apparently strengthening him.
The town crier is mortally wounded, and will die soon, if not aided.

< 1320h/843H 182v/182V Pos: standing >
You complete your spell...
[Damage:  1 ] -=[You drain the town crier of some of his energy.]=-
The town crier is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlo by 335.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as the town crier dies in agony.

< 1323h/843H 182v/182V Pos: standing >
Zxat gets something from the corpse of the town crier.
Norbeast clambers to his feet.

< 1322h/843H 182v/182V Pos: standing >
You sit down and relax.

< 1322h/843H 182v/182V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - create greater dracolich
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  1 - fly
               1 - cloak of fear
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  2 - energy drain
               1 - dimension door
( 8th circle)  6 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - reveal true name
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  3 - teleport
               5 - heal undead
( 4th circle)  1 - strength
               1 - wither
               7 - life leech
( 3rd circle)  1 - animate dead
               6 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  2 - chill touch
               8 - sleep
               1 - protection from living
( 1st circle)  4 - minor creation
               8 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) energy drain
    2 seconds:  ( 9th) energy drain

You can memorize no more spells.
You continue your study.
Liels clambers to his feet.

< 1322h/843H 182v/182V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
Zxat sneaks south.
Frb leaves south.
Liels leaves south.
An air sylph leaves south.
An air sylph leaves south.
Norbeast sneaks south.

< 1322h/843H 182v/182V Pos: sitting >
You have finished memorizing energy drain.

< 1321h/843H 182v/182V Pos: sitting >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1321h/843H 182v/182V Pos: sitting >
You have finished memorizing energy drain.
Your studies are complete.

< 1321h/843H 182v/182V Pos: sitting >
Alarm bells sound, signalling an invasion!

< 1321h/843H 182v/182V Pos: sitting >
You clamber to your feet.

< 1320h/843H 182v/182V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up    -Down 
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A silver dracolich enters from the north.

< 1320h/843H 181v/182V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
Jodnan who is not far off to your north.
Norbeast who is close by above you.
An air sylph who is close by above you.
An air sylph who is close by above you.
Tomas who is close by above you.
Liels who is close by above you.
Frb who is close by above you.
Zxat who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.

< 1320h/843H 181v/182V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
A huge block of solid ice is here to the west.
The corpse of the town crier is lying here.
[3] The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.
A silver dracolich enters from the south.

< 1319h/843H 180v/182V Pos: standing >

< 1319h/843H 181v/182V Pos: standing >

< 1317h/843H 182v/182V Pos: standing >

< 1317h/843H 182v/182V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East # -South -West 
A Githzerai (medium) stands here. (Non-Fraggable)
A large wandering dog is here, growling at you.
*Laz  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A silver dracolich enters from the west.

< 1317h/843H 181v/182V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East  -South
A silver dracolich enters from the north.

< 1317h/843H 180v/182V Pos: standing >

< 1317h/843H 180v/182V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
A stray dog who is close by to your north.
Laz who is close by to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A stray cat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A tough mercenary who is rather far off to your south.

< 1317h/843H 180v/182V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East # -South -West 
A Githzerai (medium) stands here. (Non-Fraggable)
A large wandering dog is here, growling at you.
*Laz  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A silver dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1316h/843H 180v/182V Pos: standing >
A Githzerai leaves west.

< 1316h/843H 181v/182V Pos: standing >
It's hot out here.

< 1316h/843H 182v/182V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1315h/843H 182v/182V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
A huge block of solid ice is here to the west.
The corpse of the town crier is lying here.
[3] The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.
A silver dracolich enters from the east.

< 1315h/843H 181v/182V Pos: standing >
You failed.

< 1315h/843H 181v/182V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up    -Down 
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Norbeast  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here, fighting a Githzerai.
*A small tornado buzzling with life spins around here. (minion) 
*A small tornado buzzling with life spins around here. (minion) 
*Tomas  *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tomas's head.
Liels  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
Frb  *-* The Veterans of Bloodlust *-* (Minotaur)(medium) stands in mid-air here, fighting a Githzerai.
*Zxat  *-* The Veterans of Bloodlust *-* (Shade)(tiny) stands in mid-air here.
A Githzerai (medium) sits here, fighting Frb. (Non-Fraggable)
A silver dracolich enters from the north.

< 1315h/843H 180v/182V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West # -Down 
Fresh blood covers everything in the area.
The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist is lying here, mortally wounded.
An elite guard is lying here, incapacitated.
A silver dracolich enters from below.

< 1314h/843H 179v/182V Pos: standing >
You failed.

< 1314h/843H 179v/182V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up    -Down 
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Norbeast  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here, fighting a Githzerai.
*A small tornado buzzling with life spins around here. (minion) 
*A small tornado buzzling with life spins around here. (minion) 
*Tomas  *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Tomas's head.
Liels  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
Frb  *-* The Veterans of Bloodlust *-* (Minotaur)(medium) stands in mid-air here, fighting a Githzerai.
Zxat  *-* The Veterans of Bloodlust *-* (Shade)(tiny) stands in mid-air here. (Casting) 
A Githzerai (medium) sits here, fighting Frb. (Non-Fraggable)
A silver dracolich enters from above.

< 1314h/843H 179v/182V Pos: standing >
You start chanting...
You snap into visibility.

< 1314h/843H 180v/182V Pos: standing >
Liels looks at a Githzerai.

< 1314h/843H 181v/182V Pos: standing >
A Githzerai suddenly appears a bit confused!
A Githzerai misses Frb.
Frb dodges a Githzerai's attack.

< 1313h/843H 182v/182V Pos: standing >
You complete your spell...
[Damage: 97 ] -=[You drain a Githzerai of some of his energy.]=-

< 1323h/843H 182v/182V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qfjgpuio paie'
A Githzerai is encircled by a huge fist sent by Zxat, which begins to crush his body.
A Githzerai is dead! R.I.P.
You receive your share of experience.