<worn as a badge> a badge of the force commander's elite guard
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes> a pair of golden spectacles (magic) [70%]
<worn in ear> the earring of Sound Advice
<worn in ear> an ancient dragon tooth earring (magic)
<worn on face> the pipe of wisdom (glowing)
<worn around neck> a tekan amulet of dragon's blood (magic)
<worn around neck> a token of allegiance to Thrym [86%]
<worn on body> a suit of soulstone plate (magic) [89%]
<worn about body> a swirling, dark blue cloak (humming)
<worn as quiver> an embroidered illithid-hide backsheath (magic)
<worn about waist> a belt of moving water (magic)
<worn on belt buckle>the dark heart of a githyanki (glowing)
<worn on arms> some light emerald vambraces
<held as shield> a twisted iron buckler [86%]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [63%]
<worn around wrist> a bracelet of influence (magic)
<worn on hands> the mithril plated gloves of ogre strength (magic) (glowing)
<worn on finger> an ablazed gold ring of fire
<worn on finger> a glowing black ring
<primary weapon> a heavenly mace (glowing)
<worn on legs> a pair of chromium dragonscale greaves (magic)
<worn on feet> a pair of ruby-lined slippers (magic)
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.
*A Gnome (tiny) sits resting.
< 690h/690H 41v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Communal Nest
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Communal Nest
</map>
A Communal Nest
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.
*A Gnome (tiny) sits resting.
< 690h/690H 38v/116V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 690h/690H 39v/116V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 690h/690H 39v/116V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 690h/690H 40v/116V Pos: standing >
A Gnome shrieks in shock from the severed tupor link.
A Gnome snaps into visibility.
[Damage: 2 ]
< 690h/690H 41v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sit EP: small wounds >
< 690h/690H 41v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sit EP: small wounds >
A Gnome clambers to his feet.
< 690h/690H 41v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A Gnome attacks you. [0 hits]
< 690h/690H 41v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A Gnome attempts to flee.
A Gnome leaves south.
< 690h/690H 41v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
The Mountain Summit
Obvious exits: -N -E -S
The corpse of a Gnome is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[4] A small bandage rests upon the ground here.
*A Gnome (tiny) stands in mid-air here.
< 690h/690H 37v/116V Pos: standing >
A Gnome starts casting a spell.
< 690h/690H 37v/116V Pos: standing >
A Gnome snaps into visibility.
[Damage: 2 ]
< 690h/690H 37v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A Gnome completes his spell...
A Gnome utters the words 'zhpzfzar candusqpabraoz'
< 690h/690H 38v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sta EP: excellent >
A Gnome attempts to flee.
A Gnome leaves east.
< 690h/690H 38v/116V Pos: standing >
< 690h/690H 38v/116V Pos: standing >
What should the spell be cast upon? You must specify a target!
< 690h/690H 38v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
The Mountain Summit
Obvious exits: -E -S -W
*A Gnome (tiny) stands in mid-air here.
A small mountain goat wanders the hills today.
< 690h/690H 34v/116V Pos: standing >
A Gnome snaps into visibility.
[Damage: 3 ]
< 690h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sta EP: few scratches >
< 690h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sta EP: few scratches >
A Gnome starts casting an offensive spell.
< 690h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sta EP: few scratches >
< 690h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sta EP: few scratches >
A Gnome snaps into visibility.
[Damage: 4 ] You attack a Gnome. [1 hits]
< 690h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sta EP: few scratches >
C'mon, you are doing it all the time!
< 690h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sta EP: few scratches >
You start chanting...
< 690h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:excellent E: A Gnome sta EP: few scratches >
A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'yaftze diesilla'
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
< 627h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
Casting: full heal *
< 627h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
A Gnome snaps into visibility.
A Gnome attacks you. [0 hits]
< 627h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
A Gnome starts casting a spell.
< 627h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
Casting: full heal
< 627h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
A Gnome snaps into visibility.
You complete your spell...
[Damage: 186 ] You call upon the might of your god to destroy the body of a Gnome, who stumbles from the impact!
< 627h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
A Gnome snaps into visibility.
You start chanting...
< 627h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
< 627h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'yaftze diesilla'
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Your badge of the force commander's elite guard is filled with electrical energy!
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
< 567h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
Casting: curse *
< 567h/690H 34v/116V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
A Gnome attempts to flee.
A Gnome leaves west.
< 567h/690H 34v/116V Pos: standing >
You abort your prayer before it's done!
What should the spell be cast upon? You must specify a target!
< 567h/690H 34v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
The Mountain Summit
Obvious exits: -N -E -S
The corpse of a Gnome is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[4] A small bandage rests upon the ground here.
*A Gnome (tiny) stands in mid-air here.
< 567h/690H 30v/116V Pos: standing >
A Gnome leaves north.
< 567h/690H 31v/116V Pos: standing >
Slay whom?
< 567h/690H 31v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Communal Nest
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Communal Nest
</map>
A Communal Nest
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.
*A Gnome (tiny) stands in mid-air here.
< 567h/690H 28v/116V Pos: standing >
A Gnome snaps into visibility.
[Damage: 5 ]
< 567h/690H 28v/116V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
A Gnome attempts to flee.
A Gnome leaves south.
< 567h/690H 28v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
The Mountain Summit
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a Gnome is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[4] A small bandage rests upon the ground here.
< 567h/690H 24v/116V Pos: standing >
Slay whom?
< 567h/690H 24v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
The Mountain Summit
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
A small mountain hare bounces around here.
A bare-breasted Harpy guard patrols the mountain summit.
< 567h/690H 20v/116V Pos: standing >
Slay whom?
< 567h/690H 20v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
The Mountain Summit
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
< 567h/690H 17v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
The Mountain Summit
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
< 567h/690H 13v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 567h/690H 13v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 567h/690H 14v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: The Mountain Summit
</map>
The Mountain Summit
Obvious exits: -S -D
A few drops of fresh blood are scattered around the area.
< 567h/690H 10v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 567h/690H 10v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 567h/690H 11v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: Approaching the Summit
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: Approaching the Summit
</map>
Approaching the Summit
Obvious exits: -N -U
A few drops of fresh blood are scattered around the area.
The corpse of a rock lizard is lying here.
A resident Harpy flies through the settlement here.(Gold Aura)
< 568h/690H 9v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 568h/690H 10v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 568h/690H 10v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 568h/690H 10v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 568h/690H 10v/116V Pos: standing >
Slay whom?
< 568h/690H 11v/116V Pos: standing >
< 568h/690H 11v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 568h/690H 11v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: Approaching the Summit
</map>
Approaching the Summit
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
< 568h/690H 7v/116V Pos: standing >
Slay whom?
< 568h/690H 8v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: Approaching the Summit
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: Approaching the Summit
</map>
Approaching the Summit
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
A bare-breasted Harpy guard patrols the mountain summit.
< 568h/690H 5v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: Approaching the Summit
</map>
Approaching the Summit
Obvious exits: -N -D
A few drops of fresh blood are scattered around the area.
< 568h/690H 1v/116V Pos: standing >
You start chanting...
< 568h/690H 2v/116V Pos: standing >
Casting: invigorate
< 569h/690H 4v/116V Pos: standing >
You complete your spell...
You invigorate Jube with renewed energy.
< 569h/690H 116v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Steep Incline
</map>
A Steep Incline
Obvious exits: -U -D
Fresh blood splatters cover the area.
< 569h/690H 114v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Steep Incline
</map>
A Steep Incline
Obvious exits: -U -D
Fresh blood covers everything in the area.
< 569h/690H 112v/116V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Steep Incline
</map>
A Steep Incline
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
< 569h/690H 110v/116V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: The Mountain Settlement of the Harpies.
Room: Base of an Incline
</map>
Base of an Incline
Obvious exits: -E# -U
< 569h/690H 108v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 569h/690H 108v/116V Pos: standing >
Slay whom?
< 569h/690H 108v/116V Pos: standing >
The rocks seems to be closed.
< 569h/690H 109v/116V Pos: standing >
< 569h/690H 109v/116V Pos: standing >
Open what?
< 570h/690H 109v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Steep Incline
</map>
A Steep Incline
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
< 570h/690H 104v/116V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Steep Incline
</map>
A Steep Incline
Obvious exits: -U -D
Fresh blood covers everything in the area.
< 570h/690H 99v/116V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Steep Incline
</map>
A Steep Incline
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
< 570h/690H 97v/116V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: The Mountain Settlement of the Harpies.
Room: Base of an Incline
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: Base of an Incline
</map>
Base of an Incline
Obvious exits: -E -U
Gribner Disciple of Lloth (Orc)(medium) stands, floating here.(Red Aura)
Pilto (Orc)(medium) stands, floating here.(Red Aura)
Pir (Kobold)(tiny), floating sits atop a mountain lion.(Red Aura)
< 570h/690H 96v/116V Pos: standing >
Pir floats up riding on a mountain lion.
Pilto floats up.
Gribner floats up.
< 570h/690H 96v/116V Pos: standing >
It's already open!
< 570h/690H 97v/116V Pos: standing >
< 571h/690H 100v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -E -W
< 571h/690H 96v/116V Pos: standing >
You quickly scan the area.
You see nothing.
< 571h/690H 97v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 571h/690H 97v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 571h/690H 97v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -N -W
< 571h/690H 93v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -N -S
< 571h/690H 90v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -S -W
< 571h/690H 86v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 571h/690H 86v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -E -W
< 571h/690H 83v/116V Pos: standing >
You quickly scan the area.
You see nothing.
< 571h/690H 83v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -E -D
< 571h/690H 79v/116V Pos: standing >
You quickly scan the area.
You see nothing.
< 571h/690H 80v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 572h/690H 80v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -U -D
Fresh blood covers everything in the area.
The corpse of a rock lizard is lying here.
< 572h/690H 78v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Fork in the Trail
</map>
A Fork in the Trail
Obvious exits: -N -S -U
< 572h/690H 77v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 572h/690H 77v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -N -S -W
< 572h/690H 74v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -N -S
< 572h/690H 70v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -N -E
A small bandage rests upon the ground here.
A small tree is lying on the ground.
*A Gnome (tiny) stands in mid-air here.
< 572h/690H 66v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 572h/690H 66v/116V Pos: standing >
A Gnome leaves east.
< 572h/690H 67v/116V Pos: standing >
You failed.
< 572h/690H 68v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -E -W
< 572h/690H 65v/116V Pos: standing >
Slay whom?
< 572h/690H 65v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 573h/690H 65v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -E -W
*A Gnome (tiny) stands in mid-air here.
< 573h/690H 62v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a rock lizard is lying here.
< 573h/690H 58v/116V Pos: standing >
Slay whom?
< 573h/690H 58v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -E -W
*A Gnome (tiny) stands in mid-air here.
A Gnome leaves east.
< 573h/690H 55v/116V Pos: standing >
Slay whom?
< 573h/690H 55v/116V Pos: standing >
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
<map>
Zone: The Mountain Settlement of the Harpies.
Room: A Trail up to the Summit
</map>
A Trail up to the Summit
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a rock lizard is lying here.
*A Gnome (tiny) stands in mid-air here.
< 573h/690H 52v/116V Pos: standing >
A Gnome snaps into visibility.
[Damage: 4 ]
< 573h/690H 52v/116V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!
< 573h/690H 53v/116V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!
< 573h/690H 53v/116V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
A Gnome attacks you. [0 hits]
< 573h/690H 53v/116V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
A Gnome snaps into visibility.
[Damage: 3 ] You attack a Gnome. [1 hits]
< 573h/690H 53v/116V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 573h/690H 53v/116V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
You start chanting...
< 573h/690H 53v/116V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
Casting: full heal
< 573h/690H 53v/116V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
You complete your spell...
A Gnome snaps into visibility.
[Damage: 185 ] You destroy what little there is left of a Gnome's body, leaving only a pool of blood and sinew!
A Gnome is dead! R.I.P.
You receive your share of experience.