The death of [47 Cosmomancer] Aik The Empire (Gnome)

in A Trail up to the Summit

from the perspective of [47 Cosmomancer] Aik The Empire (Gnome)



< 20h/261H 100v/100V Pos: standing >
You are still a very long way from your next level.

< 20h/261H 100v/100V Pos: standing >
But you aren't fighting anything!

< 22h/261H 100v/100V Pos: standing >
You sit down and relax.

< 23h/261H 100v/100V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  40 seconds)
  2nd circle:  0 of  9   (  51 seconds)
  3rd circle:  0 of  8   (  56 seconds)
  4th circle:  0 of  7   (  57 seconds)
  5th circle:  0 of  6   (  55 seconds)
  6th circle:  0 of  6   (  61 seconds)
  7th circle:  0 of  4   (  45 seconds)
  8th circle:  0 of  1   (  11 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 23h/261H 100v/100V Pos: sitting >
You start meditating...

< 23h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 27h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 29h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 36h/261H 100v/100V Pos: sitting >
You stop meditating.
No-one by that name here...

< 37h/261H 100v/100V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  40 seconds)
  2nd circle:  0 of  9   (  51 seconds)
  3rd circle:  0 of  8   (  56 seconds)
  4th circle:  0 of  7   (  57 seconds)
  5th circle:  0 of  6   (  55 seconds)
  6th circle:  0 of  6   (  61 seconds)
  7th circle:  2 of  4   (  22 seconds)
  8th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 39h/261H 100v/100V Pos: sitting >
You are still a very long way from your next level.

< 40h/261H 100v/100V Pos: sitting >

< 42h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 46h/261H 100v/100V Pos: sitting >
Looks like an exit.
You extend your sights southward.
The Mountain Summit
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
The corpse of a Gnome is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[4] A small bandage rests upon the ground here.

< 48h/261H 100v/100V Pos: sitting >
You do not see that here.

< 50h/261H 100v/100V Pos: sitting >
A Communal Nest
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.

< 52h/261H 100v/100V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  40 seconds)
  2nd circle:  0 of  9   (  51 seconds)
  3rd circle:  0 of  8   (  56 seconds)
  4th circle:  0 of  7   (  57 seconds)
  5th circle:  0 of  6   (  55 seconds)
  6th circle:  0 of  6   (  61 seconds)
  7th circle:  3 of  4   (  11 seconds)
  8th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 54h/261H 100v/100V Pos: sitting >
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.

< 61h/261H 100v/100V Pos: standing >
You start chanting...
The magic gathers, then fades away.

< 64h/261H 100v/100V Pos: standing >
The Mountain Summit
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
The corpse of a Gnome is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[4] A small bandage rests upon the ground here.

< 66h/261H 97v/100V Pos: standing >
You start chanting...

< 66h/261H 97v/100V Pos: standing >
Casting: ethereal form *

< 66h/261H 97v/100V Pos: standing >
A harpy commoner enters from the south.
You complete your spell...
Your physical substance seems to fade away...

< 67h/261H 97v/100V Pos: standing >
A Communal Nest
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.

< 67h/261H 96v/100V Pos: standing >
But you aren't fighting anything!

< 68h/261H 97v/100V Pos: standing >
You sit down and relax.

< 68h/261H 97v/100V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  40 seconds)
  2nd circle:  0 of  9   (  51 seconds)
  3rd circle:  0 of  8   (  56 seconds)
  4th circle:  0 of  7   (  57 seconds)
  5th circle:  0 of  6   (  55 seconds)
  6th circle:  0 of  6   (  61 seconds)
  7th circle:  3 of  4   (  11 seconds)
  8th circle:  0 of  1   (  11 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 69h/261H 97v/100V Pos: sitting >
You start meditating...

< 69h/261H 98v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 72h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 77h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 80h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 92h/261H 100v/100V Pos: sitting >

< 98h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 98h/261H 100v/100V Pos: sitting >
You stop meditating.
A Communal Nest
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.

< 101h/261H 100v/100V Pos: sitting >

< 102h/261H 100v/100V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  40 seconds)
  2nd circle:  0 of  9   (  51 seconds)
  3rd circle:  0 of  8   (  56 seconds)
  4th circle:  0 of  7   (  57 seconds)
  5th circle:  0 of  6   (  55 seconds)
  6th circle:  3 of  6   (  30 seconds)
  7th circle:  4 of  4
  8th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 103h/261H 100v/100V Pos: sitting >

< 114h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 117h/261H 100v/100V Pos: sitting >

< 124h/261H 100v/100V Pos: sitting >

< 131h/261H 100v/100V Pos: sitting >

< 133h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 136h/261H 100v/100V Pos: sitting >

< 138h/261H 100v/100V Pos: sitting >
Zone Name: The Mountain Settlement of the Harpies
Average mob level in zone: 18
 
< 140h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 145h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!
A Communal Nest
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.

< 149h/261H 100v/100V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  40 seconds)
  2nd circle:  0 of  9   (  51 seconds)
  3rd circle:  0 of  8   (  56 seconds)
  4th circle:  0 of  7   (  57 seconds)
  5th circle:  1 of  6   (  46 seconds)
  6th circle:  6 of  6
  7th circle:  4 of  4
  8th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 150h/261H 100v/100V Pos: sitting >

< 164h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 165h/261H 100v/100V Pos: sitting >
A Communal Nest
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.

< 167h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 174h/261H 100v/100V Pos: sitting >
A Communal Nest
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.

< 177h/261H 100v/100V Pos: sitting >

< 182h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 182h/261H 100v/100V Pos: sitting >
A Communal Nest
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.

< 185h/261H 100v/100V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  40 seconds)
  2nd circle:  0 of  9   (  51 seconds)
  3rd circle:  0 of  8   (  56 seconds)
  4th circle:  0 of  7   (  57 seconds)
  5th circle:  4 of  6   (  18 seconds)
  6th circle:  6 of  6
  7th circle:  4 of  4
  8th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 186h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 190h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 199h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 206h/261H 100v/100V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 213h/261H 100v/100V Pos: sitting >
A Kobold enters from the south.

< 218h/261H 100v/100V Pos: sitting >
A Kobold suddenly attacks YOU!
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.
You snap into visibility.
A Kobold's weak bludgeon grazes you.

< 219h/261H 100v/100V Pos: sitting >
< T: Aik TP: sit TC: small wounds E: A Kobold sta EP: excellent >
 A Communal Nest
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.
A Kobold (tiny) Disciple of Lloth stands, floating here, fighting YOU!

< 220h/261H 100v/100V Pos: sitting >
< T: Aik TP: sit TC: small wounds E: A Kobold sta EP: excellent >
 You clamber to your feet.

< 220h/261H 100v/100V Pos: standing >
< T: Aik TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold blocks your futile lunge at him.
You miss a Kobold.

< 220h/261H 100v/100V Pos: standing >
< T: Aik TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 You attempt to flee...
The Mountain Summit
Obvious exits: -N -E -S
The corpse of a Gnome is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[4] A small bandage rests upon the ground here.
You flee southward!

< 220h/261H 82v/100V Pos: standing >
A Kobold enters from the north.

< 220h/261H 82v/100V Pos: standing >
You start chanting...

< 220h/261H 83v/100V Pos: standing >
A Kobold suddenly attacks YOU!
You snap into visibility.
A Kobold's bludgeon grazes you.

< 218h/261H 83v/100V Pos: standing >
< T: Aik TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 You complete your spell...
You feel the powers of ethereal matter recharge you..!

< 261h/261H 84v/100V Pos: standing >
< T: Aik TP: sta TC:excellent E: A Kobold sta EP: excellent >
 You attempt to flee...
The Mountain Summit
Obvious exits: -E -S -W
A small mountain goat wanders the hills today.
You flee eastward!

< 261h/261H 69v/100V Pos: standing >
A Kobold enters from the west.

< 261h/261H 71v/100V Pos: standing >
A Kobold suddenly attacks YOU!
You snap into visibility.
A Kobold's crude bludgeon wounds you.

< 258h/261H 71v/100V Pos: standing >
< T: Aik TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 You start chanting...

< 258h/261H 71v/100V Pos: standing >
< T: Aik TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 You snap into visibility.
A Kobold's bludgeon wounds you.

< 254h/261H 71v/100V Pos: standing >
< T: Aik TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 A Kobold starts casting a spell.

< 254h/261H 71v/100V Pos: standing >
< T: Aik TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 You snap into visibility.
You complete your spell...
You unleash a powerful blast of forked lightning directed at a Kobold.
You unleash a powerful blast of forked lightning directed at a Kobold.
You unleash a powerful blast of forked lightning directed at a Kobold.

< 254h/261H 71v/100V Pos: standing >
< T: Aik TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 A Kobold blocks your futile lunge at him.
You snap into visibility.

< 254h/261H 71v/100V Pos: standing >
< T: Aik TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 You start chanting...

< 254h/261H 71v/100V Pos: standing >
< T: Aik TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 You snap into visibility.
A Kobold completes his spell...
A Kobold utters the words 'yjrr pzar'
The might of a Kobold's god is thrust upon your body, causing massive damage!
YIKES!  Another hit like that, and you've had it!!

< 68h/261H 71v/100V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
 You snap into visibility.
Casting: forked lightning 
A Kobold starts casting an offensive spell called 'curse'.

< 68h/261H 71v/100V Pos: standing >
< T: Aik TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
 You snap into visibility.
You complete your spell...
You unleash a powerful blast of forked lightning directed at a Kobold.
A Kobold's badge of the force commander's elite guard is filled with electrical energy!
You unleash a powerful blast of forked lightning directed at a Kobold.
You unleash a powerful blast of forked lightning directed at a Kobold.

< 68h/261H 71v/100V Pos: standing >
< T: Aik TP: sta TC:pretty hurt E: A Kobold sta EP:  small wounds >
 You attempt to flee...
The Mountain Summit
Obvious exits: -N -E -S
The corpse of a Gnome is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[4] A small bandage rests upon the ground here.
You flee westward!

< 68h/261H 56v/100V Pos: standing >
A Kobold enters from the east.

< 68h/261H 56v/100V Pos: standing >
A Communal Nest
Obvious exits: -S
A weather-beaten sign sticks up from the rocks here.

< 68h/261H 54v/100V Pos: standing >
A Kobold enters from the south.

< 69h/261H 55v/100V Pos: standing >
A Kobold suddenly attacks YOU!
You snap into visibility.
A Kobold's bludgeon strikes you.

< 64h/261H 55v/100V Pos: standing >
< T: Aik TP: sta TC:pretty hurt E: A Kobold sta EP:  small wounds >
 You attempt to flee...
The Mountain Summit
Obvious exits: -N -E -S
The corpse of a Gnome is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[4] A small bandage rests upon the ground here.
You flee southward!

< 64h/261H 37v/100V Pos: standing >
The Mountain Summit
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A small mountain hare bounces around here.
A bare-breasted Harpy guard patrols the mountain summit.

< 64h/261H 34v/100V Pos: standing >
The Mountain Summit
Obvious exits: -E -S -W

< 64h/261H 32v/100V Pos: standing >
The Mountain Summit
Obvious exits: -N -E -S

< 64h/261H 29v/100V Pos: standing >
The Mountain Summit
Obvious exits: -S -D

< 64h/261H 27v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 64h/261H 27v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 64h/261H 27v/100V Pos: standing >
Approaching the Summit
Obvious exits: -N -U
A few drops of fresh blood are scattered around the area.
The corpse of a rock lizard is lying here.
A resident Harpy flies through the settlement here.

< 64h/261H 26v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 64h/261H 26v/100V Pos: standing >
Approaching the Summit
Obvious exits: -S -W

< 64h/261H 25v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 64h/261H 25v/100V Pos: standing >
Approaching the Summit
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
A bare-breasted Harpy guard patrols the mountain summit.

< 65h/261H 23v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 65h/261H 23v/100V Pos: standing >
Approaching the Summit
Obvious exits: -N -D

< 65h/261H 21v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 65h/261H 21v/100V Pos: standing >
A Steep Incline
Obvious exits: -U -D

< 65h/261H 20v/100V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
A Steep Incline
Obvious exits: -U -D

< 65h/261H 19v/100V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
A Steep Incline
Obvious exits: -U -D

< 65h/261H 17v/100V Pos: standing >
Base of an Incline
Obvious exits: -E# -U

< 65h/261H 16v/100V Pos: standing >
Your body vibrates as you fan out your molecules.
A Trail up to the Summit
Obvious exits: -E -W#

< 66h/261H 15v/100V Pos: standing >
I see no rock here.

< 66h/261H 17v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -W

< 66h/261H 15v/100V Pos: standing >
A Kobold rides in on a mountain lion from the north.
An Orc enters from the north.
An Orc enters from the north.

< 67h/261H 16v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -S

< 67h/261H 13v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -S -W

< 67h/261H 11v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 67h/261H 12v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -E -W

< 67h/261H 10v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -E -D

< 67h/261H 7v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -U -D
Fresh blood covers everything in the area.
The corpse of a rock lizard is lying here.

< 67h/261H 7v/100V Pos: standing >
A Fork in the Trail
Obvious exits: -N -S -U

< 67h/261H 5v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 67h/261H 5v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -S -W

< 68h/261H 3v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -S

< 68h/261H 0v/100V Pos: standing >
You're too exhausted.

< 68h/261H 1v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 68h/261H 2v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 68h/261H 2v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 68h/261H 3v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -S

< 68h/261H 4v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -N -E
A small bandage rests upon the ground here.
A small tree is lying on the ground.

< 69h/261H 3v/100V Pos: standing >
A Kobold enters from the north.

< 69h/261H 4v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -E -W

< 69h/261H 2v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 69h/261H 2v/100V Pos: standing >
A Trail up to the Summit
Obvious exits: -E -W

< 69h/261H 0v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 69h/261H 1v/100V Pos: standing >
You're too exhausted.

< 70h/261H 1v/100V Pos: standing >
A Kobold enters from the west.

< 70h/261H 2v/100V Pos: standing >
A Kobold leaves east.

< 70h/261H 2v/100V Pos: standing >
A Kobold enters from the east.
A Trail up to the Summit
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a rock lizard is lying here.

< 70h/261H 0v/100V Pos: standing >
A Kobold enters from the west.

< 70h/261H 1v/100V Pos: standing >
A Kobold suddenly attacks YOU!
You snap into visibility.
A Kobold's bludgeon strikes you.

< 66h/261H 1v/100V Pos: standing >
< T: Aik TP: sta TC:pretty hurt E: A Kobold sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 66h/261H 2v/100V Pos: standing >
< T: Aik TP: sta TC:pretty hurt E: A Kobold sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 66h/261H 2v/100V Pos: standing >
< T: Aik TP: sta TC:pretty hurt E: A Kobold sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 66h/261H 2v/100V Pos: standing >
< T: Aik TP: sta TC:pretty hurt E: A Kobold sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 66h/261H 2v/100V Pos: standing >
< T: Aik TP: sta TC:pretty hurt E: A Kobold sta EP:  small wounds >
 A Kobold blocks your futile lunge at him.
A Kobold blocks your futile lunge at him.

< 66h/261H 2v/100V Pos: standing >
< T: Aik TP: sta TC:pretty hurt E: A Kobold sta EP:  small wounds >
 You snap into visibility.
A Kobold's bludgeon strikes you.

< 63h/261H 2v/100V Pos: standing >
< T: Aik TP: sta TC:pretty hurt E: A Kobold sta EP:  small wounds >
 A Kobold starts casting a spell.
You don't know that spell!

< 63h/261H 2v/100V Pos: standing >
< T: Aik TP: sta TC:pretty hurt E: A Kobold sta EP:  small wounds >
 A Trail up to the Summit
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a rock lizard is lying here.
A Kobold (tiny) Disciple of Lloth stands, floating here, fighting YOU! (casting) 

< 63h/261H 2v/100V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: A Kobold sta EP:  small wounds >
 A Kobold completes his spell...
A Kobold utters the words 'yjrr pzar'
You snap into visibility.
The power of a Kobold's god is the last thing your body feels before exploding into chunky bits.