The death of [56 Thief] Ace Disciple of Lloth (Goblin)

in Eastern Guard's Walk, North Wall

from the perspective of [56 Healer] Asden The Empire (Dwarf)

<worn as a badge>    a frost dragon's eye (glowing) [53%]             
<worn on head>       the shadowy crown of damnation (magic) [89%]             
<worn on eyes>       a foggy visor (illuminating) [81%]             
<worn in ear>        an earring of hope and enlightenment (magic) (glowing) [72%]             
<worn in ear>        an enchanted earring of wisdom [82%]             
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a necklace of silver set with gems (magic) [82%]             
<worn around neck>   a charm made of dwarf bone [88%]             
<worn on body>       the cloak of woven time (magic) (glowing)
<worn about body>    the living oceanic cloak (magic) (glowing) [89%]             
<worn as quiver>     a misshaped dragonscale quiver from Alatorin - the Forge City [81%]             
<worn about waist>   a belt of fresh blood
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing)
<worn on arms>       a set of unique redweave sleeves (magic) [83%]             
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[393h 32m 41s]
<worn around wrist>  the ancestral bracelet of Sevenoaks of constitution (magic) [85%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [59%]             
<worn on hands>      the gloves of warding (magic) [83%]             
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a gleaming platinum ring (magic) [78%]             
<primary weapon>     the smouldering forge hammer of Urtengor (magic) (humming)
<worn on legs>       a pair of aboleth leggings (magic)
<worn on feet>       the boots of the war giant Torg (magic) (humming)

A Minotaur's Doombringer, sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike Porkchop.
Foul black LIGHTNING surges forth from Doombringer, sword of chaos...
The blade of Doombringer, sword of chaos continues to grow with a putrid power, and unleashes FIRE...
Suddenly, the air surrounding Doombringer, sword of chaos grows eerily cold, and ICE pours forth!
A Minotaur's Doombringer, sword of chaos blurs as it strikes Porkchop.
A Minotaur's weak slash grazes Porkchop.
A Minotaur's decent slash grazes Porkchop.
A Minotaur's weak slash grazes Porkchop.
Porkchop parries a Minotaur's lunge at him.
A Minotaur's slash grazes Porkchop.
You are carrying: (3/10)
a translucent potion
a potion of vigor (glowing)
a bag of wonderous depth (magic)

< 1114h/1114H 128v/128V Pos: sitting >
A Minotaur snaps into visibility.
Porkchop's crude slash grazes a Minotaur.
Porkchop's fine slash grazes a Minotaur.
Porkchop's longsword of Sevenoaks blurs as it strikes a Minotaur.
Porkchop's powerful slash wounds a Minotaur.
Porkchop's a longsword of Sevenoaks eminates a soft glow and Porkchop looks refreshed!
The room lights up!
Porkchop's slash grazes a Minotaur.
Porkchop's slash grazes a Minotaur.
Porkchop's fine slash grazes a Minotaur.
You start meditating...

< 1114h/1114H 128v/128V Pos: sitting >
Borys's bludgeon wounds a Drow Elf.
Borys's weak whip wounds a Drow Elf.

< 1114h/1114H 128v/128V Pos: sitting >
You have finished praying for full heal.

< 1114h/1114H 128v/128V Pos: sitting >
A Drow Elf easily ducks under Brogon's lame kick.

< 1114h/1114H 128v/128V Pos: sitting >
You have finished praying for full heal.
Brogon's crude crush wounds a Drow Elf.
Brogon's decent crush strikes a Drow Elf.

< 1114h/1114H 128v/128V Pos: sitting >
Brogon becomes a FLuRrY of weapons as they begin their onslaught...
Brogon's crush seriously wounds a Drow Elf.
Brogon's fine slash strikes a Drow Elf hard.
Brogon's decent crush strikes a Drow Elf.
Looking panicked, a Drow Elf scrambles madly to his feet!

< 1114h/1114H 128v/128V Pos: sitting >
You have finished praying for full heal.
A Drow Elf parries Borys's lunge at him.
Borys misses a Drow Elf.
Iniz snaps into visibility.
Iniz's fine pierce strikes a Drow Elf.
A Drow Elf parries Iniz's lunge at him.
Iniz's weak pierce wounds a Drow Elf.

< 1114h/1114H 128v/128V Pos: sitting >
Porkchop parries a clansdwarf's lunge at him.
Porkchop snaps into visibility.
A clansdwarf's crude pierce grazes Porkchop.
Porkchop parries a clansdwarf's lunge at him.
A clansdwarf's decent pierce grazes Porkchop.
Borys swings his weapon wide...
...but in the end he fails to impress anyone.
Shagrath steps out of a moonwell.

< 1114h/1114H 128v/128V Pos: sitting >
A Drow Elf attempts to flee.
A Drow Elf leaves south.

< 1114h/1114H 128v/128V Pos: sitting >
You have finished praying for full heal.
A Minotaur clambers to his feet.

< 1114h/1114H 128v/128V Pos: sitting >
You feel the hatred in your heart subside.
A Minotaur snaps into visibility.
Borys is knocked to the ground by a Minotaur's mighty bash!
A Minotaur dives at Borys skewering him with his Doombringer, sword of chaos.

< 1114h/1114H 128v/128V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your praying.

< 1114h/1114H 128v/128V Pos: standing >
You start chanting...

< 1114h/1114H 128v/128V Pos: standing >
A Minotaur snaps into visibility.
Porkchop snaps into visibility.
A Minotaur's slash grazes Porkchop.
Porkchop parries a Minotaur's lunge at him.
A Minotaur's decent slash grazes Porkchop.
A Minotaur's weak slash grazes Porkchop.
Bright white light surrounds Porkchop's holy symbol of the Ravenkind, and it sends out a wave of holy energy!
A Minotaur is simply fearless!
Seeing the first attempt fail, Porkchop sends a new wave of holy energy at a Minotaur.
A Minotaur's decent slash grazes Porkchop.

< 1114h/1114H 128v/128V Pos: standing >
A Minotaur snaps into visibility.
Porkchop's decent slash grazes a Minotaur.
Porkchop's decent slash grazes a Minotaur.
Porkchop's decent slash grazes a Minotaur.
Porkchop's fine slash grazes a Minotaur.

< 1114h/1114H 128v/128V Pos: standing >
Borys's bludgeon grazes a Minotaur.
Borys suffers from contact with the aura about a Minotaur.
Borys misses a Minotaur.

< 1114h/1114H 128v/128V Pos: standing >
Casting: full heal 

< 1114h/1114H 128v/128V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Porkchop's body, and his wounds begin to heal!
A clansdwarf suddenly appears a bit confused!
A clansdwarf misses Porkchop.
Bright white light surrounds Porkchop's holy symbol of the Ravenkind, and it sends out a wave of holy energy!
Looking panicked, a clansdwarf scrambles madly to his feet!
Porkchop parries a clansdwarf's lunge at him.
Porkchop snaps into visibility.

< 1114h/1114H 128v/128V Pos: standing >
Porkchop snaps into visibility.
A Minotaur snaps into visibility.
A Minotaur is knocked to the ground by Porkchop's mighty bash!

< 1114h/1114H 128v/128V Pos: standing >
Borys returns to normal as his rage abates.
Sev sits down in a comfortable spot.
A clansdwarf reaches for the ground, quickly tossing a clump of dirt at Porkchop's face!
Porkchop seems to be blinded!

< 1114h/1114H 128v/128V Pos: standing >
Borys misses a Minotaur.
Borys misses a Minotaur.
A Minotaur snaps into visibility.

< 1114h/1114H 128v/128V Pos: standing >
Sev takes out her holy symbol and begins praying intently.

< 1114h/1114H 128v/128V Pos: standing >
You start chanting...

< 1114h/1114H 128v/128V Pos: standing >
Shagrath starts casting an offensive spell.
Shagrath snaps into visibility.

< 1114h/1114H 128v/128V Pos: standing >
Casting: full heal 
A Minotaur snaps into visibility.
Porkchop snaps into visibility.
A Minotaur's crude slash grazes Porkchop.
A Minotaur's slash grazes Porkchop.
A Minotaur's weak slash grazes Porkchop.
A Minotaur's Doombringer, sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike Porkchop.
Foul black LIGHTNING surges forth from Doombringer, sword of chaos...
The blade of Doombringer, sword of chaos continues to grow with a putrid power, and unleashes FIRE...
Suddenly, the air surrounding Doombringer, sword of chaos grows eerily cold, and ICE pours forth!
Porkchop's exquisite brass belt buckle from Mountain Tracts of the Untamed is weakened from the intense cold!
A Minotaur's Doombringer, sword of chaos blurs as it strikes Porkchop.
A Minotaur's weak slash grazes Porkchop.
A Minotaur's decent slash grazes Porkchop.
A Minotaur's Doombringer, the sword of chaos turns black and spews a torrent of pure foul evil at Porkchop!
The room becomes much more stygian.
A Minotaur sends Shagrath reeling with an unholy word.
A Minotaur sends Brogon reeling with an unholy word.
Brogon's spiked adamantium earring from Abandoned Elven Homestead. is burned by the light!
A Minotaur sends Borys reeling with an unholy word.
A Minotaur sends Porkchop reeling with an unholy word.
You are sent reeling by a Minotaur's unholy word.
You can't seem to find room!
A Minotaur sends Sev reeling with an unholy word.
A Minotaur's decent slash grazes Porkchop.
As a clansdwarf strikes Porkchop, the power of Porkchop's ancestors fill them with RAGE!
A clansdwarf's fine pierce grazes Porkchop.
Bright white light surrounds Porkchop's holy symbol of the Ravenkind, and it sends out a wave of holy energy!
A clansdwarf's pierce grazes Porkchop.
A clansdwarf misses Porkchop.
A clansdwarf's crude pierce grazes Porkchop.
A clansdwarf misses Porkchop.
A clansdwarf's weak pierce grazes Porkchop.

< 1095h/1114H 128v/128V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Porkchop's body, and his wounds begin to heal!
Porkchop snaps into visibility.
A Minotaur snaps into visibility.
Porkchop's fine slash grazes a Minotaur.
Porkchop's powerful slash wounds a Minotaur.
Porkchop's fine slash grazes a Minotaur.
Porkchop's fine slash grazes a Minotaur.
Porkchop's slash grazes a Minotaur.

< 1095h/1114H 128v/128V Pos: standing >
Looking panicked, Borys scrambles madly to his feet!
You start chanting...

< 1098h/1114H 128v/128V Pos: standing >
Shagrath completes his spell...
Shagrath utters the word 'gjifal'
A Minotaur's a mirrored ioun stone flashes brilliantly and suddenly darts in front of the spell, deflecting it to Borys!
A Minotaur snaps into visibility.
A Minotaur unleashes light in a focused, searing ray at Borys!
Borys's fine bludgeon grazes a Minotaur.
Borys suffers from contact with the aura about a Minotaur.
Borys misses a Minotaur.
Borys fills with BLooDLuST and makes a ferocious leap at a Minotaur!
A Minotaur avoids Borys's ferocious maul, and down he goes!

< 1098h/1114H 128v/128V Pos: standing >
A Minotaur snaps into visibility.
Brogon's crush grazes a Minotaur.
Brogon suffers from contact with the aura about a Minotaur.
Brogon's fine slash grazes a Minotaur.
Brogon suffers from contact with the aura about a Minotaur.
Brogon's fine crush grazes a Minotaur.
Brogon suffers from contact with the aura about a Minotaur.
Brogon's fine crush grazes a Minotaur.
Brogon suffers from contact with the aura about a Minotaur.

< 1099h/1114H 128v/128V Pos: standing >
Bahamut's mask of vigor glows for a second and drains the essence of a Minotaur.
Porkchop becomes revitalized!
Shagrath snaps into visibility.
A Minotaur snaps into visibility.
Shagrath's weak slash grazes a Minotaur.
Shagrath suffers from contact with the aura about a Minotaur.
Shagrath misses a Minotaur.
Shagrath misses a Minotaur.

< 1099h/1114H 128v/128V Pos: standing >
Porkchop parries a clansdwarf's lunge at him.
Porkchop parries a clansdwarf's lunge at him.
Porkchop snaps into visibility.
A clansdwarf's pierce grazes Porkchop.
A clansdwarf misses Porkchop.
Porkchop parries a clansdwarf's lunge at him.

< 1100h/1114H 128v/128V Pos: standing >
Casting: full heal 

< 1100h/1114H 128v/128V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Borys's body, and his wounds begin to heal!

< 1101h/1114H 128v/128V Pos: standing >
A Minotaur's skin seems to turn to stone.
Shagrath starts casting an offensive spell.
Shagrath snaps into visibility.
Iniz moves in the shadows, suddenly reappearing behind a Minotaur!

< 1101h/1114H 128v/128V Pos: standing >
Sev raises her holy symbol and smiles broadly.
Looking panicked, a Minotaur scrambles madly to his feet!

< 1102h/1114H 128v/128V Pos: standing >
Porkchop parries a Minotaur's lunge at him.
A Minotaur snaps into visibility.
Porkchop snaps into visibility.
A Minotaur's slash grazes Porkchop.
Porkchop parries a Minotaur's lunge at him.
A Minotaur's weak slash grazes Porkchop.
Porkchop deflects a Minotaur's blow and strikes back at him!
Porkchop's feeble slash grazes a Minotaur.
As Porkchop strikes a Minotaur, the power of Porkchop's ancestors fill them with RAGE!

< 1102h/1114H 128v/128V Pos: standing >
As Porkchop strikes a Minotaur, the power of a Minotaur's ancestors fill them with RAGE!
Porkchop snaps into visibility.
A Minotaur snaps into visibility.
Porkchop's feeble slash grazes a Minotaur.
A Minotaur parries Porkchop's lunge at him.
Porkchop's slash grazes a Minotaur.
Porkchop misses a Minotaur.
Porkchop's feeble slash grazes a Minotaur.
A Minotaur parries Porkchop's lunge at him.
Sev clambers to her feet.
PooF! a clansdwarf suddenly performs an evasive maneouver, quickling darting into the shadows!

< 1103h/1114H 128v/128V Pos: standing >
A Minotaur attempts to flee.
A Minotaur leaves south.

< 1103h/1114H 128v/128V Pos: standing >
Shagrath stops chanting abruptly!
You start chanting...

< 1103h/1114H 128v/128V Pos: standing >
Casting: full heal 

< 1106h/1114H 128v/128V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Porkchop's body, and his wounds begin to heal!
Sev leaves south.
Porkchop leaves south.

< 1106h/1114H 128v/128V Pos: standing >
Looking panicked, Borys scrambles madly to his feet!

< 1107h/1114H 128v/128V Pos: standing >
Borys attempts to flee.
Borys leaves west.

< 1108h/1114H 128v/128V Pos: standing >
You are no longer being guarded by Porkchop.

< 1109h/1114H 128v/128V Pos: standing >
A Snowy Mountain Trail
Obvious exits: -South -West
Puddles of fresh blood cover the ground.
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.

< 1109h/1114H 128v/128V Pos: standing >
The Rear Exit of the Castle
The door against the southern wall bears a symbol of skull and snowflakes. A
landing of stairs below leads down to a valley nestled between the hills and
mountains of the crag. An uneasy chill runs down your spine as you traverse
the slick onyx steps.
Obvious exits: -North -South
Fresh blood splatters cover the area.

< 1110h/1114H 126v/128V Pos: standing >
Sev enters from the south.
Porkchop enters from the south.
Brogon enters from the south.

< 1112h/1114H 126v/128V Pos: standing >
Eastern Guard's Walk, North Wall
   The air in this section of the hall seems abnormally stagnant.  There are 
no arrow slits, or windows of any kind.  Apparently not much danger exists to 
the north of the castle.  The corridor is wide, but has a low ceiling which 
combined with the torch smoke provides a very uncomfortable area.  The torches 
are held by more of the iron sconces so common to the castle.  The worn path 
down the center of the hall seems even more dull here, as if the stone were 
older.  This area of the hall appears to be under some sort of restoration.  
The stone on the inner wall is freshly laid in some areas, and crumbling in 
others.  It continues east and west.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.

< 1113h/1114H 125v/128V Pos: standing >
The Rear Exit of the Castle
The door against the southern wall bears a symbol of skull and snowflakes. A
landing of stairs below leads down to a valley nestled between the hills and
mountains of the crag. An uneasy chill runs down your spine as you traverse
the slick onyx steps.
Obvious exits: -North -South
Fresh blood splatters cover the area.
*Iniz  The Empire (Halfling)(small) stands in mid-air here.(Gold Aura)
*Porkchop Magister Equitum of The Empire (Minotaur)(huge) stands in mid-air here.(holy)(Gold Aura)
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.
Brogon Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Sev Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)
Sev leaves south.
Brogon leaves south.
Shagrath trots south.
You follow Sev.

Eastern Guard's Walk, North Wall
   The air in this section of the hall seems abnormally stagnant.  There are 
no arrow slits, or windows of any kind.  Apparently not much danger exists to 
the north of the castle.  The corridor is wide, but has a low ceiling which 
combined with the torch smoke provides a very uncomfortable area.  The torches 
are held by more of the iron sconces so common to the castle.  The worn path 
down the center of the hall seems even more dull here, as if the stone were 
older.  This area of the hall appears to be under some sort of restoration.  
The stone on the inner wall is freshly laid in some areas, and crumbling in 
others.  It continues east and west.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.
Brogon Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Sev Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)
Porkchop enters from the north.

< 1114h/1114H 126v/128V Pos: standing >
You quickly scan the area.
Borys who is not far off to your north.
A lieutenant who is not far off to your east.
A lieutenant who is not far off to your east.

< 1114h/1114H 127v/128V Pos: standing >
You feel your mind recover from the assault.

< 1114h/1114H 128v/128V Pos: standing >
Your group consists of ( 6/30):
( Head)   798/749   hit,  212/212  move Iniz
(Front)  1043/1062  hit,  126/128  move Sev
(Front)   435/818   hit,  175/176  move Brogon
(Front)  1427/1427  hit,  167/171  move Porkchop
(Front)  1114/1114  hit,  128/128  move Asden
(Front)   904/941   hit,  222/223  move Shagrath

< 1114h/1114H 128v/128V Pos: standing >
Sev leaves east.
Brogon leaves east.
Shagrath trots east.
You follow Sev.

Eastern Guard's Walk, North Wall
   The air in this section of the hall seems abnormally stagnant.  There are 
no arrow slits, or windows of any kind.  Apparently not much danger exists to 
the north of the castle.  The corridor is wide, but has a low ceiling which 
combined with the torch smoke provides a very uncomfortable area.  The torches 
are held by more of the iron sconces so common to the castle.  The worn path 
down the center of the hall seems even more dull here, as if the stone were 
older.  This area of the hall appears to be under some sort of restoration.  
The stone on the inner wall is freshly laid in some areas, and crumbling in 
others.  It continues to the west and an iron door lies to the east.
Obvious exits: -East -West
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.
Brogon Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Sev Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)
Porkchop enters from the west.

< 1114h/1114H 127v/128V Pos: standing >
Sev leaves east.
Brogon leaves east.
Shagrath trots east.
You follow Sev.

A Corner in the Guards Walk
   This room is strategically very important.  There are stairs leading up and 
down here to the other floors of the castle.  Controlling the corners of the 
castle was obviously very important to the castle designer considering the 
thickness of the iron doors that lead to the perimeter halls.  There are arrow 
slits cut into the stone in both exterior walls, which are currently covered 
by sliding iron doors.  A bench sits against the wall next to a water barrel.  
Doors lead to the south and to the west.
Obvious exits: -South -West -Up
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.
Brogon Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Sev Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
Porkchop enters from the west.

< 1114h/1114H 126v/128V Pos: standing >
Your group consists of ( 6/30):
( Head)   798/749   hit,  212/212  move Iniz
(Front)  1044/1062  hit,  127/128  move Sev
(Front)   435/818   hit,  175/176  move Brogon
(Front)  1425/1425  hit,  169/171  move Porkchop
(Front)  1114/1114  hit,  128/128  move Asden
(Front)   904/941   hit,  221/223  move Shagrath

< 1114h/1114H 128v/128V Pos: standing >
Sev leaves up.
Brogon leaves up.
Shagrath floats up.
You follow Sev.

Northeast Corner In the Guard's Walk, 2nd Floor
   The north/south and east/west sections of the guards walk meet here in the 
corner.  A wide arrow slit is placed in both the east and north walls, covered 
by sliding iron hatches.  Two large torches are hung from the ceiling by thin 
iron chains.  Large iron doors lead south and west, and a stairwell leads 
downward to the ground floor.  A newer second set of stairs rises into what 
appears to be a corner tower.
Obvious exits: -South# -West -Down
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.
Brogon Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Sev Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)
A clansdwarf is standing here, busy with his own matters.(Red Aura)
*A Minotaur (large) Disciple of Lloth stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near a Minotaur's head.
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
Porkchop enters from below.
Iniz sneaks in from below.
Iniz suddenly attacks a Minotaur!
Iniz snaps into visibility.
A Minotaur snaps into visibility.
Iniz's weak pierce grazes a Minotaur.
A dark shroud encases a Minotaur as he charges into battle.

< 1114h/1114H 127v/128V Pos: standing >
A lieutenant stands to the side, evaluating the fray.
Sev suddenly attacks a Minotaur!
Sev's weak bludgeon grazes a Minotaur.

< 1114h/1114H 127v/128V Pos: standing >
A lieutenant evaluates the struggle, watching your battle tactics.

< 1114h/1114H 127v/128V Pos: standing >
A Minotaur attempts to flee.
A Minotaur leaves down.

< 1114h/1114H 127v/128V Pos: standing >
Sev leaves down.
Brogon leaves down.
Shagrath floats down.
You follow Sev.

A Corner in the Guards Walk
   This room is strategically very important.  There are stairs leading up and 
down here to the other floors of the castle.  Controlling the corners of the 
castle was obviously very important to the castle designer considering the 
thickness of the iron doors that lead to the perimeter halls.  There are arrow 
slits cut into the stone in both exterior walls, which are currently covered 
by sliding iron doors.  A bench sits against the wall next to a water barrel.  
Doors lead to the south and to the west.
Obvious exits: -South -West -Up
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.
Brogon Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Sev Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
A lieutenant in the Guard's Walk Patrol is here protecting the stairway.(Red Aura)
Porkchop enters from above.

< 1114h/1114H 126v/128V Pos: standing >
Sev leaves west.
Brogon leaves west.
Shagrath trots west.
You follow Sev.

Eastern Guard's Walk, North Wall
   The air in this section of the hall seems abnormally stagnant.  There are 
no arrow slits, or windows of any kind.  Apparently not much danger exists to 
the north of the castle.  The corridor is wide, but has a low ceiling which 
combined with the torch smoke provides a very uncomfortable area.  The torches 
are held by more of the iron sconces so common to the castle.  The worn path 
down the center of the hall seems even more dull here, as if the stone were 
older.  This area of the hall appears to be under some sort of restoration.  
The stone on the inner wall is freshly laid in some areas, and crumbling in 
others.  It continues to the west and an iron door lies to the east.
Obvious exits: -East -West
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.
Brogon Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Sev Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)
Porkchop enters from the east.

< 1114h/1114H 127v/128V Pos: standing >
Sev leaves west.
Brogon leaves west.
Shagrath trots west.
You follow Sev.

Eastern Guard's Walk, North Wall
   The air in this section of the hall seems abnormally stagnant.  There are 
no arrow slits, or windows of any kind.  Apparently not much danger exists to 
the north of the castle.  The corridor is wide, but has a low ceiling which 
combined with the torch smoke provides a very uncomfortable area.  The torches 
are held by more of the iron sconces so common to the castle.  The worn path 
down the center of the hall seems even more dull here, as if the stone were 
older.  This area of the hall appears to be under some sort of restoration.  
The stone on the inner wall is freshly laid in some areas, and crumbling in 
others.  It continues east and west.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.
Brogon Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Sev Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)
Porkchop enters from the east.

< 1114h/1114H 126v/128V Pos: standing >
Porkchop's eyes glow briefly for a few seconds, then return to normal.
Sev leaves west.
Brogon leaves west.
Shagrath trots west.
You follow Sev.

Eastern Guard's Walk, North Wall
   The air in this section of the hall seems abnormally stagnant.  There are 
no arrow slits, or windows of any kind.  Apparently not much danger exists to 
the north of the castle.  The corridor is wide, but has a low ceiling which 
combined with the torch smoke provides a very uncomfortable area.  The torches 
are held by more of the iron sconces so common to the castle.  The worn path 
down the center of the hall seems even more dull here, as if the stone were 
older.  This area of the hall appears to be under some sort of restoration.  
The stone on the inner wall is freshly laid in some areas, and crumbling in 
others.  It continues east and west.
Obvious exits: -East -West
Fresh blood covers everything in the area.
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.
Brogon Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Sev Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)
A clansdwarf is standing here, busy with his own matters.(Red Aura)
A Minotaur (large) Disciple of Lloth sits in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near a Minotaur's head.
Porkchop enters from the east.
A Minotaur avoids being bashed by Porkchop, who loses his balance and falls.

< 1114h/1114H 125v/128V Pos: standing >
Sev leaves west.
Brogon leaves west.
Shagrath trots west.
You follow Sev.

Eastern Guard's Walk, North Wall
   The air in this section of the hall seems abnormally stagnant.  There are 
no arrow slits, or windows of any kind.  Apparently not much danger exists to 
the north of the castle.  The corridor is wide, but has a low ceiling which 
combined with the torch smoke provides a very uncomfortable area.  The torches 
are held by more of the iron sconces so common to the castle.  The worn path 
down the center of the hall seems even more dull here, as if the stone were 
older.  This area of the hall appears to be under some sort of restoration.  
The stone on the inner wall is freshly laid in some areas, and crumbling in 
others.  It continues east and west, and an iron door leads south.
Obvious exits: -East -South# -West
Fresh blood splatters cover the area.
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.
Brogon Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Sev Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)

< 1114h/1114H 125v/128V Pos: standing >
Sev leaves east.
Brogon leaves east.
Shagrath trots east.
You follow Sev.

Eastern Guard's Walk, North Wall
   The air in this section of the hall seems abnormally stagnant.  There are 
no arrow slits, or windows of any kind.  Apparently not much danger exists to 
the north of the castle.  The corridor is wide, but has a low ceiling which 
combined with the torch smoke provides a very uncomfortable area.  The torches 
are held by more of the iron sconces so common to the castle.  The worn path 
down the center of the hall seems even more dull here, as if the stone were 
older.  This area of the hall appears to be under some sort of restoration.  
The stone on the inner wall is freshly laid in some areas, and crumbling in 
others.  It continues east and west.
Obvious exits: -East -West
Fresh blood covers everything in the area.
*Shagrath Legionary of The Empire (Centaur)(large) stands, floating here.
Brogon Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Sev Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)
*Porkchop Magister Equitum of The Empire (Minotaur)(huge) sits in mid-air here.(holy)(Gold Aura)
A clansdwarf is standing here, busy with his own matters.(Red Aura)
A Minotaur (large) Disciple of Lloth sits in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near a Minotaur's head.
Iniz snaps into visibility.
Iniz dances an amazing maneuver in battle, and trips up a clansdwarf!

< 1114h/1114H 127v/128V Pos: standing >
[Damage:  1 ] Your crush grazes a Minotaur.
You are briefly surrounded by a red aura!

< 1114h/1114H 127v/128V Pos: standing >
< T: Asden TP: sta TC:excellent E: A Minotaur sit EP: excellent >
 Iniz's pierce strikes a clansdwarf.
Iniz's impressive pierce strikes a clansdwarf.
Iniz's fine pierce strikes a clansdwarf.

< 1114h/1114H 127v/128V Pos: standing >
< T: Asden TP: sta TC:excellent E: A Minotaur sit EP: excellent >
 Brogon suddenly attacks a Minotaur!
Brogon's crush grazes a Minotaur.
Brogon's astral metal hammer named 'Frozen Star' burns a Minotaur with a godly fire!
Brogon's feeble slash grazes a Minotaur.
A Minotaur screams in terror as Brogon's longsword called 'Flame of the North' sears past his armor into his flesh!
Brogon's longsword called 'Flame of the North' burns a Minotaur with a godly fire!

< 1114h/1114H 127v/128V Pos: standing >
< T: Asden TP: sta TC:excellent E: A Minotaur sit EP: excellent >
 Iniz's intercepts a clansdwarf's attack with granite dagger 'BloodFeast' with eloquent ease.
Iniz snaps into visibility.
Iniz's impressive pierce strikes a clansdwarf.
The granite dagger 'BloodFeast' slices through the air with incredible ease!
Iniz's pierce wounds a clansdwarf.
Iniz's intercepts a clansdwarf's attack with granite dagger 'BloodFeast' with eloquent ease.
Iniz's fine pierce wounds a clansdwarf.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
a clansdwarf looks pale as his lifeforce is drained by Iniz!
The granite dagger 'BloodFeast' slices through the air with incredible ease!
Iniz's fine pierce strikes a clansdwarf.
A Goblin's disguise falls apart!
Iniz's granite dagger 'BloodFeast' flashes into the path of a Goblin's attack, then Iniz delivers a graceful counter-attack!
Iniz's impressive pierce strikes a Goblin hard.
The granite dagger 'BloodFeast' slices through the air with incredible ease!
Iniz's fine pierce strikes a Goblin.

< 1114h/1114H 127v/128V Pos: standing >
< T: Asden TP: sta TC:excellent E: A Minotaur sit EP: excellent >
 A Minotaur clambers to his feet.

< 1114h/1114H 127v/128V Pos: standing >
< T: Asden TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 Shagrath starts casting a spell.
Shagrath snaps into visibility.

< 1114h/1114H 127v/128V Pos: standing >
< T: Asden TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 Iniz snaps into visibility.
Iniz's impressive pierce strikes a Goblin very hard.
Iniz's impressive pierce strikes a Goblin very hard.
Iniz's impressive pierce seriously wounds a Goblin.
Iniz's fine pierce strikes a Goblin hard.
Iniz's impressive pierce seriously wounds a Goblin.
A Minotaur attempts to flee.
A Minotaur leaves east.

< 1114h/1114H 127v/128V Pos: standing >
Shagrath stops chanting abruptly!
Iniz parries a Goblin's lunge at him.
Iniz flourishes his dagger, intercepting a Goblin's attack, and gracefully counters!
Iniz snaps into visibility.
Iniz's pierce strikes a Goblin very hard.
Iniz's impressive pierce enshrouds a Goblin in a mist of blood.
Iniz parries a Goblin's lunge at him.
Slay whom?

< 1114h/1114H 127v/128V Pos: standing >
Slay whom?

< 1114h/1114H 127v/128V Pos: standing >
The red aura around you flashes blue and is gone.

< 1114h/1114H 127v/128V Pos: standing >
Porkchop clambers to his feet.

< 1114h/1114H 128v/128V Pos: standing >
A Goblin clambers to his feet.

< 1114h/1114H 128v/128V Pos: standing >
A Goblin's Silence, dagger of anguish flashes into the path of Iniz's attack, then a Goblin delivers a graceful counter-attack!
Iniz cunningly sidesteps 's attack.
A Goblin misses Iniz.
Iniz snaps into visibility.
A Goblin's pierce grazes Iniz.
Iniz's crude pierce strikes a Goblin very hard.
Iniz's fine pierce seriously wounds a Goblin.
Iniz's decent pierce seriously wounds a Goblin.
A Goblin parries Iniz's lunge at him.
A Minotaur enters from the east.

< 1114h/1114H 128v/128V Pos: standing >
PooF! a Goblin suddenly performs an evasive maneouver, quickling darting into the shadows!
Porkchop snaps into visibility.
A dark shroud encases a Minotaur as he charges into battle.
A Minotaur is knocked to the ground by Porkchop's mighty bash!

< 1114h/1114H 128v/128V Pos: standing >
You don't have that spell memorized.

< 1114h/1114H 128v/128V Pos: standing >
Porkchop snaps into visibility.
A Minotaur's slash grazes Porkchop.
A Minotaur's slash grazes Porkchop.
Porkchop parries a Minotaur's lunge at him.

< 1114h/1114H 128v/128V Pos: standing >
Slay whom?

< 1114h/1114H 128v/128V Pos: standing >
Shagrath starts casting an offensive spell.
Iniz suddenly attacks a Goblin!
Iniz snaps into visibility.
Iniz stabs viciously at a Goblin, whose lifeless body falls to the ground.
A Goblin's pair of gloves studded with durithalite of strength was completely destroyed by the massive blow!
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!