<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> the dwarf-bone crown of the troglodytes (magic)
<worn on eyes> a wad of spawn goo (humming)
<worn in ear> a tiny orb of obsidian made by Kabo of superior craftsmanship (magic)
<worn in ear> a polished scale of Tiamat (magic) (glowing)
<worn on face> the petrified visage of Lord Nymav K'haar [86%]
<worn around neck> some kharma mind beads (magic) [74%]
<worn around neck> a diamond necklace (magic) [82%]
<worn on body> a darksteel chainmail shirt (magic) (glowing)
<worn about body> a dark-green bodycloak (magic) [51%]
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> a glorious white quiver of heavenly flight (magic) (glowing) [85%]
<worn about waist> a belt of fresh blood [85%]
<worn on belt buckle>a pitch black spellbook (magic) (glowing)
<worn on arms> some fur-lined horned ram-skull shoulder guards
<held as shield> a crystalline tower shield (magic) (glowing)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [87%]
<worn around wrist> a satanic bracelet (magic) [85%]
<worn on hands> a virulent case of herpes simplex
<worn on finger> a gleaming platinum ring (magic)
<worn on finger> the ring of the void (magic)
<primary weapon> the golden staff of magic immunity (magic)
<worn on legs> some bright blue leg plates
<worn on feet> some gnomish rocket boots (magic) (humming) [80%]
M^**...........
^^*.^........
^*.^...M...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A human soldier from the nearby city of Winterhaven protects the area.
< 845h/845H 171v/187V Pos: standing >
*..^M^..+..
**..^M...++++
^**.^M^^.......
^**M^M.^.......
^^**^M^@.......
M^^*.M.M.......
M^**...^.......
^**..........
^*.^.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 845h/845H 171v/187V Pos: standing >
*^..^MM.M.^
^*..^M^..+...
^**..^M...+++++
^**.^M^^.......
^**M^M.@.......
^^**^M^........
M^^*.M.M.......
^**...^......
**.........
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 845h/845H 169v/187V Pos: standing >
***....^+..
**^..^MM.M.^^
*^*..^M^..+....
^**..^M...+++++
^**.^M^@.......
^**M^M.^.......
^^**^M^........
^^*.M.M......
**...^.....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 845h/845H 168v/187V Pos: standing >
**....^+...
*^..^MM.M.^^.
^*..^M^..+.....
**..^M...++++++
**.^M^^@.......
**M^M.^.......M
^**^M^.........
^*.M.........
*...M......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 845h/845H 168v/187V Pos: standing >
*.****.M...
***....^+....
**^..^MM.M.^^..
^*..^M^..+.....
**..^M.@.++++++
**.^M^^........
**M^M.^.......M
**^M^........
*.M........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 845h/845H 166v/187V Pos: standing >
.****.+....
**....^M....^
*^..^MM.M.^^...
*..^M^..+.....M
*..^M..@+++++++
*.^M^^.........
*M^M.^.......M.
*^M^.........
.M.........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 845h/845H 165v/187V Pos: standing >
+++++++.M..
*.****.+.....
***....^M....^.
*^..^MM.M.^^...
*..^M^.@+.....M
*..^M...+++++++
*.^M^^.........
M^M.^.......M
^M^........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 845h/845H 164v/187V Pos: standing >
**.^.^+..^.
++++++++.M...
^*.****.+......
***....^M....^.
*^..^MM@M.^^...
*..^M^..+.....M
*..^M...+++++++
.^M^^........
^M.^.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 845h/845H 163v/187V Pos: standing >
....M.+..^.
^**.^.^+..^..
+++++++++.M...^
^*.****.+......
***....@M....^.
*^..^MM.M.^^...
*..^M^..+.....M
..^M...++++++
^M^^.......
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 845h/845H 164v/187V Pos: standing >
^.M^..+....
*....M.+..^..
*^**.^.^+..^...
+++++++++.M...^
^*.****@+......
***....^M....^.
*^..^MM.M.^^...
..^M^..+.....
.^M...+++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 845h/845H 163v/187V Pos: standing >
You quickly scan the area.
You see nothing.
< 845h/845H 164v/187V Pos: standing >
^M^...+...
^^.M^..+.....
**....M.+..^...
*^**.^.^+..^...
+++++++@+.....^
^*M****.+.M....
***....^+....^.
^..^MM.M.^^..
.^M^..+....
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 845h/845H 163v/187V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
< 845h/845H 164v/187V Pos: standing >
.^M^...+...
.^^.M^..+....
***....M.+..^..
**^**.^.^+..^..
+++++++@++.....
*^*.****.+.M...
****....^+....^
*^..^MM.M.^^.
..^M^..+...
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 845h/845H 165v/187V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
< 845h/845H 166v/187V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
< 845h/845H 166v/187V Pos: standing >
..^M^...+..
*.^^.M^..+...
****....M.+..^.
+**^**.^.^+..^.
M++++++@+++....
+*^*.****.+.M..
*****....^+....
**^..^MM.M.^^
*..^M^..+..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 845h/845H 166v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.
< 845h/845H 167v/187V Pos: standing >
*..^M^...+.
^*.^^.M^..+..
*****....M.+..^
M+**^**.^.^+..^
^M+++++@++++...
M+*^*.****.+.M.
******....^+...
***^..^MM.M.^
^*..^M^..+.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 845h/845H 167v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.
< 845h/845H 169v/187V Pos: standing >
**..^M^...+
*^*.^^.M^..+.
******....M.+..
*M+**^**.^.^+..
^M++++@+++++..
*M+*^*.****.+.M
^******....^+..
^***^..^MM.M.
*^*..^M^..M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 845h/845H 169v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your west.
A Town Guardian who is in the distance to your west.
A religious zealot who is almost out of sight to your west.
< 845h/845H 170v/187V Pos: standing >
***..^M^...
**^*.^^.M^..+
*******....M.+.
*M+**^**.^.^+.
^M+++@++++++.
*M+*^*.****.+.
M^******....^+.
M^***^..^MM.M
M*^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 845h/845H 170v/187V Pos: standing >
< 845h/845H 172v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A religious zealot who is almost out of sight to your west.
< 845h/845H 172v/187V Pos: standing >
^***..^M^..
^**^*.^^.M^..
*******....M.+
*M+**^**.^.^+
^M++@+++++++
*M+*^*.****.+
M^******....^+
MM^***^..^MM.
MM*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 845h/845H 172v/187V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M+@+++++++
*M+*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 845h/845H 174v/187V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^M@+++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 845h/845H 174v/187V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^@+++++++
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 845h/845H 174v/187V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.
< 845h/845H 175v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A religious zealot who is close by to your west.
< 845h/845H 178v/187V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 845h/845H 178v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your east.
A wild horse who is rather far off to your east.
< 845h/845H 179v/187V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.
< 845h/845H 178v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A wild horse who is a brief walk away to your east.
A religious zealot who is close by to your west.
< 845h/845H 179v/187V Pos: standing >
A wild horse trots in from the east.
< 845h/845H 180v/187V Pos: standing >
A wild horse leaves west.
< 845h/845H 181v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A wild horse who is close by to your west.
A religious zealot who is close by to your west.
< 845h/845H 183v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A wild horse who is close by to your west.
A religious zealot who is close by to your west.
< 845h/845H 184v/187V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.
< 845h/845H 185v/187V Pos: standing >
< 845h/845H 186v/187V Pos: standing >
A wild horse trots in from the west.
< 845h/845H 187v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
< 845h/845H 187v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A religious zealot who is close by to your west.
< 845h/845H 187v/187V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A wild horse of the sylvan woodlands trots about here briskly.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.
< 845h/845H 187v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A religious zealot who is close by to your west.
< 845h/845H 187v/187V Pos: standing >
The illusion surrounding you fades away!
< 845h/845H 187v/187V Pos: standing >
< 845h/845H 187v/187V Pos: standing >
< 845h/845H 187v/187V Pos: standing >
< 845h/845H 187v/187V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A wild horse of the sylvan woodlands trots about here briskly.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.
< 845h/845H 187v/187V Pos: standing >
A wild horse leaves west.
< 845h/845H 187v/187V Pos: standing >
You start chanting...
< 845h/845H 187v/187V Pos: standing >
< 845h/845H 187v/187V Pos: standing >
Casting: clone form *
< 845h/845H 187v/187V Pos: standing >
You complete your spell...
You blur and take on the form of an elite guard!
< 845h/845H 187v/187V Pos: standing >
A Kobold enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
The lich of a gnomish grenadier enters from the east.
The lich of a gnomish grenadier enters from the east.
The lich of a mountaineer enters from the east.
< 845h/845H 187v/187V Pos: standing >
A Kobold leaves west.
Alarm bells sound, signalling an invasion!
The lich of a gnomish grenadier leaves west.
The lich of a gnomish grenadier leaves west.
The lich of a mountaineer leaves west.
< 845h/845H 187v/187V Pos: standing >
Alarm bells sound, signalling an invasion!
< 845h/845H 187v/187V Pos: standing >
A mountaineer sneaks west.
< 845h/845H 187v/187V Pos: standing >
You don't see that here.
< 845h/845H 187v/187V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The lich of a gnomish grenadier stands here. (minion) (casting) (Red Aura)
The lich of a gnomish grenadier stands here. (minion) (Red Aura)
*The lich of a mountaineer stands here. (minion) (Red Aura)
< 845h/845H 186v/187V Pos: standing >
The lich of a gnomish grenadier suddenly attacks YOU!
You snap into visibility.
The lich of a mountaineer suddenly attacks YOU!
The lich of a mountaineer snaps into visibility.
Sorry, you aren't allowed to do that in combat.
< 843h/845H 186v/187V Pos: standing >
< T: an elite guard TP: sta TC:few scratches E: undead sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 843h/845H 186v/187V Pos: standing >
< T: an elite guard TP: sta TC:few scratches E: undead sta EP: small wounds >
The lich of a gnomish grenadier completes its spell...
The lich of a gnomish grenadier utters the word 'yufzgpuzre'
The lich of a gnomish grenadier is surrounded by burning flames!
Teru enters from the east.
< 843h/845H 186v/187V Pos: standing >
< T: an elite guard TP: sta TC:few scratches E: undead sta EP: small wounds >
The lich of a gnomish grenadier suddenly attacks Teru!
Teru's spell flows around the lich of a gnomish grenadier, leaving it unharmed!
< 843h/845H 186v/187V Pos: standing >
< T: an elite guard TP: sta TC:few scratches E: undead sta EP: small wounds >
You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -E -W
*A mountaineer walks through here, poised for combat.(Illusion)(Illusion)(Gold Aura)
A Kobold (tiny) DeMoN Disciple of Lloth sits in mid-air here, fighting a mountaineer.(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
You flee westward!
< 843h/845H 155v/187V Pos: standing >
Saving Saif.
< 843h/845H 155v/187V Pos: standing >
You start chanting...
You snap into visibility.
< 845h/845H 160v/187V Pos: standing >
A mountaineer snaps into visibility.
A mountaineer attacks a Kobold. [16 hits]
< 845h/845H 162v/187V Pos: standing >
You complete your spell...
[Damage: 118 ] Your massive hammer causes a Kobold to double over in pain!
A mountaineer deflects a Kobold's blow and strikes back at him!
A mountaineer snaps into visibility.
A Kobold attacks a mountaineer. [0 hits]
< 845h/845H 163v/187V Pos: standing >
Teru enters from the east.
< 845h/845H 165v/187V Pos: standing >
You start chanting...
You snap into visibility.
< 845h/845H 166v/187V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 116 ] Your massive hammer causes a Kobold to double over in pain!
< 845h/845H 170v/187V Pos: standing >
A mountaineer snaps into visibility.
A Kobold's body quivers as a mountaineer's hit strikes deep!
A mountaineer attacks a Kobold. [16 hits]
A Kobold clambers to his feet.
< 845h/845H 172v/187V Pos: standing >
The unmistakable scent of fresh blood can be smelled as a Kobold dies in agony.
A Kobold is dead! R.I.P.
You failed.
< 845h/845H 173v/187V Pos: standing >
You failed.
< 845h/845H 173v/187V Pos: standing >
You failed.
< 845h/845H 174v/187V Pos: standing >
Teru leaves east.
< 845h/845H 178v/187V Pos: standing >
You start chanting...
You snap into visibility.
< 845h/845H 180v/187V Pos: standing >
A mountaineer sneaks east.
< 845h/845H 181v/187V Pos: standing >
Casting: shadow spawn
< 845h/845H 183v/187V Pos: standing >
You complete your spell...
< 845h/845H 185v/187V Pos: standing >
A Kobold clambers to his feet.
< 845h/845H 187v/187V Pos: standing >
A Kobold leaves east.
< 845h/845H 187v/187V Pos: standing >
A wild horse trots in from the west.
< 845h/845H 187v/187V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A wild horse of the sylvan woodlands trots about here briskly.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A wild horse leaves east.
< 845h/845H 187v/187V Pos: standing >
You failed.
< 845h/845H 187v/187V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
*Cora Tinker Belle of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A Kobold (tiny) DeMoN Disciple of Lloth sits in mid-air here, fighting a mountaineer.(Red Aura)
A mountaineer walks through here, poised for combat.(Illusion)(Illusion)(Gold Aura)
The lich of a gnomish grenadier stands here. (minion) (Red Aura)
The lich of a gnomish grenadier stands here. (minion) (Red Aura)
The lich of a mountaineer stands in mid-air here, fighting a mountaineer. (minion) (Red Aura)
< 845h/845H 185v/187V Pos: standing >
The lich of a gnomish grenadier recognizes a mountaineer, and charges to attack!
The lich of a gnomish grenadier suddenly attacks a mountaineer!
< 845h/845H 185v/187V Pos: standing >
You start chanting...
< 845h/845H 185v/187V Pos: standing >
Cora starts casting an offensive spell.
Cora snaps into visibility.
The lich of a gnomish grenadier suddenly attacks Cora!
< 845h/845H 185v/187V Pos: standing >
Teru enters from the east.
< 845h/845H 185v/187V Pos: standing >
You complete your spell...
[Damage: 120 ] Your massive hammer causes a Kobold to double over in pain!
A wild horse trots in from the east.
< 845h/845H 185v/187V Pos: standing >
Teru leaves east.
A wild horse leaves west.
< 845h/845H 185v/187V Pos: standing >
Cora completes her spell...
Cora utters the words 'buoblg qfjgpuio paie'
Cora's spell flows around the lich of a gnomish grenadier, leaving it unharmed!
A mountaineer's mighty bludgeon knocks a Kobold's weapon from his grasp!
A mountaineer attacks a Kobold. [16 hits]
< 845h/845H 185v/187V Pos: standing >
The swirling vortex collapses!
< 845h/845H 186v/187V Pos: standing >
A mountaineer snaps into visibility.
A Kobold attacks a mountaineer. [0 hits]
You start chanting...
You snap into visibility.
< 845h/845H 187v/187V Pos: standing >
The lich of a mountaineer attacks a mountaineer. [0 hits]
< 845h/845H 187v/187V Pos: standing >
A mountaineer deflects the lich of a gnomish grenadier's blow and strikes back at it!
a mountaineer smashes ancient adamantium warhammer of dwarven kings into the earth causing a HUGE eruption of LiGhTnInG!!
A writhing bolt of lightning leaves a mountaineer's hands...
And turns a Kobold into a charred sparkling corpse!
A Kobold's necklace of troll fingers exploded spreading charges of electrical energy!
A Kobold is dead! R.I.P.
You receive your share of experience.