The death of [56 Death Magus] Urlix Kingdom of Lich (Lich)

in The Road Leading From Tharnadia

from the perspective of [56 Dark Dreamer] Saif The Empire (Gnome)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the dwarf-bone crown of the troglodytes (magic)
<worn on eyes>       a wad of spawn goo (humming)
<worn in ear>        a tiny orb of obsidian made by Kabo of superior craftsmanship (magic)
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn on face>       the petrified visage of Lord Nymav K'haar [86%]             
<worn around neck>   some kharma mind beads (magic) [74%]             
<worn around neck>   a diamond necklace (magic) [82%]             
<worn on body>       a darksteel chainmail shirt (magic) (glowing)
<worn about body>    a dark-green bodycloak (magic) [51%]             
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a glorious white quiver of heavenly flight (magic) (glowing) [85%]             
<worn about waist>   a belt of fresh blood [85%]             
<worn on belt buckle>a pitch black spellbook (magic) (glowing)
<worn on arms>       some fur-lined horned ram-skull shoulder guards
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [87%]             
<worn around wrist>  a satanic bracelet (magic) [85%]             
<worn on hands>      a virulent case of herpes simplex
<worn on finger>     a gleaming platinum ring (magic)
<worn on finger>     the ring of the void (magic)
<primary weapon>     the golden staff of magic immunity (magic)
<worn on legs>       some bright blue leg plates
<worn on feet>       some gnomish rocket boots (magic) (humming) [80%]             

 M^**...........  
  ^^*.^........   
   ^*.^...M...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A human soldier from the nearby city of Winterhaven protects the area.

< 845h/845H 171v/187V Pos: standing >
 
   *..^M^..+..    
  **..^M...++++   
 ^**.^M^^.......  
 ^**M^M.^.......  
 ^^**^M^@.......  
 M^^*.M.M.......  
 M^**...^.......  
  ^**..........   
   ^*.^.......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 845h/845H 171v/187V Pos: standing >
 
   *^..^MM.M.^    
  ^*..^M^..+...   
 ^**..^M...+++++  
 ^**.^M^^.......  
 ^**M^M.@.......  
 ^^**^M^........  
 M^^*.M.M.......  
  ^**...^......   
   **.........    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 845h/845H 169v/187V Pos: standing >
 
   ***....^+..    
  **^..^MM.M.^^   
 *^*..^M^..+....  
 ^**..^M...+++++  
 ^**.^M^@.......  
 ^**M^M.^.......  
 ^^**^M^........  
  ^^*.M.M......   
   **...^.....    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 845h/845H 168v/187V Pos: standing >
 
   **....^+...    
  *^..^MM.M.^^.   
 ^*..^M^..+.....  
 **..^M...++++++  
 **.^M^^@.......  
 **M^M.^.......M  
 ^**^M^.........  
  ^*.M.........   
   *...M......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 845h/845H 168v/187V Pos: standing >
 
   *.****.M...    
  ***....^+....   
 **^..^MM.M.^^..  
 ^*..^M^..+.....  
 **..^M.@.++++++  
 **.^M^^........  
 **M^M.^.......M  
  **^M^........   
   *.M........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 845h/845H 166v/187V Pos: standing >
 
   .****.+....    
  **....^M....^   
 *^..^MM.M.^^...  
 *..^M^..+.....M  
 *..^M..@+++++++  
 *.^M^^.........  
 *M^M.^.......M.  
  *^M^.........   
   .M.........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 845h/845H 165v/187V Pos: standing >
 
   +++++++.M..    
  *.****.+.....   
 ***....^M....^.  
 *^..^MM.M.^^...  
 *..^M^.@+.....M  
 *..^M...+++++++  
 *.^M^^.........  
  M^M.^.......M   
   ^M^........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 845h/845H 164v/187V Pos: standing >
 
   **.^.^+..^.    
  ++++++++.M...   
 ^*.****.+......  
 ***....^M....^.  
 *^..^MM@M.^^...  
 *..^M^..+.....M  
 *..^M...+++++++  
  .^M^^........   
   ^M.^.......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 845h/845H 163v/187V Pos: standing >
 
   ....M.+..^.    
  ^**.^.^+..^..   
 +++++++++.M...^  
 ^*.****.+......  
 ***....@M....^.  
 *^..^MM.M.^^...  
 *..^M^..+.....M  
  ..^M...++++++   
   ^M^^.......    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 845h/845H 164v/187V Pos: standing >
 
   ^.M^..+....    
  *....M.+..^..   
 *^**.^.^+..^...  
 +++++++++.M...^  
 ^*.****@+......  
 ***....^M....^.  
 *^..^MM.M.^^...  
  ..^M^..+.....   
   .^M...+++++    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 845h/845H 163v/187V Pos: standing >
You quickly scan the area.
You see nothing.

< 845h/845H 164v/187V Pos: standing >
 
   ^M^...+...     
  ^^.M^..+.....   
 **....M.+..^...  
 *^**.^.^+..^...  
 +++++++@+.....^  
 ^*M****.+.M....  
 ***....^+....^.  
  ^..^MM.M.^^..   
   .^M^..+....    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 845h/845H 163v/187V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.

< 845h/845H 164v/187V Pos: standing >
 
   .^M^...+...    
  .^^.M^..+....   
 ***....M.+..^..  
 **^**.^.^+..^..  
 +++++++@++.....  
 *^*.****.+.M...  
 ****....^+....^  
  *^..^MM.M.^^.   
   ..^M^..+...    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 845h/845H 165v/187V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.

< 845h/845H 166v/187V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.

< 845h/845H 166v/187V Pos: standing >
 
   ..^M^...+..    
  *.^^.M^..+...   
 ****....M.+..^.  
 +**^**.^.^+..^.  
 M++++++@+++....  
 +*^*.****.+.M..  
 *****....^+....  
  **^..^MM.M.^^   
   *..^M^..+..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 845h/845H 166v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.

< 845h/845H 167v/187V Pos: standing >
 
   *..^M^...+.    
  ^*.^^.M^..+..   
 *****....M.+..^  
 M+**^**.^.^+..^  
 ^M+++++@++++...  
 M+*^*.****.+.M.  
 ******....^+...  
  ***^..^MM.M.^   
   ^*..^M^..+.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 845h/845H 167v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.

< 845h/845H 169v/187V Pos: standing >
 
   **..^M^...+    
  *^*.^^.M^..+.   
 ******....M.+..  
 *M+**^**.^.^+..  
  ^M++++@+++++..  
 *M+*^*.****.+.M  
 ^******....^+..  
  ^***^..^MM.M.   
   *^*..^M^..M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 845h/845H 169v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your west.
A Town Guardian who is in the distance to your west.
A religious zealot who is almost out of sight to your west.

< 845h/845H 170v/187V Pos: standing >
 
   ***..^M^...    
  **^*.^^.M^..+   
 *******....M.+.  
  *M+**^**.^.^+.  
   ^M+++@++++++.  
  *M+*^*.****.+.  
 M^******....^+.  
  M^***^..^MM.M   
   M*^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 845h/845H 170v/187V Pos: standing >

< 845h/845H 172v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your west.
A religious zealot who is almost out of sight to your west.

< 845h/845H 172v/187V Pos: standing >
 
   ^***..^M^..    
  ^**^*.^^.M^..   
  *******....M.+  
   *M+**^**.^.^+  
    ^M++@+++++++  
   *M+*^*.****.+  
  M^******....^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 845h/845H 172v/187V Pos: standing >
 
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^M+@+++++++  
    *M+*^*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 845h/845H 174v/187V Pos: standing >
 
   MM^***..^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^M@+++++++  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 845h/845H 174v/187V Pos: standing >
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@+++++++  
      *M+*^*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 845h/845H 174v/187V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.

< 845h/845H 175v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A religious zealot who is close by to your west.

< 845h/845H 178v/187V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 845h/845H 178v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your east.
A wild horse who is rather far off to your east.

< 845h/845H 179v/187V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.

< 845h/845H 178v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A wild horse who is a brief walk away to your east.
A religious zealot who is close by to your west.

< 845h/845H 179v/187V Pos: standing >
A wild horse trots in from the east.

< 845h/845H 180v/187V Pos: standing >
A wild horse leaves west.

< 845h/845H 181v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A wild horse who is close by to your west.
A religious zealot who is close by to your west.

< 845h/845H 183v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A wild horse who is close by to your west.
A religious zealot who is close by to your west.

< 845h/845H 184v/187V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.

< 845h/845H 185v/187V Pos: standing >

< 845h/845H 186v/187V Pos: standing >
A wild horse trots in from the west.

< 845h/845H 187v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.

< 845h/845H 187v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A religious zealot who is close by to your west.

< 845h/845H 187v/187V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A wild horse of the sylvan woodlands trots about here briskly.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.

< 845h/845H 187v/187V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A religious zealot who is close by to your west.

< 845h/845H 187v/187V Pos: standing >
The illusion surrounding you fades away!

< 845h/845H 187v/187V Pos: standing >

< 845h/845H 187v/187V Pos: standing >

< 845h/845H 187v/187V Pos: standing >

< 845h/845H 187v/187V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A wild horse of the sylvan woodlands trots about here briskly.
You sense a lifeform nearby.
A tough looking warrior is scanning the landscape beyond the walls.

< 845h/845H 187v/187V Pos: standing >
A wild horse leaves west.

< 845h/845H 187v/187V Pos: standing >
You start chanting...

< 845h/845H 187v/187V Pos: standing >

< 845h/845H 187v/187V Pos: standing >
Casting: clone form *

< 845h/845H 187v/187V Pos: standing >
You complete your spell...
You blur and take on the form of an elite guard!

< 845h/845H 187v/187V Pos: standing >
A Kobold enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
The lich of a gnomish grenadier enters from the east.
The lich of a gnomish grenadier enters from the east.
The lich of a mountaineer enters from the east.

< 845h/845H 187v/187V Pos: standing >
A Kobold leaves west.
Alarm bells sound, signalling an invasion!
The lich of a gnomish grenadier leaves west.
The lich of a gnomish grenadier leaves west.
The lich of a mountaineer leaves west.

< 845h/845H 187v/187V Pos: standing >
Alarm bells sound, signalling an invasion!

< 845h/845H 187v/187V Pos: standing >
A mountaineer sneaks west.

< 845h/845H 187v/187V Pos: standing >
You don't see that here.

< 845h/845H 187v/187V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The lich of a gnomish grenadier stands here. (minion)  (casting) (Red Aura)
The lich of a gnomish grenadier stands here. (minion) (Red Aura)
*The lich of a mountaineer stands here. (minion) (Red Aura)

< 845h/845H 186v/187V Pos: standing >
The lich of a gnomish grenadier suddenly attacks YOU!
You snap into visibility.
The lich of a mountaineer suddenly attacks YOU!
The lich of a mountaineer snaps into visibility.
Sorry, you aren't allowed to do that in combat.

< 843h/845H 186v/187V Pos: standing >
< T: an elite guard TP: sta TC:few scratches E: undead sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 843h/845H 186v/187V Pos: standing >
< T: an elite guard TP: sta TC:few scratches E: undead sta EP:  small wounds >
 The lich of a gnomish grenadier completes its spell...
The lich of a gnomish grenadier utters the word 'yufzgpuzre'
The lich of a gnomish grenadier is surrounded by burning flames!
Teru enters from the east.

< 843h/845H 186v/187V Pos: standing >
< T: an elite guard TP: sta TC:few scratches E: undead sta EP:  small wounds >
 The lich of a gnomish grenadier suddenly attacks Teru!
Teru's spell flows around the lich of a gnomish grenadier, leaving it unharmed!

< 843h/845H 186v/187V Pos: standing >
< T: an elite guard TP: sta TC:few scratches E: undead sta EP:  small wounds >
 You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -E -W
*A mountaineer walks through here, poised for combat.(Illusion)(Illusion)(Gold Aura)
A Kobold (tiny) DeMoN Disciple of Lloth sits in mid-air here, fighting a mountaineer.(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
You flee westward!

< 843h/845H 155v/187V Pos: standing >
Saving Saif.

< 843h/845H 155v/187V Pos: standing >
You start chanting...
You snap into visibility.

< 845h/845H 160v/187V Pos: standing >
A mountaineer snaps into visibility.
A mountaineer attacks a Kobold. [16 hits]

< 845h/845H 162v/187V Pos: standing >
You complete your spell...
[Damage: 118 ] Your massive hammer causes a Kobold to double over in pain!
A mountaineer deflects a Kobold's blow and strikes back at him!
A mountaineer snaps into visibility.
A Kobold attacks a mountaineer. [0 hits]

< 845h/845H 163v/187V Pos: standing >
Teru enters from the east.

< 845h/845H 165v/187V Pos: standing >
You start chanting...
You snap into visibility.

< 845h/845H 166v/187V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 116 ] Your massive hammer causes a Kobold to double over in pain!

< 845h/845H 170v/187V Pos: standing >
A mountaineer snaps into visibility.
A Kobold's body quivers as a mountaineer's hit strikes deep!
A mountaineer attacks a Kobold. [16 hits]
A Kobold clambers to his feet.

< 845h/845H 172v/187V Pos: standing >
The unmistakable scent of fresh blood can be smelled as a Kobold dies in agony.
A Kobold is dead! R.I.P.
You failed.

< 845h/845H 173v/187V Pos: standing >
You failed.

< 845h/845H 173v/187V Pos: standing >
You failed.

< 845h/845H 174v/187V Pos: standing >
Teru leaves east.

< 845h/845H 178v/187V Pos: standing >
You start chanting...
You snap into visibility.

< 845h/845H 180v/187V Pos: standing >
A mountaineer sneaks east.

< 845h/845H 181v/187V Pos: standing >
Casting: shadow spawn 

< 845h/845H 183v/187V Pos: standing >
You complete your spell...

< 845h/845H 185v/187V Pos: standing >
A Kobold clambers to his feet.

< 845h/845H 187v/187V Pos: standing >
A Kobold leaves east.

< 845h/845H 187v/187V Pos: standing >
A wild horse trots in from the west.

< 845h/845H 187v/187V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A wild horse of the sylvan woodlands trots about here briskly.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A wild horse leaves east.

< 845h/845H 187v/187V Pos: standing >
You failed.

< 845h/845H 187v/187V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
*Cora Tinker Belle of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A Kobold (tiny) DeMoN Disciple of Lloth sits in mid-air here, fighting a mountaineer.(Red Aura)
A mountaineer walks through here, poised for combat.(Illusion)(Illusion)(Gold Aura)
The lich of a gnomish grenadier stands here. (minion) (Red Aura)
The lich of a gnomish grenadier stands here. (minion) (Red Aura)
The lich of a mountaineer stands in mid-air here, fighting a mountaineer. (minion) (Red Aura)

< 845h/845H 185v/187V Pos: standing >
The lich of a gnomish grenadier recognizes a mountaineer, and charges to attack!
The lich of a gnomish grenadier suddenly attacks a mountaineer!

< 845h/845H 185v/187V Pos: standing >
You start chanting...

< 845h/845H 185v/187V Pos: standing >
Cora starts casting an offensive spell.
Cora snaps into visibility.
The lich of a gnomish grenadier suddenly attacks Cora!

< 845h/845H 185v/187V Pos: standing >
Teru enters from the east.

< 845h/845H 185v/187V Pos: standing >
You complete your spell...
[Damage: 120 ] Your massive hammer causes a Kobold to double over in pain!
A wild horse trots in from the east.

< 845h/845H 185v/187V Pos: standing >
Teru leaves east.
A wild horse leaves west.

< 845h/845H 185v/187V Pos: standing >
Cora completes her spell...
Cora utters the words 'buoblg qfjgpuio paie'
Cora's spell flows around the lich of a gnomish grenadier, leaving it unharmed!
A mountaineer's mighty bludgeon knocks a Kobold's weapon from his grasp!
A mountaineer attacks a Kobold. [16 hits]

< 845h/845H 185v/187V Pos: standing >
The swirling vortex collapses!

< 845h/845H 186v/187V Pos: standing >
A mountaineer snaps into visibility.
A Kobold attacks a mountaineer. [0 hits]
You start chanting...
You snap into visibility.

< 845h/845H 187v/187V Pos: standing >
The lich of a mountaineer attacks a mountaineer. [0 hits]

< 845h/845H 187v/187V Pos: standing >
A mountaineer deflects the lich of a gnomish grenadier's blow and strikes back at it!
a mountaineer smashes ancient adamantium warhammer of dwarven kings into the earth causing a HUGE eruption of LiGhTnInG!!
A writhing bolt of lightning leaves a mountaineer's hands...
And turns a Kobold into a charred sparkling corpse!
A Kobold's necklace of troll fingers exploded spreading charges of electrical energy!
A Kobold is dead! R.I.P.
You receive your share of experience.