<worn as a badge> badge of the Darvanu
<worn on head> a blood soaked helm bearing a skull crest
<worn on eyes> an eyepatch of swirling shadows
<worn in ear> a slime covered earring (glowing)
<worn in ear> a scintilating earring
<worn on face> a blood stained mask
<worn around neck> a necklace of drow testicles
<worn around neck> a shimmering crystal gorget
<worn on body> a suit of wormhide armor
<worn about body> a golden cloak of barbarian kings
<worn as quiver> a marble quiver
<worn about waist> a belt bearing the seal of Baal
<worn on belt buckle>a knight's brass belt buckle from Bloodstone Keep
<worn on arms> some stylish granite sleeves [79%]
<worn around wrist> an orc-skin wrist protector
<worn around wrist> an angelic electrum bracelet
<worn on hands> some fragile hardwood talons
<worn on finger> a ring of crystal
<worn on finger> a heavy silver ring (glowing)
<primary weapon> the dagger of bloodlust
<secondary weapon> a shard of volcanic stone
<worn on legs> a pair of serpentine leggings
<worn on feet> a pair of hobnail warrior boots
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..+++++++
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..+++++++
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..+++++++
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..++++++P
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..+++++P+
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..++++P++
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..+++P+++
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..++P++++
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..+P+++++
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..P++++++
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..+++++++
.****.+++.....^
.**..+.....^^
....+.....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -South -West
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..+++++++
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
****...^^M^
********^..M^
*********..^M^^
********..^..M^
*******@^...^^^
.*****..++++++M
.****.+++.....^
.**..+.....^^
....+.....^
< 265h/265H 140v/140V Pos: standing >
Your Terminal mode is now: GEN .
< 265h/265H 140v/140V Pos: standing >
Your Terminal mode is now: ANSI.
< 265h/265H 140v/140V Pos: standing >
*******^..M
********..^M^
********..^..M^
*******.^...^^^
.*****.@++++++M
.****.+++.....^
..**..+.....^^.
.....+.....^.
....+.....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 265h/265H 138v/140V Pos: standing >
******^..M^
*******..^M^^
*******..^..M^+
******.^...^^^+
*****..@++++M++
****.+++.....^^
.**..+.....^^.^
....+.....^..
...+.....^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 265h/265H 137v/140V Pos: standing >
You quickly scan the area.
A Gnome who is not far off to your north.
A highwayman who is in the distance to your east.
< 265h/265H 137v/140V Pos: standing >
A Well Traveled Path
Six sets of flagpoles have been meticulously spaced and embedded
along each side of the cobblestone path leading up to a massive gate.
Each pole supports either a large banner emblazoned with Newhaven's
crest or a white scale and balance. The roadway has been formed from
tiny dark brown stones and has been mortared tightly together. The
area is very picturesque. The lush green landscape of the area
is offset by the vibrant colors of the many wild flowers that have
sprouted about the flagpoles. The roadway is completely free of any
debris.
Obvious exits: -North -South
< 265h/265H 137v/140V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Well Traveled Path
A narrow path of dirt and rock begins to transform into a cobblestone
pathway here. Massive oak trees, withered and cracked, line the right
side of the roadway, while massive green and flourishing oak trees line
the left side of the roadway, spreading their branches high over head. The
branches intertwine forming a strange and twisted canopy of the living
and the dead overhead. Tiny stones of dark brown have been embedded into
the earth tightly. The path has been cleared of any debris while multitudes
of large flowers have been planted along each side of the path. The flowers
mirror the canopy overhead, on the right side, each flower oozes a red puss
that drips down each withered petal feeding the weed packed flowerbed below.
while on the left side, each flower is in pristine condition as no sign of
weeds have managed to grow within the bed of flowers.
Obvious exits: -South
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
A Gnome (tiny) stands here.
< 265h/265H 138v/140V Pos: standing >
A Well Traveled Path
A narrow path of dirt and rock begins to transform into a cobblestone
pathway here. Massive oak trees, withered and cracked, line the right
side of the roadway, while massive green and flourishing oak trees line
the left side of the roadway, spreading their branches high over head. The
branches intertwine forming a strange and twisted canopy of the living
and the dead overhead. Tiny stones of dark brown have been embedded into
the earth tightly. The path has been cleared of any debris while multitudes
of large flowers have been planted along each side of the path. The flowers
mirror the canopy overhead, on the right side, each flower oozes a red puss
that drips down each withered petal feeding the weed packed flowerbed below.
while on the left side, each flower is in pristine condition as no sign of
weeds have managed to grow within the bed of flowers.
Obvious exits: -South
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 265h/265H 137v/140V Pos: standing >
Backstab who?
< 265h/265H 138v/140V Pos: standing >
You quickly scan the area.
You see nothing.
< 265h/265H 139v/140V Pos: standing >
You quickly scan the area.
You see nothing.
< 265h/265H 140v/140V Pos: standing >
Along Newhaven Way Before a Great City
Large oak trees have been carefully planted along each side
of the path, evenly spaced with utmost care. The Trees are
extremely healthy and picturesque. A gilded street of finely
polished yellowish brown brick stretches off towards the
north into the city. No leaves or dirt clutter the roadway.
Tiny red flowers have been planted along the roadside meticulously.
Each flower is in pristine condition and no weeds have managed to
grow within the bed of flowers. The sweet scent of honey and nectar
permeates the area here.
Obvious exits: -North -South
A Warder of Newhaven roams the streets here.
< 265h/265H 140v/140V Pos: standing >
Backstab who?
< 265h/265H 140v/140V Pos: standing >
You quickly scan the area.
The armorer who is close by to your north.
< 265h/265H 140v/140V Pos: standing >
Bliss Boulevard and Newhaven Way
Beautifully inlaid stones of light yellow have been checkered
with the yellowish brown stones lining Newhaven Way. The checkered
boulevard stretches off to the east and west. A small fountain has
been placed in the center of the intersection. Large red and white
flowers have been meticulously planted in a perfect circle about the
fountain. The sounds of the gurgling fountain and the sweet scent
of the flowers bring a sense of tranquilly to the area. A small sign
has been carefully posted within the flowerbed before the fountain.
Obvious exits: -East -South -West
The Newhaven armorer is hard at work here.
< 265h/265H 139v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 265h/265H 139v/140V Pos: standing >
You quickly scan the area.
A girl who is not far off to your east.
The citizen who is not far off to your east.
A warder who is close by to your south.
A warder who is close by to your west.
The assistant who is close by to your west.
The blacksmith who is a brief walk away to your west.
< 265h/265H 139v/140V Pos: standing >
On Bliss Boulevard
Intricate bricks of light yellow glimmer slightly reflecting
all sources of light with its smooth polished surface. Each stone
has been carefully carved and embedded into the earth. The stones
have been spaced evenly and then mortared together. Iron sconces
have been perfectly spaced and bolted on each side of a doorway to
the north. A small sign hangs over head to the north, swaying from
side to side, as a gentle breeze blows through the street. The
boulevard continues on to the east and west. A strong scent of honey
and nectar fills the air here.
Obvious exits: -North -East -West
A Warder of Newhaven strolls along here.
A young man is here assisting the armorer.
< 265h/265H 138v/140V Pos: standing >
On Bliss Boulevard
Intricate bricks of light yellow glimmer slightly reflecting all
sources of light with its smooth polished surface. Each stone has
been carefully carved and embedded into the earth. The stones have
been spaced evenly and then mortared together. The road stretches
to the east and west. The beginning of a checkered roadway is off
to the west. A single row of large pots has been set along the
southern part of the city wall facing the roadway. A single bright
yellowish flower has been planted in each pot. A strong scent of
honey and nectar fills the air here.
Obvious exits: -North -East -West
< 265h/265H 137v/140V Pos: standing >
Rapture Way and Bliss Boulevard
Perfectly squared inlaid stones of white have been checkered with
the light yellow stones lining Bliss Boulevard. The checkered way
stretches off to the east and north. A stairway leading up the
southwestern section of the wall leads up to an open-air tower. Each
stair has been cut perfectly. Small groves have been chiseled into
each stair offering a better grip on the stairs to avoid slipping
during rain or sleet. A small bright brass sign has been placed at
the bottom of the stairs. The air is crisp and dry. A sense of
tranquillity fills the area here.
Obvious exits: -North -East -Up
A massive man is here hard at work.
< 265h/265H 136v/140V Pos: standing >
You quickly scan the area.
The citizen who is not far off to your north.
The citizen who is a brief walk away to your north.
A girl who is a brief walk away to your north.
The boy who is a brief walk away to your north.
The citizen who is a brief walk away to your north.
The court petitioner who is a brief walk away to your north.
The cat who is rather far off to your north.
A warder who is not far off to your east.
The assistant who is not far off to your east.
The armorer who is a brief walk away to your east.
A girl who is in the distance to your east.
The citizen who is in the distance to your east.
The lieutenant who is close by above you.
The private who is close by above you.
The private who is close by above you.
The private who is close by above you.
Melairn Stromtorlin who is close by above you.
< 265h/265H 136v/140V Pos: standing >
On Rapture Way
Beautiful white marble like stones have been carefully chiseled
and embedded into the roadway. Each stone has been polished brightly
with a single symbol etched into the surface of the stones. A large
iron pole extends outwards from a building off to the east supporting
a bright brass sign. Large clay pots have been lined against the
western city wall facing the city, evenly spaced with perfection. A
single light yellow tipped white flower has been planted in each pot.
The road continues on to the north and south as the scent of nectar
and honey permeates the area. A checkered roadway begins off to the
south.
Obvious exits: -North -East -South
< 265h/265H 137v/140V Pos: standing >
On Rapture Way
Beautiful white marble like stones have been carefully chiseled
and embedded into the roadway. Each stone has been polished
brightly with a single symbol etched into the surface of the stones.
A small brass sign has been bolted on the left side of an entranceway
to the east. A strong odor of baking bread lingers here. The road
continues on to the north and south as the scent of nectar and honey
permeates the area. A checkered roadway begins off to the north.
Obvious exits: -North -East# -South
A citizen of Newhaven is walking here.
< 265h/265H 136v/140V Pos: standing >
Rapture Way and Sanctuary Place
Beautifully inlaid stones of white have been checkered with jeweled
encrusted silverish stones lining Sanctuary Place. The checkered way
stretches off to the east, south, and north. A magnificent statue has
been placed in the center of the intersection. Large blue and yellow
flowers have been meticulously planted in a perfect circle about the
statue. The sweet scent of the flowers brings a sense of tranquilly to
the area. A small sign has been carefully posted within the flowerbed
before the statue.
Obvious exits: -North -East -South
A citizen of Newhaven stands here.
A small girl is playing here.
A small boy is running about here.
A citizen of Newhaven is walking here.
A petitioner of the court is here pleading his case.
< 265h/265H 135v/140V Pos: standing >
You quickly scan the area.
The stable hand who is close by to your north.
The cat who is close by to your north.
A grand knight who is a brief walk away to your north.
A court scribe who is close by to your east.
The equerry who is not far off to your east.
The lawkeeper who is a brief walk away to your east.
The stronghold knight who is a brief walk away to your east.
The stronghold knight who is a brief walk away to your east.
Artos Chistori, Avenger of Newhaven who is rather far off to your east.
The citizen who is close by to your south.
The blacksmith who is a brief walk away to your south.
< 265h/265H 135v/140V Pos: standing >
On Rapture Way
Beautiful white marble like stones have been carefully chiseled and
embedded into the roadway. Each stone has been polished brightly with a
single symbol etched into the surface of the stones. A magnificent
stained glass window depicting a balance and scale in blue and white
stretches almost the entire length of the eastern wall. A few clay pots
have been lined against the western city wall facing the city, evenly
spaced with perfection. A single light yellow tipped white flower has
been planted in each pot. The road continues on to the north and south
as the scent of nectar and honey permeates the area.
Obvious exits: -North -South
A young boy is working here.
A large furry cat is resting here.
< 265h/265H 136v/140V Pos: standing >
On Rapture Way
Beautiful white marble like stones have been carefully chiseled and
embedded into the roadway. Each stone has been polished brightly with a
single symbol etched into the surface of the stones. A large banner has
been draped form the top of the west wall. Its bright blue color reflects
a light tint upon the white stones of the roadway. The road continues on to
the north and south as the scent of nectar and honey permeates the area.
A checkered roadway begins off to the north.
Obvious exits: -North -South
< 265h/265H 135v/140V Pos: standing >
Rapture Way and Refuge Street
Perfectly squared inlaid stones of light blue have been checkered with
the white stones lining Rapture Way. The checkered street stretches off to
the east and south. A stairway leading up the northwestern section of the
wall leads up to an open-air tower. Each stair has been cut perfectly.
Small groves have been chiseled into each stair offering a better grip on
the stairs to avoid slipping during rain. A small bright brass sign has
been placed at the bottom of the stairs. The air is crisp and dry. A
sense of tranquillity fills the area here.
Obvious exits: -East -South -Up
A grand knight of Newhaven strolls along here.
< 265h/265H 135v/140V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
A grand knight who is a brief walk away to your east.
The lawkeeper who is rather far off to your east.
The cat who is not far off to your south.
The citizen who is a brief walk away to your south.
A girl who is a brief walk away to your south.
The boy who is a brief walk away to your south.
The citizen who is a brief walk away to your south.
The court petitioner who is a brief walk away to your south.
The citizen who is rather far off to your south.
The stronghold knight who is close by above you.
A knight commander who is close by above you.
< 265h/265H 135v/140V Pos: standing >
On Refuge Street
Stones of light blue contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface as been sanded to
a smooth finish and gleams with each flicker of light upon its surface. A
row of large clay pots containing a single light blue flower tipped with
white adorns the northern city wall facing the city. The street continues
on to the east and west. A checkered roadway begins off to the west. A
heavily scent of nectar and honey lingers here.
Obvious exits: -East -West
A Warder of Newhaven roams the streets here.
< 265h/265H 135v/140V Pos: standing >
On Refuge Street
Stones of light blue contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface as been sanded to
a smooth finish and gleams with each flicker of light upon its surface. A
small fountain has been built in the center of the street. A naked woman
holding her outstretched arms high in the air adorns the top of the fountain.
Her head has been tilted up as if in prayer as a single jet of water erupts
from her mouth and flows about her body. Large blue and white flowers have
been meticulously planted in a perfect circle about the fountain. The street
continues on to the east and west. A heavily scent of nectar and honey
lingers in the air as the tranquil sounds of gurgling water echoes endlessly
here.
Obvious exits: -East -West
< 265h/265H 134v/140V Pos: standing >
On Refuge Street
Stones of light blue contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface as been sanded to
a smooth finish and gleams with each flicker of light upon its surface. A
row of large clay pots containing a single light blue flower tipped with
white adorns the northern city wall facing the city. The street continues
on to the east and west. A checkered roadway begins off to the east. A
heavily scent of nectar and honey lingers here.
Obvious exits: -East -West
A grand knight of Newhaven strolls along here.
< 265h/265H 134v/140V Pos: standing >
Paradise Lane and Refuge Street
Perfectly squared inlaid stones of rose have been checkered with the
light blue stones lining Refuge Street. The checkered way stretches off to
the west and south. A stairway leading up the northeastern section of the
wall leads up to an open-air tower. Each stair has been cut perfectly.
Small groves have been chiseled into each stair offering a better grip on
the stairs to avoid slipping during rain. A small bright brass sign has
been placed at the bottom of the stairs. The air is crisp and dry; a sense
of tranquillity fills the area here.
Obvious exits: -South -West -Up
A lawkeeper of Newhaven stands here.
< 265h/265H 133v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 265h/265H 133v/140V Pos: standing >
You quickly scan the area.
Esliae Ji'Zaman who is not far off to your south.
Bevelin Tisvin who is not far off to your south.
LeSair I'villianda who is not far off to your south.
A warder who is not far off to your south.
The citizen who is in the distance to your south.
A grand knight who is close by to your west.
A grand knight who is rather far off to your west.
A warder who is close by above you.
The stronghold knight who is close by above you.
The member who is close by above you.
The member who is close by above you.
The member who is close by above you.
< 265h/265H 134v/140V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. Large clay pots have been lines against
the eastern city wall facing the city. A single large rose colors flower
has been planted within each pot. Small runes have been etched into each
stone, honoring the deceased citizen who helped establish and build the
city. A bright blue banner hangs from the western wall as a checkered road
begins to the north. A strong scent of honey and nectar lingers here.
Obvious exits: -North -South
< 265h/265H 134v/140V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. An enormous stained glass window
depicting a balance and scale in blue and white stretches almost the entire
length of the western wall. A few clay pots, containing a single rose
colored flower tipped with light blue, has been lined against the eastern
city wall facing the city. Small runes have been etched into each stone,
honoring the deceased citizen who helped establish and build the city. A
strong scent of honey and nectar lingers here.
Obvious exits: -North -South
Esliae Ji'Zaman, Knight of the Merciful Sword stands here.
Bevelin Tisvin, Knight of the Holy Judgement stands here.
LeSair I'villianda, High Magistrate of Newhaven stands here.
< 265h/265H 133v/140V Pos: standing >
Paradise Lane and Sanctuary Place
Beautifully inlaid stones of rose have been checkered with jeweled
encrusted silverish stones lining Sanctuary Place. The checkered way
stretches off to the west, south, and north. A magnificent statue has
been placed in the center of the intersection. Large violet and red
flowers have been meticulously planted in a perfect circle about the
statue. The sweet scent of the flowers brings a sense of tranquilly to
the area. A small sign has been carefully posted within the flowerbed
before the statue.
Obvious exits: -North -South -West
A Warder of Newhaven strolls along here.
< 265h/265H 132v/140V Pos: standing >
You quickly scan the area.
Esliae Ji'Zaman who is close by to your north.
Bevelin Tisvin who is close by to your north.
LeSair I'villianda who is close by to your north.
The lawkeeper who is a brief walk away to your north.
The citizen who is not far off to your south.
Artos Chistori, Avenger of Newhaven who is not far off to your west.
The lawkeeper who is a brief walk away to your west.
The stronghold knight who is a brief walk away to your west.
The equerry who is rather far off to your west.
A court scribe who is in the distance to your west.
< 265h/265H 132v/140V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. A large brass sign as been bolted atop
of a building's entranceway facing the west. Large barrels of grain, rice,
and fruit have been set just outside the doorway. A few clay pots,
containing a single rose colored flower tipped with light blue, has been
lined against the eastern city wall facing the city. A strong scent of
honey and nectar lingers here.
Obvious exits: -North -South -West
< 265h/265H 132v/140V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite
detail. Each stone has been evenly spaced and mortared together
forming a road leading off to the north and south. A large carved
whalebone has been placed right outside a building to the east. A
few clay pots, containing a single rose colored flower tipped with
light blue, has been lined against the eastern city wall facing the
city. A checkered roadway is off the south. A sense of tranquillity
fills the air here.
Obvious exits: -North -South
A small boy is running about here.
A citizen of Newhaven stands here.
< 265h/265H 132v/140V Pos: standing >
Paradise Lane and Bliss Boulevard
Perfectly squared inlaid stones of rose have been checkered with the
light yellow stones lining Bliss Boulevard. The checkered way stretches
off to the west and north. A stairway leading up the southeastern section
of the wall leads up to an open-air tower. Each stair has been cut
perfectly. Small groves have been chiseled into each stair offering a
better grip on the stairs to avoid slipping during rain or sleet. A small
bright brass sign has been placed at the bottom of the stairs. The air is
crisp and dry; a sense of tranquillity fills the area here.
Obvious exits: -North -West -Up
< 265h/265H 131v/140V Pos: standing >
You quickly scan the area.
The boy who is close by to your north.
The citizen who is close by to your north.
A warder who is a brief walk away to your north.
Esliae Ji'Zaman who is rather far off to your north.
Bevelin Tisvin who is rather far off to your north.
LeSair I'villianda who is rather far off to your north.
A girl who is close by to your west.
The citizen who is close by to your west.
The armorer who is a brief walk away to your west.
A warder who is rather far off to your west.
The assistant who is rather far off to your west.
The blacksmith who is in the distance to your west.
The lieutenant who is close by above you.
The private who is close by above you.
The private who is close by above you.
The private who is close by above you.
Beltorian Stromtorlin who is close by above you.
< 265h/265H 131v/140V Pos: standing >
On Bliss Boulevard
Intricate bricks of light yellow glimmer slightly reflecting all
sources of light with its smooth polished surface. Each stone has
been carefully carved and embedded into the earth. The stones have
been spaced evenly and then mortared together. The road stretches to
the east and west. The beginning of a checkered roadway is off to the
east. A single row of large pots has been set along the southern part
of the city wall facing the roadway. A single bright yellowish flower
has been planted in each pot. A strong scent of honey and nectar fills
the air here.
Obvious exits: -North# -East -West
A small girl is playing here.
A citizen of Newhaven stands here.
< 265h/265H 132v/140V Pos: standing >
On Bliss Boulevard
Intricate bricks of light yellow glimmer slightly reflecting
all sources of light with its smooth polished surface. Each
stone has been carefully carved and embedded into the earth.
The stones have been spaced evenly and then mortared together.
The road stretches to the east and west, while a huge wooden
door is off to the north. A large clean floor mat has been
placed at the entranceway. Two bronze urns, polished to a bright
golden shine, have been maliciously placed at each side of the
entranceway to the building. Tendrils of white smokes rise
carelessly in the air filling it with the strong scent of honey
and nectar.
Obvious exits: -North# -East -West
< 265h/265H 131v/140V Pos: standing >
Bliss Boulevard and Newhaven Way
Beautifully inlaid stones of light yellow have been checkered
with the yellowish brown stones lining Newhaven Way. The checkered
boulevard stretches off to the east and west. A small fountain has
been placed in the center of the intersection. Large red and white
flowers have been meticulously planted in a perfect circle about the
fountain. The sounds of the gurgling fountain and the sweet scent
of the flowers bring a sense of tranquilly to the area. A small sign
has been carefully posted within the flowerbed before the fountain.
Obvious exits: -East -South -West
The Newhaven armorer is hard at work here.
< 265h/265H 130v/140V Pos: standing >
You quickly scan the area.
A girl who is not far off to your east.
The citizen who is not far off to your east.
A warder who is close by to your south.
A warder who is close by to your west.
The assistant who is close by to your west.
The blacksmith who is not far off to your west.
< 265h/265H 131v/140V Pos: standing >
Along Newhaven Way Before a Great City
Large oak trees have been carefully planted along each side
of the path, evenly spaced with utmost care. The Trees are
extremely healthy and picturesque. A gilded street of finely
polished yellowish brown brick stretches off towards the
north into the city. No leaves or dirt clutter the roadway.
Tiny red flowers have been planted along the roadside meticulously.
Each flower is in pristine condition and no weeds have managed to
grow within the bed of flowers. The sweet scent of honey and nectar
permeates the area here.
Obvious exits: -North -South
A Warder of Newhaven roams the streets here.
< 265h/265H 130v/140V Pos: standing >
Between a Row of Trees along Newhaven Way
A gilded street of yellowish brown brick has been laid and
mortared together stretching off towards the north. Massive
oak trees line the roadway, spreading their branches high over
head. The trees' green leaves sway back and forth singing a
harmonic hymn of peace and tranquillity. Tiny red flowers
have been planted along the roadside meticulously. Each flower
is in pristine condition as no sign of weeds have managed to grow
within the bed of flowers.
Obvious exits: -North -South
< 265h/265H 129v/140V Pos: standing >
A Well Traveled Path
A narrow path of dirt and rock begins to transform into a cobblestone
pathway here. Massive oak trees, withered and cracked, line the right
side of the roadway, while massive green and flourishing oak trees line
the left side of the roadway, spreading their branches high over head. The
branches intertwine forming a strange and twisted canopy of the living
and the dead overhead. Tiny stones of dark brown have been embedded into
the earth tightly. The path has been cleared of any debris while multitudes
of large flowers have been planted along each side of the path. The flowers
mirror the canopy overhead, on the right side, each flower oozes a red puss
that drips down each withered petal feeding the weed packed flowerbed below.
while on the left side, each flower is in pristine condition as no sign of
weeds have managed to grow within the bed of flowers.
Obvious exits: -South
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 265h/265H 129v/140V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
A gilded street of yellowish brown brick has been laid and mortared
together stretching off towards the north. Black ooze streams along the
surface of the stones, filling the mortared cracks with its dark residue.
Massive oak trees, withered and cracked, line the roadway, spreading their
bare branches high overhead. The treesy sway back and forth whispering a
ghastly hymn of pestilence and decay. Tiny red flowers have grown along the
roadside. Each flower oozes a red puss that drips down each withered petal
feeding the weed packed flowerbed below.
Obvious exits: -North -South
< 265h/265H 130v/140V Pos: standing >
Backstab who?
< 265h/265H 131v/140V Pos: standing >
You quickly scan the area.
A vampire of a grand knight who is close by to your north.
The skeletal man who is close by to your north.
A Gnome who is close by to your north.
A zombie warder who is close by to your north.
< 265h/265H 131v/140V Pos: standing >
Along Newhaven Way Before an Eerie City
A gilded street of dull yellowish brown brick stretches off towards the
north into the city. Large oak trees have managed to grow along side the
roadway despite the barren soil. The trees are extremely frail and withered.
Piles of leaves and dirt clutter the roadway. Tiny red flowers have sprouted
along the roadside. Each flower oozes streams of yellowish red puss that drips
from its tiny withered petals, feeding the weed packed flowerbed below. The
putrid scent of death and decay permeates the area here.
Obvious exits: -North -South
The vampire of a grand knight strolls along here.
A skeletal citizen of Newhaven is walking here.
A Gnome (tiny) stands here, fighting a zombie warder.
A zombie warder stands with a stunned look here, fighting a Gnome.
< 265h/265H 132v/140V Pos: standing >
A Gnome misses a zombie warder.
You miss a Gnome.
[Damage: 7 ] -=[Your fine pierce strikes a Gnome.]=-
< 265h/265H 132v/140V Pos: standing >
< T: zombie TP: sta TC: awful E: A Gnome sta EP: small wounds >
A Gnome starts casting an offensive spell.
< 265h/265H 133v/140V Pos: standing >
< T: zombie TP: sta TC: awful E: A Gnome sta EP: small wounds >
A zombie warder misses a Gnome.
< 265h/265H 133v/140V Pos: standing >
< T: zombie TP: sta TC: awful E: A Gnome sta EP: small wounds >
A Gnome completes his spell...
A Gnome utters the words 'gpaqtuio ofags'
A Gnome reveals with a shock that a zombie warder has left its body.
A zombie warder is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a zombie warder dies in agony.
A zombie warder shambles for a moment, and falls to pieces.
< 265h/265H 133v/140V Pos: standing >
<Your improved dexterity allows you to swiftly attack your enemy!
You miss a Gnome.
[Damage: 1 ] -=[Your weak pierce grazes a Gnome.]=-
You miss a Gnome.
You miss a Gnome.
You miss a Gnome.
< 265h/265H 133v/140V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A Gnome misses you.
You attempt to flee...
PANIC! You couldn't escape!
< 265h/265H 133v/140V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Gnome sta EP: small wounds >
You attempt to flee...
Between a Row of Wicked Trees on Newhaven Way
A gilded street of yellowish brown brick has been laid and mortared
together stretching off towards the north. Black ooze streams along the
surface of the stones, filling the mortared cracks with its dark residue.
Massive oak trees, withered and cracked, line the roadway, spreading their
bare branches high overhead. The treesy sway back and forth whispering a
ghastly hymn of pestilence and decay. Tiny red flowers have grown along the
roadside. Each flower oozes a red puss that drips down each withered petal
feeding the weed packed flowerbed below.
Obvious exits: -North -South
You flee southward!
< 265h/265H 130v/140V Pos: standing >
Saving Serix.
< 265h/265H 130v/140V Pos: standing >
Along Newhaven Way Before an Eerie City
A gilded street of dull yellowish brown brick stretches off towards the
north into the city. Large oak trees have managed to grow along side the
roadway despite the barren soil. The trees are extremely frail and withered.
Piles of leaves and dirt clutter the roadway. Tiny red flowers have sprouted
along the roadside. Each flower oozes streams of yellowish red puss that drips
from its tiny withered petals, feeding the weed packed flowerbed below. The
putrid scent of death and decay permeates the area here.
Obvious exits: -North -South
A boreal bone falchion lies here on the ground.
The vampire of a grand knight strolls along here.
A skeletal citizen of Newhaven is walking here.
A Gnome (tiny) stands here.
< 265h/265H 129v/140V Pos: standing >
[Damage: 6 ] -=[Your fine pierce strikes a Gnome.]=-
[Damage: 50 ] A Gnome makes a strange sound as you place a shard of volcanic stone in his back.
< 265h/265H 129v/140V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
A Gnome misses you.
< 265h/265H 130v/140V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
Your improved dexterity allows you to swiftly attack your enemy!
[Damage: 2 ] -=[Your pierce wounds a Gnome.]=-
You score a CRITICAL HIT!!!!!
[Damage: 15 ] -=[Your impressive pierce strikes a Gnome very hard.]=-
[Damage: 7 ] -=[Your fine pierce strikes a Gnome hard.]=-
You miss a Gnome.
You miss a Gnome.
A Gnome starts casting an offensive spell.
< 265h/265H 130v/140V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
You attempt to flee...
Between a Row of Wicked Trees on Newhaven Way
A gilded street of yellowish brown brick has been laid and mortared
together stretching off towards the north. Black ooze streams along the
surface of the stones, filling the mortared cracks with its dark residue.
Massive oak trees, withered and cracked, line the roadway, spreading their
bare branches high overhead. The treesy sway back and forth whispering a
ghastly hymn of pestilence and decay. Tiny red flowers have grown along the
roadside. Each flower oozes a red puss that drips down each withered petal
feeding the weed packed flowerbed below.
Obvious exits: -North -South
You flee southward!
< 265h/265H 124v/140V Pos: standing >
Saving Serix.
< 265h/265H 124v/140V Pos: standing >
Along Newhaven Way Before an Eerie City
A gilded street of dull yellowish brown brick stretches off towards the
north into the city. Large oak trees have managed to grow along side the
roadway despite the barren soil. The trees are extremely frail and withered.
Piles of leaves and dirt clutter the roadway. Tiny red flowers have sprouted
along the roadside. Each flower oozes streams of yellowish red puss that drips
from its tiny withered petals, feeding the weed packed flowerbed below. The
putrid scent of death and decay permeates the area here.
Obvious exits: -North -South
A boreal bone falchion lies here on the ground.
The vampire of a grand knight strolls along here.
A skeletal citizen of Newhaven is walking here.
A Gnome (tiny) stands here.
< 265h/265H 123v/140V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 50 ] A Gnome makes a strange sound as you place the dagger of bloodlust in his back.
[Damage: 50 ] A Gnome makes a strange sound but is suddenly very silent as you place a shard of volcanic stone in his back.
A Gnome is dead! R.I.P.
You receive your share of experience.