The death of [1 Warrior] Gellztoo (Human)

in The Grand Tharnadian Way

from the perspective of [1 Warrior] Gellztoo (Human)



< 3h/26H 117v/117V Pos: standing >
The lich of a tharnadian illusionist completes its spell...
The lich of a tharnadian illusionist utters the word 'qaregpuzre'
The lich of a tharnadian illusionist is surrounded by an aura of deadly cold!
An elite guard's mighty punch enshrouds the lich of a tharnadian illusionist in a mist of blood.
An elite guard shivers as he hits the lich of a tharnadian illusionist.
An elite guard's impressive punch strikes the lich of a tharnadian illusionist very hard.
An elite guard shivers as he hits the lich of a tharnadian illusionist.

< 3h/26H 117v/117V Pos: standing >
Green slime eats away at an elite guard's skin!

< 3h/26H 117v/117V Pos: standing >
Ok.

< 3h/26H 117v/117V Pos: standing >
The lich of a tharnadian illusionist's decent punch grazes an elite guard.
The lich of a tharnadian illusionist's crude punch grazes an elite guard.
The lich of a tharnadian illusionist starts casting an offensive spell.

< 3h/26H 117v/117V Pos: standing >
An elite guard's punch seriously wounds the lich of a tharnadian illusionist.
An elite guard shivers as he hits the lich of a tharnadian illusionist.
An elite guard's impressive punch seriously wounds the lich of a tharnadian illusionist.
An elite guard shivers as he hits the lich of a tharnadian illusionist.
The lich of a tharnadian illusionist sneers at an elite guard while sidestepping his kick.
The Ogre's Foot Inn
Obvious exits: -West# -Down
A few drops of fresh blood are scattered around the area.
[4] The corpse of a Human is lying here.
The corpse of a Mountain Dwarf is lying here.
[2] The corpse of an elite guard is lying here.
[3] A small bandage rests upon the ground here.
A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
The lich of A tharnadian illusionist stands in mid-air here, fighting an elite guard. (minion)  (casting) 
An elite guard stands here, fighting the lich of a tharnadian illusionist.
An elite guard stands here, fighting the lich of a tharnadian illusionist.
The receptionist stands here behind the counter, waiting to help someone.

< 3h/26H 117v/117V Pos: standing >
Green slime eats away at an elite guard's skin!

< 3h/26H 117v/117V Pos: standing >
The lich of a tharnadian illusionist completes its spell...
The lich of a tharnadian illusionist utters the word 'yufzbarr'
The lich of a tharnadian illusionist smirks as its fireball explodes into the face of an elite guard.

< 3h/26H 117v/117V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
The corpse of a Human is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 3h/26H 116v/117V Pos: standing >
Ok.

< 4h/26H 116v/117V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West# -Down
Fresh blood splatters cover the area.
[4] The corpse of a Human is lying here.
The corpse of a Mountain Dwarf is lying here.
[2] The corpse of an elite guard is lying here.
[3] A small bandage rests upon the ground here.
A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
The lich of A tharnadian illusionist stands in mid-air here, fighting an elite guard. (minion) 
An elite guard stands here, fighting the lich of a tharnadian illusionist.
An elite guard stands here, fighting the lich of a tharnadian illusionist.
The receptionist stands here behind the counter, waiting to help someone.

< 4h/26H 115v/117V Pos: standing >
The lich of a tharnadian illusionist's crude punch grazes an elite guard.
An elite guard dodges the lich of a tharnadian illusionist's attack.
The lich of a tharnadian illusionist starts casting an offensive spell.

< 4h/26H 116v/117V Pos: standing >
An elite guard misses the lich of a tharnadian illusionist.
An elite guard's fine punch enshrouds the lich of a tharnadian illusionist in a mist of blood.
An elite guard shivers as he hits the lich of a tharnadian illusionist.

< 4h/26H 116v/117V Pos: standing >
Green slime eats away at an elite guard's skin!

< 4h/26H 117v/117V Pos: standing >
The lich of a tharnadian illusionist completes its spell...
The lich of a tharnadian illusionist utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from the lich of a tharnadian illusionist striking an elite guard full on!

< 5h/26H 117v/117V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -West# -Down
Fresh blood splatters cover the area.
[4] The corpse of a Human is lying here.
The corpse of a Mountain Dwarf is lying here.
[2] The corpse of an elite guard is lying here.
[3] A small bandage rests upon the ground here.
A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
The lich of A tharnadian illusionist stands in mid-air here, fighting an elite guard. (minion) 
An elite guard stands here, fighting the lich of a tharnadian illusionist.
An elite guard stands here, fighting the lich of a tharnadian illusionist.
The receptionist stands here behind the counter, waiting to help someone.

< 5h/26H 117v/117V Pos: standing >
An elite guard's punch critically injures the lich of a tharnadian illusionist.
The lich of a tharnadian illusionist is stunned!
An elite guard shivers as he hits the lich of a tharnadian illusionist.
An elite guard punches the lich of a tharnadian illusionist to death.
The lich of a tharnadian illusionist is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of the lich of a tharnadian illusionist.
The lich of a tharnadian illusionist crumbles to dust.
The lich of a tharnadian illusionist stops following someone.

< 5h/26H 117v/117V Pos: standing >
The receptionist starts to chant in a deep voice.

< 5h/26H 117v/117V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North# -Up -Down
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 5h/26H 116v/117V Pos: standing >

< 5h/26H 116v/117V Pos: standing >
Alarm bells sound, signalling an invasion!

< 5h/26H 116v/117V Pos: standing >
Ok.

< 6h/26H 116v/117V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of the town crier is lying here.
[4] The corpse of a militia guard is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The lich of Jonti stands here. (minion) 
A Kobold (tiny) stands in mid-air here, fighting a militia guard.
A militia guard stands here, fighting a Kobold.
A human merchant from another town stands here, perusing Tharnadia.
A woman is standing here, shopping about the town.
The town crier stands here, fighting a Kobold.

< 6h/26H 115v/117V Pos: standing >
A Kobold attempts to flee.
A Kobold leaves south.
The lich of Jonti leaves south.

< 6h/26H 115v/117V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East# -South -West
Fresh blood covers everything in the area.
[2] The corpse of a Mountain Dwarf is lying here.
A militia guard stands here, fighting the lich of a tharnadian thief-hunter.
A militia guard stands here, fighting the lich of a tharnadian thief-hunter.
The lich of a tharnadian thief-hunter stands in mid-air here, fighting a militia guard. (minion) 
A beautiful pegasus stands here tossing his mane.

< 6h/26H 114v/117V Pos: standing >
The lich of a tharnadian thief-hunter's punch wounds a militia guard.
The lich of a tharnadian thief-hunter's punch wounds a militia guard.
The lich of a tharnadian thief-hunter starts casting a spell.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 6h/26H 115v/117V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of the town crier is lying here.
[4] The corpse of a militia guard is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The lich of Jonti stands here. (minion) 
A Kobold (tiny) stands in mid-air here, fighting the town crier.
A young man in leather armor seems to be patrolling the area.
A woman is standing here, shopping about the town.
The town crier stands here, fighting a Kobold.

< 6h/26H 114v/117V Pos: standing >
Ok.

< 6h/26H 115v/117V Pos: standing >
A militia guard suddenly attacks a Kobold!
A militia guard's impressive punch strikes a Kobold.

< 6h/26H 116v/117V Pos: standing >
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 6h/26H 116v/117V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -North -East -South# -West
Fresh blood splatters cover the area.
The corpse of the town crier is lying here.
[4] The corpse of a militia guard is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The lich of Jonti stands here. (minion) 
A Kobold (tiny) stands in mid-air here, fighting the town crier.
A militia guard stands here, fighting a Kobold.
A woman is standing here, shopping about the town.
The town crier stands here, fighting a Kobold.

< 6h/26H 116v/117V Pos: standing >
The lich of Jonti says in common 'Prepare to fight me, too!'
The lich of Jonti suddenly attacks the town crier!
The lich of Jonti's decent punch grazes the town crier.

< 6h/26H 117v/117V Pos: standing >
A Kobold attempts to flee.
A Kobold leaves west.
Alarm bells sound, signalling an invasion!

< 7h/26H 117v/117V Pos: standing >
Bodyslam who?

< 7h/26H 117v/117V Pos: standing >
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east and west of here.  There are onyx menhirs standing every five feet along
the side of the road, silent sentinels on its journey through the city.  Small
crimson cobblestones make up the roadway, each fitted to its neighbor through
a tongue and groove system.  The street looks highly traveled, with buildings
flanking the road as far off as the eye can see.  To the east of here, the
Great Fountain of Tharnadia sits in a large open area.  The smell of freshly
baked bread, wafts from the bakery to the north.
Obvious exits: -North -East -West
A Kobold (tiny) stands in mid-air here, fighting a militia guard.
A human merchant from another town stands here, perusing Tharnadia.
A militia guard stands here, fighting a Kobold.

< 7h/26H 116v/117V Pos: standing >
Colorful rays of light streak throughout the sky!

< 7h/26H 116v/117V Pos: standing >
You don't feel massive enough to try such a daring maneuver.

< 7h/26H 116v/117V Pos: standing >
A Kobold's weak crush grazes a militia guard.
A Kobold misses a militia guard.

< 7h/26H 116v/117V Pos: standing >
A Kobold dodges a militia guard's attack.
A Kobold dodges a militia guard's attack.

< 7h/26H 116v/117V Pos: standing >
A Kobold deftly blocks your kick with his forearm.

< 8h/26H 116v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You miss a Kobold.

< 8h/26H 116v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 Colorful rays of light streak throughout the sky!

< 8h/26H 116v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold's crush grazes a militia guard.
A Kobold's weak crush grazes a militia guard.

< 8h/26H 116v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 
< 8h/26H 116v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 Colorful rays of light streak throughout the sky!

< 8h/26H 116v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold dodges a militia guard's attack.
A militia guard whacks a Kobold in the side with a sound kick.

< 8h/26H 116v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You miss a Kobold.

< 8h/26H 116v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A militia guard dodges a Kobold's attack.
A Kobold's crude crush grazes a militia guard.

< 8h/26H 116v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You attempt to flee...
A Huge Bakery
   The wonderful aromas of baking bread permeate the air of this bakery.  Two
dual-level brick ovens are recessed within the northern wall, fires blazing
within cooking bread to its perfection.  A long glass counter stretches across
the room, breads of all kinds on display for sale.  A small wooden staircase,
against the east wall, ascends to the bakery's second level.  A small door is
set in the southern wall of the shop.
Obvious exits: -South -Up
A stone dual hearth is set in the wall.
The baker looks at you calmly, wiping flour from his face with one hand.
You flee northward!

< 8h/26H 88v/117V Pos: standing >
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east and west of here.  There are onyx menhirs standing every five feet along
the side of the road, silent sentinels on its journey through the city.  Small
crimson cobblestones make up the roadway, each fitted to its neighbor through
a tongue and groove system.  The street looks highly traveled, with buildings
flanking the road as far off as the eye can see.  To the east of here, the
Great Fountain of Tharnadia sits in a large open area.  The smell of freshly
baked bread, wafts from the bakery to the north.
Obvious exits: -North -East -West
A Kobold (tiny) stands in mid-air here, fighting a militia guard. (casting) 
A human merchant from another town stands here, perusing Tharnadia.
A militia guard stands here, fighting a Kobold.

< 8h/26H 88v/117V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'gragpuio eabratizgg'
A Kobold utters a word of dark speech, and a shadowy hand coalesces near a human merchant!
A human merchant is stunned!
The shadowy hand tears away the remaining life of a human merchant, causing him to stagger and collapse.
A human merchant is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a human merchant dies in agony.
You hit a Kobold in the thigh with a hefty sweep.

< 8h/26H 88v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A militia guard's punch grazes a Kobold.
A militia guard's punch grazes a Kobold.

< 8h/26H 88v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A militia guard dodges a Kobold's attack.
A Kobold's weak crush grazes a militia guard.

< 8h/26H 88v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 Colorful rays of light streak throughout the sky!

< 8h/26H 88v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 Colorful rays of light streak throughout the sky!

< 8h/26H 88v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold starts casting an offensive spell.

< 8h/26H 88v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You miss a Kobold.

< 8h/26H 88v/117V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold completes his spell...
A Kobold utters the words 'gragpuio eabratizgg'
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
A clawed darkness rushing at you is the last thing you before everything goes dark...