<worn as a badge> the atlantan badge of strength
<worn on head> a crown of burning flames of cold protection [superior] made by Tolm [45%]
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> an enchanted earring of agility [89%]
<worn in ear> a tiny endurium earring (magic)
<worn on face> a lifebane mask [48%]
<worn around neck> a black diamond necklace with glowing spheres (magic)
<worn around neck> a necklace of dancing shadows (magic) [57%]
<worn on body> the platemail of the DragonLord (magic)[238h 23m 42s]
<worn about body> the cloak of woven time (magic) (glowing)
<worn as quiver> a faded dragonscale quiver (magic) [85%]
<worn about waist> a strip of studded black pudding of dexterity [84%]
<worn on belt buckle>a small circular shield of blue flames [68%]
<worn on arms> some scintillating sleeves (invis) (magic) [89%]
<held as shield> the spiked shield of a MaDMaN
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [51%]
<worn around wrist> the bracer of Uz's alliance
<worn on hands> a pair of vampiric dragonscale gauntlets of precision (magic)
<worn on finger> the signet ring of Frenbar of damage (magic)
<worn on finger> a ring of the giantkind of sight [superior] made by Kabo (magic)
<primary weapon> an ancient adamantium warhammer of dwarven kings (magic) [80%]
<worn on legs> a pair of vapor leggings
<worn on feet> a pair of dusty boots (glowing)
Hallway in the Fortress
Obvious exits: -N -S
Soldon enters from the north.
< 635h/635H 116v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S
A glowing torch sits mounted on the whitestone wall. (illuminating)
(Q)The captain of the guard stands here pacing.
Soldon enters from the north.
< 635h/635H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 116v/117V Pos: standing >
Bend in the Hallway in the Fortress
Obvious exits: -N -E -S#
Soldon enters from the north.
< 635h/635H 116v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -E -W
A glowing torch sits mounted on the whitestone wall. (illuminating)
Soldon enters from the west.
< 635h/635H 115v/117V Pos: standing >
The Captain of the Guards' Room
Obvious exits: -S
Soldon enters from the south.
< 635h/635H 116v/117V Pos: standing >
You quickly scan the area.
You see nothing.
< 635h/635H 116v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -E -W
A glowing torch sits mounted on the whitestone wall. (illuminating)
Soldon enters from the north.
< 635h/635H 115v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -E -W
Soldon enters from the west.
< 635h/635H 114v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 115v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -E -W
A glowing torch sits mounted on the whitestone wall. (illuminating)
A member of the maintenance crew surveys the hall.
Soldon enters from the west.
< 635h/635H 116v/117V Pos: standing >
I see no door here.
< 635h/635H 116v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -N# -E -W
A stern guard patrols the lower level of the hall.
Soldon enters from the west.
< 635h/635H 115v/117V Pos: standing >
< 635h/635H 117v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -N# -E -W
*Soldon Pontifex Maximus of The Empire (Grey Elf)(medium) stands in mid-air here.
A stern guard patrols the lower level of the hall.
< 635h/635H 117v/117V Pos: standing >
< 635h/635H 117v/117V Pos: standing >
< 635h/635H 117v/117V Pos: standing >
< 635h/635H 117v/117V Pos: standing >
You tell your racewar 'myssie did you send pets on something?'
< 635h/635H 117v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -N# -E -W
*Soldon Pontifex Maximus of The Empire (Grey Elf)(medium) stands in mid-air here.
A stern guard patrols the lower level of the hall.
< 635h/635H 117v/117V Pos: standing >
You tell your racewar 'did you leave pets fighting some mob?'
< 635h/635H 117v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -N# -E -W
*Soldon Pontifex Maximus of The Empire (Grey Elf)(medium) stands in mid-air here.
A stern guard patrols the lower level of the hall.
< 635h/635H 117v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -N# -E -W
*Soldon Pontifex Maximus of The Empire (Grey Elf)(medium) stands in mid-air here.
A stern guard patrols the lower level of the hall.
< 635h/635H 117v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -E -W
A glowing torch sits mounted on the whitestone wall. (illuminating)
Soldon enters from the west.
< 635h/635H 116v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -N# -E -W
A stern guard patrols the lower level of the hall.
Soldon enters from the east.
< 635h/635H 115v/117V Pos: standing >
Ok.
< 635h/635H 116v/117V Pos: standing >
Clerical Training Grounds
Obvious exits: -E -S -W
A training priestess walks about here, in total prayer.
A training priestess walks about here, in total prayer.
Soldon enters from the south.
< 635h/635H 116v/117V Pos: standing >
< 635h/635H 116v/117V Pos: standing >
You quickly scan the area.
A priestess in training who is close by to your east.
A priestess in training who is close by to your east.
A guard of the lower level who is close by to your south.
A priestess in training who is close by to your west.
< 635h/635H 116v/117V Pos: standing >
Clerical Training Grounds
Obvious exits: -E -S -W
*Soldon Pontifex Maximus of The Empire (Grey Elf)(medium) stands in mid-air here.
A training priestess walks about here, in total prayer.
A training priestess walks about here, in total prayer.
< 635h/635H 116v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 116v/117V Pos: standing >
Clerical Training Grounds
Obvious exits: -E -W
A training priestess walks about here, in total prayer.
Soldon enters from the east.
< 635h/635H 115v/117V Pos: standing >
Clerical Training Grounds
Obvious exits: -E -S -W
A training priestess walks about here, in total prayer.
A training priestess walks about here, in total prayer.
Soldon enters from the west.
< 635h/635H 116v/117V Pos: standing >
Clerical Training Grounds
Obvious exits: -W
A training priestess walks about here, in total prayer.
A training priestess walks about here, in total prayer.
Soldon enters from the west.
< 635h/635H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 117v/117V Pos: standing >
Clerical Training Grounds
Obvious exits: -E -S -W
A training priestess walks about here, in total prayer.
Soldon enters from the east.
< 635h/635H 116v/117V Pos: standing >
Clerical Training Grounds
Obvious exits: -E -W
A training priestess walks about here, in total prayer.
A training priestess walks about here, in total prayer.
Soldon enters from the east.
< 635h/635H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 115v/117V Pos: standing >
Clerical Training Grounds
Obvious exits: -N -E
A training priestess walks about here, in total prayer.
Soldon enters from the east.
< 635h/635H 116v/117V Pos: standing >
The Teacher's Pillowed Chamber
Obvious exits: -S
The master priestess teacher rests in the grounds, training her students.
Soldon enters from the south.
< 635h/635H 115v/117V Pos: standing >
Clerical Training Grounds
Obvious exits: -N -E
A training priestess walks about here, in total prayer.
Soldon enters from the north.
< 635h/635H 116v/117V Pos: standing >
Clerical Training Grounds
Obvious exits: -E -W
A training priestess walks about here, in total prayer.
A training priestess walks about here, in total prayer.
Soldon enters from the west.
< 635h/635H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 116v/117V Pos: standing >
Clerical Training Grounds
Obvious exits: -E -S -W
A training priestess walks about here, in total prayer.
Soldon enters from the west.
< 635h/635H 116v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -E -W
A stern guard patrols the lower level of the hall.
Soldon enters from the north.
< 635h/635H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 117v/117V Pos: standing >
Hallway in the Fortress
Obvious exits: -E -W
A glowing torch sits mounted on the whitestone wall. (illuminating)
Soldon enters from the west.
< 635h/635H 116v/117V Pos: standing >
Bend in the Hallway in the Fortress
Obvious exits: -N -S# -W
Soldon enters from the west.
< 635h/635H 115v/117V Pos: standing >
You quickly scan the area.
A guard of the lower level who is not far off to your north.
A tall psychomia treant who is not far off to your north.
A knight in training who is rather far off to your north.
A guard of the lower level who is in the distance to your north.
A guard of the lower level who is not far off to your west.
A member of the maintenance crew who is rather far off to your west.
< 635h/635H 117v/117V Pos: standing >
Ok.
< 635h/635H 117v/117V Pos: standing >
Stairway in the Hall
Obvious exits: -N -U
Soldon enters from the north.
< 635h/635H 116v/117V Pos: standing >
Ok.
< 635h/635H 116v/117V Pos: standing >
Stairway in the Hall
Obvious exits: -U -D
Soldon enters from below.
< 635h/635H 115v/117V Pos: standing >
Foyer Above the Staircase
Obvious exits: -N# -D
Soldon enters from below.
< 635h/635H 114v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 117v/117V Pos: standing >
Ok.
< 635h/635H 117v/117V Pos: standing >
Hallway of the Upper Level
Obvious exits: -N -S -W
A member of the maintenance crew surveys the hall.
Soldon enters from the south.
< 635h/635H 116v/117V Pos: standing >
Ok.
< 635h/635H 116v/117V Pos: standing >
Hallway of the Upper Level
Obvious exits: -E -W
A glowing torch sits mounted on the whitestone wall. (illuminating)
Soldon enters from the east.
< 635h/635H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 635h/635H 115v/117V Pos: standing >
Hallway of the Upper Level
Obvious exits: -E -W
Soldon enters from the east.
< 635h/635H 116v/117V Pos: standing >
I see no door here.
< 635h/635H 116v/117V Pos: standing >
Hallway of the Upper Level
Obvious exits: -N -E -W
A glowing torch sits mounted on the whitestone wall. (illuminating)
Soldon enters from the east.
< 635h/635H 115v/117V Pos: standing >
I see no door here.
< 635h/635H 116v/117V Pos: standing >
A Drafty Hallway
Obvious exits: -N -S
A stern guard patrols the upper level of the hall.
A stern guard patrols the upper level of the hall.
< 635h/635H 116v/117V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril carried by Soldon.
< 635h/635H 116v/117V Pos: standing >
You quickly scan the area.
You see nothing.
< 635h/635H 116v/117V Pos: standing >
A Drafty Hallway
Obvious exits: -S -U#
Soldon sneaks in from the south.
< 635h/635H 114v/117V Pos: standing >
Pardon?
< 635h/635H 117v/117V Pos: standing >
Ok.
< 635h/635H 117v/117V Pos: standing >
Saddling Area
Obvious exits: -E -W -D
< 635h/635H 115v/117V Pos: standing >
Open what?
< 635h/635H 115v/117V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your east.
A stable hand who is close by to your east.
A stable hand who is close by to your east.
A magnificent pegasus who is close by to your east.
A magnificent pegasus who is close by to your east.
A magnificent pegasus who is close by to your east.
A stable hand who is close by to your west.
A magnificent pegasus who is close by to your west.
A magnificent pegasus who is close by to your west.
< 635h/635H 115v/117V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your east.
A stable hand who is close by to your east.
A stable hand who is close by to your east.
A magnificent pegasus who is close by to your east.
A magnificent pegasus who is close by to your east.
A magnificent pegasus who is close by to your east.
A stable hand who is close by to your west.
A magnificent pegasus who is close by to your west.
A magnificent pegasus who is close by to your west.
< 635h/635H 115v/117V Pos: standing >
Ok.
< 635h/635H 115v/117V Pos: standing >
Saddling Area
Obvious exits: -S# -W
A middle-aged stable hand tends to the pegasi.
A middle-aged stable hand tends to the pegasi.
A magnificent white pegasus trots about here.
A magnificent white pegasus trots about here.
A magnificent white pegasus trots about here.
Soldon enters from the west.
< 635h/635H 113v/117V Pos: standing >
Bash who?
< 635h/635H 113v/117V Pos: standing >
Saddling Area
Obvious exits: -E -W -D#
Soldon sneaks in from the east.
< 635h/635H 116v/117V Pos: standing >
You quickly scan the area.
A stable hand who is close by to your east.
A stable hand who is close by to your east.
A magnificent pegasus who is close by to your east.
A magnificent pegasus who is close by to your east.
A magnificent pegasus who is close by to your east.
A stable hand who is close by to your west.
A magnificent pegasus who is close by to your west.
A magnificent pegasus who is close by to your west.
< 635h/635H 116v/117V Pos: standing >
Saddling Area
Obvious exits: -S# -W
A middle-aged stable hand tends to the pegasi.
A middle-aged stable hand tends to the pegasi.
A magnificent white pegasus trots about here.
A magnificent white pegasus trots about here.
A magnificent white pegasus trots about here.
Soldon enters from the west.
< 635h/635H 114v/117V Pos: standing >
It seems to be locked.
< 635h/635H 115v/117V Pos: standing >
The door seems to be closed.
< 635h/635H 117v/117V Pos: standing >
It's already closed!
< 635h/635H 117v/117V Pos: standing >
It seems to be locked.
< 635h/635H 117v/117V Pos: standing >
< 635h/635H 117v/117V Pos: standing >
Saddling Area
Obvious exits: -E -W -D#
< 635h/635H 116v/117V Pos: standing >
Ok.
< 635h/635H 116v/117V Pos: standing >
You quickly scan the area.
A stable hand who is close by to your east.
A stable hand who is close by to your east.
A magnificent pegasus who is close by to your east.
A magnificent pegasus who is close by to your east.
A magnificent pegasus who is close by to your east.
A stable hand who is close by to your west.
A magnificent pegasus who is close by to your west.
A magnificent pegasus who is close by to your west.
< 635h/635H 116v/117V Pos: standing >
You quickly scan the area.
A stable hand who is close by to your east.
A stable hand who is close by to your east.
A magnificent pegasus who is close by to your east.
A magnificent pegasus who is close by to your east.
A magnificent pegasus who is close by to your east.
A stable hand who is close by to your west.
A magnificent pegasus who is close by to your west.
A magnificent pegasus who is close by to your west.
< 635h/635H 116v/117V Pos: standing >
< 635h/635H 116v/117V Pos: standing >
A Drafty Hallway
Obvious exits: -S -U
< 635h/635H 114v/117V Pos: standing >
You quickly scan the area.
A guard of the upper level who is close by to your south.
A guard of the upper level who is close by to your south.
< 635h/635H 117v/117V Pos: standing >
Saddling Area
Obvious exits: -E -W -D
Soldon sneaks in from below.
< 635h/635H 115v/117V Pos: standing >
Ok.
< 635h/635H 115v/117V Pos: standing >
< 635h/635H 115v/117V Pos: standing >
Saddling Area
Obvious exits: -S# -W
A Kobold (tiny) Disciple of Lloth sits resting.
A middle-aged stable hand tends to the pegasi.
A middle-aged stable hand tends to the pegasi.
A magnificent white pegasus trots about here.
A magnificent white pegasus trots about here.
A magnificent white pegasus trots about here.
Soldon enters from the west.
< 635h/635H 113v/117V Pos: standing >
As a Kobold avoids your bash, you topple over and fall to the ground.
< 635h/635H 117v/117V Pos: sitting >
A Kobold clambers to his feet.
< 635h/635H 117v/117V Pos: sitting >
Soldon starts casting a spell.
< 635h/635H 117v/117V Pos: sitting >
A Kobold starts casting an offensive spell.
< 635h/635H 117v/117V Pos: sitting >
Autosaving...
< 635h/635H 117v/117V Pos: sitting >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at Soldon.
A translucent field flashes around Soldon's body upon contact with a Kobold's assault, deflecting it back at him!
A Kobold's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
< 635h/635H 117v/117V Pos: sitting >
Soldon completes his spell...
Soldon utters the words 'sfugwahuq judibz'
< 635h/635H 117v/117V Pos: sitting >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 635h/635H 117v/117V Pos: sitting >
You clamber to your feet.
< 635h/635H 117v/117V Pos: standing >
You are already standing.
< 635h/635H 117v/117V Pos: standing >
A Kobold snaps into visibility.
You bravely step in front of Soldon, shielding him from harm!
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
A translucent field flashes around your body upon contact with a Kobold's assault, deflecting it back at him!
A Kobold's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a azure field as you try to pass through it.
You snap into visibility.
< 635h/635H 117v/117V Pos: standing >
Saddling Area
Obvious exits: -S# -W
A wall of shifting color is here to the west. (magic)
Shattered bits of ice are scattered about the area.
*Soldon Pontifex Maximus of The Empire (Grey Elf)(medium) stands in mid-air here.
*A Kobold (tiny) Disciple of Lloth stands in mid-air here.
A middle-aged stable hand tends to the pegasi.
A middle-aged stable hand tends to the pegasi.
A magnificent white pegasus trots about here.
A magnificent white pegasus trots about here.
A magnificent white pegasus trots about here.
< 635h/635H 117v/117V Pos: standing >
The prismatic creation fades into nothing.
A prismatic wall crumbles to dust and blows away.
You walk through the wall.
Saddling Area
Obvious exits: -E -W -D#
< 535h/635H 116v/117V Pos: standing >
Bash who?
< 535h/635H 116v/117V Pos: standing >
Saddling Area
Obvious exits: -S# -W
Shattered bits of ice are scattered about the area.
*Soldon Pontifex Maximus of The Empire (Grey Elf)(medium) stands in mid-air here.
*A Kobold (tiny) Disciple of Lloth stands in mid-air here.
A middle-aged stable hand tends to the pegasi.
A middle-aged stable hand tends to the pegasi.
A magnificent white pegasus trots about here.
A magnificent white pegasus trots about here.
A magnificent white pegasus trots about here.
< 535h/635H 114v/117V Pos: standing >
You snap into visibility.
A Kobold snaps into visibility.
[Damage: 4 ] Your skillful bash knocks a Kobold to the ground!
< 536h/635H 114v/117V Pos: standing >
< T: Deathli TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 19 ] [Damage: 3 ] [Damage: 5 ] [Damage: 6 ] [Damage: 2 ] [Damage: 6 ] [Damage: 6 ] [Damage: 6 ] You attack a Kobold. [8 hits]
Soldon looks at a Kobold.
< 536h/635H 115v/117V Pos: standing >
< T: Deathli TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
Soldon sizes up a Kobold with a quick glance.
< 536h/635H 115v/117V Pos: standing >
< T: Deathli TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
Soldon says 'deflect'
Soldon's blackened staff of Netheril begins to send out ripples of pure magical energy!
A translucent field briefly flashes around your body, then fades.
A translucent field flashes around Soldon, then vanishes.
A translucent field flashes around a Kobold, then vanishes.
A translucent field flashes around a stable hand, then vanishes.
A translucent field flashes around a stable hand, then vanishes.
A translucent field flashes around a magnificent pegasus, then vanishes.
A translucent field flashes around a magnificent pegasus, then vanishes.
A translucent field flashes around a magnificent pegasus, then vanishes.
< 536h/635H 115v/117V Pos: standing >
< T: Deathli TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
Soldon starts casting an offensive spell.
Soldon snaps into visibility.
< 536h/635H 115v/117V Pos: standing >
< T: Deathli TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
You deflect a Kobold's blow and strike back at him!
You snap into visibility.
A Kobold snaps into visibility.
[Damage: 9 ] A Kobold attacks you. [0 hits]
< 536h/635H 115v/117V Pos: standing >
< T: Deathli TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
Soldon completes his spell...
Soldon utters the word 'euguihzofahz'
Soldon sends a bright green ray of light streaking towards a Kobold!
A translucent field flashes around a Kobold's body upon contact with Soldon's assault, deflecting it back at him!
Soldon cackles as his disintegration ray strikes Soldon hard!
Your skin loses its barklike texture.
< 536h/635H 115v/117V Pos: standing >
< T: Deathli TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Kobold snaps into visibility.
[Damage: 6 ] [Damage: 9 ] [Damage: 7 ] [Damage: 3 ] [Damage: 8 ] [Damage: 6 ] [Damage: 9 ] You attack a Kobold. [7 hits]
< 536h/635H 115v/117V Pos: standing >
< T: Deathli TP: sta TC: small wounds E: A Kobold sit EP: pretty hurt >
Soldon starts casting an offensive spell.
Soldon snaps into visibility.
< 536h/635H 115v/117V Pos: standing >
< T: Deathli TP: sta TC: small wounds E: A Kobold sit EP: pretty hurt >
A Kobold snaps into visibility.
You snap into visibility.
A Kobold attacks you. [0 hits]
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 3 ] [Damage: 2 ] [Damage: 5 ] [Damage: 6 ] [Damage: 8 ] [Damage: 4 ] [Damage: 6 ] You attack a Kobold. [7 hits]
< 536h/635H 115v/117V Pos: standing >
< T: Deathli TP: sta TC: small wounds E: A Kobold sit EP: pretty hurt >
Soldon snaps into visibility.
< 536h/635H 115v/117V Pos: standing >
< T: Deathli TP: sta TC: small wounds E: A Kobold sit EP: pretty hurt >
Soldon completes his spell...
Soldon utters the word 'euguihzofahz'
Soldon sends a bright green ray of light streaking towards a Kobold!
A Kobold snaps into visibility.
Soldon disintegrates a Kobold into a pile of dust!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!