The death of [56 Death Magus] Urlix Kingdom of Lich (Lich)

in The Road Leading From Tharnadia

from the perspective of [56 Shadowmage] Cora The Empire (Gnome)

<worn as a badge>    an emblem of the dragonslayer (magic)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       devil eyes of the ghargatula (magic)
<worn in ear>        a tiny seashell (magic)
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn on face>       the mask of the plague
<worn around neck>   the amulet of the cosmos (glowing)
<worn around neck>   the glittering cloak of the sprite queen, Faelarae (magic) (glowing)[86h 4m 17s]
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     a quiver smeared with blood of speed [modified] made by Kabo
<worn about waist>   a waistband of rock and stone of the Angels [superior] made by Kabo (magic)
<worn on belt buckle>the glowing stiletto 'Sunfist'
<attached to belt>   an arcane spellbook covered with runes [77%]             
<worn on arms>       some gnomish sleeves of ingenuity [89%]             
<held as shield>     a shiny diamond shield
<worn around wrist>  a bracelet of finger bones
<worn around wrist>  the writhing serpent of miracles
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     a gleaming platinum ring (magic) [81%]             
<worn on finger>     a band of parting prevented (magic) (glowing)
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[229h 42m 4s]
<worn on legs>       some leggings of red flames (magic)
<worn on feet>       the cubes of protection (humming)


		Score information for Cora

Level: 53   Race: Gnome   Class: Sorcerer / Shadowmage Sex: Female
Hit points: 874(874)  Moves: 171(171)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  433 platinum     0 gold     0 silver     0 copper
Playing time: 19 days / 13 hours/ 26 minutes
Received data: 0.1152 MB this session.
Send data:     0.0041 MB this session.
Compression ratio: 85%
Title: Tinker Belle of The Empire
Group Leader: Deathli
Followers:
   Sgen
Status:  Standing.
Epic points: 1019  Skill points: 101  Current task: find runestone of Kobold Settlement
Epic Bonus: Epic Points Bonus (9.08%)
Frags:   +2.41   Deaths:   230
Consenting: Deathli
Detecting:       Illusions Invisible Magic Life Heat
Protected from:  Good Fire Cold Lightning Gas Acid Living
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking
Stat Pool timeout: 22:43:34
Bartender Quests Remaining: 6
Combat Pulse:   12 Spell Pulse:  0.55 
Leaderboard Points: 1241 

Active Spells:
--------------
concealment (26 minutes)
shadow shield (4 minutes)
strength (50 minutes)
agility (50 minutes)
pantherspeed (21 minutes)
vitality (4 minutes)
improved invisibility (17 minutes)
armor (11 minutes)
fly (21 minutes)
deflect (no expiration timer)

A swarm of insects clambers to his feet.

< 874h/874H 171v/171V Pos: standing >
A swarm of insects leaves east.

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >
Sgen leaves east.

< 874h/874H 171v/171V Pos: standing >
Sgen enters from the east.

< 874h/874H 171v/171V Pos: standing >

		Score information for Cora

Level: 53   Race: Gnome   Class: Sorcerer / Shadowmage Sex: Female
Hit points: 874(874)  Moves: 171(171)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  433 platinum     0 gold     0 silver     0 copper
Playing time: 19 days / 13 hours/ 27 minutes
Received data: 0.1165 MB this session.
Send data:     0.0042 MB this session.
Compression ratio: 85%
Title: Tinker Belle of The Empire
Group Leader: Deathli
Followers:
   Sgen
Status:  Standing.
Epic points: 1019  Skill points: 101  Current task: find runestone of Kobold Settlement
Epic Bonus: Epic Points Bonus (9.08%)
Frags:   +2.41   Deaths:   230
Consenting: Deathli
Detecting:       Illusions Invisible Magic Life Heat
Protected from:  Good Fire Cold Lightning Gas Acid Living
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking
Stat Pool timeout: 22:43:14
Bartender Quests Remaining: 6
Combat Pulse:   12 Spell Pulse:  0.55 
Leaderboard Points: 1241 

Active Spells:
--------------
concealment (25 minutes)
shadow shield (3 minutes)
strength (49 minutes)
agility (49 minutes)
pantherspeed (20 minutes)
vitality (3 minutes)
improved invisibility (16 minutes)
armor (10 minutes)
fly (20 minutes)
deflect (no expiration timer)


< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
Sgen Legionary of The Empire (Barbarian)(large) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
Sgen Legionary of The Empire (Barbarian)(large) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
Sgen Legionary of The Empire (Barbarian)(large) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
Sgen Legionary of The Empire (Barbarian)(large) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
Sgen Legionary of The Empire (Barbarian)(large) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
Sgen Legionary of The Empire (Barbarian)(large) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
A swarm of insects enters from the east.

< 874h/874H 171v/171V Pos: standing >
 The image of Sgen shifts into the form of a wild horse!


< 874h/874H 171v/171V Pos: standing >
Someone appears to be Gnome and is in excellent condition.
She's tiny in size.
She is in the front rank.
She seems to be moving much faster than normal..
Her body appears to be covered with swirling shadows!
She's surrounded by a diffuse globe of light!
She has little gills in her neck!
She is surrounded by a fluxing blue energy field.

<worn as a badge>    an emblem of the dragonslayer (magic)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       devil eyes of the ghargatula (magic)
<worn in ear>        a tiny seashell (magic)
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn on face>       the mask of the plague
<worn around neck>   the amulet of the cosmos (glowing)
<worn around neck>   the glittering cloak of the sprite queen, Faelarae (magic) (glowing)
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     a quiver smeared with blood of speed [modified] made by Kabo
<worn about waist>   a waistband of rock and stone of the Angels [superior] made by Kabo (magic)
<worn on belt buckle>the glowing stiletto 'Sunfist'
<attached to belt>   an arcane spellbook covered with runes [77%]             
<worn on arms>       some gnomish sleeves of ingenuity [89%]             
<held as shield>     a shiny diamond shield
<worn around wrist>  a bracelet of finger bones
<worn around wrist>  the writhing serpent of miracles
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     a gleaming platinum ring (magic) [81%]             
<worn on finger>     a band of parting prevented (magic) (glowing)
<primary weapon>     the blackened staff of Netheril (magic) (glowing)
<worn on legs>       some leggings of red flames (magic)
<worn on feet>       the cubes of protection (humming)

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
*A swarm of insects flies through the air.(Illusion)(Illusion)
A wild horse of the sylvan woodlands trots about here briskly.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.

< 874h/874H 171v/171V Pos: standing >
A swarm of insects leaves east.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A wild horse of the sylvan woodlands trots about here briskly.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
A wild horse leaves east.

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril you are carrying.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >
A swarm of insects enters from the east.

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 874h/874H 171v/171V Pos: standing >
A swarm of insects leaves west.

< 874h/874H 171v/171V Pos: standing >
A swarm of insects enters from the west.

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A wild horse of the sylvan woodlands trots about here briskly.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
A wild horse trots in from the east.

< 874h/874H 171v/171V Pos: standing >
A wild horse leaves west.

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
*A swarm of insects flies through the air.(Illusion)(Illusion)
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
A wild horse trots in from the west.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A wild horse of the sylvan woodlands trots about here briskly.
*A swarm of insects flies through the air.(Illusion)(Illusion)
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
The illusion surrounding Saif fades apart!

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A wild horse of the sylvan woodlands trots about here briskly.
*Saif Legionary of The Empire (Gnome)(tiny) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.

< 874h/874H 171v/171V Pos: standing >
A wild horse leaves west.

< 874h/874H 171v/171V Pos: standing >
Saif starts casting a spell.

< 874h/874H 171v/171V Pos: standing >

< 874h/874H 171v/171V Pos: standing >
Saif completes his spell...
Saif utters the words 'qraiz yafw'
 The image of Saif disappears, and is replaced by an elite guard!


< 874h/874H 171v/171V Pos: standing >
A Kobold enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
The lich of a gnomish grenadier enters from the east.
The lich of a gnomish grenadier enters from the east.
The lich of a mountaineer enters from the east.

< 874h/874H 171v/171V Pos: standing >
A Kobold leaves west.
Alarm bells sound, signalling an invasion!
The lich of a gnomish grenadier leaves west.
The lich of a gnomish grenadier leaves west.
The lich of a mountaineer leaves west.

< 874h/874H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
*A tough looking warrior is scanning the landscape beyond the walls.(Illusion)(Illusion)
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!

< 874h/874H 171v/171V Pos: standing >
A mountaineer sneaks in from the east.

< 874h/874H 171v/171V Pos: standing >
A mountaineer sneaks west.

< 874h/874H 171v/171V Pos: standing >
An elite guard leaves west.

< 874h/874H 171v/171V Pos: standing >
Teru enters from the east.

< 874h/874H 171v/171V Pos: standing >
Teru leaves west.

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
Teru Magister Equitum of The Empire (Gnome)(tiny) stands in mid-air here, fighting the lich of a gnomish grenadier.
The lich of a gnomish grenadier stands in mid-air here, fighting Teru. (minion) 
The lich of a gnomish grenadier stands here. (minion) 
The lich of a mountaineer stands here. (minion) 

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
The lich of a gnomish grenadier stands here. (minion) 
The lich of a gnomish grenadier stands here. (minion)  (casting) 
The lich of a mountaineer stands here. (minion)  (casting) 

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
The lich of a gnomish grenadier stands here. (minion) 
The lich of a gnomish grenadier stands here. (minion)  (casting) 
The lich of a mountaineer stands here. (minion)  (casting) 

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
The lich of a gnomish grenadier stands here. (minion) 
The lich of a gnomish grenadier stands here. (minion) 
The lich of a mountaineer stands here. (minion) 

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
The lich of a gnomish grenadier stands here. (minion) 
The lich of a gnomish grenadier stands here. (minion) 
The lich of a mountaineer stands here. (minion) 

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
The lich of a gnomish grenadier stands here. (minion) 
The lich of a gnomish grenadier stands here. (minion) 
The lich of a mountaineer stands here. (minion) 

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
Teru Magister Equitum of The Empire (Gnome)(tiny) stands in mid-air here, fighting the lich of a gnomish grenadier.
The lich of a gnomish grenadier stands here. (minion) 
The lich of a gnomish grenadier stands in mid-air here, fighting Teru. (minion) 
The lich of a mountaineer stands here. (minion) 

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
*A mountaineer walks through here, poised for combat.(Illusion)(Illusion)
Teru Magister Equitum of The Empire (Gnome)(tiny) stands in mid-air here, fighting the lich of a gnomish grenadier.
The lich of a gnomish grenadier stands in mid-air here, fighting Teru. (minion) 
The lich of a gnomish grenadier stands in mid-air here, fighting Teru. (minion) 
The lich of a mountaineer stands in mid-air here, fighting Teru. (minion) 

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
*A mountaineer walks through here, poised for combat.(Illusion)(Illusion)
Teru Magister Equitum of The Empire (Gnome)(tiny) stands in mid-air here, fighting the lich of a gnomish grenadier.
The lich of a gnomish grenadier stands in mid-air here, fighting Teru. (minion) 
The lich of a gnomish grenadier stands in mid-air here, fighting Teru. (minion) 
The lich of a mountaineer stands in mid-air here, fighting Teru. (minion) 

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
*A mountaineer walks through here, poised for combat.(Illusion)(Illusion)
Teru Magister Equitum of The Empire (Gnome)(tiny) stands in mid-air here, fighting the lich of a gnomish grenadier.
The lich of a gnomish grenadier stands in mid-air here, fighting Teru. (minion) 
The lich of a gnomish grenadier stands in mid-air here, fighting Teru. (minion) 
The lich of a mountaineer stands in mid-air here, fighting Teru. (minion) 

< 874h/874H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W
*A mountaineer walks through here, poised for combat.(Illusion)(Illusion)
Teru Magister Equitum of The Empire (Gnome)(tiny) stands in mid-air here, fighting the lich of a gnomish grenadier.
The lich of a gnomish grenadier stands in mid-air here, fighting Teru. (minion) 
The lich of a gnomish grenadier stands in mid-air here, fighting Teru. (minion) 
The lich of a mountaineer stands in mid-air here, fighting Teru. (minion) 

< 874h/874H 171v/171V Pos: standing >
Teru enters from the west.
You reappear, visible to all.
The Road Leading From Tharnadia
Obvious exits: -E -W
A Kobold (tiny) DeMoN Disciple of Lloth sits in mid-air here, fighting a mountaineer.
A mountaineer walks through here, poised for combat.(Illusion)(Illusion)
The lich of a gnomish grenadier stands here. (minion) 
The lich of a gnomish grenadier stands here. (minion) 
The lich of a mountaineer stands here. (minion) 
A wild horse trots in from the west.

< 874h/874H 170v/171V Pos: standing >
A wild horse leaves east.

< 874h/874H 170v/171V Pos: standing >
The lich of a mountaineer suddenly attacks a mountaineer!
An elite guard enters from the west.

< 874h/874H 171v/171V Pos: standing >
The lich of a gnomish grenadier recognizes a mountaineer, and charges to attack!
The lich of a gnomish grenadier suddenly attacks a mountaineer!

< 874h/874H 171v/171V Pos: standing >
An elite guard starts casting an offensive spell.

< 874h/874H 171v/171V Pos: standing >
You start chanting...
You snap into visibility.
The lich of a gnomish grenadier suddenly attacks YOU!

< 873h/874H 171v/171V Pos: standing >
< T: Cora TP: sta TC:few scratches E: undead sta EP: excellent >
 Teru enters from the east.

< 873h/874H 171v/171V Pos: standing >
< T: Cora TP: sta TC:few scratches E: undead sta EP: excellent >
 An elite guard completes his spell...
An elite guard utters the word 'pawwzf'
An elite guard creates a hammer out of thin air that smashes into a Kobold, bits of flesh and bone fly everywhere!
A wild horse trots in from the east.

< 873h/874H 171v/171V Pos: standing >
< T: Cora TP: sta TC:few scratches E: undead sta EP: excellent >
 Teru leaves east.
A wild horse leaves west.

< 873h/874H 171v/171V Pos: standing >
< T: Cora TP: sta TC:few scratches E: undead sta EP: excellent >
 You complete your spell...
Your spell flows around the lich of a gnomish grenadier, leaving it unharmed!
A mountaineer's mighty bludgeon knocks a Kobold's weapon from his grasp!
A mountaineer attacks a Kobold. [16 hits]

< 873h/874H 171v/171V Pos: standing >
< T: Cora TP: sta TC:few scratches E: undead sta EP: excellent >
 The swirling vortex collapses!

< 873h/874H 171v/171V Pos: standing >
< T: Cora TP: sta TC:few scratches E: undead sta EP: excellent >
 A mountaineer snaps into visibility.
A Kobold attacks a mountaineer. [0 hits]
An elite guard starts casting an offensive spell.
An elite guard snaps into visibility.

< 873h/874H 171v/171V Pos: standing >
< T: Cora TP: sta TC:few scratches E: undead sta EP: excellent >
 The lich of a mountaineer attacks a mountaineer. [0 hits]

< 873h/874H 171v/171V Pos: standing >
< T: Cora TP: sta TC:few scratches E: undead sta EP: excellent >
 A mountaineer deflects the lich of a gnomish grenadier's blow and strikes back at it!
a mountaineer smashes ancient adamantium warhammer of dwarven kings into the earth causing a HUGE eruption of LiGhTnInG!!
A writhing bolt of lightning leaves a mountaineer's hands...
And turns a Kobold into a charred sparkling corpse!
A Kobold's necklace of troll fingers exploded spreading charges of electrical energy!
A Kobold is dead! R.I.P.
You receive your share of experience.