The death of [40 Shadowmage] Shakti Disciple of Lloth (Orc)

in A Grimney Sleeping Chamber

from the perspective of [49 Blademaster] Boris Clan Boris (Firbolg)

<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       an eyepatch of despair
<worn in ear>        a large golden ring
<worn in ear>        a glowing crystalline earring
<worn on face>       a gold-lined mesh fencing mask
<worn around neck>   a necklace of swirling feathers (humming)
<worn around neck>   a necklace of halfling ears
<worn on body>       a magnificent electium chestplate (glowing) [89%]             
<worn about body>    a sinister leather cloak
<worn on back>       a large leather backpack
<worn about waist>   a sheathe
<worn on belt buckle>a robin's tail feather (glowing) (illuminating)
<worn around wrist>  a moss-covered wooden bracelet
<worn around wrist>  a pitch-black bracelet
<worn on hands>      the gauntlets of the lifestealer (glowing)
<worn on finger>     a hallowed Cimmerian ring
<worn on finger>     ring of the dragons
<primary weapon>     a black double-edged shortsword dubbed, Huntsmaster [81%]             
<secondary weapon>   an electium katar dubbed 'Miasma' (glowing) [67%]             
<worn on feet>       some fine dragonscale boots

 
   MMMM^^.^.    
  ^MMM^^..^.*   
 ^^MMM^.....**  
 ^MMM^^.....**  
 ^MMM^^@....**  
 ^^MM^^^^^.***  
 ^^MMM^..^^***  
  ^MMM^^*****   
   ^MM^^^***    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

Along a Game Trail
Obvious exits: -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

Near a Log Cabin
Obvious exits: -N# -E -S
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves south riding on a young ape.
You follow Jero.

A Dense Forest
Obvious exits: -N -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

Nearing a River
Obvious exits: -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

Above a River on a Rope Bridge
Obvious exits: -E -W -D
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

A Long Winding Trail of Mud
Obvious exits: -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)
A small snake swims in the swamp.

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

An Old Trail
Obvious exits: -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

A Muddy Trail through the Swamp
Obvious exits: -N -E -S
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves north riding on a young ape.
You follow Jero.

Muddy Trail in a Swamp
Obvious exits: -N -S
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves north riding on a young ape.
You follow Jero.

In the Heart of a Swamp
Obvious exits: -S -D
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)
A baby crocodile snaps its jaws.

< 805h/805H 164v/164V Pos: standing >
Jero leaves south riding on a young ape.
You follow Jero.

Muddy Trail in a Swamp
Obvious exits: -N -S
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves south riding on a young ape.
You follow Jero.

A Muddy Trail through the Swamp
Obvious exits: -N -E -S
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves south riding on a young ape.
You follow Jero.

In the Muck
Obvious exits: -N -S -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

A Muddy Trail
Obvious exits: -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)
A small snake swims in the swamp.

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

A Path of Dirt
Obvious exits: -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

A Cobblestone Road
Obvious exits: -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

A Cobblestone Road
Obvious exits: -N -E
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves north riding on a young ape.
You follow Jero.

A Cobblestone Road
Obvious exits: -N -S
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves north riding on a young ape.
You follow Jero.

A Cobblestone Road
Obvious exits: -S -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

A Cobblestone Road
Obvious exits: -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

An Intersection of Roads
Obvious exits: -N -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)
An commoner walks the road, intent on his destination.

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

A Cobblestone Road
Obvious exits: -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

A Cobblestone Road
Obvious exits: -E -S# -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

A Cobblestone Road
Obvious exits: -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

A Turning
Obvious exits: -N -E -W#
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves north riding on a young ape.
You follow Jero.

A Cobblestone Intersection
Obvious exits: -N -E -S -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves north riding on a young ape.
You follow Jero.

Small Cobblestone Road
Obvious exits: -N -S
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves north riding on a young ape.
You follow Jero.

Small Cobblestone Road
Obvious exits: -N -S
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)
An commoner walks the road, intent on his destination.

< 805h/805H 164v/164V Pos: standing >
Jero leaves north riding on a young ape.
You follow Jero.

A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves north riding on a young ape.
You follow Jero.

Small Cobblestone Road
Obvious exits: -N -S -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)
An commoner walks the road, intent on his destination.
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves west riding on a young ape.
You follow Jero.

Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)
Gonx, the banker, settles his eyes upon his new patrons.

< 805h/805H 164v/164V Pos: standing >
Jero leaves east riding on a young ape.
You follow Jero.

Small Cobblestone Road
Obvious exits: -N -S -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)
An commoner walks the road, intent on his destination.
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)

< 805h/805H 164v/164V Pos: standing >
Jero leaves north riding on a young ape.
You follow Jero.

Small Cobblestone Road
Obvious exits: -N -E# -S -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero opens the door.

< 805h/805H 164v/164V Pos: standing >
Jero leaves east riding on a young ape.
You follow Jero.

The Brawling Foot Inn
Obvious exits: -E -W -U
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
Jero closes the door.

< 805h/805H 164v/164V Pos: standing >
Jero leaves east riding on a young ape.
You follow Jero.

The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)

< 805h/805H 164v/164V Pos: standing >
You dismount a huge grey ape.

< 805h/805H 164v/164V Pos: standing >
Slay whom?

< 805h/805H 164v/164V Pos: standing >
You brandish your blades!... to no one in particular.

< 805h/805H 164v/164V Pos: standing >
But you aren't engaged!

< 805h/805H 164v/164V Pos: standing >
You are not riding anything!

< 805h/805H 164v/164V Pos: standing >
Slay whom?

< 805h/805H 164v/164V Pos: standing >
You brandish your blades!... to no one in particular.

< 805h/805H 164v/164V Pos: standing >
But you aren't engaged!

< 805h/805H 164v/164V Pos: standing >
You are not riding anything!

< 805h/805H 164v/164V Pos: standing >
Slay whom?

< 805h/805H 164v/164V Pos: standing >
You brandish your blades!... to no one in particular.

< 805h/805H 164v/164V Pos: standing >
But you aren't engaged!

< 805h/805H 164v/164V Pos: standing >
You are not riding anything!

< 805h/805H 164v/164V Pos: standing >
Slay whom?

< 805h/805H 164v/164V Pos: standing >
You brandish your blades!... to no one in particular.

< 805h/805H 164v/164V Pos: standing >
But you aren't engaged!

< 805h/805H 164v/164V Pos: standing >
You are not riding anything!

< 805h/805H 164v/164V Pos: standing >
Slay whom?

< 805h/805H 164v/164V Pos: standing >
You brandish your blades!... to no one in particular.

< 805h/805H 164v/164V Pos: standing >
But you aren't engaged!

< 805h/805H 164v/164V Pos: standing >
You are not riding anything!

< 805h/805H 164v/164V Pos: standing >
A huge grey ape leaves west.
Slay whom?

< 805h/805H 164v/164V Pos: standing >
You brandish your blades!... to no one in particular.

< 805h/805H 164v/164V Pos: standing >
But you aren't engaged!

< 805h/805H 164v/164V Pos: standing >
You are not riding anything!

< 805h/805H 164v/164V Pos: standing >
Slay whom?

< 805h/805H 164v/164V Pos: standing >
You brandish your blades!... to no one in particular.

< 805h/805H 164v/164V Pos: standing >
But you aren't engaged!

< 805h/805H 164v/164V Pos: standing >
You are not riding anything!

< 805h/805H 164v/164V Pos: standing >
Slay whom?

< 805h/805H 164v/164V Pos: standing >
You brandish your blades!... to no one in particular.
Jero leaves east riding on a young ape.
You follow Jero.

The Brawling Foot Tavern
Obvious exits: -W
Jero (Barbarian)(large) in mid-air (Newbie) sits atop a young ape.(Gold Aura)
An Orc (medium) Disciple of Lloth stands, floating here.(Red Aura)
A drunken minotaur gulps his brew.
A drunken minotaur gulps his brew.
(Q)Syrm, the bartender, surveys his patrons.

< 805h/805H 163v/164V Pos: standing >
But you aren't engaged!

< 805h/805H 163v/164V Pos: standing >
You are not riding anything!

< 805h/805H 163v/164V Pos: standing >
[Damage: 18 ] Your powerful slash strikes an Orc.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc sta EP: few scratches >
 Jero dismounts a young ape.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc sta EP: few scratches >
 Jero suddenly looks a bit dumb, and madly slams at an Orc!
An Orc is stunned!

< 805h/805H 163v/164V Pos: standing >
<You grasp your weapons and prepare for the onslaught...

< 805h/805H 163v/164V Pos: standing >
<Your mind goes blank and the world slows down as you become one with the fight.

< 805h/805H 163v/164V Pos: standing >
<[Damage: 13 ] Your impressive slash strikes an Orc.
[Damage: 16 ] Your pierce strikes an Orc.
[Damage:  9 ] Your impressive slash wounds an Orc.
You slow down unable to stay fully focused on melee.
You are not riding anything!

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 C'mon, you are doing it all the time!

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 You're still recovering from your last attempt.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 Your mind goes blank and the world slows down as you become one with the fight.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 You slow down unable to stay fully focused on melee.
You are not riding anything!

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 C'mon, you are doing it all the time!

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 You're still recovering from your last attempt.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 Your mind goes blank and the world slows down as you become one with the fight.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 You slow down unable to stay fully focused on melee.
You are not riding anything!

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 [Damage: 12 ] Your impressive slash strikes an Orc.
[Damage: 27 ] Your mighty pierce strikes an Orc hard.
C'mon, you are doing it all the time!

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 You parry an Orc's lunge at you.
Jero misses an Orc.
You're still recovering from your last attempt.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 You feel your skill in whirlwind improving.
Your mind goes blank and the world slows down as you become one with the fight.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 You slow down unable to stay fully focused on melee.
You are not riding anything!

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 C'mon, you are doing it all the time!

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 You're still recovering from your last attempt.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 Your mind goes blank and the world slows down as you become one with the fight.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 You slow down unable to stay fully focused on melee.
You are not riding anything!

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 C'mon, you are doing it all the time!

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 You're still recovering from your last attempt.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 Your mind goes blank and the world slows down as you become one with the fight.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 You become a FLuRrY of weapons as you begin your onslaught...
[Damage: 19 ] Your slash strikes an Orc.
[Damage: 13 ] Your pierce strikes an Orc.
[Damage: 33 ] Your mighty slash strikes an Orc very hard.
[Damage: 19 ] Your powerful pierce strikes an Orc hard.
[Damage: 33 ] Your mighty slash seriously wounds an Orc.
[Damage: 36 ] Your mighty pierce seriously wounds an Orc.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
 [Damage: 33 ] Your mighty slash enshrouds an Orc in a mist of blood.
[Damage: 16 ] Your powerful pierce seriously wounds an Orc.
An Orc's pelt loincloth was damaged from the massive blow!
[Damage: 33 ] Your slash causes an Orc to grimace in pain.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  awful >
 Jero misses an Orc.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  awful >
 You dodge an Orc's vicious attack.
Jero stops fighting.

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc ass EP:  awful >
 Looking panicked, an Orc scrambles madly to his feet!

< 805h/805H 163v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc sta EP:  awful >
 An Orc attempts to flee.
An Orc leaves west.

< 805h/805H 163v/164V Pos: standing >
An Orc enters from the west.

< 805h/805H 163v/164V Pos: standing >
An Orc leaves west.

< 805h/805H 164v/164V Pos: standing >
Jero leaves west.

< 805h/805H 164v/164V Pos: standing >
You slow down unable to stay fully focused on melee.
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
Fresh blood covers everything in the area.
Jero (Barbarian)(large) stands in mid-air here (Newbie).(Gold Aura)
Jero leaves west.
You follow Jero.

The Brawling Foot Inn
Obvious exits: -E -W# -U
Fresh blood covers everything in the area.
Jero (Barbarian)(large) stands in mid-air here (Newbie).(Gold Aura)
An Orc (medium) Disciple of Lloth stands, floating here.(Red Aura)
A huge grey ape swings lumbers through here with stern confidence.

< 805h/805H 162v/164V Pos: standing >
You are not riding anything!
In his haste to slam an Orc around, Jero slips and falls!
Jero is stunned!

< 805h/805H 162v/164V Pos: standing >
[Damage: 20 ] Your slash grievously wounds an Orc.

< 805h/805H 162v/164V Pos: standing >
< T: Boris TP: sta TC:excellent E: An Orc sta EP:  awful >
 An Orc attempts to flee.
An Orc floats up.

< 805h/805H 162v/164V Pos: standing >
You brandish your blades!... to no one in particular.

< 805h/805H 162v/164V Pos: standing >
A huge grey ape leaves east.
But you aren't engaged!

< 805h/805H 162v/164V Pos: standing >
The door seems to be closed.

< 805h/805H 162v/164V Pos: standing >
You are not riding anything!

< 805h/805H 162v/164V Pos: standing >
Slay whom?

< 805h/805H 162v/164V Pos: standing >
You brandish your blades!... to no one in particular.

< 805h/805H 162v/164V Pos: standing >
But you aren't engaged!

< 805h/805H 162v/164V Pos: standing >
You are not riding anything!

< 805h/805H 163v/164V Pos: standing >
Slay whom?

< 805h/805H 163v/164V Pos: standing >
You brandish your blades!... to no one in particular.

< 805h/805H 163v/164V Pos: standing >
But you aren't engaged!

< 805h/805H 163v/164V Pos: standing >
The door seems to be closed.

< 805h/805H 164v/164V Pos: standing >
You don't know how to backstab.
Jero clambers to his feet.

< 805h/805H 164v/164V Pos: standing >
You are not riding anything!
Jero floats up.
You follow Jero.

A Grimney Sleeping Chamber
Obvious exits: -D
Puddles of fresh blood cover the ground.
Jero (Barbarian)(large) stands in mid-air here (Newbie).(Gold Aura)
An Orc (medium) Disciple of Lloth stands, floating here.(Red Aura)
A deadly nightmare stands here, red eyes glowing hotly.(Red Aura)
Grym, the innkeeper, sits on his stool.

< 805h/805H 163v/164V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
[Damage: 20 ] You beautifully slash an Orc into two parts - both dead.
An Orc's crown of ethereal frost was completely destroyed by the massive blow!
An Orc's an old necklace of cryptic runes was completely destroyed by the massive blow!
An Orc's pair of padded blue slippers was completely destroyed by the massive blow!
An Orc's blood-stained leather mask from Dark Forest was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.