<worn as a badge> an oval of tattered flesh (magic) (humming) [38%]
<worn on head> the hood of cunning
<worn on eyes> the goggles of hate (magic) [89%]
<worn in ear> an anti-matter earring [82%]
<worn in ear> an earring woven of mandrake fiber [82%]
<worn around neck> a cloak of dragons (magic) (glowing)
<worn on body> the cloak of woven time (magic) (glowing)
<worn about body> the living oceanic cloak (magic) (glowing)
<worn as quiver> Ihsahn, the drow swashbuckler's legacy braid
<worn about waist> a belt of fresh blood
<worn on belt buckle>a soul sceptre (magic) (glowing)
<attached to belt> the tome of an ancient prophecy (magic)
<worn on arms> some sleeves of stretched drow-skin
<held as shield> the dark heart of Dreggan Wood (magic) (glowing)[239h 57m 48s]
<worn around wrist> a gnomish lifegiving wristband
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands> the talons of the raven (magic)
<worn on finger> the ring of illusions (magic)
<worn on finger> the signet of Hammerhelm (magic)
<primary weapon> the orb of the sea (glowing)[239h 57m 48s]
<worn on legs> some leggings of red flames (magic)
<worn on feet> a pair of clawed demon-hide moccasins (illuminating)
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 124v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E
Deathli enters from the north.
A water elemental playing the banjo enters from the north.
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -E -W
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 124v/130V Pos: standing >
< 601h/601H 129v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -S
Deathli enters from the south.
A water elemental playing the banjo enters from the south.
< 601h/601H 128v/130V Pos: standing >
Alas, you cannot go that way. . . .
< 601h/601H 128v/130V Pos: standing >
Alas, you cannot go that way. . . .
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
Deathli enters from the north.
A water elemental playing the banjo enters from the north.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -S -W
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 124v/130V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.
< 601h/601H 128v/130V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
< 601h/601H 130v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E
Deathli enters from the north.
A water elemental playing the banjo enters from the north.
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -W
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E
Deathli enters from the east.
A water elemental playing the banjo enters from the east.
< 601h/601H 128v/130V Pos: standing >
Alas, you cannot go that way. . . .
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -S -W
Deathli enters from the south.
A water elemental playing the banjo enters from the south.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
Deathli enters from the east.
A water elemental playing the banjo enters from the east.
< 601h/601H 124v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -E -W
Deathli enters from the east.
A water elemental playing the banjo enters from the east.
< 601h/601H 123v/130V Pos: standing >
< 601h/601H 130v/130V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
< 601h/601H 130v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E
Deathli enters from the east.
A water elemental playing the banjo enters from the east.
< 601h/601H 128v/130V Pos: standing >
You quickly scan the area.
You see nothing.
< 601h/601H 128v/130V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Deathli.
< 601h/601H 128v/130V Pos: standing >
< 601h/601H 128v/130V Pos: standing >
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -E -W
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 125v/130V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
An Underground Tunnel
Obvious exits: -S -W
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E
Deathli enters from the north.
A water elemental playing the banjo enters from the north.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -W
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 126v/130V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Deathli.
< 601h/601H 127v/130V Pos: standing >
Alas, you cannot go that way. . . .
< 601h/601H 128v/130V Pos: standing >
Alas, you cannot go that way. . . .
< 601h/601H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .
< 601h/601H 130v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N# -E -S
Deathli enters from the south.
A water elemental playing the banjo enters from the south.
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -W
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 124v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
Deathli enters from the east.
A water elemental playing the banjo enters from the east.
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
Deathli enters from the south.
A water elemental playing the banjo enters from the south.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -S -W
Deathli enters from the south.
A water elemental playing the banjo enters from the south.
< 601h/601H 124v/130V Pos: standing >
Alas, you cannot go that way. . . .
< 601h/601H 125v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
Deathli enters from the north.
A water elemental playing the banjo enters from the north.
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -W -U#
Deathli enters from the west.
A water elemental playing the banjo enters from the west.
< 601h/601H 126v/130V Pos: standing >
Alas, you cannot go that way. . . .
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
Deathli enters from the east.
A water elemental playing the banjo enters from the east.
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -S -W
Deathli enters from the south.
A water elemental playing the banjo enters from the south.
< 601h/601H 126v/130V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
Alas, you cannot go that way. . . .
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S# -W
Deathli enters from the east.
A water elemental playing the banjo enters from the east.
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
Deathli enters from the south.
A water elemental playing the banjo enters from the south.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -S
Deathli enters from the south.
A water elemental playing the banjo enters from the south.
< 601h/601H 124v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
Deathli enters from the north.
A water elemental playing the banjo enters from the north.
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S# -W
Deathli enters from the north.
A water elemental playing the banjo enters from the north.
< 601h/601H 126v/130V Pos: standing >
Ok.
< 601h/601H 130v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -S# -U
A huge block of solid ice is here to the up. (magic)
Deathli enters from the north.
A water elemental playing the banjo enters from the north.
< 601h/601H 128v/130V Pos: standing >
That's not a container.
< 601h/601H 128v/130V Pos: standing >
You feel your skin soften and return to normal.
< 601h/601H 128v/130V Pos: standing >
You start chanting...
< 601h/601H 130v/130V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
a water elemental playing the banjo's skin seems to turn to stone.
You feel your skin harden to stone.
Bands of AMAZINGLY strong armor wrap around you.
< 601h/601H 130v/130V Pos: standing >
You complete your spell...
A wall of ice crumbles to dust and blows away.
< 601h/601H 130v/130V Pos: standing >
You start chanting...
< 601h/601H 130v/130V Pos: standing >
Casting: group stone skin **
< 601h/601H 130v/130V Pos: standing >
Casting: group stone skin *
< 601h/601H 130v/130V Pos: standing >
You complete your spell...
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
< 601h/601H 130v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -N -S# -U
Trying his best to strum, this water elemental is playing the banjo. (minion)
Deathli (Thri-Kreen)(medium) stands in mid-air here.
< 601h/601H 130v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Deathli floats in from below.
A water elemental playing the banjo enters from below.
< 601h/601H 128v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Deathli floats in from below.
A water elemental playing the banjo enters from below.
< 601h/601H 126v/130V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Deathli floats in from below.
A water elemental playing the banjo enters from below.
< 601h/601H 125v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Deathli floats in from below.
A water elemental playing the banjo enters from below.
< 601h/601H 127v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -E -W -U -D
Deathli floats in from below.
A water elemental playing the banjo enters from below.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Deathli floats in from below.
A water elemental playing the banjo enters from below.
< 601h/601H 126v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Deathli floats in from below.
A water elemental playing the banjo enters from below.
< 601h/601H 125v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Deathli floats in from below.
A water elemental playing the banjo enters from below.
< 601h/601H 124v/130V Pos: standing >
An Underground Tunnel
Obvious exits: -U# -D
Deathli floats in from below.
A water elemental playing the banjo enters from below.
< 601h/601H 124v/130V Pos: standing >
The trapdoor seems to be closed.
< 601h/601H 125v/130V Pos: standing >
Ok.
< 601h/601H 129v/130V Pos: standing >
An Underground Hideout
Obvious exits: -W -D
A huge block of solid ice is here to the west. (magic)
You sense a lifeform nearby.
Deathli floats in from below.
A water elemental playing the banjo enters from below.
< 601h/601H 128v/130V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Deathli.
< 601h/601H 128v/130V Pos: standing >
Ok.
< 601h/601H 128v/130V Pos: standing >
You start chanting...
< 601h/601H 128v/130V Pos: standing >
Oof! Deathli bumps into a wall of ice...
< 601h/601H 128v/130V Pos: standing >
You complete your spell...
A wall of ice crumbles to dust and blows away.
< 601h/601H 128v/130V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
< 601h/601H 128v/130V Pos: standing >
An Underground Hideout
Obvious exits: -W -D#
Trying his best to strum, this water elemental is playing the banjo. (minion)
Deathli (Thri-Kreen)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 601h/601H 128v/130V Pos: standing >
You quickly scan the area.
A half-orc rogue who is a brief walk away to your west.
A half-orc rogue who is a brief walk away to your west.
A Kobold who is a brief walk away to your west.
< 601h/601H 128v/130V Pos: standing >
< 601h/601H 128v/130V Pos: standing >
< 601h/601H 128v/130V Pos: standing >
An Underground Hideout
Obvious exits: -W -D#
Trying his best to strum, this water elemental is playing the banjo. (minion)
Deathli (Thri-Kreen)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 601h/601H 128v/130V Pos: standing >
You quickly scan the area.
A half-orc rogue who is a brief walk away to your west.
A half-orc rogue who is a brief walk away to your west.
A Kobold who is a brief walk away to your west.
< 601h/601H 128v/130V Pos: standing >
Deathli leaves west.
< 601h/601H 128v/130V Pos: standing >
< 601h/601H 128v/130V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.
< 601h/601H 128v/130V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
< 601h/601H 128v/130V Pos: standing >
< 601h/601H 128v/130V Pos: standing >
You quickly scan the area.
Deathli who is a brief walk away to your west.
A half-orc rogue who is a brief walk away to your west.
A half-orc rogue who is a brief walk away to your west.
A Kobold who is a brief walk away to your west.
< 601h/601H 128v/130V Pos: standing >
Looks like an exit.
You extend your sights westward.
An Underground Hideout
Obvious exits: -E -S -W
You sense a lifeform nearby.
< 601h/601H 128v/130V Pos: standing >
Ok.
A water elemental playing the banjo has fallen asleep on his feet, this should be fun.
< 601h/601H 128v/130V Pos: standing >
An Underground Hideout
Obvious exits: -E -S -W
You sense a lifeform nearby.
< 601h/601H 127v/130V Pos: standing >
An Underground Hideout
Obvious exits: -E -S -W
< 601h/601H 126v/130V Pos: standing >
Entrance to an Underground Hideout
Obvious exits: -E -W
Deathli (Thri-Kreen)(medium) stands in mid-air here.
A half-orc rogue stands here.
A half-orc rogue stands here.
A Kobold (tiny) Disciple of Lloth stands in mid-air here.
< 601h/601H 126v/130V Pos: standing >
You drop to your belly.
< 601h/601H 130v/130V Pos: on your ass >
Deathli drops flat to the ground.
Oof! It seems that Deathli is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
Oof! It seems that Deathli is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
Deathli slithers past a half-orc rogue.
Ummph! You slither past a half-orc rogue.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
Deathli slithers past a half-orc rogue.
Ummph! You slither past a half-orc rogue.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
A Kobold looks at you.
< 601h/601H 130v/130V Pos: on your ass >
A Kobold starts casting an offensive spell called 'negative concussion blast'.
< 601h/601H 130v/130V Pos: on your ass >
Oof! It seems that Deathli is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A translucent field flashes around Deathli's body upon contact with a Kobold's assault, deflecting it back at him!
A Kobold's concussion blast rips into a Kobold, shattering his soul!
Oof! It seems that Deathli is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
Oof! It seems that Deathli is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
Oof! It seems that Deathli is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
Oof! It seems that Deathli is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
Oof! It seems that Deathli is in your way.
You can't leave that way.
A Kobold starts casting an offensive spell called 'negative concussion blast'.
< 601h/601H 130v/130V Pos: on your ass >
Oof! It seems that Deathli is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
You clamber to your feet.
< 601h/601H 130v/130V Pos: standing >
Oof! It seems that a half-orc rogue is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: standing >
Deathli clambers to his feet.
< 601h/601H 130v/130V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A Kobold's concussion blast rips into Deathli, shattering his soul!
< 601h/601H 130v/130V Pos: standing >
A Kobold dodges Deathli's attack.
Deathli's feeble slash grazes a Kobold.
Deathli's feeble slash grazes a Kobold.
Deathli misses a Kobold.
Deathli's fine slash wounds a Kobold.
Deathli's decent slash wounds a Kobold.
A Kobold dodges Deathli's attack.
Deathli's decent slash wounds a Kobold.
A Kobold dodges Deathli's attack.
Deathli's slash grazes a Kobold.
Deathli's decent slash wounds a Kobold.
Deathli's decent slash wounds a Kobold.
Deathli's decent slash wounds a Kobold.
Deathli's feeble slash grazes a Kobold.
Deathli's decent slash grazes a Kobold.
You are already standing.
A Kobold starts casting an offensive spell called 'negative concussion blast'.
< 601h/601H 130v/130V Pos: standing >
You drop to your belly.
< 601h/601H 130v/130V Pos: on your ass >
Oof! It seems that Deathli is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A Kobold's concussion blast rips into Deathli, shattering his soul!
Oof! It seems that Deathli is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
Oof! It seems that Deathli is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: on your ass >
A Kobold starts casting an offensive spell called 'negative concussion blast'.
< 601h/601H 130v/130V Pos: on your ass >
You clamber to your feet.
< 601h/601H 130v/130V Pos: standing >
Deathli attempts to flee.
Deathli tries to flee, but can't make it out of here!
< 601h/601H 130v/130V Pos: standing >
Deathli's feeble slash grazes a Kobold.
Deathli's sword of fire and flame summons the power of fire and flames at a Kobold.
Billowing clouds of incendiary gases pour from Deathli's fingertips!
Deathli cackles as his incendiary cloud torches a Kobold.
Deathli's sword of fire and flame calls upon the pure power of the plane of fire, directing it at a Kobold!
Deathli's feeble slash grazes a Kobold.
Deathli's feeble slash grazes a Kobold.
Deathli's slash grazes a Kobold.
Deathli's crude slash grazes a Kobold.
Deathli's slash wounds a Kobold.
A Kobold dodges Deathli's attack.
A Kobold dodges Deathli's attack.
A Kobold dodges Deathli's attack.
A Kobold dodges Deathli's attack.
Deathli's slash grazes a Kobold.
A Kobold dodges Deathli's attack.
Deathli's weak slash grazes a Kobold.
Deathli's feeble slash grazes a Kobold.
Deathli's feeble slash grazes a Kobold.
Deathli's decent slash wounds a Kobold.
< 601h/601H 130v/130V Pos: standing >
Oof! It seems that a half-orc rogue is in your way.
You can't leave that way.
< 601h/601H 130v/130V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A Kobold's concussion blast rips into Deathli, shattering his soul!
< 601h/601H 130v/130V Pos: standing >
A faint hum can be heard from the orb of the sea you are carrying.
< 601h/601H 130v/130V Pos: standing >
Deathli parries a Kobold's lunge at him.
Deathli parries a Kobold's lunge at him.
Deathli parries a Kobold's lunge at him.
Deathli parries a Kobold's lunge at him.
< 601h/601H 130v/130V Pos: standing >
Deathli attempts to flee.
Deathli bumps into a Kobold.
Deathli tries to flee, but can't make it out of here!
< 601h/601H 130v/130V Pos: standing >
A Kobold starts casting an offensive spell.
< 601h/601H 130v/130V Pos: standing >
You are already standing.
< 601h/601H 130v/130V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
A Kobold drains Deathli - what a waste of energy!
< 601h/601H 130v/130V Pos: standing >
< 601h/601H 130v/130V Pos: standing >
Deathli attempts to flee.
Deathli bumps into a Kobold.
Deathli tries to flee, but can't make it out of here!
A Kobold starts casting an offensive spell.
< 601h/601H 130v/130V Pos: standing >
Deathli's feeble slash grazes a Kobold.
A Kobold dodges Deathli's attack.
Deathli's decent slash grazes a Kobold.
Deathli's decent slash wounds a Kobold.
Deathli's decent slash grazes a Kobold.
Deathli's slash grazes a Kobold.
Deathli's decent slash grazes a Kobold.
Deathli's weak slash grazes a Kobold.
Deathli's crude slash grazes a Kobold.
Deathli's feeble slash grazes a Kobold.
Deathli's crude slash grazes a Kobold.
Deathli's decent slash wounds a Kobold.
Deathli's slash grazes a Kobold.
Deathli's weak slash grazes a Kobold.
Deathli's feeble slash grazes a Kobold.
Deathli's decent slash wounds a Kobold.
< 601h/601H 130v/130V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
A Kobold drains the energy of Deathli who crumbles into a lifeless husk.
Deathli's razor-knuckled blood crystal gloves was disintegrated by the negative energy!
Deathli's scintillating sleeves was disintegrated by the negative energy!
Deathli is dead! R.I.P.