The death of [49 Holyman] Bekkar The Empire (Dwarf)

in The Great Crossroad

from the perspective of [56 Holyman] Laz Disciple of Lloth (Drow Elf)

<worn on head>       a boreal obsidian circlet from Alatorin - the Forge City [76%]             
<worn on eyes>       a magical spyglass (magic)
<worn in ear>        a deva feather on a copper chain [74%]             
<worn in ear>        an efreeti earring of tenflames (magic)
<worn on face>       the scale of a hydrawyrm of the Illithid [superior] made by Laz
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a spectral holy symbol of Berronar Truesilver [88%]             
<worn on body>       some bandedmail bearing a cloak and dagger crest [88%]             
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on arms>       some slime-covered aboleth skin (magic) (glowing) [80%]             
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[73h 37m 33s]
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn around wrist>  a swirling bracelet of dragon frost
<worn on hands>      the gloves of placation
<worn on finger>     a gleaming platinum ring (magic)
<worn on finger>     a gleaming platinum ring (magic)
<primary weapon>     the holy mace of the efreeti (magic) (glowing)[73h 37m 28s]
<worn on legs>       some leggings of red flames (magic) [80%]             
<worn on feet>       the boots of the dreamer (magic)

Obvious exits: -N -E -S -W

< 727h/727H 128v/130V Pos: standing >
 
    M^*..M^....     
   M^**^.^MM....    
  MM^***..^M^...+   
  M^**^*.^^.M^..M.  
   *******....M.+.  
    *M+**@**.^.^+.  
     ^+D+++++++++D  
    *M+*^*.****.+.  
   M^******....^+   
   MM^***^.M^MM.    
    MM*^*..^M^.     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 727h/727H 127v/130V Pos: standing >
 
 *.^^.  
 **@..  
 **^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 727h/727H 128v/130V Pos: standing >
 
 *.^^.  
 **@..  
 **^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 727h/727H 128v/130V Pos: standing >
You start chanting...

< 727h/727H 128v/130V Pos: standing >
Casting: darkness *

< 727h/727H 128v/130V Pos: standing >
You complete your spell...
The room is carpeted in darkness!

< 727h/727H 128v/130V Pos: standing >
You sit down and relax.

< 727h/727H 128v/130V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - full harm
               1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - plane shift
               1 - resurrect
( 8th circle)  2 - dispel magic
               2 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  4 - curse
               2 - flame strike
( 5th circle)  7 - heal
               1 - vitality
( 4th circle)  1 - remove curse
               1 - summon
               1 - protection from good
               1 - cure disease
               5 - invigorate
( 3rd circle)  2 - cure blind
               2 - earthquake
               1 - remove poison
               1 - sense life
               4 - cause critical
( 2nd circle)  6 - blindness
               2 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  1 - armor
               1 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               6 - turn undead

And you are currently praying for the following spells:
    4 seconds:  (11th) lesser sanctuary
    7 seconds:  ( 6th) darkness

You can pray no more spells.
You continue your praying.

< 727h/727H 128v/130V Pos: sitting >
A faint hum can be heard from the holy mace of the efreeti you are carrying.
You start meditating...

< 727h/727H 130v/130V Pos: sitting >
You have finished praying for lesser sanctuary.

< 727h/727H 130v/130V Pos: sitting >
You have finished praying for darkness.
Your prayers are complete.

< 727h/727H 130v/130V Pos: sitting >
You clamber to your feet.

< 727h/727H 130v/130V Pos: standing >
 
 *.^^.  
 **@..  
 **^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 727h/727H 130v/130V Pos: standing >
 
    M^*..M^....     
   M^**^.^MM....    
  MM^***..^M^...+   
  M^**^*.^^.M^..+.  
   ******D....M.+.  
    *M+**@**.^.^+.  
     ^+D+M+++++++D  
    *M+*^*.****.+.  
   M^******....^M   
   MM^***^.M^MM.    
    MM*^*..^M^.     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A winged hellhound enters from the south.

< 727h/727H 128v/130V Pos: standing >
 
 M**D.  
 +*@M*  
 +D+++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 727h/727H 126v/130V Pos: standing >
 
 *M*DM  
 +*@^*  
 +D+++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 727h/727H 128v/130V Pos: standing >

< 727h/727H 130v/130V Pos: standing >

< 727h/727H 130v/130V Pos: standing >
 
 *M*D.  
 +*@^*  
 +D+++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 727h/727H 130v/130V Pos: standing >
A winged hellhound enters from the east.

< 727h/727H 130v/130V Pos: standing >
A winged hellhound says in goblin 'vit me'

< 727h/727H 130v/130V Pos: standing >

< 727h/727H 130v/130V Pos: standing >
You start chanting...

< 727h/727H 130v/130V Pos: standing >
Casting: vitality 

< 727h/727H 130v/130V Pos: standing >
You complete your spell...
You vitalize a winged hellhound.

< 727h/727H 130v/130V Pos: standing >

< 727h/727H 130v/130V Pos: standing >
You sit down and relax.

< 727h/727H 130v/130V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - lesser sanctuary
(10th circle)  3 - full harm
               1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - plane shift
               1 - resurrect
( 8th circle)  2 - dispel magic
               2 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  4 - curse
               2 - flame strike
               1 - darkness
( 5th circle)  7 - heal
( 4th circle)  1 - remove curse
               1 - summon
               1 - protection from good
               1 - cure disease
               5 - invigorate
( 3rd circle)  2 - cure blind
               2 - earthquake
               1 - remove poison
               1 - sense life
               4 - cause critical
( 2nd circle)  6 - blindness
               2 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  1 - armor
               1 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               6 - turn undead

And you are currently praying for the following spells:
    3 seconds:  ( 5th) vitality

You can pray no more spells.
You continue your praying.

< 727h/727H 130v/130V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 727h/727H 130v/130V Pos: sitting >
 
 *M*D.  
 +*@^*  
 +D+++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*A winged beast from hell stands here reeking with malevolence.(Red Aura)

< 727h/727H 130v/130V Pos: sitting >
You clamber to your feet.

< 727h/727H 130v/130V Pos: standing >

< 727h/727H 130v/130V Pos: standing >
 
 M**D.  
 +*@^*  
 +D+++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*A winged beast from hell stands here reeking with malevolence.(Red Aura)

< 727h/727H 130v/130V Pos: standing >
 
    M^**^.^MM..     
   MM^***..^M^..    
   M^**^*.^^.M^..   
    ******D....M.+  
     *M+**^**.^.^+  
      ^+D@++++++++  
     *M+*^*.****.+  
    M^******....^+  
  MMMM^***^..MMM.   
   MMMM*^*..^M^.    
    MM^^**..^M.     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 727h/727H 128v/130V Pos: standing >
 
    MM^**^.^MM.     
   MMM^***..^M^.    
    M^**^*.^^.M^.   
     ******D....M.  
      *M+**^**.^.^  
       ^+@++++++++  
      *M+*^*.****.  
     M^******....^  
   MMMM^***^..MMM   
   MMMMM*^*..^M^    
    MMM^^**..^M     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 727h/727H 127v/130V Pos: standing >
You quickly scan the area.
A religious zealot who is in the distance to your west.
A militia guard who is in the distance to your west.

< 727h/727H 129v/130V Pos: standing >
You quickly scan the area.
A religious zealot who is in the distance to your west.
A militia guard who is in the distance to your west.

< 727h/727H 130v/130V Pos: standing >
 
 ^+DM+  
 M+@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 727h/727H 129v/130V Pos: standing >
 
 ^+D++  
 M+@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 727h/727H 129v/130V Pos: standing >
A winged hellhound enters from the north.

< 727h/727H 129v/130V Pos: standing >
A winged hellhound leaves south.

< 727h/727H 129v/130V Pos: standing >

< 727h/727H 129v/130V Pos: standing >
 
 ^+D++  
 M+@^*  
 M****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 727h/727H 129v/130V Pos: standing >
Looks like an exit.
You extend your sights northward.
 
 ^+D++  
 M+@^*  
 *M***  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 727h/727H 129v/130V Pos: standing >
 
    MM^**^.^MM.     
   MMM^***..^M^.    
    M^**^*.^^.M^.   
     ******D....M.  
      *M+**^**.^.^  
       ^+@++++++++  
      *M+*^*.****.  
     M^******.M..^  
   MMMM^***^..^MM   
   MMMMM*^*..^M^    
    MMM^^**..^M     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 727h/727H 127v/130V Pos: standing >
You quickly scan the area.
A very thick cloud of mist blocks your vision.
A militia guard who is rather far off to your west.
A religious zealot who is in the distance to your west.

< 727h/727H 129v/130V Pos: standing >
You quickly scan the area.
A very thick cloud of mist blocks your vision.
A militia guard who is rather far off to your west.
A religious zealot who is in the distance to your west.

< 727h/727H 130v/130V Pos: standing >
 
    MM^**^.^MM.     
   MMM^***..^M^.    
    M^**^*.^^.M^.   
     ******D....M.  
      *M+**^**.^.^  
       ^+@++++++++  
      *M+*^*.****.  
     M^******.M..^  
   MMMM^***^..^MM   
   MMMMM*^*..^M^    
    MMM^^**..^M     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A winged hellhound enters from the south.

< 727h/727H 130v/130V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 727h/727H 130v/130V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
A religious zealot who is in the distance to your west.

< 727h/727H 130v/130V Pos: standing >
You hear the sounds of movement in the distance.

< 727h/727H 130v/130V Pos: standing >
 
    MM^**^.^MM.     
   MMM^***..^M^.    
    M^**^*.^^.M^.   
     ******D....M.  
      *M+**^**.^.^  
       ^+@++++++++  
      *M+*^*.****.  
     M^******.M..^  
   MMMM^***^..^MM   
   MMMMM*^*..^M^    
    MMM^^**..^M     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
*A winged beast from hell stands here reeking with malevolence.(Red Aura)

< 727h/727H 130v/130V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 727h/727H 130v/130V Pos: standing >
You hear the sounds of movement in the distance.

< 727h/727H 130v/130V Pos: standing >
You hear the sounds of movement in the distance.

< 727h/727H 130v/130V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
 
    MM^**^.^MM.     
   MMM^***..^M^.    
    M^**^*.^^.M^.   
     ******D....M.  
      *M+**^**.^.^  
       ^+@++++++++  
      *M+*^*.****.  
     M^******..M.^  
   MMMM^***^..^MM   
   MMMMM*^*..^M^    
    MMM^^**..^M     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
*A winged beast from hell stands here reeking with malevolence.(Red Aura)

< 727h/727H 130v/130V Pos: standing >
You hear the sounds of movement in the distance.

< 727h/727H 130v/130V Pos: standing >
 
    MMM^**^.^MM     
   MMMM^***..^M^    
     M^**^*.^^.M^   
      ******D....M  
       *M+**^**.^.  
        ^@D+++++++  
       *M+*^*.****  
      M^******..M.  
    MMMM^***^..^M   
   MMMMMM*^*..^M    
    MMMM^^**..^     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 727h/727H 129v/130V Pos: standing >
Kesk enters from the east.
Pilto sneaks in from the east.
A troll mercenary enters from the east.
The thief enters from the east.
Tiu enters from the east.
A winged hellhound trots in from the east.
 
    MMM^**^.^MM     
   MMMM^***..^M^    
     M^**^*.^^.M^   
      ******D....M  
       *M+**^**.^.  
        ^@D+++++++  
       *M+*^*.****  
      M^******..M.  
    MMMM^***^..^M   
   MMMMMM*^*..^M    
    MMMM^^**..^     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Tiu (Ogre)(huge) stands here.(holy)(Red Aura)
(Q)A sneaky looking goblin cringes when he sees you. (minion) 
A troll mercenary rests at the side of the bridge. (minion) (Red Aura)
Tox (Orc)(medium) stands in mid-air here.(Red Aura)
Nib (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilto (Orc)(medium) stands in mid-air here.(Red Aura)
Kesk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.

< 727h/727H 129v/130V Pos: standing >
Kesk leaves west.
Tox sneaks west.
A troll mercenary leaves west.
The thief leaves west.
Tiu leaves west.
A winged hellhound leaves west.

< 727h/727H 129v/130V Pos: standing >
Looks like an exit.
You extend your sights westward.
The brightness there hurts your head!

< 727h/727H 129v/130V Pos: standing >
You quickly scan the area.
A cheetah who is not far off to your north.
A very thick cloud of mist blocks your vision.
A militia guard who is a brief walk away to your west.
A religious zealot who is rather far off to your west.

< 727h/727H 129v/130V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Tiu (Ogre)(huge) stands here, fighting an elite guard.(holy)(Red Aura)
(Q)A sneaky looking goblin cringes when he sees you. (minion) 
A troll mercenary rests at the side of the bridge. (minion) (Red Aura)
You sense a lifeform nearby.
Nib (Ogre)(huge) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
Kesk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
An elite guard sits here, fighting Tiu.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 727h/727H 128v/130V Pos: standing >
A winged hellhound growls at an elite guard.
A winged hellhound suddenly attacks an elite guard!

< 727h/727H 128v/130V Pos: standing >
An elite guard clambers to his feet.
Tiu attacks an elite guard. [2 hits]

< 727h/727H 129v/130V Pos: standing >
A winged hellhound enters from the east.

< 727h/727H 130v/130V Pos: standing >
You start chanting...
Nib suddenly attacks an elite guard!
A winged hellhound now follows Kesk.

< 727h/727H 130v/130V Pos: standing >
You are surrounded by a blood-red glow.

< 727h/727H 130v/130V Pos: standing >
Casting: darkness *

< 727h/727H 130v/130V Pos: standing >
An elite guard hits Tiu with a mighty kick to his chest.
An elite guard attacks Tiu. [1 hits]
Tiu topples over himself as he tries to bash an elite guard.

< 727h/727H 130v/130V Pos: standing >
You complete your spell...
The room becomes much more stygian.

< 727h/727H 130v/130V Pos: standing >
A winged hellhound attacks an elite guard. [0 hits]

< 727h/727H 130v/130V Pos: standing >
Tiu clambers to his feet.

< 727h/727H 130v/130V Pos: standing >
Nib attacks an elite guard. [4 hits]
Pilto moves in the shadows, suddenly reappearing behind an elite guard!

< 727h/727H 130v/130V Pos: standing >
Tiu's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon an elite guard!
An elite guard screams in utter terror as he is damned by Tiu's God.
Tiu attacks an elite guard. [3 hits]
Your group consists of ( 9/30):
( Head)   662/662   hit,  150/163  move Kesk
(Front)   727/727   hit,  130/130  move Laz
(Front)  1977/1798  hit,  126/141  move Tiu
(Front)  2004/2004  hit,  463/468  move a winged hellhound
(Front)  1296/1296  hit,  148/154  move the thief
(Front)   730/730   hit,  150/150  move Pilto
(Front)  1626/1626  hit,  175/181  move Nib
(Front)  1737/1737  hit,  150/156  move a troll mercenary
(Front)   684/684   hit,  167/167  move Someone

< 727h/727H 130v/130V Pos: standing >
You sit down and relax.

< 727h/727H 130v/130V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - lesser sanctuary
(10th circle)  3 - full harm
               1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - plane shift
               1 - resurrect
( 8th circle)  2 - dispel magic
               2 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  4 - curse
               2 - flame strike
( 5th circle)  7 - heal
               1 - vitality
( 4th circle)  1 - remove curse
               1 - summon
               1 - protection from good
               1 - cure disease
               5 - invigorate
( 3rd circle)  2 - cure blind
               2 - earthquake
               1 - remove poison
               1 - sense life
               4 - cause critical
( 2nd circle)  6 - blindness
               2 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  1 - armor
               1 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               6 - turn undead

And you are currently praying for the following spells:
    3 seconds:  ( 6th) darkness

You can pray no more spells.
You continue your praying.

< 727h/727H 130v/130V Pos: sitting >
You start meditating...

< 727h/727H 130v/130V Pos: sitting >
An elite guard attacks Tiu. [2 hits]

< 727h/727H 130v/130V Pos: sitting >
You have finished praying for darkness.
Your prayers are complete.
A winged hellhound attacks an elite guard. [0 hits]

< 727h/727H 130v/130V Pos: sitting >
Pilto gets past an elite guard's defenses and strikes with a mighty blow.

< 727h/727H 130v/130V Pos: sitting >
Pilto attacks an elite guard. [4 hits]

< 727h/727H 130v/130V Pos: sitting >
Nib smashes ancient adamantium warhammer of dwarven kings into the earth causing a HUGE eruption of LiGhTnInG!!
An elite guard wavers under the impact of the lightning bolt sent by Nib.
A writhing bolt of lightning leaves Nib's hands...
A winged hellhound snaps into visibility.
And blasts into a winged hellhound!
Then leaps and blasts into an elite guard!
Snapping ribs can be heard as Nib caves in an elite guard's chest with a fearsome blow.
An elite guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are an elite guard's last actions in this world.

< 727h/727H 130v/130V Pos: sitting >
You clamber to your feet.

< 727h/727H 130v/130V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your west.
A religious zealot who is a brief walk away to your west.

< 727h/727H 130v/130V Pos: standing >
Tiu climbs on and rides a winged hellhound.

< 727h/727H 130v/130V Pos: standing >
A winged hellhound attacks Nib. [0 hits]
You quickly scan the area.
A militia guard who is not far off to your west.
A religious zealot who is a brief walk away to your west.

< 727h/727H 130v/130V Pos: standing >

< 727h/727H 130v/130V Pos: standing >
A winged hellhound attempts to flee.
A winged hellhound leaves west.
A winged hellhound leaves east.

< 727h/727H 130v/130V Pos: standing >
A winged hellhound enters from the east.

< 727h/727H 130v/130V Pos: standing >

< 727h/727H 130v/130V Pos: standing >
The illusion surrounding Noir fades apart!
You quickly scan the area.
A militia guard who is not far off to your west.
A religious zealot who is a brief walk away to your west.

< 727h/727H 130v/130V Pos: standing >

< 727h/727H 130v/130V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your west.
A religious zealot who is a brief walk away to your west.

< 727h/727H 130v/130V Pos: standing >
Kesk starts casting a spell.

< 727h/727H 130v/130V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your west.
A Dwarf who is a brief walk away to your west.
A religious zealot who is a brief walk away to your west.

< 727h/727H 130v/130V Pos: standing >
You tell your racewar 'SCANNED: 1 Dwarf  <3 WEST>'

< 727h/727H 130v/130V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your west.
A Dwarf who is a brief walk away to your west.
A religious zealot who is a brief walk away to your west.

< 727h/727H 130v/130V Pos: standing >
Noir stops following Kesk.
Noir now follows Kesk.

< 727h/727H 130v/130V Pos: standing >
Slay whom?

< 727h/727H 130v/130V Pos: standing >
Slay whom?

< 727h/727H 130v/130V Pos: standing >
Slay whom?

< 727h/727H 130v/130V Pos: standing >
Slay whom?

< 727h/727H 130v/130V Pos: standing >
A Dwarf enters from the west.

< 727h/727H 130v/130V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Dwarf sta EP: excellent >
 Kesk completes his spell...
Kesk utters the words 'xarr ay ghaiz'

< 727h/727H 130v/130V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Dwarf sta EP: excellent >
 The town crier shouts 'Blessed be the glorious gods of Duris!'

< 727h/727H 130v/130V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Dwarf sta EP: excellent >
 A small box turtle enters from the west.

< 727h/727H 130v/130V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Dwarf sta EP: excellent >
 A dark shroud encases Tiu as he charges into battle.
A winged hellhound's hooves crash into a Dwarf's chest with a stunning force.

< 727h/727H 130v/130V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 Nib suddenly looks a bit dumb, and madly slams at a Dwarf!
A Dwarf is stunned!

< 727h/727H 130v/130V Pos: standing >
<A small box turtle leaves west.

< 727h/727H 130v/130V Pos: standing >
<Tiu attacks a Dwarf. [2 hits]

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  few wounds >
 Noir starts casting an offensive spell.

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  few wounds >
 A winged hellhound suddenly attacks a Dwarf!

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  few wounds >
 Noir completes her spell...
Noir utters the words 'ghjiilla zuguaig'

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  few wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 16 ] [Damage:  4 ] -=[You attack a Dwarf.]=- [2 hits]
C'mon, you are doing it all the time!

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  few wounds >
 C'mon, you are doing it all the time!

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  few wounds >
 C'mon, you are doing it all the time!

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  few wounds >
 You start chanting...

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  few wounds >
 Noir is now a member of Kesk's group.
Noir starts casting an offensive spell.

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  few wounds >
 Kesk gives an order to his followers.
The thief leaps at a Dwarf only to realize he is down already.
A troll mercenary leaps at a Dwarf only to realize he is down already.

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  few wounds >
 Noir completes her spell...
Noir utters the words 'ghjiilla zuguaig'
A Dwarf attacks Tiu. [0 hits]
Nib attacks a Dwarf. [4 hits]

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  awful >
 Casting: full heal 

< 727h/727H 130v/130V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf ass EP:  awful >
 You complete your spell...
[Damage: 79 ] You call upon the might of your god to destroy the body of a Dwarf, who stumbles from the impact!
A Dwarf is mortally wounded, and will die soon, if not aided.

< 727h/727H 130v/130V Pos: standing >
Noir starts casting an offensive spell.

< 727h/727H 130v/130V Pos: standing >
A Dwarf is slashed into two by a master stroke performed by Tiu.
A Dwarf's large sand covered apron was completely destroyed by the massive blow!
A Dwarf's static dragonscale skullcap from Du'Maathe Castle was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.