The death of [56 Necrolyte] Orp Disciple of Lloth (Kobold)

in Aphantan Avenue and Gate Road

from the perspective of [52 Holyman] Sxt The Empire (Human)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the icecrown of the frost revenants (magic) (glowing)[237h 7m 0s]
<worn on eyes>       the eyes of a bewitched silver dragon (glowing)
<worn in ear>        a lightning earring of lesser defense [superior] made by Kabo
<worn in ear>        a multi-phased fish bone earring (magic) (humming) [80%]             
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   the sapphire necklace of Insanity (magic) (glowing)
<worn around neck>   a bloody dragonscale amulet from Khildarak Stronghold
<worn on body>       the ringmail of enhanced lifeforce
<worn about body>    the terrifying shroud of undead power (magic) [82%]             
<worn as quiver>     a glorious white quiver of heavenly flight (magic) (glowing) (illuminating) [72%]             
<worn about waist>   a strip of studded black pudding
<worn on belt buckle>a quiver smeared with blood
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  the bangle of the Dreamer (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [68%]             
<worn on hands>      the gauntlets of immortality (magic) (glowing) (humming)
<worn on finger>     a patched obsidian ring from The Surface Realm of Duris [62%]             
<worn on finger>     an ancestral ring of protection (magic) (glowing)
<primary weapon>     a frost brand named 'Stormbringer' (magic) (glowing) (humming) [85%]             
<secondary weapon>   the legendary cutlass 'Sanguine Song' (magic) (glowing) (humming) [81%]             
<worn on legs>       some slime-covered aboleth skin (magic) (glowing)
<worn on feet>       a pair of shadowseed stone boots

A minotaur townsperson who is rather far off to your west.

< 722h/723H 187v/208V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A logger from Desolate has travelled to the city here.
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A woman shopper travels the city.

< 723h/723H 187v/208V Pos: standing >
You quickly scan the area.
A myrabolan hunter guard who is close by to your north.
A pigeon who is close by to your north.
A celestial white dragon who is close by to your north.
A visiting grey elf who is not far off to your north.
A visiting grey elf who is rather far off to your north.
A pretty woman who is not far off to your south.
A half-orc commoner who is a brief walk away to your south.
A veteran pikeman who is rather far off to your south.
An elite guard who is rather far off to your south.

< 723h/723H 188v/208V Pos: standing >
Myrabolus Fountain Plaza
Obvious exits: -N -E -S -W
A fountain, designed with the symbol of balance, bubbles with fresh water.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A celestial dragon curls around the fountain plaza, absorbing the sun.
Immurk sneaks in from the south.

< 723h/723H 187v/208V Pos: standing >
You quickly scan the area.
A monkey hunter who is close by to your north.
A visiting grey elf who is close by to your north.
A visiting grey elf who is a brief walk away to your north.
A palace guard who is in the distance to your north.
A palace guard who is in the distance to your north.
A minotaur townsperson who is close by to your east.
A myrabolan hunter guard who is not far off to your east.
A kitty who is rather far off to your east.
A whitetiger who is rather far off to your east.
A myrabolan commoner who is in the distance to your east.
A pigeon who is close by to your south.
A pretty woman who is close by to your south.
A pretty woman who is a brief walk away to your south.
A half-orc commoner who is rather far off to your south.
A veteran pikeman who is in the distance to your south.
An elite guard who is in the distance to your south.
A half-orc commoner who is close by to your west.
A black panther who is not far off to your west.
A myrabolan hunter guard who is not far off to your west.
A visiting grey elf who is a brief walk away to your west.
A kitty who is rather far off to your west.
A kitty who is rather far off to your west.

< 723h/723H 188v/208V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A frantic man searches for his lost monkey!
A Grey Elf from Charing, wanders the city.

< 723h/723H 187v/208V Pos: standing >
You quickly scan the area.
A visiting grey elf who is not far off to your north.
A palace guard who is rather far off to your north.
A palace guard who is rather far off to your north.
A myrabolan hunter guard who is close by to your south.
A pigeon who is close by to your south.
A celestial white dragon who is close by to your south.
A logger from desolate who is not far off to your south.
A pretty woman who is not far off to your south.
A half-orc commoner who is in the distance to your south.

< 723h/723H 187v/208V Pos: standing >
Immurk sneaks north.

< 723h/723H 188v/208V Pos: standing >
Myrabolus Highway - Protection Street Intersection
Obvious exits: -N -E -S -W
*Immurk (Gnome)(tiny) stands in mid-air here.(Gold Aura)

< 723h/723H 188v/208V Pos: standing >
You quickly scan the area.
A visiting grey elf who is close by to your north.
A palace guard who is a brief walk away to your north.
A minotaur townsperson who is not far off to your east.
A half-orc commoner who is not far off to your east.
A proud lion who is a brief walk away to your east.
A monkey hunter who is close by to your south.
A visiting grey elf who is close by to your south.
A pigeon who is not far off to your south.
A celestial white dragon who is not far off to your south.
A pigeon who is a brief walk away to your south.
A pretty woman who is a brief walk away to your south.
A whitetiger who is not far off to your west.
A halfling trickster who is not far off to your west.
The Incarnate of Stone who is a brief walk away to your west.
A half-orc commoner who is a brief walk away to your west.
A pretty woman who is rather far off to your west.

< 723h/723H 188v/208V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A Grey Elf from Charing, wanders the city.

< 723h/723H 188v/208V Pos: standing >
You quickly scan the area.
A palace guard who is not far off to your north.
A palace guard who is not far off to your north.
A monkey hunter who is not far off to your south.
A visiting grey elf who is not far off to your south.
A myrabolan hunter guard who is a brief walk away to your south.
A pigeon who is a brief walk away to your south.
A celestial white dragon who is a brief walk away to your south.
A logger from desolate who is rather far off to your south.
A pigeon who is rather far off to your south.
A pretty woman who is rather far off to your south.

< 723h/723H 188v/208V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S

< 723h/723H 188v/208V Pos: standing >
You quickly scan the area.
A palace guard who is close by to your north.
A palace guard who is close by to your north.
A visiting grey elf who is close by to your south.
A monkey hunter who is a brief walk away to your south.
A visiting grey elf who is a brief walk away to your south.
A minotaur townsperson who is rather far off to your south.
A myrabolan hunter guard who is rather far off to your south.
A pigeon who is rather far off to your south.
A celestial white dragon who is rather far off to your south.

< 723h/723H 189v/208V Pos: standing >
The Palace Gates
Obvious exits: -N# -S
A paramount palace guard watches the area closely.
A paramount palace guard watches the area closely.

< 723h/723H 188v/208V Pos: standing >
You quickly scan the area.
A visiting grey elf who is not far off to your south.
A monkey hunter who is rather far off to your south.
A visiting grey elf who is rather far off to your south.
A minotaur townsperson who is in the distance to your south.
A myrabolan hunter guard who is in the distance to your south.
A celestial white dragon who is in the distance to your south.

< 723h/723H 189v/208V Pos: standing >
The gate seems to be closed.

< 723h/723H 189v/208V Pos: standing >
You quickly scan the area.
A visiting grey elf who is not far off to your south.
A monkey hunter who is rather far off to your south.
A minotaur townsperson who is in the distance to your south.
A myrabolan hunter guard who is in the distance to your south.
A pigeon who is in the distance to your south.
A celestial white dragon who is in the distance to your south.

< 723h/723H 190v/208V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S

< 723h/723H 189v/208V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
*Immurk (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A Grey Elf from Charing, wanders the city.

< 723h/723H 189v/208V Pos: standing >
You quickly scan the area.
A palace guard who is not far off to your north.
A palace guard who is not far off to your north.
Immurk who is close by to your south.
A monkey hunter who is not far off to your south.
A visiting grey elf who is not far off to your south.
A minotaur townsperson who is a brief walk away to your south.
A myrabolan hunter guard who is a brief walk away to your south.
A pigeon who is a brief walk away to your south.
A celestial white dragon who is a brief walk away to your south.
A logger from desolate who is rather far off to your south.
A pigeon who is rather far off to your south.
A pretty woman who is rather far off to your south.

< 723h/723H 189v/208V Pos: standing >
Alas, you cannot go that way. . . .

< 723h/723H 190v/208V Pos: standing >
Myrabolus Highway - Protection Street Intersection
Obvious exits: -N -E -S -W
*Immurk (Gnome)(tiny) stands in mid-air here.(Gold Aura)

< 723h/723H 189v/208V Pos: standing >
You quickly scan the area.
A visiting grey elf who is close by to your north.
A palace guard who is a brief walk away to your north.
A palace guard who is a brief walk away to your north.
A half-orc commoner who is not far off to your east.
A pigeon who is a brief walk away to your east.
A proud lion who is a brief walk away to your east.
A myrabolan commoner who is a brief walk away to your east.
A monkey hunter who is close by to your south.
A visiting grey elf who is close by to your south.
A minotaur townsperson who is not far off to your south.
A myrabolan hunter guard who is not far off to your south.
A pigeon who is not far off to your south.
A celestial white dragon who is not far off to your south.
A logger from desolate who is a brief walk away to your south.
A pigeon who is a brief walk away to your south.
A pretty woman who is a brief walk away to your south.
A myrabolan hunter guard who is not far off to your west.
A halfling trickster who is not far off to your west.
The Incarnate of Stone who is a brief walk away to your west.
A half-orc commoner who is a brief walk away to your west.
Simon who is a brief walk away to your west.
A pretty woman who is rather far off to your west.

< 723h/723H 190v/208V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A frantic man searches for his lost monkey!
A Grey Elf from Charing, wanders the city.

< 723h/723H 189v/208V Pos: standing >
Myrabolus Fountain Plaza
Obvious exits: -N -E -S -W
A fountain, designed with the symbol of balance, bubbles with fresh water.
A Minotaur, raised in the city, wanders about.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A celestial dragon curls around the fountain plaza, absorbing the sun.
Immurk sneaks in from the north.

< 723h/723H 189v/208V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A logger from Desolate has travelled to the city here.
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A woman shopper travels the city.

< 723h/723H 190v/208V Pos: standing >
Alas, you cannot go that way. . . .

< 723h/723H 190v/208V Pos: standing >
Alas, you cannot go that way. . . .

< 723h/723H 191v/208V Pos: standing >
A logger from desolate leaves south.

< 723h/723H 191v/208V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A logger from Desolate has travelled to the city here.
A common resident of the city wanders the streets.

< 723h/723H 191v/208V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A Minotaur, raised in the city, wanders about.

< 723h/723H 190v/208V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A logger from desolate who is close by to your east.
A myrabolan commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A pretty woman who is rather far off to your east.
A pretty woman who is in the distance to your east.
A half-orc commoner who is close by to your west.
A pigeon who is close by to your west.
A half-orc commoner who is not far off to your west.
A minotaur townsperson who is a brief walk away to your west.

< 723h/723H 191v/208V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A Half-Orc, born and raised in the city, loiters here.
A pigeon, trained by animal empathists, flutters about.(Gold Aura)

< 723h/723H 190v/208V Pos: standing >
You quickly scan the area.
A logger from desolate who is not far off to your east.
A myrabolan commoner who is not far off to your east.
A half-orc commoner who is a brief walk away to your east.
A pretty woman who is in the distance to your east.
Dutch who is close by to your south.
A half-orc commoner who is close by to your west.
A minotaur townsperson who is not far off to your west.

< 723h/723H 190v/208V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A Half-Orc, born and raised in the city, loiters here.

< 723h/723H 190v/208V Pos: standing >
You quickly scan the area.
Decker who is close by to your north.
A half-orc commoner who is close by to your east.
A pigeon who is close by to your east.
A minotaur townsperson who is not far off to your east.
A logger from desolate who is a brief walk away to your east.
A myrabolan commoner who is a brief walk away to your east.
A half-orc commoner who is rather far off to your east.
A minotaur townsperson who is close by to your west.

< 723h/723H 190v/208V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A Minotaur, raised in the city, wanders about.

< 723h/723H 189v/208V Pos: standing >
A minotaur townsperson leaves west.
You quickly scan the area.
A half-orc commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A logger from desolate who is rather far off to your east.
A myrabolan commoner who is rather far off to your east.
A half-orc commoner who is in the distance to your east.
Shantil who is close by to your south.

< 723h/723H 190v/208V Pos: standing >
Aphantan Avenue and Market Road
Obvious exits: -N -E -S
A Minotaur, raised in the city, wanders about.

< 723h/723H 189v/208V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your north.
A myrabolan commoner who is not far off to your north.
A minotaur townsperson who is a brief walk away to your north.
A pigeon who is a brief walk away to your north.
A half-orc commoner who is not far off to your east.
A pigeon who is a brief walk away to your east.
A minotaur townsperson who is rather far off to your east.
A logger from desolate who is in the distance to your east.
A myrabolan commoner who is in the distance to your east.
A black panther who is close by to your south.
A myrabolan hunter guard who is close by to your south.
A halfling trickster who is close by to your south.

< 723h/723H 190v/208V Pos: standing >
Aphantan Avenue
Obvious exits: -N -S
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
This Halfling spends his days playing pranks on visitors.

< 723h/723H 190v/208V Pos: standing >
You quickly scan the area.
A minotaur townsperson who is close by to your north.
A myrabolan commoner who is not far off to your north.
A myrabolan commoner who is a brief walk away to your north.
A Kobold who is rather far off to your north.
A minotaur townsperson who is rather far off to your north.
A pigeon who is rather far off to your north.

< 723h/723H 190v/208V Pos: standing >
Aphantan Avenue and Gate Road
Obvious exits: -N -E

< 723h/723H 190v/208V Pos: standing >
You quickly scan the area.
A black panther who is close by to your north.
A halfling trickster who is close by to your north.
A minotaur townsperson who is not far off to your north.
A myrabolan commoner who is rather far off to your north.
A Kobold who is in the distance to your north.
A minotaur townsperson who is in the distance to your north.
A pigeon who is in the distance to your north.
A black panther who is a brief walk away to your east.
A half-orc commoner who is in the distance to your east.

< 723h/723H 190v/208V Pos: standing >
Alas, you cannot go that way. . . .

< 723h/723H 191v/208V Pos: standing >
Gate Road West
Obvious exits: -E -W

< 723h/723H 191v/208V Pos: standing >
Gate Road West
Obvious exits: -E -S -W

< 723h/723H 191v/208V Pos: standing >
Gate Road West
Obvious exits: -N -E -W
A sleek, well trained, black panther follows her master around the city.

< 723h/723H 190v/208V Pos: standing >
Gate Road West
Obvious exits: -E -S -W

< 723h/723H 190v/208V Pos: standing >
Gate Road West
Obvious exits: -E -W

< 723h/723H 190v/208V Pos: standing >
Aphantan Avenue and Gate Road
Obvious exits: -N -E
*Immurk (Gnome)(tiny) stands in mid-air here.(Gold Aura)

< 723h/723H 189v/208V Pos: standing >
Alas, you cannot go that way. . . .

< 723h/723H 189v/208V Pos: standing >
Aphantan Avenue
Obvious exits: -N -S
A Kobold (tiny) stands in mid-air here.(Red Aura)
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
This Halfling spends his days playing pranks on visitors.

< 723h/723H 189v/208V Pos: standing >
Immurk snaps into visibility.
Immurk's pierce grazes a Kobold.
Aphantan Avenue and Market Road
Obvious exits: -N -E -S
A Minotaur, raised in the city, wanders about.

< 723h/723H 188v/208V Pos: standing >
Aphantan Avenue
Obvious exits: -N -S
A common resident of the city wanders the streets.

< 723h/723H 187v/208V Pos: standing >
Aphantan Avenue and Ancients Avenue
Obvious exits: -N -E -S
A Minotaur, raised in the city, wanders about.
A common resident of the city wanders the streets.

< 723h/723H 187v/208V Pos: standing >
Aphantan Avenue
Obvious exits: -N -S
A common resident of the city wanders the streets.

< 723h/723H 187v/208V Pos: standing >
Aphantan Avenue and Market Road
Obvious exits: -N -E -S
A Kobold (tiny) stands in mid-air here.(Red Aura)
A Minotaur, raised in the city, wanders about.
A Kobold leaves south.

< 723h/723H 186v/208V Pos: standing >
Aphantan Avenue
Obvious exits: -N -S
*Immurk (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
This Halfling spends his days playing pranks on visitors.

< 723h/723H 187v/208V Pos: standing >
You quickly scan the area.
A minotaur townsperson who is close by to your north.
A myrabolan commoner who is not far off to your north.
A pigeon who is rather far off to your north.
A Kobold who is close by to your south.

< 723h/723H 189v/208V Pos: standing >
Aphantan Avenue and Gate Road
Obvious exits: -N -E
A Kobold (tiny) stands in mid-air here.(Red Aura)

< 723h/723H 189v/208V Pos: standing >
You quickly scan the area.
Immurk who is close by to your north.
A black panther who is close by to your north.
A myrabolan hunter guard who is close by to your north.
A myrabolan commoner who is a brief walk away to your north.
A minotaur townsperson who is rather far off to your north.
A myrabolan commoner who is rather far off to your north.
A pigeon who is in the distance to your north.
A black panther who is a brief walk away to your east.
A black panther who is in the distance to your east.
A myrabolan hunter guard who is in the distance to your east.
A half-orc commoner who is in the distance to your east.

< 723h/723H 189v/208V Pos: standing >
A Kobold settles to his knees.

< 723h/723H 190v/208V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You snap into visibility.
You score a CRITICAL HIT!!!!!
[Damage: 51 ] -=[Your mighty slash strikes a Kobold.]=-
[Damage: 20 ] -=[Your slash strikes a Kobold.]=-

< 723h/723H 194v/208V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Kobold kne EP:  small wounds >
 A Kobold rises to his feet.

< 723h/723H 194v/208V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Kobold sta EP:  small wounds >
 A Kobold starts casting an offensive spell called 'energy drain'.

< 723h/723H 194v/208V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Kobold sta EP:  small wounds >
 A myrabolan hunter guard enters from the north.
A black panther enters from the north.
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
You feel less energetic as a Kobold drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 602h/723H 194v/208V Pos: standing >
< T: Sxt TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 You parry a Kobold's lunge at you.
-=[A Kobold's pierce grazes you.]=-
The globe around a Kobold's body flares as it bears the brunt of your assault!
You parry a Kobold's lunge at you.
-=[A Kobold's decent pierce grazes you.]=-
The globe around a Kobold's body flares as it bears the brunt of your assault!

< 598h/723H 194v/208V Pos: standing >
< T: Sxt TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 You grasp your weapons and prepare for the onslaught...
A Kobold starts casting an offensive spell.

< 598h/723H 194v/208V Pos: standing >
< T: Sxt TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 Immurk snaps into visibility.
Immurk dances an amazing maneuver in battle, and trips up a Kobold!
Your mind goes blank and the world slows down as you become one with the fight.

< 598h/723H 194v/208V Pos: standing >
< T: Sxt TP: sta TC: small wounds E: A Kobold ass EP: few scratches >
 Immurk's decent pierce grazes a Kobold.
Immurk's fine pierce grazes a Kobold.
Immurk's fine pierce grazes a Kobold.
Immurk's pierce wounds a Kobold.
Immurk's pierce grazes a Kobold.
You snap into visibility.
[Damage: 18 ] -=[Your slash strikes a Kobold.]=-
[Damage: 19 ] -=[Your slash strikes a Kobold.]=-
[Damage:  5 ] -=[Your decent slash grazes a Kobold.]=-
[Damage: 10 ] -=[Your slash wounds a Kobold.]=-
[Damage: 14 ] -=[Your impressive slash wounds a Kobold.]=-
[Damage:  2 ] -=[Your weak slash grazes a Kobold.]=-
[Damage: 18 ] -=[Your slash strikes a Kobold.]=-
[Damage: 24 ] -=[Your slash strikes a Kobold.]=-

< 723h/723H 194v/208V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Kobold ass EP:  few wounds >
 A Kobold stops invoking abruptly!

< 723h/723H 194v/208V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Kobold ass EP:  few wounds >
 Immurk snaps into visibility.
Immurk's weak pierce grazes a Kobold.
Immurk misses a Kobold.
Immurk's pierce wounds a Kobold.
Immurk's pierce grazes a Kobold.
Immurk's fine pierce wounds a Kobold.
You snap into visibility.
[Damage: 12 ] -=[Your slash wounds a Kobold.]=-
[Damage: 22 ] -=[Your impressive slash strikes a Kobold.]=-
[Damage: 20 ] -=[Your impressive slash strikes a Kobold.]=-
[Damage:  5 ] -=[Your decent slash wounds a Kobold.]=-
[Damage: 13 ] -=[Your slash strikes a Kobold.]=-
[Damage: 16 ] -=[Your slash strikes a Kobold.]=-
[Damage: 20 ] -=[Your impressive slash strikes a Kobold.]=-
[Damage: 20 ] -=[Your slash strikes a Kobold.]=-

< 723h/723H 194v/208V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Kobold ass EP:  nasty wounds >
 You become a FLuRrY of weapons as you begin your onslaught...
You snap into visibility.
[Damage: 18 ] -=[Your impressive slash strikes a Kobold.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Kobold.]=-
You glare at a Kobold, and begin to generate a wretched sound of death!
[Damage: 53 ] A Kobold screams as he is hit by your ghastly wave of sound!
[Damage: 13 ] -=[Your impressive slash strikes a Kobold.]=-
[Damage: 23 ] -=[Your impressive slash strikes a Kobold hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 60 ] -=[Your mighty slash enshrouds a Kobold in a mist of blood.]=-
[Damage: 25 ] -=[Your powerful slash strikes a Kobold very hard.]=-
[Damage: 16 ] -=[Your impressive slash strikes a Kobold very hard.]=-
You parry a Kobold's lunge at you.
You parry a Kobold's lunge at you.

< 723h/723H 194v/208V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Kobold ass EP: pretty hurt >
 Immurk snaps into visibility.
Immurk's crude pierce wounds a Kobold.
Immurk's mighty pierce seriously wounds a Kobold.
Immurk's powerful pierce seriously wounds a Kobold.
A Kobold's amulet of discord was damaged from the massive blow!
Immurk's MaDMaNs stabber goes mad...
Immurk drains the energy of a Kobold who crumbles into a lifeless husk.
A Kobold's eyes of undead fire was disintegrated by the negative energy!
A Kobold's woven vine earring was disintegrated by the negative energy!
A Kobold is dead! R.I.P.
You receive your share of experience.