The death of [56 Death Magus] Urlix Kingdom of Lich (Lich)

in On a Quartz Staircase in the Heart of the Ancient Oak

from the perspective of [46 Storm Druid] Broli The Empire (Dwarf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the royal crown of Aravne (magic)
<worn on eyes>       a priest's shayla of the maelstrom
<worn in ear>        a githyanki index finger (magic)
<worn in ear>        a small leaf shaped earring
<worn on face>       a mask of hades (magic) (glowing)
<worn around neck>   the wooden amulet of the ancient tree spirit
<worn around neck>   a symbol of domination made by Kabo of superior craftsmanship (magic) (humming)
<worn on body>       a suit of red dragon scale mail (magic)
<worn about body>    a small leather backpack of speed [modified] made by Gellz
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [88%]             
<worn about waist>   the frayed ends of sanity (magic)
<worn on arms>       some soldier's stone sleeves from The Savannah of Broken Trusts
<held as shield>     a scale from the elder golden wyrm
<worn around wrist>  the glistening bracelet of a MaDMaN [89%]             
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [58%]             
<worn on hands>      the gauntlets of power (magic)
<worn on finger>     a ring of flames (magic)
<worn on finger>     a blue earthstone ring
<primary weapon>     a gem-studded mace (magic)
<worn on legs>       a pair of rugged leather breeches
<worn on feet>       the boots of the war giant Torg (magic) (humming) [49%]             


Obvious exits: -N -S

< 670h/670H 167v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -NW

< 670h/670H 166v/168V Pos: standing >
A Well Lit Training Room
Obvious exits: -N
(Q)A member of the enclave is here keeping order within the Oak.
A student of the Ranger Breandan, is here sparring with his friends.(Gold Aura)
A student of the Ranger Breandan, is here sparring with his friends.(Gold Aura)
A student of the ranger Breandan is here, sparring with her friends.(Gold Aura)
A student of the ranger Breandan is here, sparring with her friends.(Gold Aura)

< 670h/670H 165v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 670h/670H 165v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 670h/670H 166v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -NW

< 670h/670H 166v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E# -S# -W

< 670h/670H 166v/168V Pos: standing >
The door seems to be closed.

< 670h/670H 166v/168V Pos: standing >
Ok.

< 670h/670H 168v/168V Pos: standing >
Alazia's Adventurer Supply Shop
Obvious exits: -W
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
A water elemental is here, flowing like a living current.
(Q)Alazia stands here, tending to her wares.(Gold Aura)

< 670h/670H 167v/168V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.
Your communion with nature is now complete...

< 670h/670H 167v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S# -W

< 670h/670H 166v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -NW

< 670h/670H 165v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -E -W
(Q)A member of the enclave is here keeping order within the Oak.

< 670h/670H 165v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 670h/670H 165v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 670h/670H 166v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -NW

< 670h/670H 167v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -S

< 670h/670H 166v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SW

< 670h/670H 165v/168V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -D -NW -SW -NE -SE

< 670h/670H 167v/168V Pos: standing >
You quickly scan the area.
You see nothing.

< 670h/670H 167v/168V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -N -E -S -W -U -D
[2] The corpse of an enclave guard is lying here.

< 670h/670H 166v/168V Pos: standing >
You quickly scan the area.
A stoic guard who is not far off to your north.
A stoic guard who is not far off to your east.
A stoic guard who is not far off to your south.
A stoic guard who is not far off to your west.

< 670h/670H 166v/168V Pos: standing >
In the Heart of the Oak Tree of the Opal Phoenix
Obvious exits: -N -E -S -W -U
A huge block of solid ice is here to the east. (magic)
A huge block of solid ice is here to the north. (magic)
A huge block of solid ice is here to the west. (magic)

< 670h/670H 167v/168V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your east.
A young ape who is close by to your south.

< 670h/670H 167v/168V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 650h/670H 167v/168V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 630h/670H 167v/168V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your east.
A young ape who is close by to your south.

< 630h/670H 168v/168V Pos: standing >
The Inner Ring of an Ancient Oak Tree
Obvious exits: -N -S
A young ape swings through the jungle and leaps across the rocks.

< 631h/670H 167v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -E -W -NW -NE

< 631h/670H 166v/168V Pos: standing >
You quickly scan the area.
A young ape who is close by to your north.

< 632h/670H 166v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -E -NW

< 634h/670H 167v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 634h/670H 167v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -SE

< 637h/670H 166v/168V Pos: standing >
You quickly scan the area.
You see nothing.

< 637h/670H 166v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -E -S -NE -SE

< 638h/670H 166v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -S -NE

< 639h/670H 166v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 639h/670H 166v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 640h/670H 167v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 640h/670H 167v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -E -SW
[2] The corpse of an enclave guard is lying here.

< 642h/670H 167v/168V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
Obvious exits: -E -S -SW

< 643h/670H 166v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 643h/670H 166v/168V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W

< 644h/670H 165v/168V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W

< 645h/670H 163v/168V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -S -W
There is a slight disturbance in nature.

< 645h/670H 162v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 645h/670H 162v/168V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -N -E

< 646h/670H 161v/168V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
A greyish stone wall is here to the east. (magic)
A HUGE sign has been nailed to a tree.
*The lich of an elite palace guard stands here. (minion) (Red Aura)
*The lich of Sior stands here. (minion) (Red Aura)
*The lich of a mountaineer stands here. (minion) (Red Aura)
*A Kobold (tiny) DeMoN Disciple of Lloth stands in mid-air here.(Red Aura)
*A Kobold (tiny) Disciple of Lloth stands in mid-air here.(Gold Aura)

< 646h/670H 159v/168V Pos: standing >
Oof! You bump into a greyish stone wall...

< 647h/670H 160v/168V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -N -E

< 649h/670H 160v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 649h/670H 161v/168V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -S -W

< 650h/670H 159v/168V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W

< 652h/670H 160v/168V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W

< 652h/670H 158v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 653h/670H 159v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 653h/670H 160v/168V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
Obvious exits: -E -S -SW
(Q)A member of the enclave is here keeping order within the Oak.

< 654h/670H 158v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -E -SW
[2] The corpse of an enclave guard is lying here.

< 654h/670H 157v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 655h/670H 157v/168V Pos: standing >
You tell your racewar 'port'

< 657h/670H 160v/168V Pos: standing >
You tell your racewar 'port'

< 657h/670H 160v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -E -S -W -SW -SE
A huge block of solid ice is here to the south. (magic)

< 658h/670H 160v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -W -SE

< 658h/670H 159v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -E -S -W -SW -SE
A huge block of solid ice is here to the south. (magic)

< 660h/670H 160v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -E -SW
[2] The corpse of an enclave guard is lying here.

< 660h/670H 160v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 661h/670H 161v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 661h/670H 161v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -S -NE

< 663h/670H 163v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 665h/670H 164v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -E -S -NE -SE

< 666h/670H 164v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -SE

< 666h/670H 164v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -E -NW

< 667h/670H 164v/168V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -E -W -NW -NE

< 669h/670H 166v/168V Pos: standing >
The Inner Ring of an Ancient Oak Tree
Obvious exits: -N -S
A young ape swings through the jungle and leaps across the rocks.

< 670h/670H 167v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 670h/670H 167v/168V Pos: standing >
In the Heart of the Oak Tree of the Opal Phoenix
Obvious exits: -N -E -S -W -U
A huge block of solid ice is here to the east. (magic)
A huge block of solid ice is here to the north. (magic)
A huge block of solid ice is here to the west. (magic)

< 670h/670H 166v/168V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -N -E -S -W -U -D
[2] The corpse of an enclave guard is lying here.

< 670h/670H 165v/168V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -D -NW -SW -NE -SE

< 670h/670H 164v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -NW

< 670h/670H 166v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S# -W

< 670h/670H 166v/168V Pos: standing >
Alazia's Adventurer Supply Shop
Obvious exits: -W
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
A water elemental is here, flowing like a living current.
(Q)Alazia stands here, tending to her wares.(Gold Aura)

< 670h/670H 166v/168V Pos: standing >
I see nothing suitable there.

< 670h/670H 167v/168V Pos: standing >
Alas, you cannot go that way. . . .

< 670h/670H 168v/168V Pos: standing >
Ok.

< 670h/670H 168v/168V Pos: standing >
Hold what?

< 670h/670H 168v/168V Pos: standing >

< 670h/670H 168v/168V Pos: standing >

< 670h/670H 168v/168V Pos: standing >
You tell your racewar 'two kobolds free kills'

< 670h/670H 168v/168V Pos: standing >
You tell your racewar 'two kobolds free kills'

< 670h/670H 168v/168V Pos: standing >
You tell your racewar 'ez kills they think im trapped'

< 670h/670H 168v/168V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Cora stands before you!

< 670h/670H 168v/168V Pos: standing >
You tell your racewar 'need someone'

< 670h/670H 168v/168V Pos: standing >
Alazia's Adventurer Supply Shop
Obvious exits: -W#
*Cora Tinker Belle of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
A water elemental is here, flowing like a living current.
(Q)Alazia stands here, tending to her wares.(Gold Aura)

< 670h/670H 168v/168V Pos: standing >
You beckon Cora to follow and consent.

< 670h/670H 168v/168V Pos: standing >
You beckon Cora to follow and consent.

< 670h/670H 168v/168V Pos: standing >
Cora starts following you.

< 670h/670H 168v/168V Pos: standing >

< 670h/670H 168v/168V Pos: standing >
Cora has just given you her consent.

< 670h/670H 168v/168V Pos: standing >
Cora is in another group.

< 670h/670H 168v/168V Pos: standing >
Your shield is no longer infused with pure energy.

< 670h/670H 168v/168V Pos: standing >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.

< 670h/670H 168v/168V Pos: standing >
You say in dwarven 'another'

< 670h/670H 168v/168V Pos: standing >
You attempt to give consent...

< 670h/670H 168v/168V Pos: standing >
You are now a member of Cora's group.

< 670h/670H 168v/168V Pos: standing >
Your group consists of ( 3/30):
( Head)   530/530   hit,  136/136  move Cora
(Front)                                Abue
(Front)   670/670   hit,  168/168  move Broli

< 670h/670H 168v/168V Pos: standing >
Cast which what where?

< 670h/670H 168v/168V Pos: standing >

		Score information for Broli

Level: 42   Race: Dwarf   Class: Druid / Storm Druid Sex: Male
Hit points: 670(670)  Moves: 168(168)
Coins carried:   53 platinum    81 gold     0 silver     0 copper
Coins in bank:   13 platinum    12 gold     0 silver     0 copper
Playing time: 2 days / 0 hours/ 24 minutes
Received data: 1.1876 MB this session.
Send data:     0.0052 MB this session.
Compression ratio: none
Send data:     0.0052 MB this session.
Group Leader: Cora
Followers:
   Cora
Status:  Standing.
Epic points: 43  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   7
Consenting: Cora
Detecting:       Invisible Evil Good Magic Heat
Protected from:  Evil Fire Cold Lightning
Enchantments:    Farsee Fly Aware Haste Waterbreathing
Bartender Quests Remaining: 6
Combat Pulse:   17 Spell Pulse:  0.85 
Leaderboard Points:  419 

Active Spells:
--------------
pass without trace (9 minutes)
regeneration (less than a minute remaining)
endurance (less than a minute remaining)
aid (24 minutes)
barkskin (7 minutes)
mielikki vitality (9 minutes)


< 670h/670H 168v/168V Pos: standing >
You start chanting...

< 670h/670H 168v/168V Pos: standing >
Cora sits down in a comfortable spot.

< 670h/670H 168v/168V Pos: standing >
Cora opens an arcane spellbook covered with runes and begins studying it intently.

< 670h/670H 168v/168V Pos: standing >
Casting: mielikki vitality *

< 670h/670H 168v/168V Pos: standing >
Casting: mielikki vitality 

< 670h/670H 168v/168V Pos: standing >
You complete your spell...
The Goddess graces you.

< 670h/670H 168v/168V Pos: standing >
Cora closes her book and smiles broadly.

< 670h/670H 168v/168V Pos: standing >
Cora says 'deflect'

< 670h/670H 168v/168V Pos: standing >
Cora clambers to her feet.

< 670h/670H 168v/168V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
Your communion with nature is now complete...

< 670h/670H 168v/168V Pos: standing >
Cora nogs.

< 670h/670H 168v/168V Pos: standing >

< 670h/670H 168v/168V Pos: standing >
Alazia's Adventurer Supply Shop
Obvious exits: -W#
*Cora Tinker Belle of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
A water elemental is here, flowing like a living current.
(Q)Alazia stands here, tending to her wares.(Gold Aura)

< 670h/670H 168v/168V Pos: standing >
Ok.

< 670h/670H 168v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S# -W
Cora enters from the east.

< 670h/670H 167v/168V Pos: standing >
You quickly scan the area.
A fire elemental who is close by to your east.
A fire elemental who is close by to your east.
A water elemental who is close by to your east.
Alazia who is close by to your east.
An enclave guard who is close by to your west.
An enclave guard who is not far off to your west.

< 670h/670H 167v/168V Pos: standing >
Ok.

< 670h/670H 167v/168V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -NW
(Q)A member of the enclave is here keeping order within the Oak.
Cora enters from the east.

< 670h/670H 166v/168V Pos: standing >
You quickly scan the area.
A martial arts student who is close by to your south.
A martial arts student who is close by to your south.
A martial arts student who is close by to your south.
A martial arts student who is close by to your south.
An enclave guard who is close by to your west.

< 670h/670H 166v/168V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -D -NW -SW -NE -SE
The lich of an elite palace guard stands here. (minion) (Red Aura)
The lich of Sior stands here. (minion) (Red Aura)
The lich of a mountaineer stands here. (minion) (Red Aura)
*A Kobold (tiny) Disciple of Lloth stands in mid-air here.(Gold Aura)
*A Kobold (tiny) DeMoN Disciple of Lloth stands in mid-air here.(Red Aura)
Cora enters from the southeast.

< 670h/670H 167v/168V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your southeast.

< 670h/670H 167v/168V Pos: standing >
Cora starts casting an offensive spell.
Cora snaps into visibility.

< 670h/670H 167v/168V Pos: standing >
A Kobold gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of Sior starts casting an offensive spell.
The lich of a mountaineer starts casting an offensive spell.

< 670h/670H 167v/168V Pos: standing >
Cora completes her spell...
Cora utters the words 'buoblg qfjgpuio paie'
A Kobold snaps into visibility.
A Kobold is encircled by a huge fist sent by Cora, which begins to crush his body.
You miss a Kobold.

< 670h/670H 167v/168V Pos: standing >
< T: Broli TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 The lich of Sior completes its spell...
The lich of Sior utters the word 'euguihzofahz'
The lich of Sior sends a bright green ray of light streaking towards Cora!
A translucent field flashes around Cora's body upon contact with the lich of Sior's assault, deflecting it back at it!
The lich of Sior cackles as its disintegration ray strikes the lich of Sior hard!

< 670h/670H 167v/168V Pos: standing >
< T: Broli TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the word 'euguihzofahz'
The lich of an elite palace guard sends a bright green ray of light streaking towards Cora!
Cora snaps into visibility.
The lich of an elite palace guard cackles as its disintegration ray strikes Cora hard!
The lich of a mountaineer completes its spell...
The lich of a mountaineer utters the word 'euguihzofahz'
The lich of a mountaineer sends a bright green ray of light streaking towards Cora!
The lich of a mountaineer cackles as its disintegration ray strikes Cora hard!
Cora starts casting an offensive spell.

< 670h/670H 167v/168V Pos: standing >
< T: Broli TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold attempts to flee.
A Kobold leaves northeast.
A Kobold gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of Sior starts casting an offensive spell.
The lich of a mountaineer starts casting an offensive spell.

< 670h/670H 167v/168V Pos: standing >
Cora stops invoking abruptly!

< 670h/670H 167v/168V Pos: standing >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the word 'euguihzofahz'
The lich of an elite palace guard sends a bright green ray of light streaking towards Cora!
Cora snaps into visibility.
The lich of an elite palace guard cackles as its disintegration ray strikes Cora hard!
The lich of Sior completes its spell...
The lich of Sior utters the word 'euguihzofahz'
The lich of Sior sends a bright green ray of light streaking towards Cora!
The lich of Sior cackles as its disintegration ray strikes Cora hard!
The lich of a mountaineer completes its spell...
The lich of a mountaineer utters the word 'euguihzofahz'
The lich of a mountaineer sends a bright green ray of light streaking towards Cora!
The lich of a mountaineer cackles as its disintegration ray strikes Cora hard!

< 670h/670H 167v/168V Pos: standing >
You start chanting...
Cora starts casting an offensive spell.

< 670h/670H 167v/168V Pos: standing >
Casting: earthen maul 
Cora completes her spell...
Cora utters the words 'buoblg qfjgpuio paie'
A Kobold snaps into visibility.
A Kobold is encircled by a huge fist sent by Cora, which begins to crush his body.

< 670h/670H 167v/168V Pos: standing >
You complete your spell...
[Damage: 78 ] You cause the EARTH to reach up and maul your opponent!!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!
A Kobold gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of Sior starts casting an offensive spell.
The lich of a mountaineer starts casting an offensive spell.

< 670h/670H 167v/168V Pos: standing >
Cora starts casting an offensive spell.
Cora snaps into visibility.

< 670h/670H 168v/168V Pos: standing >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from the lich of an elite palace guard striking Cora full on!
The lich of a mountaineer completes its spell...
The lich of a mountaineer utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from the lich of a mountaineer striking Cora full on!

< 670h/670H 168v/168V Pos: standing >
You start chanting...

< 670h/670H 168v/168V Pos: standing >
Cora snaps into visibility.
Cora completes her spell...
Cora utters the words 'buoblg qfjgpuio paie'
A Kobold is encircled by a huge fist sent by Cora, which begins to crush his body.

< 670h/670H 168v/168V Pos: standing >
The lich of Sior completes its spell...
The lich of Sior utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from the lich of Sior striking Cora full on!
A Kobold enters from the northeast.

< 670h/670H 168v/168V Pos: standing >
Cora dodges the lich of Sior's attack.
Cora snaps into visibility.
The lich of Sior's feeble punch grazes Cora.
The lich of an elite palace guard's punch grazes Cora.
Cora dodges the lich of an elite palace guard's attack.

< 670h/670H 168v/168V Pos: standing >
Casting: earthen maul 
-=[A Kobold's bludgeon grazes you.]=-
-=[A Kobold's fine bludgeon wounds you.]=-

< 658h/670H 168v/168V Pos: standing >
< T: Broli TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 You complete your spell...
A Kobold snaps into visibility.
[Damage: 83 ] Your earthen fist leaves only a battered corpse of a Kobold behind!
A Kobold is dead! R.I.P.
You receive your share of experience.