The death of [18 Druid] Sable (Dwarf)

in The Forest of Mistywood

from the perspective of [56 Spiritualist] Ghuleh Disciple of Lloth (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic) [87%]             
<worn on head>       the helm of leadership (magic) [87%]             
<worn on eyes>       a sapphire eye (magic)
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn on face>       a virulent case of herpes simplex [68%]             
<worn around neck>   the fang of inhabitation (magic)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       a blazing suit of devil platemail (magic) (glowing) [68%]             
<worn about body>    a cloak of elvenkind of constitution (magic) [44%]             
<worn on back>       a double-buckled Alatorin backpack
<worn on tail>       some mithril ringlets of constitution (magic)
<worn as quiver>     a sheath of stitched together skulls (magic)
<worn about waist>   the woven entrails of an unfortunate soul
<worn on belt buckle>a soul sceptre (magic) (glowing) [88%]             
<worn on arms>       some stitched sleeves of the Knights of the Raven (magic)
<held as shield>     a scale from the elder golden wyrm of strength
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      Tempest, the swirling gauntlets of storms (magic)
<worn on finger>     a gleaming platinum ring (magic)
<worn on finger>     a gleaming platinum ring (magic)
<held>               a totem of shadows (magic)
<worn on legs>       some leggings of red flames (magic)
<worn on feet>       the slippers of rot and decay [54%]             

Obvious exits: -E -W

< 725h/725H 160v/247V Pos: standing >
Narrow Ledge On the Mountainside
Obvious exits: -E -W
A mountain lion walks through this mountain pass.

< 725h/725H 157v/247V Pos: standing >
Narrow Ledge Above a Deep Gorge
Obvious exits: -N -W

< 725h/725H 153v/247V Pos: standing >
Rocky Trail Through the Mountains
Obvious exits: -N -S

< 725h/725H 150v/247V Pos: standing >
Before the City Gates
Obvious exits: -N# -S

< 725h/725H 147v/247V Pos: standing >
The gate seems to be closed.

< 725h/725H 148v/247V Pos: standing >
The gate seems to be closed.

< 725h/725H 149v/247V Pos: standing >
Ok.

< 725h/725H 153v/247V Pos: standing >
The Central Path of Tentro
Obvious exits: -N -S
An older gentleman stands guard here, protecting Tentro(Gold Aura)

< 725h/725H 151v/247V Pos: standing >
Ok.

< 725h/725H 153v/247V Pos: standing >
On the Stone Path of Tentro
Obvious exits: -N -E -S -W
A simple fountain made of stone has been constructed here.

< 725h/725H 154v/247V Pos: standing >
You quickly scan the area.
Thesaloneous who is close by to your east.
A commoner who is not far off to your east.
Anguaine who is rather far off to your east.
A Tentro street sweeper who is in the distance to your east.
An old guard who is close by to your south.

< 725h/725H 155v/247V Pos: standing >
A Narrow Side Street Between the City Wall and Some Buildings
Obvious exits: -E -W
Thesaloneous, a Paladin of the _-=(Holy Order)=-_ walks here.(Gold Aura)

< 725h/725H 155v/247V Pos: standing >
A Side Path Between the City Wall and Buildings
Obvious exits: -E -W
A common citizen walks through the streets here.(Gold Aura)

< 725h/725H 155v/247V Pos: standing >
The Southern Walk of Tentro
Obvious exits: -N -E -W

< 725h/725H 155v/247V Pos: standing >
The Southern Walk of Tentro
Obvious exits: -E -W
Anguaine, a Paladin of the _-=(Holy Order)=-_ walks here.(Gold Aura)

< 725h/725H 155v/247V Pos: standing >
Tentro's Southern Walkway
Obvious exits: -E -W
A loyal street sweeper of Tentro walks here doing her job(Gold Aura)

< 725h/725H 154v/247V Pos: standing >
A Four-Way Intersection on Green Plum Avenue
Obvious exits: -N -E -S -W
A loyal street sweeper of Tentro walks here doing her job(Gold Aura)

< 725h/725H 154v/247V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
An apprentice priest who is not far off to your north.
An elderly landscaper who is not far off to your north.
A small rat who is a brief walk away to your south.
A Tentro street sweeper who is close by to your west.
Anguaine who is not far off to your west.
A commoner who is rather far off to your west.
Thesaloneous who is in the distance to your west.

< 725h/725H 155v/247V Pos: standing >
The Beginning of All Saints Boulevard
Obvious exits: -E -W

< 725h/725H 155v/247V Pos: standing >
Along All Saints Boulevard
Obvious exits: -E -S -W

< 725h/725H 155v/247V Pos: standing >
The Intersection of All Saints Boulevard and Longbow Avenue
Obvious exits: -N -E# -S -W

< 725h/725H 155v/247V Pos: standing >
Ok.

< 725h/725H 158v/247V Pos: standing >
Near the Eastern Wall of Tentro
Obvious exits: -N -E -W

< 725h/725H 158v/247V Pos: standing >
Ok.

< 725h/725H 158v/247V Pos: standing >
On the Vast Grassy Plain of Tentro
Obvious exits: -N -W

< 725h/725H 159v/247V Pos: standing >
The Edge of a Great Wide Plain
Obvious exits: -N -S -W
A wild horse stands here ready to go for a run.
A large and very shaggy buffalo grazes on the prairie.

< 725h/725H 158v/247V Pos: standing >
You quickly scan the area.
A large buffalo who is close by to your north.
A large buffalo who is close by to your north.
A large buffalo who is not far off to your north.
A large buffalo who is not far off to your north.
A prairie dog who is not far off to your north.
A black wolf who is not far off to your north.
A chipmunk who is not far off to your north.
A small rabbit who is a brief walk away to your north.
A filthy vulture who is rather far off to your north.
A young buffalo who is rather far off to your north.
A small rabbit who is rather far off to your north.
A sparrow who is rather far off to your north.

< 725h/725H 159v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 725h/725H 159v/247V Pos: standing >
Upon the Field of Endolin
Obvious exits: -N -E -S -W
A large and very shaggy buffalo grazes on the prairie.
A large and very shaggy buffalo grazes on the prairie.

< 725h/725H 158v/247V Pos: standing >
A prairie dog enters from the east.
You quickly scan the area.
A large buffalo who is close by to your north.
A large buffalo who is close by to your north.
A prairie dog who is close by to your north.
A black wolf who is close by to your north.
A chipmunk who is close by to your north.
A small rabbit who is not far off to your north.
A filthy vulture who is a brief walk away to your north.
A young buffalo who is a brief walk away to your north.
A small rabbit who is a brief walk away to your north.
A sparrow who is a brief walk away to your north.
A killer mosquito who is in the distance to your north.
A young buffalo who is in the distance to your north.
A prairie dog who is in the distance to your north.
A prairie dog who is close by to your east.
A small rabbit who is close by to your east.
A small rabbit who is close by to your east.
A large buffalo who is close by to your east.
A wild horse who is close by to your south.
A large buffalo who is close by to your south.
A sparrow who is close by to your west.
A wild horse who is close by to your west.

< 725h/725H 159v/247V Pos: standing >
Surrounded By Miles and Miles of Open Prairie
Obvious exits: -N -E -S -W
A large and very shaggy buffalo grazes on the prairie.
A large and very shaggy buffalo grazes on the prairie.
A golden prairie dog sits here looking at your queerly.
A starving looking black wolf prowls the prairie here.
A cute little chipmunk plays on the pathway.

< 725h/725H 158v/247V Pos: standing >
On the Prairie Grasses
Obvious exits: -N -E -S -W
A small rabbit bounds over the prairie here.

< 725h/725H 157v/247V Pos: standing >
On The Grassy Range
Obvious exits: -N -E -S -W
A starving looking black wolf prowls the prairie here.
A large and very shaggy buffalo grazes on the prairie.

< 725h/725H 155v/247V Pos: standing >
On the Prairie Fields
Obvious exits: -N -E -S -W
A golden prairie dog sits here looking at your queerly.
There is a slight disturbance in the spirit realm here.

< 725h/725H 154v/247V Pos: standing >
On the Field of Endolin
Obvious exits: -N -E -S -W

< 725h/725H 153v/247V Pos: standing >
You quickly scan the area.
A prairie dog who is not far off to your north.
A young buffalo who is close by to your east.
A prairie dog who is not far off to your east.
A sparrow who is not far off to your east.
A field mouse who is not far off to your east.
A small rabbit who is not far off to your east.
A prairie dog who is close by to your south.
A young buffalo who is not far off to your south.
A wild horse who is close by to your west.
A filthy vulture who is close by to your west.
A filthy vulture who is not far off to your west.
A young buffalo who is not far off to your west.
A small rabbit who is not far off to your west.
A sparrow who is not far off to your west.
A large buffalo who is a brief walk away to your west.
A black wolf who is rather far off to your west.
A large buffalo who is in the distance to your west.
A black wolf who is in the distance to your west.

< 725h/725H 154v/247V Pos: standing >
Surrounded by Miles Of Open Prairie
Obvious exits: -N -E -S -W

< 725h/725H 153v/247V Pos: standing >
The Site of a Watering Hole
Obvious exits: -S -W
The watering hole is filled with cool water.
A golden prairie dog sits here looking at your queerly.

< 725h/725H 152v/247V Pos: standing >
You quickly scan the area.
A prairie dog who is a brief walk away to your south.
A filthy vulture who is rather far off to your south.
A young buffalo who is rather far off to your south.
A hunter from Tentro who is close by to your west.
A female buffalo who is close by to your west.
A black wolf who is close by to your west.
A large buffalo who is close by to your west.
A killer mosquito who is close by to your west.
A killer mosquito who is not far off to your west.
A young buffalo who is not far off to your west.
A prairie dog who is not far off to your west.
A small rabbit who is a brief walk away to your west.
A wild horse who is a brief walk away to your west.
A prairie dog who is rather far off to your west.
A small rabbit who is rather far off to your west.
A wild horse who is rather far off to your west.
A field mouse who is rather far off to your west.

< 725h/725H 152v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 725h/725H 154v/247V Pos: standing >
Autosaving...
Underwater in the Clean Pool
Obvious exits: -N -U

< 725h/725H 159v/247V Pos: standing >
You quickly scan the area.
A prairie dog who is close by above you.

< 725h/725H 161v/247V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S

< 725h/725H 160v/247V Pos: standing >
Inside the Dark Passageway
Obvious exits: -S -U
A HUGE stone golem stands here protecting the passageway.(Red Aura)

< 725h/725H 159v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 725h/725H 160v/247V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 725h/725H 161v/247V Pos: standing >

		Score information for Ghuleh

Level: 51   Race: Kobold   Class: Shaman / Spiritualist Sex: Male
Hit points: 725(725)  Moves: 161(247)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   29 platinum     0 gold     0 silver     0 copper
Playing time: 24 days / 20 hours/ 22 minutes
Received data: 2.5618 MB this session.
Send data:     0.0476 MB this session.
Compression ratio: none
Title: Disciple of Lloth
Status:  Standing.
         Underwater : Swimming
Epic points: 1408  Skill points: 33
Epic Bonus: Epic Points Bonus (0.77%)
Frags:   +1.06   Deaths:   72
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid Animals All but High Circle Spells
Protected by:    Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse:   12 Spell Pulse:  0.60 
Leaderboard Points: 1157 

Active Spells:
--------------
guardian spirits (20 minutes)
elephantstrength (44 minutes)
pantherspeed (44 minutes)
hawkvision (17 minutes)
spirit armor (49 minutes)


< 725h/725H 161v/247V Pos: standing >
Saving Ghuleh.

< 725h/725H 162v/247V Pos: standing >
The Entrance to the Troglodyte Caves
Obvious exits: -E -D
A troglodyte female prowls through the caves here.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 725h/725H 161v/247V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.
A troglodyte sentinel who is close by to your east.

< 725h/725H 162v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 725h/725H 169v/247V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is a brief walk away to your north.
A troglodyte sentinel who is a brief walk away to your north.
A troglodyte female who is close by to your west.
A troglodyte sentinel who is close by to your west.

< 725h/725H 170v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S -W

< 725h/725H 172v/247V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is not far off to your north.
A troglodyte sentinel who is not far off to your north.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte mother who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.

< 725h/725H 173v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S

< 725h/725H 174v/247V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your north.
A troglodyte sentinel who is close by to your north.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.
A troglodyte sentinel who is not far off to your south.

< 725h/725H 175v/247V Pos: standing >
A troglodyte berserker enters from the north.

< 725h/725H 175v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 725h/725H 176v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -S
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 725h/725H 177v/247V Pos: standing >
You quickly scan the area.
A troglodyte berserker who is close by to your east.
A troglodyte berserker who is close by to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.
A troglodyte sentinel who is a brief walk away to your south.

< 725h/725H 178v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -W -D
A troglodyte berserker charges through the tunnels here.(Red Aura)

< 725h/725H 179v/247V Pos: standing >
You quickly scan the area.
A troglodyte sentinel who is close by to your west.
A troglodyte female who is close by below you.

< 725h/725H 180v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -U
A troglodyte female wanders around snarling.(Red Aura)

< 725h/725H 179v/247V Pos: standing >
You quickly scan the area.
A troglodyte male who is close by to your east.
A troglodyte berserker who is close by above you.

< 725h/725H 180v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A troglodyte male runs his fingers along the wall.(Red Aura)

< 725h/725H 179v/247V Pos: standing >
You quickly scan the area.
A troglodyte female who is close by to your north.
A troglodyte assassin who is close by to your north.
A troglodyte female who is close by to your west.

< 725h/725H 180v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -S -W
A troglodyte female prowls through the caves here.(Red Aura)
A troglodyte assassin sneaks through the tunnels here.(Red Aura)

< 725h/725H 181v/247V Pos: standing >
You quickly scan the area.
A troglodyte male who is close by to your south.
A troglodyte female who is close by to your west.
A troglodyte mother who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.

< 725h/725H 182v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A troglodyte male runs his fingers along the wall.(Red Aura)

< 725h/725H 182v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -U
A troglodyte female wanders around snarling.(Red Aura)

< 725h/725H 181v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -W -D
A troglodyte berserker charges through the tunnels here.(Red Aura)

< 725h/725H 180v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -S
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 725h/725H 179v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S
A troglodyte berserker charges through the tunnels here.(Red Aura)

< 725h/725H 178v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S -W

< 725h/725H 176v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A troglodyte female prowls through the caves here.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 725h/725H 175v/247V Pos: standing >
The Entrance to the Troglodyte Caves
Obvious exits: -E -D
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 725h/725H 176v/247V Pos: standing >
Inside the Dark Passageway
Obvious exits: -S -U
A HUGE stone golem stands here protecting the passageway.(Red Aura)

< 725h/725H 175v/247V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S

< 725h/725H 174v/247V Pos: standing >
Underwater in the Clean Pool
Obvious exits: -N -U

< 725h/725H 173v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 725h/725H 174v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 725h/725H 174v/247V Pos: standing >
The Site of a Watering Hole
Obvious exits: -S -W
The watering hole is filled with cool water.
A large and hairy female buffalo grazes here.
A golden prairie dog sits here looking at your queerly.

< 725h/725H 173v/247V Pos: standing >
You start chanting...

< 725h/725H 177v/247V Pos: standing >
Casting: spirit jump 

< 725h/725H 181v/247V Pos: standing >
You complete your spell...
A Wide Swath of Plain
Obvious exits: -E -W
A LARGE earth elemental stands here, looking like a living rock.
A LARGE water elemental is here, flowing like a living current.
*A LARGE air elemental is here looking like a small living tornado.
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 725h/725H 182v/247V Pos: standing >
A Dwarf enters from the east.

< 725h/725H 184v/247V Pos: standing >
A Dwarf leaves west.

< 725h/725H 186v/247V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your east.
A zebra who is a brief walk away to your east.
A zebra who is a brief walk away to your east.
A zebra who is a brief walk away to your east.
A giraffe who is rather far off to your east.
A proud lion who is rather far off to your east.
A tiny brown squirrel who is in the distance to your east.

< 725h/725H 192v/247V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 725h/725H 191v/247V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A LARGE earth elemental stands here, looking like a living rock.
A LARGE water elemental is here, flowing like a living current.
*A LARGE air elemental is here looking like a small living tornado.
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 725h/725H 196v/247V Pos: standing >
 
      *.....    
     ***.....   
     ***......  
      **......  
      *@......  
      **......  
      **...^..  
       **....   
       **...    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 725h/725H 195v/247V Pos: standing >
 
   *P.  
   @^.  
   *M.  
The Forest of Mistywood
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.

< 725h/725H 198v/247V Pos: standing >
You quickly scan the area.
A LARGE earth elemental who is not far off to your east.
A LARGE water elemental who is not far off to your east.
A LARGE air elemental who is not far off to your east.
Luncke who is not far off to your east.
Ange de Morte who is not far off to your east.
Kylian Brightstar who is not far off to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.

< 725h/725H 200v/247V Pos: standing >
 
  ***.  
   @P.  
   *^.  
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 725h/725H 201v/247V Pos: standing >
 
 ***..  
  *@..  
  *^..  
The Forest of Mistywood
Obvious exits: -N -E -S -W
A Dwarf (medium) stands here.

< 725h/725H 200v/247V Pos: standing >
You start chanting...
You snap into visibility.

< 725h/725H 202v/247V Pos: standing >
You complete your spell...
You point at a Dwarf.
[Damage: 137 ] Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.

< 725h/725H 206v/247V Pos: standing >
You start chanting...
You snap into visibility.

< 725h/725H 209v/247V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Dwarf.
[Damage: 158 ] Your iceball shatters any hopes a Dwarf had of living a long and happy life.
A Dwarf's hooded panther skin cloak freezes and shatters into million pieces from the intense cold!
A Dwarf's tarnished bronze ring freezes and shatters into million pieces from the intense cold!
A Dwarf's doeskin pants freezes and shatters into million pieces from the intense cold!
A Dwarf's mask of beastkind freezes and shatters into million pieces from the intense cold!
A Dwarf's belt of braided bearskin freezes and shatters into million pieces from the intense cold!
A Dwarf is dead! R.I.P.
You receive your share of experience.