<wielding twohanded> a enchanted sword of slaying
She's small in size.
<wielding twohanded> a enchanted sword of slaying
< 187h/187H 101v/102V Pos: standing >
< 187h/187H 102v/102V Pos: standing >
< 187h/187H 102v/102V Pos: standing >
You are carrying: (12/12)
@>--'---,---
some vorhide leggings
a blacksteel coif
a pair of blacksteel boots
some vorhide armplates
a shield emblazoned with the insignia of Tharnadia
a double-bladed battle axe
a wooden shield
some leather leggings
some spiked leather armor bearing the insignia of Tharnadia
a small sword
a leather jacket
< 187h/187H 102v/102V Pos: standing >
This rose smells as if it was just picked, and it never seems to wilt.
@>--'---,--- is made of hard wood and appears to be of average quality.
@>--'---,--- has an item value of 1.
< 187h/187H 102v/102V Pos: standing >
You attempt to break down your , but end up breaking it in the process.
< 187h/187H 102v/102V Pos: standing >
You are carrying: (11/12)
some vorhide leggings
a blacksteel coif
a pair of blacksteel boots
some vorhide armplates
a shield emblazoned with the insignia of Tharnadia
a double-bladed battle axe
a wooden shield
some leather leggings
some spiked leather armor bearing the insignia of Tharnadia
a small sword
a leather jacket
< 187h/187H 102v/102V Pos: standing >
Two sharp steel blades protrude from a wooden shaft. Each blade is set
next to the other, a two inch gap between them. The handle is wrapped in
tanned leather, making the grip less slippery.
A double-bladed battle axe is made of steel and appears to be of average quality.
A double-bladed battle axe has an item value of 6.
A double-bladed battle axe is a axe.
< 187h/187H 102v/102V Pos: standing >
Your pockets feel lighter.
Your enhancement is a success! You now have a polished spiked bone mace!
< 187h/187H 102v/102V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.
< 187h/187H 102v/102V Pos: standing >
(illuminating)
A polished spiked bone mace is made of bone and appears to be of slightly below average quality.
A polished spiked bone mace has an item value of 7.
A polished spiked bone mace is a spiked mace.
< 187h/187H 102v/102V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw diesilla'
< 187h/187H 102v/102V Pos: standing >
< 187h/187H 102v/102V Pos: standing >
< 187h/187H 102v/102V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 187h/187H 101v/102V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A commoner is standing here, minding his own business.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 187h/187H 100v/102V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
[6] The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling the area.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 187h/187H 99v/102V Pos: standing >
Keats Street
Obvious exits: -N -E -S
The corpse of a militia guard is lying here.
< 187h/187H 98v/102V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 187h/187H 100v/102V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
A human merchant from another town stands here, perusing Tharnadia.
< 187h/187H 99v/102V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 187h/187H 99v/102V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 187h/187H 98v/102V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A small pile of coins lies here.
[2] The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
< 187h/187H 97v/102V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
< 187h/187H 97v/102V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'
A Bend in the Wall Road
Obvious exits: -N -S -W
< 187h/187H 96v/102V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
< 187h/187H 98v/102V Pos: standing >
You do not see a coins here.
< 187h/187H 100v/102V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A small pile of coins lies here.
[2] The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
< 187h/187H 100v/102V Pos: standing >
You get a small pile of coins.
There were: 5 platinum coins, 38 gold coins, 5 silver coins, 6 copper coins.
< 187h/187H 102v/102V Pos: standing >
the corpse of a militia guard does not contain the al.
< 187h/187H 102v/102V Pos: standing >
The winds of time have reclaimed the corpse of an elite guard.
The corpse of an elite guard crumbles to dust and blows away.
< 187h/187H 102v/102V Pos: standing >
You do not see or have the elite.
< 187h/187H 102v/102V Pos: standing >
You get some spiked leather armor bearing the insignia of Tharnadia from the corpse of a militia guard.
You get a few coins from the corpse of a militia guard.
There were: 2 gold coins, 5 silver coins, 5 copper coins.
< 187h/187H 102v/102V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A few coins lie scattered here.
A suit of spiked leather armor lies here.
A well drawn tourism map of Tharnadia has been left here. (illuminating)
[2] The corpse of a militia guard is lying here.
< 187h/187H 102v/102V Pos: standing >
You get a few coins.
There were: 3 platinum coins, 15 gold coins, 5 silver coins, 4 copper coins.
You get some spiked leather armor bearing the insignia of Tharnadia.
You can't carry anything more.
You got 2 items.
< 187h/187H 102v/102V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A few coins lie scattered here.
A pair of blacksteel boots stand here.
The corpse of A tharnadian illusionist is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A large grizzly bear stands here.
A large grizzly bear stands here.
< 187h/187H 101v/102V Pos: standing >
You can't carry any more.
< 187h/187H 101v/102V Pos: standing >
You are carrying: (12/12)
a polished spiked bone mace (illuminating)
some vorhide leggings
a blacksteel coif
a pair of blacksteel boots
some vorhide armplates
a shield emblazoned with the insignia of Tharnadia
a wooden shield
some leather leggings
[3] some spiked leather armor bearing the insignia of Tharnadia
a leather jacket
< 187h/187H 102v/102V Pos: standing >
Alarm bells sound, signalling an invasion!
< 187h/187H 102v/102V Pos: standing >
You do not see that item here.
< 187h/187H 102v/102V Pos: standing >
You drop a pair of blacksteel boots.
< 187h/187H 102v/102V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 187h/187H 102v/102V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 187h/187H 102v/102V Pos: standing >
You get a few coins.
There were: 4 platinum coins, 19 gold coins.
< 187h/187H 102v/102V Pos: standing >
Alarm bells sound, signalling an invasion!
< 187h/187H 102v/102V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 187h/187H 102v/102V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A few coins lie scattered here.
A suit of spiked leather armor lies here.
A well drawn tourism map of Tharnadia has been left here. (illuminating)
The corpse of a militia guard is lying here.
< 187h/187H 101v/102V Pos: standing >
You quickly scan the area.
Sarn, the banker who is a brief walk away to your north.
A large grizzly bear who is close by to your east.
A large grizzly bear who is close by to your east.
A religious zealot who is not far off to your east.
A magnificent horse who is not far off to your east.
A stray dog who is not far off to your south.
A human merchant who is not far off to your west.
< 187h/187H 101v/102V Pos: standing >
Alarm bells sound, signalling an invasion!
< 187h/187H 101v/102V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 187h/187H 100v/102V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.
Alarm bells sound, signalling an invasion!
< 187h/187H 99v/102V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
< 187h/187H 98v/102V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 187h/187H 97v/102V Pos: standing >
Keats Street
Obvious exits: -N -E -S
The corpse of a militia guard is lying here.
< 187h/187H 97v/102V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
[6] The corpse of a militia guard is lying here.
A human merchant from another town stands here, perusing Tharnadia.
< 187h/187H 96v/102V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.
A commoner is standing here, minding his own business.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 187h/187H 96v/102V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 187h/187H 96v/102V Pos: standing >
A spiral oak staircase leads to the inn.
Alarm bells sound, signalling an invasion!
< 187h/187H 97v/102V Pos: standing >
You quickly scan the area.
The lich of an elite guard who is close by to your north.
The lich of an elite guard who is close by to your north.
The lich of an elite guard who is close by to your north.
A Kobold who is close by to your north.
A militia guard who is close by to your north.
A stray dog who is close by to your north.
A commoner who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 187h/187H 101v/102V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The lich of an elite guard stands here. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
The wraith of an elite guard stands in mid-air here, fighting a militia guard. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
A Kobold (tiny) stands here, fighting a militia guard.(Red Aura)
A militia guard stands here, fighting a Kobold.
A large wandering dog is here, growling at you.
A commoner is standing here, minding his own business.
The town crier stands here, fighting a Kobold.(Gold Aura)
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The lich of an elite guard stands here. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
The wraith of an elite guard stands in mid-air here, fighting a militia guard. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
A Kobold (tiny) stands here, fighting a militia guard.(Red Aura)
< 187h/187H 101v/102V Pos: standing >
A Kobold attempts to flee.
A Kobold leaves north.
The lich of an elite guard leaves north.
The lich of an elite guard leaves north.
The lich of an elite guard leaves north.
< 187h/187H 102v/102V Pos: standing >
A militia guard is waving a platinum coin around wanting to make a bet on the outcome.
< 187h/187H 102v/102V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
[6] The corpse of a militia guard is lying here.
A human merchant from another town stands here, perusing Tharnadia.
< 187h/187H 101v/102V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The lich of an elite guard stands in mid-air here, fighting the town crier. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
A Kobold (tiny) stands here, fighting the town crier.(Red Aura)
The wraith of an elite guard stands in mid-air here, fighting a militia guard. (minion) (Red Aura)
A militia guard stands here, fighting the wraith of an elite guard.
A large wandering dog is here, growling at you.
A commoner is standing here, minding his own business.
The town crier stands here, fighting a Kobold.(Gold Aura)
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The lich of an elite guard stands in mid-air here, fighting the town crier. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
A Kobold (tiny) stands here, fighting the town crier.(Red Aura)
The wraith of an elite guard stands in mid-air here, fighting a militia guard. (
< 187h/187H 100v/102V Pos: standing >
Alas, you cannot go that way. . . .
A Kobold attempts to flee.
A Kobold leaves north.
Militia forces muster to bolster the town's defenses against the invaders!!!
The lich of an elite guard leaves north.
The lich of an elite guard leaves north.
< 187h/187H 100v/102V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 187h/187H 101v/102V Pos: standing >
Alas, you cannot go that way. . . .
Alarm bells sound, signalling an invasion!
< 187h/187H 101v/102V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W# -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 187h/187H 100v/102V Pos: standing >
You tell your racewar 'they at inn'
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
Bash who?
< 187h/187H 102v/102V Pos: standing >
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.
Bash who?
< 175h/187H 102v/102V Pos: standing >
Bash who?
< 175h/187H 102v/102V Pos: standing >
You quickly scan the area.
The lich of an elite guard who is close by below you.
The lich of an elite guard who is close by below you.
A Kobold who is close by below you.
The mailman who is not far off below you.
< 175h/187H 102v/102V Pos: standing >
< 175h/187H 102v/102V Pos: standing >
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
OUCH! That really did HURT!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.
OUCH! That really did HURT!
< 123h/187H 102v/102V Pos: standing >
Bash who?
< 123h/187H 102v/102V Pos: standing >
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.
< 113h/187H 102v/102V Pos: standing >
You are already standing.
< 113h/187H 102v/102V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
The lich of an elite guard stands here. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
A Kobold (tiny) stands here. (casting) (Red Aura)
< 113h/187H 101v/102V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'gragpuio eabratizgg'
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
Divine power encases you as you turn to battle evil.
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.
You miss a Kobold.
< 85h/187H 101v/102V Pos: standing >
< T: Loi TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
You feel your skill in bash improving.
[Damage: 1 ] Your bash knocks a Kobold to the ground!
< 185h/287H 101v/102V Pos: standing >
< T: Loi TP: sta TC: few wounds E: A Kobold sit EP: few scratches >
You parry a Kobold's lunge at you.
< 185h/287H 101v/102V Pos: standing >
< T: Loi TP: sta TC: few wounds E: A Kobold sit EP: few scratches >
You miss a Kobold.
[Damage: 1 ] Your weak slash grazes a Kobold.
The holy power of your a enchanted sword of slaying replenishes your soul with holy energy!
The room lights up!
You feel MUCH better!
< 207h/287H 101v/102V Pos: standing >
< T: Loi TP: sta TC: few wounds E: A Kobold sit EP: few scratches >
The lich of an elite guard suddenly attacks YOU!
The lich of an elite guard's decent punch strikes you.
< 200h/287H 101v/102V Pos: standing >
< T: Loi TP: sta TC: few wounds E: A Kobold sit EP: few scratches >
The lich of an elite guard says in common 'Today is a good day to die!'
The lich of an elite guard suddenly attacks YOU!
The lich of an elite guard's decent punch wounds you.
< 194h/287H 101v/102V Pos: standing >
< T: Loi TP: sta TC: few wounds E: A Kobold sit EP: few scratches >
A Kobold's decent bludgeon wounds you.
< 191h/287H 101v/102V Pos: standing >
< T: Loi TP: sta TC: few wounds E: A Kobold sit EP: few scratches >
You parry the lich of an elite guard's lunge at you.
You parry the lich of an elite guard's lunge at you.
You miss a Kobold.
[Damage: 1 ] Your slash grazes a Kobold.
< 191h/287H 101v/102V Pos: standing >
< T: Loi TP: sta TC: few wounds E: A Kobold sit EP: few scratches >
You parry the lich of an elite guard's lunge at you.
The lich of an elite guard's decent punch strikes you.
You attempt to flee...
The Ogre's Foot Inn
Obvious exits: -W# -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
You flee upward!
< 184h/287H 80v/102V Pos: standing >
< 184h/287H 80v/102V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
The lich of an elite guard stands here. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
A Kobold (tiny) stands here.(Red Aura)
< 182h/285H 81v/102V Pos: standing >
A Kobold gives an order to his followers.
< 182h/285H 83v/102V Pos: standing >
As a Kobold avoids your bash, you topple over and fall to the ground.
< 182h/285H 83v/102V Pos: kneeling >
< T: Loi TP: kne TC: few wounds E: A Kobold sta EP: small wounds >
A Kobold gives an order to his followers.
The lich of an elite guard starts casting an offensive spell.
The lich of an elite guard starts casting an offensive spell.
< 184h/287H 83v/102V Pos: kneeling >
< T: Loi TP: kne TC: few wounds E: A Kobold sta EP: small wounds >
The lich of an elite guard completes its spell...
The lich of an elite guard utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by the lich of an elite guard - OUCH!
OUCH! That really did HURT!
< 123h/287H 83v/102V Pos: kneeling >
< T: Loi TP: kne TC: nasty wounds E: A Kobold sta EP: small wounds >
A Kobold's crude bludgeon wounds you.
A Kobold's impressive bludgeon strikes you.
< 112h/287H 83v/102V Pos: kneeling >
< T: Loi TP: kne TC: nasty wounds E: A Kobold sta EP: small wounds >
The lich of an elite guard completes its spell...
The lich of an elite guard utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by the lich of an elite guard - OUCH!
OUCH! That really did HURT!
< 79h/287H 83v/102V Pos: kneeling >
< T: Loi TP: kne TC:pretty hurt E: A Kobold sta EP: small wounds >
< 79h/287H 83v/102V Pos: kneeling >
< T: Loi TP: kne TC:pretty hurt E: A Kobold sta EP: small wounds >
A Kobold starts casting an offensive spell.
< 79h/287H 83v/102V Pos: kneeling >
< T: Loi TP: kne TC:pretty hurt E: A Kobold sta EP: small wounds >
The lich of an elite guard suddenly attacks YOU!
The lich of an elite guard's decent punch strikes you.
< 72h/287H 83v/102V Pos: kneeling >
< T: Loi TP: kne TC:pretty hurt E: A Kobold sta EP: small wounds >
The lich of an elite guard suddenly attacks YOU!
The lich of an elite guard's decent punch strikes you.
< 66h/287H 83v/102V Pos: kneeling >
< T: Loi TP: kne TC:pretty hurt E: A Kobold sta EP: small wounds >
A Kobold completes his spell...
A Kobold utters the words 'energy drain'
As a Kobold drains your last bit of energy, you look forward to the peace of the graveyard.