<worn as a badge> the essence of Auril
<worn on head> a gem studded silver headband (magic)
<worn on eyes> a priest's shayla of the maelstrom
<worn in ear> an earring of nimbleness (glowing) [85%]
<worn on face> a virulent case of herpes simplex
<worn around neck> a delicate silver chain (magic) (glowing)
<worn around neck> the medallion of kossuth of constitution (magic)
<worn on back> a large leather backpack
<worn about waist> a waistband of rock and stone (magic)
<worn on belt buckle>an illithid-skin sack (magic) (glowing)
<worn on arms> a pair of crystal armplates (magic) (illuminating)
<held as shield> the holy shield of blessed defense of wisdom (magic) (glowing) (humming) (illuminating)
<worn around wrist> a beautiful crystal bracelet (magic)
<worn around wrist> a magical time-keeping device
<worn on finger> the ring of illusions (magic)
<held> an oval ice crystal (glowing)
<worn on legs> a pleated red and blue kilt
<worn on feet> the boots of the dreamer (magic)
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
Casting: plane shift
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
You materialize in the prime plane!
****.
**@M.
****.
The Great Sylvan Woods of Mielikki
Obvious exits: -North -South -West
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
You sit down and relax.
< 549h/549H 124v/124V Pos: sitting >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 9 of 9
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 5 of 5
9th circle: 1 of 5 ( 7 seconds)
10th circle: 4 of 4
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 549h/549H 124v/124V Pos: sitting >
You start meditating...
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 549h/549H 124v/124V Pos: sitting >
The icy shell encasing you melts away.
< 549h/549H 124v/124V Pos: sitting >
You clamber to your feet.
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
Flowing ice encases you in a solid protective barrier!
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
You sit down and relax.
< 549h/549H 124v/124V Pos: sitting >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 9 of 9
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 4 of 5 ( 1 seconds)
9th circle: 5 of 5
10th circle: 4 of 4
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 549h/549H 124v/124V Pos: sitting >
You start meditating...
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 549h/549H 124v/124V Pos: sitting >
You clamber to your feet.
< 549h/549H 124v/124V Pos: standing >
****.
**@M.
****.
The Great Sylvan Woods of Mielikki
Obvious exits: -North -South -West
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
You materialize in the air plane!
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
*A powerful jann floats about here, looking for someone to kill.(Red Aura)
*An air elemental is here, roaming his native plane.
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
Casting: plane shift
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
You materialize in the prime plane!
*. ..*.
*. .*.*
.M .*.**
.*.**
@ .*.**
..**.**
..***.**
^** *****.*
**********.
Lake Moria
Obvious exits: -North -East -South -West
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
Casting: plane shift
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
You materialize in the air plane!
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
Casting: plane shift
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
You materialize in the prime plane!
^.....^ M
^^....^M MMM
.^.M....MMMMM
M^.....^MMMMM
M^.....@MMMM
^......^^MM
^.....^^MMM
..^..^^MMM
....^^MMM
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West
< 549h/549H 124v/124V Pos: standing >
You sit down and relax.
< 549h/549H 124v/124V Pos: sitting >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 9 of 9
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 5 of 5
9th circle: 1 of 5 ( 7 seconds)
10th circle: 4 of 4
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 549h/549H 124v/124V Pos: sitting >
You start meditating...
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 549h/549H 124v/124V Pos: sitting >
< 549h/549H 124v/124V Pos: sitting >
You clamber to your feet.
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
Casting: plane shift
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
You materialize in the air plane!
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
*An air elemental is here, roaming his native plane.
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
You materialize in the prime plane!
*********.*
**** *******
**** *M**^*.
.*** ****^..
.** @ M*.^^*
*** **..*
** M M **.*M
* ^****
M ****
A BlackWater Estuary Filled with Shadows
Obvious exits: -North -East -South -West
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
Casting: plane shift
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
You materialize in the air plane!
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
*A powerful djinni noble flies here, and moves to attack when he sees you.(Red Aura)
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
Casting: plane shift
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
You materialize in the prime plane!
*.***
*.@**
M.***
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 549h/549H 124v/124V Pos: standing >
You sit down and relax.
< 549h/549H 124v/124V Pos: sitting >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 9 of 9
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 5 of 5
9th circle: 1 of 5 ( 7 seconds)
10th circle: 4 of 4
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 549h/549H 124v/124V Pos: sitting >
You start meditating...
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 549h/549H 124v/124V Pos: sitting >
You clamber to your feet.
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
Casting: plane shift
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
You materialize in the air plane!
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
Casting: plane shift
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
You materialize in the prime plane!
.MM M ..M
.M MM .MM
M. M ^ .M,M
MM .MM
MMM @ ..MM
MM.. MM..MM
,,,.M....MMM
MMMMMMMMMMM
MMMMMMMM
The Dark Waters of the Sunless Sea
Obvious exits: -North -East -South -West
A huge cave spider stands here.
< 549h/549H 124v/124V Pos: standing >
You quickly scan the area.
A Kuo-Toa guard who is a brief walk away to your east.
A Kuo-Toa guard who is not far off to your south.
An illithid who is rather far off to your west.
< 549h/549H 124v/124V Pos: standing >
M.M ..MM
M.M M ..MM
M.M MM .MMM
M. M ^ .M,M
MM @ .MM
MMM M ..MM
MM.. MM..MM
,,.M....MMM
MMMMMMMMM
The Dark Waters of the Sunless Sea
Obvious exits: -North -East -South -West
< 549h/549H 122v/124V Pos: standing >
< 549h/549H 122v/124V Pos: standing >
Looks like an exit.
You extend your sights northward.
M.M ..MM
M.M M ..MM
M.M MM .MMM
M. M ^ .M,M
MM @ .MM
MMM M ..MM
MM.. MM..MM
,,.M....MMM
MMMMMMMMM
A Water Filled Tunnel
The floor of the tunnel here rises, the water covering only around
two feet deep. Walking is treacherous, as the smooth stone is very slippery.
To the west you can make a huge underground cavernous lake, to the north
the tunnel narrows, and the dim outline of a huge gate can be seen.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
< 549h/549H 122v/124V Pos: standing >
A Water Filled Tunnel
The floor of the tunnel here rises, the water covering only around
two feet deep. Walking is treacherous, as the smooth stone is very slippery.
To the west you can make a huge underground cavernous lake, to the north
the tunnel narrows, and the dim outline of a huge gate can be seen.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
< 549h/549H 120v/124V Pos: standing >
Zone Name: The Great Shaboath
Average mob level in zone: 53
< 549h/549H 120v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
You sit down and relax.
< 549h/549H 124v/124V Pos: sitting >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 9 of 9
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 5 of 5
9th circle: 3 of 5 ( 3 seconds)
10th circle: 4 of 4
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 549h/549H 124v/124V Pos: sitting >
You start meditating...
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 549h/549H 124v/124V Pos: sitting >
You clamber to your feet.
< 549h/549H 124v/124V Pos: standing >
A Water Filled Tunnel
Obvious exits: -North -South
< 549h/549H 124v/124V Pos: standing >
Score information for Karnik
Level: 50 Race: Kobold Class: Ethermancer / Frost Magus Sex: Male
Hit points: 549(549) Moves: 124(124)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 202 platinum 0 gold 0 silver 0 copper
Playing time: 8 days / 6 hours/ 22 minutes
Received data: 0.3013 MB this session.
Send data: 0.0203 MB this session.
Compression ratio: 81%
Title: Disciple of Lloth
Status: Standing.
Coldshielded
Epic points: 1509 Skill points: 15 Current task: find runestone of Alatorin - the Forge City
Epic Bonus: No Epic Bonus (0.00%)
Frags: -0.49 Deaths: 43
Detecting: Invisible Evil Good Magic Life
Protected from: Cold Lightning Living
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Armor Aware Invisibility Levitation
Bartender Quests Remaining: 5
Combat Pulse: 11 Spell Pulse: 0.60
Leaderboard Points: 594
Active Spells:
--------------
iceflow armor (7 minutes)
coldshield (4 minutes)
windrage (10 minutes)
ethereal form (2 minutes)
faerie sight (3 minutes)
vapor strike (14 minutes)
vapor armor (14 minutes)
fly (26 minutes)
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
You quickly scan the area.
A huge cave spider who is not far off to your south.
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
A Water Filled Tunnel
Obvious exits: -North -South
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Water Filled Tunnel
The floor of the tunnel here rises, the water covering only around
two feet deep. Walking is treacherous, as the smooth stone is very slippery.
To the west you can make a huge underground cavernous lake, to the north
the tunnel narrows, and the dim outline of a huge gate can be seen.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
< 549h/549H 124v/124V Pos: standing >
Zone Name: The Great Shaboath
Average mob level in zone: 53
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
You quickly scan the area.
A huge cave spider who is not far off to your south.
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
Autosaving...
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
A Water Filled Tunnel
Obvious exits: -North -South
< 549h/549H 124v/124V Pos: standing >
< 549h/549H 124v/124V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Dark Waters of the Sunless Sea
Obvious exits: -North -East -South -West
< 549h/549H 124v/124V Pos: standing >
Score information for Karnik
Level: 50 Race: Kobold Class: Ethermancer / Frost Magus Sex: Male
Hit points: 549(549) Moves: 124(124)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 202 platinum 0 gold 0 silver 0 copper
Playing time: 8 days / 6 hours/ 24 minutes
Received data: 0.3035 MB this session.
Send data: 0.0204 MB this session.
Compression ratio: 81%
Title: Disciple of Lloth
Status: Standing.
Coldshielded
Epic points: 1509 Skill points: 15 Current task: find runestone of Alatorin - the Forge City
Epic Bonus: No Epic Bonus (0.00%)
Frags: -0.49 Deaths: 43
Detecting: Invisible Evil Good Magic Life
Protected from: Cold Lightning Living
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Armor Aware Invisibility Levitation
Bartender Quests Remaining: 5
Combat Pulse: 11 Spell Pulse: 0.60
Leaderboard Points: 594
Active Spells:
--------------
iceflow armor (6 minutes)
coldshield (3 minutes)
windrage (9 minutes)
ethereal form (less than a minute remaining)
faerie sight (2 minutes)
vapor strike (13 minutes)
vapor armor (13 minutes)
fly (25 minutes)
< 549h/549H 124v/124V Pos: standing >
You start chanting...
< 549h/549H 124v/124V Pos: standing >
Casting: ethereal form *
< 549h/549H 124v/124V Pos: standing >
You complete your spell...
Your ethereal energy form is renewed
< 549h/549H 124v/124V Pos: standing >
You sit down and relax.
< 549h/549H 124v/124V Pos: sitting >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 9 of 9
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 4 of 5 ( 1 seconds)
9th circle: 5 of 5
10th circle: 4 of 4
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 549h/549H 124v/124V Pos: sitting >
You start meditating...
< 549h/549H 124v/124V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 549h/549H 124v/124V Pos: sitting >
An elderly engineer enters from the north.
A dwarven cleric enters from the north.
A Dwarf enters from the north.
A water elemental enters from the north.
A water elemental playing the banjo enters from the north.
A Dwarf enters from the north.
< 549h/549H 124v/124V Pos: sitting >
A water elemental playing the banjo sings a song to protect him from the world.
< 549h/549H 124v/124V Pos: sitting >
An elderly engineer sings a song so well you feel your pain and suffering ebbing away.
< 549h/549H 124v/124V Pos: sitting >
You clamber to your feet.
< 549h/549H 124v/124V Pos: standing >
A Grey Elf starts casting a spell.
< 549h/549H 124v/124V Pos: standing >
A Grey Elf suddenly attacks YOU!
You snap into visibility.
< 549h/549H 124v/124V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
You block a Revenant's feeble kick with your arm.
A Revenant snaps into visibility.
< 549h/549H 124v/124V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'sfugwahuq judibz'
< 549h/549H 124v/124V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
An elderly engineer says 'Prepare to fight me, too!'
An elderly engineer suddenly attacks YOU!
A Dwarf starts casting a spell.
< 549h/549H 124v/124V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
A Halfling disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 549h/549H 124v/124V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
-=[You attack a Grey Elf.]=- [0 hits]
< 549h/549H 124v/124V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
Your icy shield melts around you from the fiery assault, but leaves you unharmed!
< 549h/549H 124v/124V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
A dwarven cleric says 'Prepare to fight me, too!'
A dwarven cleric suddenly attacks YOU!
A Grey Elf starts casting an offensive spell.
You attempt to flee...
The prismatic creation fades into nothing.
A prismatic wall crumbles to dust and blows away.
You walk through the wall.
A Water Filled Tunnel
The floor of the tunnel here rises, the water covering only around
two feet deep. Walking is treacherous, as the smooth stone is very slippery.
To the west you can make a huge underground cavernous lake, to the north
the tunnel narrows, and the dim outline of a huge gate can be seen.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
You flee northward!
< 449h/549H 92v/124V Pos: standing >
A Water Filled Tunnel
The floor of the tunnel here rises, the water covering only around
two feet deep. Walking is treacherous, as the smooth stone is very slippery.
To the west you can make a huge underground cavernous lake, to the north
the tunnel narrows, and the dim outline of a huge gate can be seen.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
A wall of shifting color is here to the south. (magic)
*A Dwarf (medium) Legionary of The Empire stands in mid-air here.
Trying his best to strum, this water elemental is playing the banjo. (minion) (Red Aura)
*A Revenant (large) Legionary of The Empire stands in mid-air here.(Gold Aura)
A large water elemental waits here to protect the sea. (minion)
A Dwarf (medium) Legionary of The Empire stands in mid-air here.
A Dwarf (medium) Legionary of The Empire stands in mid-air here.
A dwarven cleric from Kimordril visits here. (minion) (Gold Aura)
(Q)An elderly engineer, on break from the shipyards, checks out some books. (minion)
A Grey Elf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
*A Halfling (small) Pontifex Maximus of The Empire stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Halfling's head.
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
< 449h/549H 90v/124V Pos: standing >
An elderly engineer sings a song so well you feel your pain and suffering ebbing away.
A Dwarf says 'stune Ouv!'
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
You snap into visibility.
[Damage: 23 ] ...and are enveloped by a red field as you try to pass through it.
< 426h/549H 91v/124V Pos: standing >
A Halfling snaps into visibility.
Before you can react a Halfling suddenly lashes at you.
OUCH! That really did HURT!
A Halfling steps quickly into the shadows and darts quickly at your face, causing you to temporarily black out.
You have been blinded!
Sorry, you aren't allowed to do that in combat.
< 330h/549H 91v/124V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 330h/549H 91v/124V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
You attempt to flee...
You can't see a damn thing, you're blinded!
You flee northward!
< 330h/549H 69v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 330h/549H 70v/124V Pos: standing >
You feel a cloak of blindness dissolve.
Alas, you cannot go that way. . . .
A Grey Elf sneaks in from the south.
An elderly engineer enters from the south.
A dwarven cleric enters from the south.
A Dwarf enters from the south.
A water elemental enters from the south.
A Revenant sneaks in from the south.
A water elemental playing the banjo enters from the south.
A Dwarf enters from the south.
< 330h/549H 70v/124V Pos: standing >
A Grey Elf suddenly attacks YOU!
You snap into visibility.
A Dwarf suddenly attacks YOU!
A Revenant snaps into visibility.
A Revenant's kick hits you in your side.
A Grey Elf starts casting an offensive spell.
< 321h/549H 71v/124V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
A Dwarf starts casting an offensive spell.
A Dwarf snaps into visibility.
< 321h/549H 71v/124V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the word 'euguihzofahz'
A Grey Elf sends a green ray of light coming .. straight towards YOU!
Your body quivers and shakes as a Grey Elf hits you with a disintegration ray, but you manage to stay together.
OUCH! That really did HURT!
A Revenant snaps into visibility.
-=[a Revenant attacks you.]=- [1 hits]
< 228h/549H 71v/124V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
A dwarven cleric says 'Today is a good day to die!'
A dwarven cleric suddenly attacks YOU!
< 228h/549H 71v/124V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
You see a fatally blinding light!
Your hands of justice melted from the intense heat!
Your dark cured leather breastplate from Jindon the Deathwood Forest melted from the intense heat!
Your shroud of corruption melted from the intense heat!
Your sapphire ring melted from the intense heat!
Your robin's tail feather melted from the intense heat!