<worn on head> a light blue crystal crown (magic)
<worn on eyes> an unique brass visor from Domain of Lost Souls
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a birdfeather earring (magic)
<worn on face> a pitch-black leather mask (magic)
<worn around neck> the amulet of the cosmos (glowing)
<worn around neck> a royal pendant
<worn on body> a long flowing black robe
<worn about body> a cloak of rotted hydrascale
<worn on back> a large leather backpack
<worn on tail> a blue seashell
<worn as quiver> a skin-wrapped dragonscale quiver
<worn about waist> a leather twined belt (magic)
<worn on belt buckle>a glowing quill (glowing)
<worn on arms> the sleeves of the swamp troll
<held as shield> a shiny diamond shield
<worn around wrist> a hunting bracer (magic)
<worn around wrist> a glowing gypsy bracelet (magic)
<worn on hands> some legendary platinum mitts from Sarmiz'Duul
<worn on finger> a ring of citizenship (magic)
<worn on finger> the ring of celestial wonders (glowing)
<held> an orb of shimmering light (humming) (illuminating)
<worn on legs> a black and red kilt
<worn on feet> a pair of brass boots
A Winding Game Trail Through the Forest
This small forest path is difficult to see amid the shubbery. Small
berry bushes grow alongside the path, providing plentiful nourishment
and shelter for small forest creatures. Tall trees line the game trail
on both sides as it winds its way east, and back to the west. Though
the forest is particularly thick here, not far away, a very ancient
Oak tree can be seen, at least three times the height of any other tree
in the wood.
Obvious exits: -East -West
*Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a mountaineer enters from the east.
The lich of Sior enters from the east.
The lich of an elite palace guard enters from the east.
< 444h/444H 125v/130V Pos: standing >
Urlix gives an order to his followers.
< 444h/444H 126v/130V Pos: standing >
Slay whom?
< 444h/444H 127v/130V Pos: standing >
Slay whom?
You follow Urlix.
On a Small Game Trail Before an Archway in an Ancient Oak Tree
This small trail through the woods is barely visible to the untrained
eye. Winding back to the east and southwest, while coming right up to a
large arch set in the trunk of a gigantic, ancient oak tree. Towering
high above the other trees in the forest, this Oak truly is a giant of
the wood, perhaps a favoured spot of the forest Gods themselves.
Obvious exits: -East -South -Southwest
*Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
A member of the enclave is here keeping order within the Oak.
The lich of a mountaineer enters from the east.
The lich of Sior enters from the east.
The lich of an elite palace guard enters from the east.
< 444h/444H 126v/130V Pos: standing >
Slay whom?
< 444h/444H 126v/130V Pos: standing >
Slay whom?
< 444h/444H 126v/130V Pos: standing >
Slay whom?
< 444h/444H 127v/130V Pos: standing >
Slay whom?
< 444h/444H 127v/130V Pos: standing >
Slay whom?
< 444h/444H 127v/130V Pos: standing >
Slay whom?
< 444h/444H 128v/130V Pos: standing >
Slay whom?
< 444h/444H 128v/130V Pos: standing >
Slay whom?
Urlix gives an order to his followers.
The lich of an elite palace guard starts casting a spell.
The lich of Sior starts casting a spell.
The lich of a mountaineer starts casting a spell.
< 444h/444H 128v/130V Pos: standing >
Slay whom?
< 444h/444H 129v/130V Pos: standing >
Slay whom?
< 444h/444H 129v/130V Pos: standing >
An enclave guard suddenly attacks YOU!
You snap into visibility.
< 443h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: excellent >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the words 'xarr ay ghaiz'
The lich of Sior completes its spell...
The lich of Sior utters the words 'xarr ay ghaiz'
The lich of a mountaineer completes its spell...
The lich of a mountaineer utters the words 'xarr ay ghaiz'
< 443h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: excellent >
-=[You attack an enclave guard.]=- [0 hits]
< 443h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: excellent >
-=[an enclave guard attacks you.]=- [1 hits]
< 442h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: excellent >
Urlix gives an order to his followers.
< 442h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: excellent >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
Obvious exits: -East -South -Southwest
A greyish stone wall is here to the east. (magic)
*The lich of an elite palace guard stands here. (minion)
*The lich of Sior stands here. (minion)
*The lich of a mountaineer stands here. (minion)
*Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
An enclave guard stands in mid-air here, fighting YOU!
Urlix gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of an elite palace guard snaps into visibility.
The lich of Sior starts casting an offensive spell.
The lich of Sior snaps into visibility.
The lich of a mountaineer starts casting an offensive spell.
The lich of a mountaineer snaps into visibility.
< 442h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: excellent >
-=[You attack an enclave guard.]=- [0 hits]
< 442h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: excellent >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the word 'euguihzofahz'
The lich of an elite palace guard sends a bright green ray of light streaking towards an enclave guard!
The lich of an elite palace guard's spell flows around an enclave guard, leaving him unharmed!
The lich of Sior completes its spell...
The lich of Sior utters the word 'euguihzofahz'
The lich of Sior sends a bright green ray of light streaking towards an enclave guard!
The lich of Sior cackles as its disintegration ray strikes an enclave guard hard!
< 442h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: small wounds >
-=[an enclave guard attacks you.]=- [2 hits]
< 440h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: small wounds >
The lich of a mountaineer completes its spell...
The lich of a mountaineer utters the word 'euguihzofahz'
The lich of a mountaineer sends a bright green ray of light streaking towards an enclave guard!
The lich of a mountaineer cackles as its disintegration ray strikes an enclave guard hard!
< 440h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: few wounds >
Urlix gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of Sior starts casting an offensive spell.
The lich of a mountaineer starts casting an offensive spell.
< 440h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: few wounds >
[Damage: 1 ] -=[You attack an enclave guard.]=- [1 hits]
< 440h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: few wounds >
The first hint of daylight can be seen on the northern horizon.
< 440h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: few wounds >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the word 'euguihzofahz'
The lich of an elite palace guard sends a bright green ray of light streaking towards an enclave guard!
The lich of an elite palace guard cackles as its disintegration ray strikes an enclave guard hard!
The lich of Sior completes its spell...
The lich of Sior utters the word 'euguihzofahz'
The lich of Sior sends a bright green ray of light streaking towards an enclave guard!
The lich of Sior's spell flows around an enclave guard, leaving him unharmed!
The lich of a mountaineer completes its spell...
The lich of a mountaineer utters the word 'euguihzofahz'
The lich of a mountaineer sends a bright green ray of light streaking towards an enclave guard!
The lich of a mountaineer cackles as its disintegration ray strikes an enclave guard hard!
< 440h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: nasty wounds >
-=[an enclave guard attacks you.]=- [1 hits]
< 439h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: nasty wounds >
Urlix gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of Sior starts casting an offensive spell.
The lich of a mountaineer starts casting an offensive spell.
< 439h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: nasty wounds >
-=[You attack an enclave guard.]=- [0 hits]
< 439h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: nasty wounds >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the word 'euguihzofahz'
The lich of an elite palace guard sends a bright green ray of light streaking towards an enclave guard!
The lich of an elite palace guard seems to focus for a moment, and its spell bursts through an enclave guard's magical barrier!
The lich of an elite palace guard cackles as its disintegration ray strikes an enclave guard hard!
< 439h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:few scratches E: guard sta EP: awful >
The lich of Sior completes its spell...
The lich of Sior utters the word 'euguihzofahz'
The lich of Sior sends a bright green ray of light streaking towards an enclave guard!
The lich of Sior's spell flows around an enclave guard, leaving him unharmed!
The lich of a mountaineer completes its spell...
The lich of a mountaineer utters the word 'euguihzofahz'
The lich of a mountaineer sends a bright green ray of light streaking towards an enclave guard!
The lich of a mountaineer disintegrates an enclave guard into a pile of dust!
An enclave guard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as an enclave guard dies in agony.
< 439h/444H 130v/130V Pos: standing >
You get a few coins from the corpse of an enclave guard.
There were: 2 platinum coins, 13 gold coins.
< 439h/444H 130v/130V Pos: standing >
You are not using it.
< 439h/444H 130v/130V Pos: standing >
Ok.
You put 75 platinum, 21 gold, 9 silver, and 6 copper coins into a large leather backpack.
< 439h/444H 130v/130V Pos: standing >
You strap a large leather backpack on your back.
< 439h/444H 130v/130V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
Obvious exits: -East -South -Southwest
Puddles of fresh blood cover the ground.
The corpse of an enclave guard is lying here.
A greyish stone wall is here to the east. (magic)
The lich of an elite palace guard stands here. (minion)
The lich of Sior stands here. (minion)
The lich of a mountaineer stands here. (minion)
*Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 439h/444H 130v/130V Pos: standing >
< 439h/444H 130v/130V Pos: standing >
Urlix gives an order to his followers.
The lich of an elite palace guard starts casting a spell.
The lich of Sior starts casting a spell.
The lich of a mountaineer starts casting a spell.
< 439h/444H 130v/130V Pos: standing >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the words 'uwsfazze uizuguburuhl'
You vanish.
The lich of Sior completes its spell...
The lich of Sior utters the words 'uwsfazze uizuguburuhl'
< 439h/444H 130v/130V Pos: standing >
The lich of a mountaineer completes its spell...
The lich of a mountaineer utters the words 'uwsfazze uizuguburuhl'
< 439h/444H 130v/130V Pos: standing >
Slay whom?
< 440h/444H 130v/130V Pos: standing >
Slay whom?
< 440h/444H 130v/130V Pos: standing >
Slay whom?
< 440h/444H 130v/130V Pos: standing >
Slay whom?
< 440h/444H 130v/130V Pos: standing >
Slay whom?
< 440h/444H 130v/130V Pos: standing >
Slay whom?
< 440h/444H 130v/130V Pos: standing >
Slay whom?
< 440h/444H 130v/130V Pos: standing >
Slay whom?
< 440h/444H 130v/130V Pos: standing >
Slay whom?
< 440h/444H 130v/130V Pos: standing >
Slay whom?
< 440h/444H 130v/130V Pos: standing >
Slay whom?
< 440h/444H 130v/130V Pos: standing >
Slay whom?
Urlix gives an order to his followers.
The lich of an elite palace guard starts casting a spell.
The lich of Sior starts casting a spell.
The lich of a mountaineer starts casting a spell.
< 440h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
The lich of a mountaineer completes its spell...
The lich of a mountaineer utters the words 'uwsfazze uizuguburuhl'
< 441h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the words 'uwsfazze uizuguburuhl'
The lich of Sior completes its spell...
The lich of Sior utters the words 'uwsfazze uizuguburuhl'
Slay whom?
< 441h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
Slay whom?
Urlix gives an order to his followers.
The lich of an elite palace guard starts casting a spell.
The lich of Sior starts casting a spell.
The lich of a mountaineer starts casting a spell.
< 441h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
Slay whom?
< 441h/444H 130v/130V Pos: standing >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the words 'uwsfazze uizuguburuhl'
The lich of an elite palace guard slowly fades out of existence.
< 442h/444H 130v/130V Pos: standing >
The lich of Sior completes its spell...
The lich of Sior utters the words 'uwsfazze uizuguburuhl'
The lich of Sior slowly fades out of existence.
The lich of a mountaineer completes its spell...
The lich of a mountaineer utters the words 'uwsfazze uizuguburuhl'
The lich of a mountaineer slowly fades out of existence.
< 442h/444H 130v/130V Pos: standing >
Slay whom?
< 442h/444H 130v/130V Pos: standing >
Slay whom?
< 442h/444H 130v/130V Pos: standing >
Slay whom?
< 442h/444H 130v/130V Pos: standing >
Slay whom?
< 442h/444H 130v/130V Pos: standing >
Slay whom?
< 442h/444H 130v/130V Pos: standing >
Slay whom?
< 442h/444H 130v/130V Pos: standing >
Slay whom?
< 442h/444H 130v/130V Pos: standing >
Slay whom?
< 442h/444H 130v/130V Pos: standing >
Slay whom?
< 443h/444H 130v/130V Pos: standing >
Slay whom?
< 443h/444H 130v/130V Pos: standing >
Slay whom?
< 443h/444H 130v/130V Pos: standing >
Slay whom?
< 443h/444H 130v/130V Pos: standing >
Slay whom?
< 443h/444H 130v/130V Pos: standing >
Slay whom?
< 443h/444H 130v/130V Pos: standing >
Slay whom?
< 443h/444H 130v/130V Pos: standing >
Slay whom?
< 443h/444H 130v/130V Pos: standing >
You follow Urlix.
Inside the Trunk of an Enormous Oak Tree
Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -North -East -Southwest
[2] The corpse of an enclave guard is lying here.
*Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a mountaineer enters from the north.
The lich of Sior enters from the north.
The lich of an elite palace guard enters from the north.
< 443h/444H 128v/130V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -North -East -Southwest
[2] The corpse of an enclave guard is lying here.
*The lich of an elite palace guard stands here. (minion)
*The lich of Sior stands here. (minion)
*The lich of a mountaineer stands here. (minion)
*Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 443h/444H 128v/130V Pos: standing >
You follow Urlix.
Inside the Trunk of an Enormous Oak Tree
Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -East -South -West -Southwest -Southeast
A huge block of solid ice is here to the south. (magic)
*Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a mountaineer enters from the west.
The lich of Sior enters from the west.
The lich of an elite palace guard enters from the west.
< 443h/444H 127v/130V Pos: standing >
Slay whom?
< 443h/444H 127v/130V Pos: standing >
Slay whom?
< 443h/444H 128v/130V Pos: standing >
Slay whom?
< 444h/444H 128v/130V Pos: standing >
Slay whom?
< 444h/444H 129v/130V Pos: standing >
Slay whom?
< 444h/444H 129v/130V Pos: standing >
Slay whom?
< 444h/444H 130v/130V Pos: standing >
Slay whom?
< 444h/444H 130v/130V Pos: standing >
Slay whom?
< 444h/444H 130v/130V Pos: standing >
Urlix gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of an elite palace guard snaps into visibility.
The lich of Sior starts casting an offensive spell.
The lich of Sior snaps into visibility.
The lich of a mountaineer starts casting an offensive spell.
The lich of a mountaineer snaps into visibility.
< 444h/444H 130v/130V Pos: standing >
Slay whom?
< 444h/444H 130v/130V Pos: standing >
Slay whom?
< 444h/444H 130v/130V Pos: standing >
Slay whom?
< 444h/444H 130v/130V Pos: standing >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the words 'eugszr waouq'
The lich of Sior completes its spell...
The lich of Sior utters the words 'eugszr waouq'
A wall of ice crumbles to dust and blows away.
The lich of a mountaineer stops invoking abruptly!
< 444h/444H 130v/130V Pos: standing >
Slay whom?
< 444h/444H 130v/130V Pos: standing >
Slay whom?
< 444h/444H 130v/130V Pos: standing >
Slay whom?
< 444h/444H 130v/130V Pos: standing >
You follow Urlix.
The Inner Ring of an Ancient Oak Tree
Small alcoves have been set in the walls, each one containing a small
plaster or ceramic statue of a revered Deity or ancestral hero of the
Opal Pheonix's members. The thick, plush carpet that covers these halls
is a deep, rich red, embroidered with gold, emerald and topaz leaves, as
a tribute to the beauty of Autumn. Multi-colored balls of softly glowing
crystal have been levitated to the ceiling all along the length of the
hallway to light the paths of any of the Enclave's members who would
otherwise find themselves wandering in the darkness.
Obvious exits: -North -South
A huge block of solid ice is here to the south. (magic)
*Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a mountaineer enters from the north.
The lich of Sior enters from the north.
The lich of an elite palace guard enters from the north.
< 444h/444H 129v/130V Pos: standing >
Urlix gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of Sior starts casting an offensive spell.
The lich of a mountaineer starts casting an offensive spell.
< 444h/444H 129v/130V Pos: standing >
Slay whom?
< 444h/444H 129v/130V Pos: standing >
Slay whom?
< 444h/444H 129v/130V Pos: standing >
Slay whom?
< 444h/444H 129v/130V Pos: standing >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the words 'eugszr waouq'
A wall of ice crumbles to dust and blows away.
The lich of Sior stops invoking abruptly!
The lich of a mountaineer stops invoking abruptly!
Slay whom?
< 444h/444H 129v/130V Pos: standing >
You quickly scan the area.
A young ape who is not far off to your south.
< 444h/444H 129v/130V Pos: standing >
You quickly scan the area.
A young ape who is not far off to your south.
< 444h/444H 129v/130V Pos: standing >
You quickly scan the area.
A young ape who is not far off to your south.
< 444h/444H 129v/130V Pos: standing >
You quickly scan the area.
A young ape who is not far off to your south.
< 444h/444H 129v/130V Pos: standing >
You quickly scan the area.
A young ape who is not far off to your south.
< 444h/444H 129v/130V Pos: standing >
You quickly scan the area.
A young ape who is not far off to your south.
< 444h/444H 129v/130V Pos: standing >
You quickly scan the area.
A young ape who is not far off to your south.
You follow Urlix.
In the Heart of the Oak Tree of the Opal Phoenix
The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up
A huge block of solid ice is here to the east. (magic)
A huge block of solid ice is here to the west. (magic)
*Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a mountaineer enters from the north.
The lich of Sior enters from the north.
The lich of an elite palace guard enters from the north.
< 444h/444H 128v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your east.
A young ape who is close by to your south.
< 444h/444H 128v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your east.
A young ape who is close by to your south.
< 444h/444H 128v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your east.
A young ape who is not far off to your south.
< 444h/444H 128v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your east.
A young ape who is not far off to your south.
< 444h/444H 129v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is not far off to your east.
A young ape who is not far off to your south.
< 444h/444H 129v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is not far off to your east.
A young ape who is not far off to your south.
< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is not far off to your east.
A young ape who is not far off to your south.
< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is not far off to your east.
A young ape who is not far off to your south.
< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is not far off to your east.
A young ape who is not far off to your south.
< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is not far off to your east.
A young ape who is not far off to your south.
< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is not far off to your east.
A young ape who is not far off to your south.
< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is not far off to your east.
A young ape who is not far off to your south.
< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is not far off to your east.
A young ape who is not far off to your south.
< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is not far off to your east.
A young ape who is not far off to your south.
< 444h/444H 130v/130V Pos: standing >
You follow Urlix.
On a Quartz Staircase in the Heart of the Ancient Oak
The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up -Down
[2] The corpse of an enclave guard is lying here.
*Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a mountaineer enters from below.
The lich of Sior enters from below.
The lich of an elite palace guard enters from below.
< 444h/444H 129v/130V Pos: standing >
You follow Urlix.
On a Quartz Staircase in the Heart of the Ancient Oak
The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -Down -Northwest -Southwest -Northeast -Southeast
*Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a mountaineer enters from below.
The lich of Sior enters from below.
The lich of an elite palace guard enters from below.
< 444h/444H 128v/130V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your southeast.
A Dwarf who is close by to your southeast.
An enclave guard who is close by to your southeast.
< 444h/444H 128v/130V Pos: standing >
A Dwarf enters from the southeast.
A Gnome enters from the southeast.
You quickly scan the area.
An enclave guard who is close by to your southeast.
< 444h/444H 129v/130V Pos: standing >
You quickly scan the area.
An enclave guard who is close by to your southeast.
< 444h/444H 129v/130V Pos: standing >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 444h/444H 130v/130V Pos: standing >
Urlix gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of Sior starts casting an offensive spell.
The lich of a mountaineer starts casting an offensive spell.
< 444h/444H 130v/130V Pos: standing >
A Gnome completes her spell...
A Gnome utters the words 'buoblg qfjgpuio paie'
You snap into visibility.
A huge fist sent by a Gnome grabs you, and begins crushing your body.
OUCH! That really did HURT!
A Dwarf suddenly attacks YOU!
< 276h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
The lich of Sior completes its spell...
The lich of Sior utters the word 'euguihzofahz'
The lich of Sior sends a bright green ray of light streaking towards a Gnome!
A translucent field flashes around a Gnome's body upon contact with the lich of Sior's assault, deflecting it back at it!
The lich of Sior cackles as its disintegration ray strikes the lich of Sior hard!
< 276h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the word 'euguihzofahz'
The lich of an elite palace guard sends a bright green ray of light streaking towards a Gnome!
A Gnome snaps into visibility.
The lich of an elite palace guard cackles as its disintegration ray strikes a Gnome hard!
The lich of a mountaineer completes its spell...
The lich of a mountaineer utters the word 'euguihzofahz'
The lich of a mountaineer sends a bright green ray of light streaking towards a Gnome!
The lich of a mountaineer cackles as its disintegration ray strikes a Gnome hard!
A Gnome starts casting an offensive spell.
< 276h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
You attempt to flee...
A Hallway of Living Branches
The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest
You flee northeastward!
< 276h/444H 102v/130V Pos: standing >
You start chanting...
< 276h/444H 104v/130V Pos: standing >
You complete your spell...
You feel the powers of ethereal matter recharge you..!
< 426h/444H 106v/130V Pos: standing >
Alas, you cannot go that way. . . .
< 426h/444H 108v/130V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -Down -Northwest -Southwest -Northeast -Southeast
*A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here, fighting the lich of an elite palace guard.
A Dwarf (medium) stands in mid-air here. (casting)
The lich of an elite palace guard stands in mid-air here, fighting a Gnome. (minion)
The lich of Sior stands in mid-air here, fighting a Gnome. (minion)
The lich of a mountaineer stands in mid-air here, fighting a Gnome. (minion)
Urlix DeMoN Disciple of Lloth (Kobold)(tiny) stands in mid-air here, fighting a Dwarf.
< 426h/444H 108v/130V Pos: standing >
A Gnome snaps into visibility.
The lich of Sior attacks a Gnome. [1 hits]
The lich of an elite palace guard attacks a Gnome. [1 hits]
< 427h/444H 108v/130V Pos: standing >
Urlix attacks a Dwarf. [2 hits]
< 427h/444H 109v/130V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the words 'zabrahpunso wkadar'
Urlix snaps into visibility.
A Dwarf's earthen fist leaves only a battered corpse of Urlix behind!
Urlix is dead! R.I.P.