The death of [18 Druid] Sable (Dwarf)

in The Forest of Mistywood

from the perspective of [18 Druid] Sable (Dwarf)

<worn as a badge>    a dark shadowy circle (magic)
<worn on head>       a raccoon fur cap
<worn in ear>        a long beast-shaped earring (magic)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn around neck>   a sandstone choker (magic)
<worn around neck>   a star woven symbol of Selune (magic)
<worn on body>       a fanged stone chainmail from Arcium, the Plagued Kingdom
<worn on back>       a well-crafted ash longbow (illuminating)
<worn as quiver>     an elven quiver
<worn on belt buckle>a strangly glowing ivy leaf (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a bloody brass belt buckle
<worn on arms>       a pair of silk sleeves
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  a bracelet of the earth (magic)
<worn around wrist>  a handful of shimmering blossoms
<worn on finger>     a ring of the hierophant (magic)
<primary weapon>     a light electrum hand axe
<worn on feet>       a pair of well-crafted snakeskin boots 

      *@*.....  
       **...M.  
       *^.....  
  M    **....   
       **M..    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 239h/239H 13v/146V Pos: standing >
 
       *....    
       *.....   
      ***.....  
      ***.....  
       @*...M.  
       *^.....  
  M    **.....  
       **M..^   
        **..    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 239h/239H 11v/146V Pos: standing >
 
       *....    
      ***....   
      ***.....  
       **...M.  
       @^.....  
  M    **.....  
 .     **M..^.  
        **...   
        **..    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 239h/239H 10v/146V Pos: standing >
 
      *.....    
     ***.....   
     ***......  
      **...M..  
      *@......  
 M    **......  
      **M..^..  
       **....   
       **...    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 239h/239H 11v/146V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A LARGE earth elemental stands here, looking like a living rock.
A LARGE water elemental is here, flowing like a living current.
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(holy)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.

< 239h/239H 10v/146V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 239h/239H 9v/146V Pos: standing >
You quickly scan the area.
The mount who is not far off to your north.
A giraffe who is close by to your east.
A proud lion who is close by to your east.
A zebra who is not far off to your east.
A zebra who is not far off to your east.
A zebra who is not far off to your east.
A cheetah who is a brief walk away to your east.
A giraffe who is rather far off to your east.
A proud lion who is rather far off to your east.
A proud lion who is in the distance to your east.
A giraffe who is in the distance to your south.
A LARGE earth elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
Dromis who is close by to your west.

< 239h/239H 12v/146V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A large lion stalks here, wondering what to get for dinner.

< 239h/239H 11v/146V Pos: standing >
Site of a Recent Battle
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.

< 239h/239H 10v/146V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 239h/239H 10v/146V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U

< 239h/239H 8v/146V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A long, thick feather has fallen here.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A large wandering dog is here, growling at you.

< 239h/239H 6v/146V Pos: standing >
You do not see a al here.

< 239h/239H 10v/146V Pos: standing >
A baboon leaves west.
A baboon enters from the south.

< 239h/239H 11v/146V Pos: standing >
You get a long, thick feather.

< 239h/239H 12v/146V Pos: standing >
On a Wide Baobab Limb
Obvious exits: -S
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.

< 239h/239H 12v/146V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A large wandering dog is here, growling at you.

< 239h/239H 11v/146V Pos: standing >
On a Wide Baobab Limb
Obvious exits: -N

< 239h/239H 9v/146V Pos: standing >
The sun starts to set in the south.

< 239h/239H 53v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 239h/239H 59v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 239h/239H 60v/146V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.

< 239h/239H 59v/146V Pos: standing >
On a Wide Baobab Limb
Obvious exits: -E
A few coins lie scattered here.
Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A large wandering dog is here, growling at you.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.

< 239h/239H 57v/146V Pos: standing >
A baboon leaves east.

< 239h/239H 58v/146V Pos: standing >
You get a few coins.
There were: 1 platinum coin, 9 gold coins. 
You get a huge blood crystal.
You got 2 items.

< 239h/239H 62v/146V Pos: standing >
A baboon leaves east.

< 239h/239H 63v/146V Pos: standing >
You stop using a rugged adventurers satchel.

< 239h/239H 66v/146V Pos: standing >
A stray dog leaves east.
Ok.
You put 2 platinum, 15 gold, 17 silver, and 17 copper coins into a rugged adventurers satchel.

< 239h/239H 66v/146V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 239h/239H 67v/146V Pos: standing >
A baboon leaves east.

< 239h/239H 67v/146V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A large wandering dog is here, growling at you.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.

< 239h/239H 66v/146V Pos: standing >
On a Wide Baobab Limb
Obvious exits: -W
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.

< 239h/239H 64v/146V Pos: standing >
Why don't you just lie down and pretend you're dead instead?

< 239h/239H 68v/146V Pos: standing >
You start chanting...

< 239h/239H 76v/146V Pos: standing >
You lost your concentration!
You abort your prayer before it's done!

< 239h/239H 76v/146V Pos: standing >
You start chanting...

< 239h/239H 80v/146V Pos: standing >
You complete your spell...
[Damage: 33 ] The lightning bolt hits a baboon with full impact.
A baboon misses you.
A baboon misses you.
You suddenly see a baboon's foot in your chest.

< 231h/239H 82v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP: few scratches >
 You start chanting...

< 231h/239H 82v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP: few scratches >
 You complete your spell...
[Damage: 43 ] The lightning bolt hits a baboon with full impact.

< 231h/239H 82v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 -=[A baboon's weak maul grazes you.]=-

< 229h/239H 82v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 You start chanting...

< 229h/239H 82v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 You complete your spell...
[Damage: 31 ] The lightning bolt hits a baboon with full impact.

< 229h/239H 82v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 You attempt to flee...
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A large wandering dog is here, growling at you.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
You flee westward!

< 229h/239H 51v/146V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U

< 229h/239H 51v/146V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.

< 229h/239H 50v/146V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S

< 229h/239H 48v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 229h/239H 49v/146V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S

< 229h/239H 48v/146V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 229h/239H 46v/146V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A LARGE earth elemental stands here, looking like a living rock.
A LARGE water elemental is here, flowing like a living current.
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(holy)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.

< 230h/239H 45v/146V Pos: standing >
 
      *.....    
     ***.....   
     ***......  
      **.....M  
      *@......  
      **......  
      **...^..  
       **....   
       **...    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 230h/239H 45v/146V Pos: standing >
 
       *....    
      ***....   
      ***.....  
       **.....  
 M     @^.....  
       *M.....  
 .     **...^.  
        **...   
        **..    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 230h/239H 46v/146V Pos: standing >
 
       *....    
       *.....   
      ***.....  
      ***.....  
       @*.....  
 M     *^.....  
       *M.....  
       **...^   
        **..    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 230h/239H 44v/146V Pos: standing >
You quickly scan the area.
A barbarian hunter who is almost out of sight to your west.

< 230h/239H 45v/146V Pos: standing >
 
       *....    
       *.....   
      ***.....  
      ***.....  
       @*.....  
 M     *^.....  
       *M.....  
       **...^   
        **..    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 231h/239H 46v/146V Pos: standing >
 
       *....    
       *.....   
      ***.....  
      ***.....  
       @*.....  
 M     *^.....  
       *M.....  
       **...^   
        **..    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 231h/239H 47v/146V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 231h/239H 49v/146V Pos: standing >
You currently have the following spell slots available:
  1st circle:  8 of  8
  2nd circle:  7 of  7
  3rd circle:  6 of  6
  4th circle:  2 of  3   (   8 seconds)

< 231h/239H 51v/146V Pos: standing >
 
       *....    
       *.....   
      ***.....  
      ***.....  
       @*.....  
 M     *^.....  
       *M.....  
       **...^   
        **..    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 232h/239H 54v/146V Pos: standing >
 
       *....    
      ***....   
      ***.....  
       **.....  
 M     @^.....  
       *M.....  
 .     **...^.  
        **...   
        **..    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 232h/239H 54v/146V Pos: standing >
 
      *.....    
     ***.....   
     ***......  
      **......  
      *@.....M  
      **......  
      **...^..  
       **....   
       **...    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 232h/239H 53v/146V Pos: standing >
You quickly scan the area.
A LARGE earth elemental who is close by to your east.
A LARGE water elemental who is close by to your east.
Luncke who is close by to your east.
Ange de Morte who is close by to your east.
Kylian Brightstar who is close by to your east.
Dromis who is close by to your east.
A baboon who is a brief walk away to your east.
A stray dog who is a brief walk away to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A proud lion who is in the distance to your east.
A proud lion who is in the distance to your east.
A proud lion who is in the distance to your east.
A giraffe who is almost out of sight to your east.
A cheetah who is almost out of sight to your east.
A deer who is close by to your south.
A decorated Tharnadian watchman who is almost out of sight to your west.

< 233h/239H 55v/146V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Your communion with nature is now complete...

< 234h/239H 59v/146V Pos: standing >
You are already standing.

< 234h/239H 60v/146V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A LARGE earth elemental stands here, looking like a living rock.
A LARGE water elemental is here, flowing like a living current.
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(holy)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.

< 234h/239H 59v/146V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 234h/239H 58v/146V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A baboon clings to a baobab limb, watching the savannah below.
A large wandering dog is here, growling at you.

< 234h/239H 57v/146V Pos: standing >
A baboon suddenly attacks YOU!
A baboon misses you.
Sorry, you aren't allowed to do that in combat.

< 234h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 You start chanting...

< 234h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 -=[A baboon's maul wounds you.]=-
A baboon misses you.
You suddenly see a baboon's foot in your chest.

< 222h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP:  small wounds >
 Shadows stretch across the land as the sun limps towards the horizon.
You complete your spell...
[Damage: 24 ] The lightning bolt hits a baboon with full impact.

< 222h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP:  few wounds >
 A baboon dodges your futile attack.
You miss a baboon.

< 222h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP:  few wounds >
 You start chanting...

< 222h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP:  few wounds >
 You lost your concentration!
You abort your prayer before it's done!

< 222h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC:few scratches E: baboon sta EP:  few wounds >
 -=[A baboon's crude maul strikes you.]=-

< 215h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC: small wounds E: baboon sta EP:  few wounds >
 You start chanting...

< 215h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC: small wounds E: baboon sta EP:  few wounds >
 You complete your spell...
[Damage: 51 ] The lightning bolt hits a baboon with full impact.

< 215h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC: small wounds E: baboon sta EP:  few wounds >
 You start chanting...

< 215h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC: small wounds E: baboon sta EP:  few wounds >
 -=[A baboon's crude maul wounds you.]=-

< 209h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC: small wounds E: baboon sta EP:  few wounds >
 You complete your spell...
[Damage: 36 ] The lightning bolt hits a baboon with full impact.

< 209h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC: small wounds E: baboon sta EP:  few wounds >
 A baboon dodges your futile attack.

< 209h/239H 58v/146V Pos: standing >
< T: Sable TP: sta TC: small wounds E: baboon sta EP:  few wounds >
 You attempt to flee...
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
Myssie (Gnome)(tiny) stands, floating here.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
You flee eastward!

< 209h/239H 26v/146V Pos: standing >
Myssie leaves north.

< 209h/239H 26v/146V Pos: standing >
A baboon enters from the west.

< 209h/239H 28v/146V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.

< 209h/239H 27v/146V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 209h/239H 25v/146V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S

< 209h/239H 24v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 209h/239H 24v/146V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 209h/239H 24v/146V Pos: standing >
Northwest Corner of The Savannah of Broken Trusts
Obvious exits: -E -S
A sturdy looking mount is here, all saddled up and ready to ride.

< 209h/239H 23v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 209h/239H 23v/146V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S

< 209h/239H 22v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 209h/239H 23v/146V Pos: standing >

< 209h/239H 24v/146V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 209h/239H 22v/146V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A LARGE earth elemental stands here, looking like a living rock.
A LARGE water elemental is here, flowing like a living current.
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(holy)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.

< 210h/239H 20v/146V Pos: standing >
 
    ***....   
    ***.....  
     **.....  
     *@.....  
     **.....  
     **...^.  
      **...   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 210h/239H 20v/146V Pos: standing >
 
     *.....   
    ***.....  
    ***.....  
     *@.....  
     *^.....  
     *M.....  
     **...^   
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 210h/239H 20v/146V Pos: standing >
You start chanting...

< 211h/239H 25v/146V Pos: standing >
You lost your concentration!
You abort your prayer before it's done!
The taste of blood slowly fades from your body.

< 211h/239H 25v/146V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!
You can't find it!

< 75h/239H 29v/146V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
As a Kobold's iceball shatters in your face, you swear you hear taps..
Your hooded panther skin cloak freezes and shatters into million pieces from the intense cold!
Your tarnished bronze ring freezes and shatters into million pieces from the intense cold!
Your doeskin pants freezes and shatters into million pieces from the intense cold!
Your mask of beastkind freezes and shatters into million pieces from the intense cold!
Your belt of braided bearskin freezes and shatters into million pieces from the intense cold!